Razor1952
11-29-2007, 05:55
Norway vh/vh
Thumbs up to one of the best expansions ever.
First the fabulous and the good,
A very challenging strategic game with lots of player options and ability to encompass many playing styles.
Absolutely loved William Wallace both on the battlefield and strategy map, he was quite a pest and won a few battles because of his unique attributes when normally I would have prevailed, I made it my mission to "Sink William Wallace " great fun.
Stone forts, a great idea and terrific place to keep a few high cost units.
The bad.....
Later on however Scotland insisted on building mostly catapult/treb armies which of course led to their downfall. Personally I'd stop their ability to be built in cities like some many mods do.
The ai still builds (apparently) only thieves guilds in towns.I can't see why this would be such a big thing to fix.
I've yet to see the ai change a town into a castle, maybe its because there were no towns without stone walls, but once you capture the ai's castles they are usually mincemeat. Coupled with the overproduction of seige equipement the ai is doubly hampered. I would be happy to see the ai to be able to cheat here to turn a stonewalled town/city into a castle/fortress so they they can still compete.
A rebel ship spawned in the Wick province loch, I guess no big problem, amusing for a while , I might trying bribing it later on .
BTW the book mentions aquebusiers for Norway but I can't find out how to build them?
Thumbs up to one of the best expansions ever.
First the fabulous and the good,
A very challenging strategic game with lots of player options and ability to encompass many playing styles.
Absolutely loved William Wallace both on the battlefield and strategy map, he was quite a pest and won a few battles because of his unique attributes when normally I would have prevailed, I made it my mission to "Sink William Wallace " great fun.
Stone forts, a great idea and terrific place to keep a few high cost units.
The bad.....
Later on however Scotland insisted on building mostly catapult/treb armies which of course led to their downfall. Personally I'd stop their ability to be built in cities like some many mods do.
The ai still builds (apparently) only thieves guilds in towns.I can't see why this would be such a big thing to fix.
I've yet to see the ai change a town into a castle, maybe its because there were no towns without stone walls, but once you capture the ai's castles they are usually mincemeat. Coupled with the overproduction of seige equipement the ai is doubly hampered. I would be happy to see the ai to be able to cheat here to turn a stonewalled town/city into a castle/fortress so they they can still compete.
A rebel ship spawned in the Wick province loch, I guess no big problem, amusing for a while , I might trying bribing it later on .
BTW the book mentions aquebusiers for Norway but I can't find out how to build them?