Hey,
does anyone know if its possible to give differing factions differing textures, or is it, as I suspect, hardcoaded?
I've been considering making different siege weapons different colors as a source of fun.:beam:
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Hey,
does anyone know if its possible to give differing factions differing textures, or is it, as I suspect, hardcoaded?
I've been considering making different siege weapons different colors as a source of fun.:beam:
Do you mean rams or onagers?
Onagers yup, give the faction its own onager in EDU using a new entry in descr_engines.txt then you can set the path to it's cas file like
If you've got 3D max you can change the texture the .cas is looking for if you haven'tQuote:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
type lycan_onager
culture all
class onager
projectile boulder
engine_model_group normal
engine_skeleton onager
engine_collision bi/eod2/data/models_engine/onager_lycan.cas
etc.......
you can copy the cas and put it in other folder like
engine_collision bi/eod2/data/models_engine/greeks/onager_lycan.cas
and the cas file will look in models_engine/greeks/textures so you can put re-coloured texture with same name as old one in there.
Rams and towers I think you can only have as culture specific.... there is a tutorial somewhere in scriptorium on culture specific rams.