Why don't the Spartans have a secondary sword? Spartans carried swords into battle as a backup weapon. You've given the Massalian hoplites swords aswell as the Hypastai.
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Why don't the Spartans have a secondary sword? Spartans carried swords into battle as a backup weapon. You've given the Massalian hoplites swords aswell as the Hypastai.
i thought this was a game engine limitation ..,.. i recall reading something about the animations , and that by changing the hoplite to overhand , the swords would not work correctly.
Would you like your Spartans charging with their swords ?
Spartiatai Hoplitai would either start with sword to fight (when idle) or switch from spear to sword when in battle, if you give them the sword as secondary or primary weapon. In the end they would mainly use the sword, even if the player don't want them to do so (or you can right klick again and again, so that they don't switch the weapon, which is stupid). So they only have spears, so that they perform better as Hoplitephalanx. Massaliotai retained their swords in EB, because it was their characteristic. Hypaspides retained their swords, because they are more like an assaultunit than a line unit in EB afaik. Ceterum censeo Romam esse delendam.
afaik the engine has problems choosing the weaopn if both are melee(with infantry), so according to Murphy's law they fight with spears on walls and fend of cav with swords. It's hard to be sure if a hypaspist a Massilian or a Sweboz bg(that's all double melee weapon units, eh?) uses sword or spear. that's why all "real hoplites" have only a spear to avoid unpredicted weapon changes and decrease the reliability of those units which imho is their main advantage over pretty much every other troop type. whereas Massilians were famed for their Longswords they have both whereas Hypaspists are not stictly hoplites and rather strong anyway and Sweboz BGs are, ... well, Sweboz :D
Spartans on the other side are the uber-Hoplites and thus fight even more "Hoplit-like" than Classical hoplites.
dang, I must have pressed the reply button right after you posted, Zett :/
Is there any way to add a sword to them without doing heavy duty modding? (remodling and stuff)
In order to do that, you will require to change the unit's model. First of all, you'll have to edit the unit model with a program like 3ds Max, then switch the spear to secondary. Then, you will have to "borrow" a sword from another unit model by copying it and attaching it to the Spartan's model as a primary weapon. After that, (because I have done all the steps aforementioned) you have to create new sprites IIRC. I know how to do that, but I'm quite bored to do so :sweatdrop: I had the intention of creating a minimod giving hoplites a sword, I may even try to finish this in the end after all.
Maion
Some models already have swords but they aren't used in the EDU for example the Epliketoi Hoplitai have a wopping great big Xiphos.
All hoplite unit had swords in the 0.8 build, they just were removed because it didn't work very well. The engine has not been made for infantry having two melee weapons.
Just let me grab the project I left unfinished, and maybe you'll soon see some of the progress made. My plan basically is to make all hoplite units like the Massaliotai and Hypaspistai types, in case some don't understand this completely. And Ludens, I know things with the aforementioned units work pretty well. So why didn't this persist?
Maion
If I recall correctly they would either charge with their swords, or else refuse to switch to them during melee. This gave the human player an advantage since he could manipulate the weapon use, something the A.I. did not.
Ayup. If memory serves, infantry units with two weapons will charge with the second one and proceed to fight more or less with whichever, depending on how the player gave the attack order, ley lines and stellar phenomena.
Pain in the ass basically, and tends to look bad to boot. Which is why secondary swords were junked from all units save those where there's a genuinely meaningful performance difference between those and the primary spear (= longsword or falcata/kopis).
I've yet to encounter AI controlled spartan hoplites. I think it won't really matter. KH never really gets to use em. And the whole reason I'd want em is so that I can use em. in my KH campaign.
cant you just change the spear from secondary to primary or primary to secondary and then the AI will by default use that?
No.
what amkes them chose a weapon?
Might as well be some sort of Maxwell's Daemon or something. No one knows.
Murphy's law, they will use whatever weapon you don't want them to, and whatever weapon is least suited to the task at hand.
Ie. it's a pain in the ass. Best avoided unless there's an actual reason to have secondaries.
well any infantry I have used with 2 weapons generally doesn't have that big of a problem. So either you're all retarded or you just have a messed up game. I mean soldier in the thick of combat will use whatever weapon he think he needs. if formation is broken your best bet might be that sword. Though when trying to halt a thunderous cavalry charge your sword is obviously not your bestest of friends.
The Point.
You miss it.
Cranky. Also fed up.
x2
In .8 Classical hoplites would fight mostly with swords. The problem was that Classical Hoplites would swap to swords after being knocked down and getting up.
This caused major uproar, and in subsequent .8x versions the swords were taken off Classical Hoplites.
This continues to happen to all melee infantry units with 2ndary weapons.
ex: Solduros/Arjos/etc
When I played the Aedui in .8x, and 1.0 I took their spears away because they do more killing with their swords (.225 lethality).
p.s.... dang i haven't posted in here in a while ya'll
Just about every middle-class to wealthy soldier had a sword in addition to their primary weapon. That does not mean everyone should get swords because of this. And 0.8 hoplites had the short pikes. So they had to have swords, like it or not.
But what about 300, in that movie the spartans do...
JUST JOKING PEOPLE:clown: