AW: Some help with Getia.
Quote:
Originally Posted by
PaxGetia
I have installed EuropaBarbarorum, last week so i'm a noob :wall: i started the roman campain after 30or 40 seasons in each turn i get about 30000 to 40000 coins same think with the macedonians, after that i started the Getai campain well here is a problem i own about 20 regions, market(latest upgrade available in each town) 2 trading ports(olbia and kallatis),no rebel armies blocking my trade routs, and just to armies made by cheap units(skirmishers,drapnai,light cavalry and komatai archers) and i get about 2000-3000 per seson,the largest cityes(Ak-Ink,Eburonum,Sarmizegetusa) Minor Cities have avout -1500 and i don't get i have market,river port,2 or 3 units of local defenders, the little face near the city name is green.
need some help please :)
Mines. They will help your economy. Also, a screenshot of your income and expenditures would be nice (the one you get at the beginning of your turn). Ceterum censeo Romam esse delendam.
Re: AW: Some help with Getia.
The Getai have a less-sophisticated economy than Rome or the Greeks. During the end of my last campaign I was only pulling about 5000 mnai per turn even though I controlled everything from Northern Italy to Antioch.
Mines do help, but having larger cities in your homeland would, too.
Re: Some help with Getia.
[IMG]httphttp://www.imagehousing.com/image.php?file=https://img529.imageshack.us/img529/5841/98203b4d4edc3a5415b3ba0.jpg&file_thumb=https://img529.imageshack.us/img529/5841/98203b4d4edc3a5415b3ba0.th.jpg[/IMG]
i don't have enough money for mines :)
Re: Some help with Getia.
Fixed
Oh now I see the solution is quite simple. Conquer more of Greece :)
The Central European cities don't have nearly the earning potential of Greece, and once you take all of Greece, it's not even a front but a rear area for you. That would solve your economic troubles pretty easily. It might be in your interest to let a couple of your border towns rebel if you find you can't hold them while you move into Greece.
Re: Some help with Getia.
Quote:
Originally Posted by
Ignopotens
Fixed
Oh now I see the solution is quite simple. Conquer more of Greece :)
The Central European cities don't have nearly the earning potential of Greece, and once you take all of Greece, it's not even a front but a rear area for you. That would solve your economic troubles pretty easily. It might be in your interest to let a couple of your border towns rebel if you find you can't hold them while you move into Greece.
This would be my first recommendation.
Secondly, put settlements with less than ~8000 population in low tax rate and build as many health buildings as you can. This way, they will grow quite fast, produce more tax income, and get to the upgrade populations (2000, 6000, 12000, etc.) more quickly.
Your army upkeep actually seems pretty low. However, I would still recommend that you use low-cost, high-number units for garrison troops (like Lugoae and Akontistai) and move the rest of your troops to the front.
Even though you may not have built any mines, you still hold some settlements with mines. Search your family tree for those that have the trait "Miner" and appoint them as governors in the relevant settlements. Do this for trade-related traits in cities with ports as well.
The Getai roster has some great units to go raiding with. Form a group containing a few elite units (assuming you have access to them: Agema Orditon, Epilektoi Komatai, Tarabostes, and a general) and go attack a few of the enemy's largest cities. Enslave the population and completely raze the settlement and you can easily gain 30-40000 mnai from just one settlement.
Last, but certainly not least: are you running the script? I see your adviser is patiently waiting for a click...
Re: Some help with Getia.
thanks for responses :) but i conquered the GreekCities(they pissed me off),half of central europe and northern Italy and now im on my way to Rome,i get about 5500 per turn with a huge army upkeep.
[IMG] http://www.imagehousing.com/image.ph...e5be31f.th.jpg [/IMG]
tnx for the info.
i have another problem: i besieged Ivavoaeta but every time i win the battle the game crushes :(
Re: Some help with Getia.
Wow, all within one day? That's pretty impressive.
Personally, I would take Crete, Byzantium, and Rhodes. Some great trading to be gotten from those places.
As for the after-battle crashes: post a new thread in the EB Bug Reports and Technical Help forum and I'm sure bovi and others will be happy to help you.
And I want to make sure: are you enabling the script? At the beginning of each session of EB, are you clicking on the adviser and pressing the "show me how" button? This is rather important if you want to experience all of EB...
Re: Some help with Getia.
Quote:
Originally Posted by
Frontline1944
Wow, all within one day? That's pretty impressive.
