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How to play as the Mongols/Timurids without modding!
Barbarian Invasion players out there may recall that I once released an All Factions mod for BI which including allowing you to play as the various emergent factions as they appeared in the vanilla game by having the game auto-pilot to the point they emerged and then handing the player control.
I was going to release a similar mod for M2, however CA have made it so staggeringly easy that no modding is required!
Here's what to do:
Have a look in your Medieval II Total War folder and you'll see a file called medieval2.preference.cfg - right click on this file and go to Edit and the file will open in Notepad.
Add the following three lines to the [multiplayer] section (which were originally posted here):
[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false
Then start a campaign as normal and select England (remember to deselect any other factions additionally highlighted).
Launch the campaign and bring down the M2 console by pressing the ' key.
Type in:
control mongols
or
control timurids
depending on which you want to play as. Then type in:
control england
https://img297.imageshack.us/img297/...gol1uf7.th.jpg
The game will then autopilot you (warning this may take a while) to the appearance of your chosen faction and give you control of them.
https://img297.imageshack.us/img297/...gol2jg1.th.jpg
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Re: How to play as the Mongols/Timurids without modding!
:2thumbsup: :2thumbsup: :2thumbsup:
Awesome!
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Re: How to play as the Mongols/Timurids without modding!
Ohh man THAT is AWESOME. How did you know I wanted to play Mongols ? ;)
Thank you so much
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Re: How to play as the Mongols/Timurids without modding!
Nice find! It's very intersting to see how the AI expands without you there, and getting access to the timurids and mongols is just an added bonus :P
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Re: How to play as the Mongols/Timurids without modding!
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Re: How to play as the Mongols/Timurids without modding!
Thanks a "loot"!!!!! :clown:
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Re: How to play as the Mongols/Timurids without modding!
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Re: How to play as the Mongols/Timurids without modding!
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Re: How to play as the Mongols/Timurids without modding!
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Re: How to play as the Mongols/Timurids without modding!
So can I also play 2 factions in the campaign with this :D?
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Re: How to play as the Mongols/Timurids without modding!
Great find! Thanks a lot, will try this as soon as I am home from work...
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Re: How to play as the Mongols/Timurids without modding!
Hmmmm...
The game auto calculates the battles when an AI faction attacks me(I'm playing as the Mongols)...
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Re: How to play as the Mongols/Timurids without modding!
^ You can change that in the preferences folder
Does this mean that we can do autorun campaigns? Like the -ai command?
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Re: How to play as the Mongols/Timurids without modding!
EDIT: Yes it does!!! w00t!!!!!!!!!!!!
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Re: How to play as the Mongols/Timurids without modding!
Can this info be scripted to? We could use a traitor sistem. Like open the scroll for the x faction leader - change to its faction - etc.
Can you also pls ask how NewFactionLeader works or ManofTheHour? and how we could script it.
Quote:
Then start a campaign as normal and select England (remember to deselect any other factions additionally highlighted).
it does not work for me - are you sure this is in a simple singleplayer campaign? Do we have to delete the rest of the multiplayer info? Select and deselect what and were?
Edit - it works.
MP should look like this:
[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false
hotseat_update_ai_camera = false
hotseat_disable_papal_elections = false
hotseat_autoresolve_battles = false
hotseat_save_prefs = true
hotseat_disable_console = false
hotseat_validate_diplomacy = true
make sure is read only and you must type twice once to give your faction to the AI and once to gain control over a new faction.
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Re: How to play as the Mongols/Timurids without modding!
serenius4tsd, you mean the "hotseat_autoresolve_battles = 0"?
It's just affects your attacks, if you AI will attack you on their turn it will autoresolve it.
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Re: How to play as the Mongols/Timurids without modding!
Quote:
Originally Posted by Sinan
Ohh man THAT is AWESOME. How did you know I wanted to play Mongols ? ;)
Thank you so much
Regnum Dei mod already does this
......Orda
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Re: How to play as the Mongols/Timurids without modding!
Wow! :jumping: This is great! Can it be done with the Aztecs?
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Re: How to play as the Mongols/Timurids without modding!
It can be done with the Aztecs and with the Rebels...
(For Rebels type "control slave", that's kinda cool :D)
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Re: How to play as the Mongols/Timurids without modding!
Quote:
Originally Posted by Lord Magus
serenius4tsd, you mean the "hotseat_autoresolve_battles = 0"?
