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LCJr_NobunagasAmbition.zip
Nobunaga's Ambition v1.0
This is my miniscule contribution to the Shogun community. Starting terrorities for each clan are as historically accurate as possible on the Shogun map. Proof you don't need to distort history to get a balanced game:) During my playtesting each clan with the Imagawa took control of the East at least once. Uesugi dominated about 40-50% of time. Imagawa always starts off extremely strong but then overextends himself and is eliminated. Unsure about the West as I was having some problems getting Mori going early on. Without giving him the mine in Aki he does absolutely nothing. Could probably get around that by tweaking his building_choice.txt to favor mines.
Included is tweaked Owari map. I got tired of the AI trying to form an assualt column only to get trapped by the huts and just sit there like idiots. So I simply deleted the buildings and trees on the AI's side of the river and problem solved.
Play it with the stats of your choice. Just my personal opinion but using the building+unit choice.txt's and invasion.txt's from Dr. Miller's Amagi campaigns seem to give a better game.
A big thanks to Hecose for his editor. Thanks also to everyone else who helped discover how to modify the game. And of course thanks to KOEI for giving me my first taste of Sengoku era wargaming.
-Lon Chaney Jr
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Make all factions playable in BI
incorporating Professor Spatula's Unlocked Factions maps
& Rebel Commander
Version 2 released - Download
- Mirror 1
This is for 1.6 - note that it changes the mechanism by which you choose a faction. If you want to play as an emergent faction then you must start the game as the slave faction and click on specific cities to bring up the correct advisor. Full details in the readme.
Previous versions for 1.4
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Download
Update 13/12/05 - Version 1 Complete now uploaded including professorspatula's excellent maps and new leader pic's
What does it do?
This mod allows you to play as all of the factions within BI as they appear or emerge within the vanilla game.
What version is this for?
It is for the vanilla Barbarian Invasion.
How big is it?
Approx. 3.9 meg
How does it work?
For all factions which are present at the start of the game just select them as usual from the campaign menu.
The emergent factions are marked as 'Not Playable at Start' on the Faction Selection Screen. To play as one of these factions, you must select one of the other factions that begins the game (as specified in the emergent faction's campaign description):
At the beginning of the game, the advisor will appear and ask if you wish to swap control to the emergent faction. If so, click on the 'Show Me How' button and the game will switch to auto-pilot until the faction emerges. If not, press the dismiss button. For example:
Version 1 Download
Conditions of use
Original maps The original maps included in this modification cannot be used in any other public modification without Professor Spatula's express permission.
Scripting mechanism You may alter and adapt the other elements of this modification for other public modifications freely subject to the following conditions. It may not be used for any commercial purpose. This mod and its creators must be identified within the credits included in any release.
Category
'Mini'/Feature mods
Small Downloads
-BI v1.4-
-BI v1.6-
Mod Downloads
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Browse the directory for STW, STW MI/WE patches.
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Patches
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GENPEI WAR MOD.zip
This mod will allow you to play a new scenario based on the Genpei War
Ive changed text files , Province images , and icons all around the game
the only unchanged ( important ) thing are the Clan crests in the daimyo selectio
menu , simply they were too big , i would have lost hours tryng to change them
Ive added two little .mpgs for you pleasure ... epecially the end one ...
Multiplayer games are still fully playable , the only problem is that you cant see a previous
of the map you are going to play ( if a classic one ) but any epert player know them just by the name
Remember that you game last as the life of your daimyo ... so dont waste time tryng to 'build'a Geisha ...
Beware that uninstalling the mod you will remove files that are necessary for the game to run !!
if you want to go back to the old graphic ( not that you need it for pratical reasons cos the game remain exaclty the same !! )
you have to unzip the files from the little ZIP named original files leaving the path names on ( In that way you will not restore old province images
and the 2 mpgs used )
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