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Qin Dynesty (Tsin Empire) mod Re-released!
This mod will add the units from the Qin dynesty to your mod!
It is recommended you'd use the ALX-EB mod (full or light) , otherwise you'll have to remove some models from the mod.
The mod was originally released under the name "Tsin Empire mod" or "Chinamod" for RTW v1.1 and presented units of the Qin and early Han dynasties.
Since the mod no longer works on v1.5 and beyond, and the original team and host site no longer exist, I have the decided to convert the mod to v1.5 and beyond myself, so it would be compatible with every mod you wish to use.
However, the units will appear only in custom battles unless you'd add them to your mod's "export_descr_buildings.txt" file.
Screenshot for example:
http://image.com.com/gamespot/images...0screen001.jpg
Download links:
http://www.mediafire.com/?yylnjmz0tdm
or
http://rapidshare.com/files/328533322/Qinmod.7z.html
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
This was for EB!?! Ouw.... so I could get Chinese army kick the AS Butt NOW!!! :clown:
But the screennies said you are facing vanilla julii...? I'm confused.... :dizzy2:
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
Cute Wolf
This was for EB!?! Ouw.... so I could get Chinese army kick the AS Butt NOW!!! :clown:
But the screennies said you are facing vanilla julii...? I'm confused.... :dizzy2:
The screenshot is old, form the original Tsin mod (which was for vanilla RTW v1.1), don't mind it. The mod mostly add the units from that mod. I'll post some new screens soon.
here's one:
https://img697.imageshack.us/img697/...0103233704.png
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Hm... so the Saka army could get Chineese units to kick AS ass? :clown: Awesome!!!
Did it must be on Alex EB, or playable in BI?
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
Cute Wolf
Hm... so the Saka army could get Chineese units to kick AS ass? :clown: Awesome!!!
Did it must be on Alex EB, or playable in BI?
In the RTW/BI version of EB, the model's number limit have been reached, so if wish to add them, You'll have to delete some models and units. So it best to use ALX.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Is it an extra faction or regional units? and have the stats been balanced? =/
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
satalexton
Is it an extra faction or regional units? and have the stats been balanced? =/
As default, it simply add these units to Phalava, only in custom battles. You may chance that at will. and yes, they have been balanced.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
interesting, perhaps we can combine the faction with Saka and simulate a westward expansion of Qin? The Saka are the most likely to be made their vassal...
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
or maybe we can change the Saka faction recruitment alltogether, so they are now are qin expedition force :2thumbsup: Yihaaa..... as soon as I go back from campus I'll download it :2thumbsup: and hope to kick Romaioi ass soon with army fresh from 中国!
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Brilliant idea! Hail Seras!
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
LDC
The first unit's avatar is a pic of the king from the movie Hero. lol :laugh4:
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
Intranetusa
The first unit's avatar is a pic of the king from the movie Hero. lol :laugh4:
That's the general. Here's a pic of the general with his chariot bodygourd.
https://img34.imageshack.us/img34/45...0103233007.png
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
LDC
That's the general. Here's a pic of the general with his chariot bodygourd.
No, I'm talking about the avatar/portrait.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
i can't get the instatllation, to work,... i get error message with "unable to find fs_2hspear" error.......
any body get that error, what did i do wrong, i followed the instruction closely as i can, still can't get to work,,
any help would be great, thank.......
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
why don't u pack the file into a mod switch file, so no need to modify any orginal part of the file, except just zip the file into rome total war folder and use it ?
much easier, that way.......
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
This looks interesting, will definitely give it a try! Someone needs to use this for an AAR...
As a side note how historically accurate are the units portrayed? Im assuming the Terracotta warriors were the main point of reference by the original modder(s)?
And what is the unit in the background of the screenshot of the first post which seems to form phalanx?
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Chinese did have their own parralel version of pikemen...
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Indeed. It is my understanding that the vast majority of the infantry of the period were equipped with 'dagger-axes', similar to a pike or halberd.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
We could demonstrate the Han invasion using these units. However, they'd take up some unit slots. So we'd need to limit them.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Could someone please post a list of the units with screenshots, or just a linki to another thread that does that, that would be awesome.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
gamegeek2
We could demonstrate the Han invasion using these units. However, they'd take up some unit slots. So we'd need to limit them.
I thought the Han didn't go -that- far west, save for the odd occasion where they had to punish some sniveling greeks for killing their ambassador....
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
Quote:
Originally Posted by
satalexton
I thought the Han didn't go -that- far west, save for the odd occasion where they had to punish some sniveling greeks for killing their ambassador....
Actually, I think they did, when pushing out the Yuezhi.
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
I Think they have come to roast some Barbaroi far - far away in barbaropolis....
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
What's 'barbaropolis'? ;)
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Re: Qin Dynesty (Tsin Empire) mod Re-released!
the real name for Roma =]