Personally, I would take Crete, Byzantium, and Rhodes. Some great trading to be gotten from those places.
As for the after-battle crashes: post a new thread in the EB Bug Reports and Technical Help forum and I'm sure bovi and others will be happy to help you.
And I want to make sure: are you enabling the script? At the beginning of each session of EB, are you clicking on the adviser and pressing the "show me how" button? This is rather important if you want to experience all of EB...
lol Crete,Byzanium and Rhodes after i smash the romans:) in rome total war,there are 4 main city clusters, Greek cities,Italian cities,Egiptian cities and Chartage cities after you take this cluster of cities finishing off the rest of the map is much easier.
Re: Some help with Getia.
Doesn't look like you need much help, though I've never conquered that far north, myself :P
Re: Some help with Getia.
Everytime you start a campaign or load a savegame, you must click on the advisor and then follow the instructions he gives you. If you do not do this, the campaign is too easy because the AI factions are bancrupt.
(You might as well toggle the console and type "give_all", then "god", then "give_doubleBFG"...)
This is in order to start the EB campaign script, a set of automatic console commands to change a lot about the way the game presents itself. With the script, years have four seasons, certain rebel cities can not be conquered without a certain faction declaring war on you, the AI gets a big amount of money every turn so that it recruits troops and your generals will get lots of traits, some good, some bad, depending on how realistically you play them.
Without the script, EB is like Vanilla RTW with different units.
Re: Some help with Getia.
Quote:
Originally Posted by
Nachtmeister
Everytime you start a campaign or load a savegame, you must click on the advisor and then follow the instructions he gives you. If you do not do this, the campaign is too easy because the AI factions are bancrupt.
(You might as well toggle the console and type "give_all", then "god", then "give_doubleBFG"...)
This is in order to start the EB campaign script, a set of automatic console commands to change a lot about the way the game presents itself. With the script, years have four seasons, certain rebel cities can not be conquered without a certain faction declaring war on you, the AI gets a big amount of money every turn so that it recruits troops and your generals will get lots of traits, some good, some bad, depending on how realistically you play them.
Without the script, EB is like Vanilla RTW with different units.
i click show me how button and the advisor icon retreats,and nothing hapens and also i cant hear him talking
Re: Some help with Getia.
Quote:
Originally Posted by
PaxGetia
i click show me how button and the advisor icon retreats,and nothing hapens and also i cant hear him talking
If you did that every time you loaded the campaign, you'll be ok. The adviser won't do anything apart from being clicked on and loading the script. The latter you just don't notice that easily.
Good luck with your filthy, underdeveloped tribe evergrowing empire-to-be,
Andy
Re: Some help with Getia.
Needs MOAR conquest. And raids.
Re: Some help with Getia.
Quote:
Originally Posted by
PaxGetia
lol Crete,Byzanium and Rhodes after i smash the romans:) in rome total war,there are 4 main city clusters, Greek cities,Italian cities,Egiptian cities and Chartage cities after you take this cluster of cities finishing off the rest of the map is much easier.
in Eb you should be aware of mesopotamian cities too :laugh4:
just burn roman cities down once five years. AS capital cities are enormous trade income so keep in mind.:yes:
Re: Some help with Getia.
That's how I funded the great Getic building projects of last decades of the 3rd century BC. :beam:
Quote:
Originally Posted by
Atraphoenix
in Eb you should be aware of mesopotamian cities too :laugh4:
just burn roman cities down once five years.
Re: Some help with Getia.
Pity though that the Getai-campaign gets pretty boring after Greece has been conquered...
Re: Some help with Getia.
Quote:
Originally Posted by
Jaertecken
Pity though that the Getai-campaign gets pretty boring after Greece has been conquered...
Nah, I don't think so. Only after conquering Greece and establishing a solid economic base do I bother raising higher-tier units and elites. Until that point, it's mostly just Drapanai-Komatai-Komatai Toxotai-General armies.
Re: Some help with Getia.
Quote:
Originally Posted by
Jaertecken
Pity though that the Getai-campaign gets pretty boring after Greece has been conquered...
lol if you finish off the greeks and the romans just invade Asia Minor, now my empire expands from gaul to asia minor,i'd eliminated the germans,romans,gauls,greek,makedonians,pontus and now i'm fighting phlava and i share border with luisitani,i'ts quite hard to control civil order in so many cityes