It's just affects your attacks, if you AI will attack you on their turn it will autoresolve it.
my suggestion would be to, edit ur config file and zoom forward to the mogols/turmids, then save as soon as u get there, exit the game and re edit the config file back to normal. this theoretically SHOULD fix ur problem, but i havent tried it so it may not work.
as for playing as aztecs/rebels, no need to zoom, just jump in and go "control Aztecs" i would think. although u will be very lonely on that island by urself. if u really wanted to mod this i would suggest getting the all factions mod, which allows u to recruit mercenary carracks and invade europe!!!
Cheers Knoddy
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Re: How to play as the Mongols/Timurids without modding!
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Re: How to play as the Mongols/Timurids without modding!
Oooh, pajama dudes overruning Europe. What religion are Aztecs again? Pagan? Do they get any priests? Religious unrest might be a problem.
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Re: How to play as the Mongols/Timurids without modding!
the reason you are getting auto resolved battels against the AI is because only "player 1" has actual full control. this was discovered for the purpose of being able to play multiplayer campaigns. this has been discussed in detail on that thread (don't have the link handy). whenever you set control to the other faction it is essentially making that selection "player 2" in a multiplayer campaign. in the multiplayer campaign battles of 1 vs 2, 2 has always been AI controlled so far...
...unless a fix has been found since i last read about it.
personally i like it for the purpose of just watching what effects my mods have the game. for instance, once i started England off with all of the Isles and fully built (Citadels and Huge Cities, fully built). in 50 turns they basically took over all of present day France and had their eyes on the Iberian Peninsula. However, when I upgraded some of their "English Only Units" to superman type abilities, 50 turns later all they had picked up was Rennes, Bruges, and Antwerp.
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Re: How to play as the Mongols/Timurids without modding!
Sorry if this has been posted before...but...
What do you have to do in order to get a capital city and settle down?
The Horde first appeared in Sarkel.
First I thought it would be Kiev - no
Then I thought it would be Constantinople - no
Then the Georgian city - no
Then Yerevan - no
Then Antioch (I was sure this was the one) - no
Bulgar, Iasi, Iconium, Adana, Edessa, Baghdad, Moscow, Ryazan, the entire Middle East except Trezibond, Novgorod...
What am I missing? Any help is appreciated even though I don't mind just rampaging.
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Re: How to play as the Mongols/Timurids without modding!
Quote:
Originally Posted by wolftrapper78
Sorry if this has been posted before...but...
What do you have to do in order to get a capital city and settle down?
The Horde first appeared in Sarkel.
First I thought it would be Kiev - no
Then I thought it would be Constantinople - no
Then the Georgian city - no
Then Yerevan - no
Then Antioch (I was sure this was the one) - no
Bulgar, Iasi, Iconium, Adana, Edessa, Baghdad, Moscow, Ryazan, the entire Middle East except Trezibond, Novgorod...
What am I missing? Any help is appreciated even though I don't mind just rampaging.
Have you tried ordering your men to occupy the city?
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Re: How to play as the Mongols/Timurids without modding!
Quote:
Originally Posted by mor dan
personally i like it for the purpose of just watching what effects my mods have the game. for instance, once i started England off with all of the Isles and fully built (Citadels and Huge Cities, fully built). in 50 turns they basically took over all of present day France and had their eyes on the Iberian Peninsula. However, when I upgraded some of their "English Only Units" to superman type abilities, 50 turns later all they had picked up was Rennes, Bruges, and Antwerp.
Unfortunately that's the trouble with the AI - in 50 turns (even without that boost) a human player would have got much, much further than that.
As for the upgraded units, i'd wager that the AI didn't expand as much because they didn't 'know' that the units were more powerful, meaning that they won the battles that they were involved in but didn't get any more aggressive.
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Re: How to play as the Mongols/Timurids without modding!
what folder is this file you have to edit to be able to do this editing in to play them?
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Re: How to play as the Mongols/Timurids without modding!
I got to control the Timurids, but I waited 102 turns seeing nothing but the fog of war! talk about boring!! so I saved the game to wait later!..
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Re: How to play as the Mongols/Timurids without modding!
thats a simple fix, press ~ to open up the medieval shell, and type "toggle_fow" to see the whole world. I'd make sure you have the settings so that you dont have to watch every AI stack in the entire world move though.
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Re: How to play as the Mongols/Timurids without modding!
Does this work for the Papal states? I'm trying to figure out how to play them in a campaign without downloading an entire mod that has a bunch of other things I dont care for.