Are there any plans to use the 'diseased' status from beehives and cow ammo in EBII? IIRC, all it does is temporarily stats and I'm sure that some use could be found for it short of a Mithradates Diarhetic Honey Launcher.
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Are there any plans to use the 'diseased' status from beehives and cow ammo in EBII? IIRC, all it does is temporarily stats and I'm sure that some use could be found for it short of a Mithradates Diarhetic Honey Launcher.
In EB times, catapults didn't designed to fling rotten cows... as they must be bought mainly from steppe and that means the steppe army had a cow-flinging catapults....
Are you saying that cows only inhabited the steppes in Ancient times? That is so cool!
Then i want turtle rider in, I'm sure it can be found somewhere!:turtle:
Ok just tell the team what proof you've got.
I'm talking about status, not delivery methods.
At that time there where no domestic bovids, but only the tamed wild one, the Aurochs, known to science as Bos primigenius. They didn't live in the steppe but in the thick forests of europe. The last herd lived in the Caucasus region.
http://www.palaeos.com/Vertebrates/U.../Bovoidea1.jpg Cheers
...wtf are you people going on about ?
I dunno, I believe I may have uncovered an underground ORG cow fetishist ring. -_-'
It would seem incredible that there weren't “real domestic cows/oxen” available at the time. For starters ancient mythology is full of 'em (granted, there are also plenty of tales about less docile animals too).
Hell, Hannibal once used a herd of them cows to pull a major fast one on the Romans...
Patent nonsense is patent nonsense.
Back on topic, were there battlefield events we could model using the green smoke from M2TW?
AFAIK the green stuff is just a localised morale hit, with a missile that doesn't damage buildings: Is that right?
If there is still "scares_infantry" type attributes then it seems somewhat superfluous.
The only thing I can think of is rather far fetched: Archimedes engines reputedly caused remarkable fear among Roman besiegers, but it hardly seems worth popping in a "Syrakusan Terror weapon" (Phobophetes Syrakousai?) as a faction specific (oops sorry I mean city specific) unit given how tight the roster is.
...the flaming pigs got a unit slot, yet the flaming-torch-festooned oxen missed the boat. Talk about Romano-centrism. Sheesh.
...so if its patent nonsense you can't use it without infringing the copyright of the idiot who made it up?
My nonsense is proudly open source.
Cyclops, totally off topic here but...
1-0! :beam:
Military History Quarterly once had an excellent article on Biological Warfare in ancient times.Its conclusion was that Bio-Warfare is almost as old as man.They also made some interesting inferences from "Homer" regarding the subject.
One story that i remember from that article,besides the Scythians penchant for poisoned arrows,was of a Roman force besieging a Greek city.The Romans dammed the river going through it and collected a massive amount of a local root that had the effect of causing dirreah,cramps,and nausea.
They threw the roots into the water,undammed the river,then just basically walked into the town after the thirsty defenders and citizens drank it.
I wouldn't mind seeing a Apidae Katapeltae.
Rather than cows, I prefer has a flaming pig as ammunition against elephants
I'm sure they'll bring them back just for you, Cute Wolf.
I don't understand why they ever got rid of them. They are the obvious weapon of choice for any faction wanting to go to war. Why spend loads of money on armour and weapons and soldiers, when you can just breed loads of pigs, cover them in oil or whatever and set them alight? Honestly...soldiers? Thing of the past. Flaming pigs are the way forward.
Silly + ancienty = probably tolerated. Silly + nothing to do with EB = locked.