Extended campaing time
Changed this since I generally dislike games that have a time limit. So instead of racing against time you get 1000 "years" more of playing time. So if you're playing the Early period you start on Turn 87 instead of Year 1087 which it is originally.
Years changed to turns
Since the time was changed I had to do a text touchup aswell. Most of the text that included "years" have been changed to "turns". Only some few sentences are kept using years as it sounded better and didn't relate to gameplay.
Gunpowder period
The date for gunpowder to be invented has been deleted due to the whole "turnchange". You still have to build the right buildings though.
Compass removed
As with Gunpowder invention the Compass has been removed aswell. So you don't have to wait for the event in order to build better ships. Still need the builidings though.
Dead units are more bloody
Medieval - Total War is by my standards one of the best strategygames Iv'e ever played. However, the "gore" in the game isn't actually adequate. Sure you see some blood but it's just a small pit under the models. In a time of close combat one would expect some more bloodstains! Anyways, this is fixed aswell.
Minor changes
There are also some minor updates in the game that don't effect the actual gameplay. All the minor changes were made just for fun and you should notice as you play along.
Future updates:
Real time blood splatter
More playable factions
New units for these new factions