Making the game more realistic
I made Stone Walls cost 15000 mnai and 15 turns to build. I also upped wooden palisade to 3000 mnai, and wooden walls to 4500.
I also made Rome have no walls.
Lastly, in order to simulate, late game, the massive cost of the Roman bureaucracy, I made Praetorian cohort and cavalry both cost around 5000 mnai for upkeep. I figured I'd just keep a couple in Italy, both for protection and for this simulation.
Thoughts?
Re: Making the game more realistic
Good idea. Walls are too cheap in EB considering the historical effort involved in constructing them.
For me, your prices seem a bit too high, though. I would make them:
Palisade: 1600 - 4 turns to build
Wooden Walls: 3200 - 6 turns to build
Stone Walls: 9600 - 8 turns to build
Epic Stone Walls: 25600 - 12 turns to build
Re: Making the game more realistic
This is a good idea. I do not like to see epic stone walls in nearly every city after 200bc. I may even push the price and time further, more like the trade port upgrades, making them more like luxury items for rich empires.