Re: More versatile cavalry
No.
Hardcoded.
'Nuff said.
Re: More versatile cavalry
Yeah... does anyone who actually knows what they're talking about have an answer? "Hardcoded" might sound cool to kids who don't know how to code, but it doesn't actually mean anything here, since it's not the opposite of "modifiable".
What you have basically said is "I don't know how to do it". Thanks. Anyone else?
Re: More versatile cavalry
Funnily enough, Watchman does know what he's talking about. What he has said is it is hardcoded, which means that it's not possible to mod without modifying the .exe, which is illegal.
Re: More versatile cavalry
No.
Hardcoded.
'Nuff said.
Re: More versatile cavalry
Or, to post a slightly more diplomatic reply, its because the EB Team has spent years on the project. If they haven't figured out how to legally do it then it in all likelihood cannot be done.
Re: More versatile cavalry
Besides that, if it's one thing we can't stand it's a new guy barging in here telling us how we should do things.
Re: More versatile cavalry
TC like this is the reason why I support the EB team getting mod privileges on the this board. Little fascism would keep everything in line imo.
Re: More versatile cavalry
They have moderating powers.
Quote:
Originally Posted by forums.totalwar.org
Moderators: Foot, Teleklos Archelaou, MarcusAureliusAntoninus, Kull, Urnamma, TosaInu, Myrddraal
Re: More versatile cavalry
Maybe they prefer some good-old fashioned bashing. I know I do. :smash:
Re: More versatile cavalry
Quote:
Originally Posted by fjkwgv43
Yeah... does anyone who actually knows what they're talking about have an answer? "Hardcoded" might sound cool to kids who don't know how to code, but it doesn't actually mean anything here, since it's not the opposite of "modifiable".
What you have basically said is "I don't know how to do it". Thanks. Anyone else?
Ok sure it is possible, if you have the codes and resources a Rome total war Devolper had.
IE-THE EB TEAM can't do it, only someone with the sourceCODE can.
Re: More versatile cavalry
Re: More versatile cavalry
Its only illegal if you get the source code from ripping the compiled binaries apart.
Re: More versatile cavalry
No, the only way it's legal is to obtain (written) permission of CA (Oz) & 3rd parties involved.
Re: More versatile cavalry
Quote:
Originally Posted by Tellos Athenaios
No, the only way it's legal is to obtain (written) permission of CA (Oz) & 3rd parties involved.
Yep, but the question isn't if you can do it legally, its if it can be done,
Re: More versatile cavalry
Quote:
Originally Posted by Olaf The Great
Yep, but the question isn't if you can do it legally, its if it can be done,
Considering it's theoretically possible to rewrite the game completely from scratch - sure. I daresay it's not very practical though. :beam:
Re: More versatile cavalry
Quote:
Originally Posted by Olaf The Great
Yep, but the question isn't if you can do it legally, its if it can be done,
Well that's all well and good, but if the EB Team started to mod the hardcoded portions of the game and distributing it on the Org, we'd see a CA rep posting an open cease and desist letter on these forums faster than you can say "No. Hardcoded. 'Nuff said."
Re: More versatile cavalry
Quote:
Originally Posted by underthesun
Well that's all well and good, but if the EB Team started to mod the hardcoded portions of the game and distributing it on the Org, we'd see a CA rep posting an open cease and desist letter on these forums faster than you can say "No. Hardcoded. 'Nuff said."
Hahah, yeah.
Either way, is it historically accurate for 2 people on the same horse?
Re: More versatile cavalry
About the legal bit: no, even so-called reverse-engineering is strictly prohibited. That field borders on one side to ripping binaries apart; but on the other side to simply monitoring their software for patterns & behaviour.
Re: More versatile cavalry
Sorry, just had to note that this is the second post I've read in an hour with someone trying to boss the EB team around..
What's happening to the Forums?!?!? :bigcry:
But back on topic, I know it was historically accurate for Alexandrian period cavalrymen to have skirmisher ride with them...didn;t know that about the Romans though, seeing as their cavalry wasn't to good. But hey, i wasn't born 3,000 years ago.
Re: More versatile cavalry
Quote:
Originally Posted by Olaf The Great
Yep, but the question isn't if you can do it legally, its if it can be done,
Yes it can, it takes a team of coders a few years to reverse engineeran EXE. Look at the old games back when everything was in the EXE. It was done then, but it was also a more lax legal environment. This was the era before CD keys.