Drawing on a coliseum thread....
Will EB be making walls a "breakable" building?
Even if this nets you "0" or actually costs, it would be a useful/more realistic option.
If this has already been covered, my apologies.
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Drawing on a coliseum thread....
Will EB be making walls a "breakable" building?
Even if this nets you "0" or actually costs, it would be a useful/more realistic option.
If this has already been covered, my apologies.
On the subject of walls, how many different types are there in EB? More than vanilla? Because i think it's be better if there were lots more levels of walls, which could be ugraded to.
In terms of strategy, I think that being able to destroy walls would be a nice addition. If you sack a town that you take, it would be nice to destroy the walls for future conquests if your not going to hold on to it.
Yeah, there are a ton of examples of walls being torn down. I'm not sure if we can though, I think there might be some kind of hardcoding around wall appearing and their building entry, I'll have to check with the buildings people.
Yes, you can not destroy walls. This is hardcoded, just as farms are. And the walls are the same as in Vanilla. You can not add any more that the 5 that exist. Only one wall building per government level for any city.