Help me figure out sieges
It seems like there's no point in besieging an enemy city vs. assaulting immediately. Here's why: inevitably as I'm besieging an enemy city, the enemy, strengthened by a large number of mob units, will assault my army to try to lift the siege. Unfortunately, even though I typically destroy the force sallying out, my army still lifts the siege. So when I siege again, the city still has two turns to hold out. Worse, the mobs have been replenished!
Given the above, I typically assault right away, even if I'd rather besiege for a couple turns. Am I missing something? Or is the breaking siege mechanic broken?
Re: Help me figure out sieges
I think it is a bug, it makes no sense to wait X turns, fight the enemy and then have them spawn at full strength over again.
Re: Help me figure out sieges
Those mobmen are rather useless. You can take them, easy.
Re: Help me figure out sieges
Some people think it's a bug, some think it's a feature, and some think a bug is a feature.
Personally, i think it's horrible broken. I don't care about the mobmen, because they are less than useless. I've had times where my cities have spawned mobmen, and i have made use of them, but even at their most useful they are utterly useless.
I don't mind fighting stack after stack of these when besieging a city, because they drop like flies, but what really gets my goat is when the siege is lifted even though you win the battle.
Re: Help me figure out sieges
I have never had the siege lift after defeating a sallying force.
Oh and btw, one of my favorite ETW moments was annihilating the Parisian mob with my redcoats.:yes:
Re: Help me figure out sieges
Actually those mobs are very nice to get your army experienced. Once you have bayonets and fire by rank you literally mow those mobs over with a simple line of infantry. And since - I think - experience is gained by the amount of kills your units inflicts, mobs are the easiest, by far!
Also when the enemy sallies forth you're the defender so take on the most favourable defensive positions and bring enough artillery, you should easily be able to defeat say 1000 mob infantry with a mixed force of 1000 strong and only suffer minimal losses, but many units will gain a chevron of experience!
And tertio, the game is called Total War for a reason.
Kulgan
Re: Help me figure out sieges
Yea, i purposely not conquer cities so that i can kill endless mobs to xp up my troops, once you kill all the quality enemies, you wont take any losses obliterating the mobs.
Re: Help me figure out sieges
The beseiged forces take attrition damage per turn. It seems that the damage gets more severe as the seige goes on. Also, when the enemy sallies during the last turn of the seige, I captured the city after I win.
Re: Help me figure out sieges
If you wait til they surrender, you get the city but that army retreats into the wilderness. So at some point, assault it.
Re: Help me figure out sieges
Quote:
Originally Posted by
Kulgan
Actually those mobs are very nice to get your army experienced. Once you have bayonets and fire by rank you literally mow those mobs over with a simple line of infantry. And since - I think - experience is gained by the amount of kills your units inflicts, mobs are the easiest, by far!
Also when the enemy sallies forth you're the defender so take on the most favourable defensive positions and bring enough artillery, you should easily be able to defeat say 1000 mob infantry with a mixed force of 1000 strong and only suffer minimal losses, but many units will gain a chevron of experience!
And tertio, the game is called Total War for a reason.
Kulgan
Fighting against the Mughals, I besieged a city with a brigade of 3 infantry regiments, 1 dragoon regiment, and one 12lb battery; they sallied against me with nearly a full stack of Mob and Militia . . . talk about the Thin Red Line! I held, but just, and that on Normal.
Fun battle, though. :)
Re: Help me figure out sieges
I guess just dont besiege a city when you have fewer units then the garrison. You can usually tell how many mobs will spawn by the number of grey dots shown on the line above the city.