Catch the Thief [Concluded]
I'm bored. Sue me..
Anyway, I had an idea for a small game.
Basic Rules:
- We need 3-4 players. ! Thief(:mask:) and 2-3 Policemen(:policeman::bobby::bobby2:).
- This game will be played in a table format(See example below).
- The Thief must get the "treasure" and the Policemen must capture the Thief.
- From FPS games - NO BASE CAMPING!
- Starting positions will be sent to me via PM.
- The Thief must send it's move orders to me via PM. His smilie is not shown on map unless Policemen is 2 squares away from him(must have a clear sight). Policemen will move their smilies themselves.
- The Thief can move up-down, left-right and diagonally. Policemen can move only up-down and left right.
- One of the Policemen will be Chief and he can place 3-4 alarm systems. If Thief steps on one of them his position is revealed.
- If Thief catches the "treasure" and manages to escape he will win. If Policemen catch the Thief they will win.
- To catch a Thief, Policemen have to enter the same square where the Thief is or successfully surround the Thief and prevent him moving.
Exaple: Museum
O - Pillar
:skull: - Cristal Skull :clown:
E - Exit
X - Alarm system (Not shown on map)
Museum After placing your "smily" :clown:
.. and this will go on like this until the Thief is catched or he manages to escape.
So, anyone up to this? :clown:
Edit: If this is not appropriate game for Gameroom then feel free to move it! :yes: