Abokasee
02-11-2008, 08:51
Hello I trying to make a bartixan mod again, (pics will be released soon-ish), and Im replacing with numidia, when I modded the campain so they start in boshphorus (its the town sticking out of that huge lake sort of thing, forgot its name) and moved all of numidia towns to slaves, now i get a errorless CTD with any campain I start, so here is the file:
faction numidia, sailor mao
denari 10000
settlement
{
level huge_city
region Bosphorus
year_founded 0
population 1200
plan_set default_set
faction_creator macedon
building
{
type core_building imperial_palace
}
building
{
type defenses epic_stone_wall
}
building
{
type barracks royal_barracks
}
building
{
type equestrian circus_maximus
}
building
{
type missiles siege_engineer
}
building
{
type market curia
}
building
{
type port_buildings dockyard
}
}
character Asaixaoixasizix, named character, leader, age 16, , x 178, y 51
traits GoodCommander 2 , Energetic 2 , Intelligent 1 , Drink 1 , Bloodthirsty 2
ancillaries armourer
army
unit carthaginian general's cavalry exp 1 armour 0 weapon_lvl 0
unit stickmen samurai exp 0 armour 0 weapon_lvl 0
unit stickmen samurai exp 0 armour 0 weapon_lvl 0
unit stickmen bow exp 0 armour 0 weapon_lvl 0
unit stickmen bow exp 0 armour 0 weapon_lvl 0
unit orogami oliphants exp 0 armour 0 weapon_lvl 0
character_record Branka, female, command 0, influence 0, management 0, subterfuge 0, age 16, alive, never_a_leader
relative Asaixaoixasizix, Branka, end
And here is the first bit of the slave faction
faction slave, balanced smith
denari 10000
settlement
{
level town
region Hibernia
year_founded 0
population 1152
plan_set default_set
faction_creator gauls
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
{
level large_town
region Numidia
year_founded 0
population 3200
plan_set default_set
faction_creator carthage
building
{
type core_building governors_villa
}
building
{
type equestrian stables
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
settlement
{
level town
region Mauretania
year_founded 0
population 2700
plan_set default_set
faction_creator carthage
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
settlement
{
level town
region Gaetulia
year_founded 0
population 1800
plan_set default_set
faction_creator carthage
building
{
type barracks muster_field
}
building
{
type core_building governors_house
}
}
settlement
{
level large_town
region Libya
year_founded 0
population 2300
plan_set default_set
faction_creator egypt
building
{
type barracks muster_field
}
building
{
type temple_of_justice temple_of_justice_temple
}
building
{
type core_building governors_villa
}
}
settlement
{
level large_town
region Hyperboria
year_founded 0
population 1500
plan_set default_set
faction_creator macedon
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type smith blacksmith
}
}
settlement
{
level town
region Lugdinensis
year_founded 0
population 1200
plan_set default_set
faction_creator gauls
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
settlement
{
level town
region Transalpine_Gaul
year_founded 0
population 1200
plan_set default_set
faction_creator macedon
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
}
EDIT:
Oh bugger Im a daft fool, the characters havn't got valid names, that may be the problem
EDITII: No it isn't dam
faction numidia, sailor mao
denari 10000
settlement
{
level huge_city
region Bosphorus
year_founded 0
population 1200
plan_set default_set
faction_creator macedon
building
{
type core_building imperial_palace
}
building
{
type defenses epic_stone_wall
}
building
{
type barracks royal_barracks
}
building
{
type equestrian circus_maximus
}
building
{
type missiles siege_engineer
}
building
{
type market curia
}
building
{
type port_buildings dockyard
}
}
character Asaixaoixasizix, named character, leader, age 16, , x 178, y 51
traits GoodCommander 2 , Energetic 2 , Intelligent 1 , Drink 1 , Bloodthirsty 2
ancillaries armourer
army
unit carthaginian general's cavalry exp 1 armour 0 weapon_lvl 0
unit stickmen samurai exp 0 armour 0 weapon_lvl 0
unit stickmen samurai exp 0 armour 0 weapon_lvl 0
unit stickmen bow exp 0 armour 0 weapon_lvl 0
unit stickmen bow exp 0 armour 0 weapon_lvl 0
unit orogami oliphants exp 0 armour 0 weapon_lvl 0
character_record Branka, female, command 0, influence 0, management 0, subterfuge 0, age 16, alive, never_a_leader
relative Asaixaoixasizix, Branka, end
And here is the first bit of the slave faction
faction slave, balanced smith
denari 10000
settlement
{
level town
region Hibernia
year_founded 0
population 1152
plan_set default_set
faction_creator gauls
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
{
level large_town
region Numidia
year_founded 0
population 3200
plan_set default_set
faction_creator carthage
building
{
type core_building governors_villa
}
building
{
type equestrian stables
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
settlement
{
level town
region Mauretania
year_founded 0
population 2700
plan_set default_set
faction_creator carthage
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
settlement
{
level town
region Gaetulia
year_founded 0
population 1800
plan_set default_set
faction_creator carthage
building
{
type barracks muster_field
}
building
{
type core_building governors_house
}
}
settlement
{
level large_town
region Libya
year_founded 0
population 2300
plan_set default_set
faction_creator egypt
building
{
type barracks muster_field
}
building
{
type temple_of_justice temple_of_justice_temple
}
building
{
type core_building governors_villa
}
}
settlement
{
level large_town
region Hyperboria
year_founded 0
population 1500
plan_set default_set
faction_creator macedon
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type smith blacksmith
}
}
settlement
{
level town
region Lugdinensis
year_founded 0
population 1200
plan_set default_set
faction_creator gauls
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
}
settlement
{
level town
region Transalpine_Gaul
year_founded 0
population 1200
plan_set default_set
faction_creator macedon
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
}
EDIT:
Oh bugger Im a daft fool, the characters havn't got valid names, that may be the problem
EDITII: No it isn't dam