Me too. Not Dragon Age 2.
Printable View
Anyone else not particually enthusiastic about not being able to create your own character?
Sorry, doesn't bother me. The demo doesn't have customization because it's a demo, retail game has full options short of race selection.
As for the third-person narrative there's posts here in the arena that detail Mass Effect 1 and 2 as my favorite modern rpgs, so no that doesn't bother me either :)
There is a difference in the narrative?
Spoiler Alert, click show to read:
I still don't get why they replaced the nice menus of the first game with this futuristic stuff? The layout etc. isn't bad but it's a bit like playing Assassin's Creed, you're not really in this medieval world, just looking at it through some futuristic high tech machine, hurts the atmosphere IMO.
The difference between Origins and Mass Effect, a character that does things from within a given frame-work, and one that does them from without. Doesn't bother me, personally. I like both approaches.
But thinking about it now, even Origins was pretty heavily framed. Even given the various customization options you were given. Most games are these days, doesn't stop people from having real issues with it though. :shrug:
I didn't have that problem at all.Quote:
I still don't get why they replaced the nice menus of the first game with this futuristic stuff? The layout etc. isn't bad but it's a bit like playing Assassin's Creed, you're not really in this medieval world, just looking at it through some futuristic high tech machine, hurts the atmosphere IMO.
Played the demo. Can't quite tell if I like it or not. On the plus side, voice acting(aside from the Bauer lady) was pretty darn good. Characters thus far feel mostly solid, in their short appearances. However, I feel like the game was ported over to the makers of Power Thirst. It felt almost like "RAR, look how mature our game is! Because it really is!". Between the unnecessarily large numbers of exploding bodies, the exaggerated combat movement, and Isabella's entirely too gratuitous character, it just felt like the sort of frat-boy rpg that people were concerned Origins would be. On the other hand, the plot elements divulged so far seem pretty on par for "feel", if evaluated in the vacuum of the extraneous silliness.
I wouldn't go that far but I can definitely relate to the concern. The exaggerated gore along with certain aspects of the new art scheme are some of the few things keeping me from total hype mode. I'm of the opinion, however, that what I've seen from the story elements is enough to overcome that. Another part of it is that I do enjoy the new combat system, very much so.
double post
Well named - though the real Jaqueline Bauer would've stabbed the dwarf in the thigh and shouted louder and more aggressively. :book:
The gore and blood and splatter are just overkill to me. That and the exaggerated combat motions prevent me from suspension of disbelief. It's "ho-hum, another 5 giant leaping swings to kill this mook".
After mount and blade, just clicking once to attack, then sitting back and pushing ability hot keys seems so uninvolved. I found I didn't really have to control any of the other characters.
The great difference in texture quality between some spots is distracting.
I never played DA:O, and this demo did nothing to excite me for DA2.
CR
This doesn't seem to be the case for the X-Box 360 version; you have to hit the 'A' button for each individual strike (even for the Mage's staff attacks) and movement seems a little more important, at least as the Warrior/melee Rogue... when I watched Beskar play the demo on PC, it was simply a case of clicking the enemy you wanted to kill and then waiting for cooldowns, seemed more uninvolved.
I guess that I'm a bit late to the party in this regard, but I just found out that there are two more pre-order bonuses, the Lion of Orlais sword and Fadeshear Shield, and that both of these items will not be included in my Signature Edition pre-order.
It appears that Amazon UK have gotten tired of Bioware/EA constantly approaching them saying "we need this preorder code added in" and "can you upgrade these guys to Signature Edition?", which costs Amazon extra money without getting any in return since the upgrade was free; when approached regarding these two items, Amazon UK said no and opted out.
As for Bioware, they're no better, telling all the annoyed British customers that they should direct their ire towards Amazon UK, who proceed to tell you to go and pester Bioware; I don't see why they cannot just send the codes out via email if I provide the documentation from Amazon UK regarding my order.
Is this any way to treat the customer? I've been pretty loyal to Amazon, even purchasing there when it may have been cheaper to go elsewhere... as for Bioware, I've bought pretty much every game they've ever made, expansions/DLC included. The only comfort that I have is that I'm not I didn't order the game from Play, since they actually cancelled alot of SE preorders.
If what they did with DA:O is any indication, Bioware will allow you to download the pre-order DLCs from their FTP site. Weither or not you'll be able to play them is another matter. Some of the pre-order DLCs from the original game could be downloaded from Bioware and played without autherization*.
* http://social.bioware.com/forum/1/topic/58/index/81613
I just cancelled my Dragon Age 2 pre-order for the PS3.
Seeing all the DLCs, items and whatnot and seeing DA:O DLCs and expansion, I'm going to wait until they release a Dragon Age 2 Ultimate Edition with everything in it. Plus from what I gather, DLCs and Sony don't mix that well.
Wait wait wait... We can get shale? Awesome!
You also miss out on the Signature Edition content, which includes four extra items, an in-game armoury and the game's soundtrack.
He meant that the Black Emporium is equivalent to DA:O's Stone Prisoner, in that they both come with the game from the start; however, as far as I can recall you were actually able to download the Stone Prisoner content via PSN/XBLM.
Now that EA is pushing this whole "buy the game brand new or else!" thing, as seen with their sports games (Online Pass) and Mass Effect 2 (exclusive content), they've added the Black Emporium et al as a sort of inticement to buy the game new, lest you miss out on some cool content. It won't be available to download.
Pre-ordered after Signature Edition cutoff date so wouldn't get it anyhow.
And yes correct on "Shale DLC" meaning DLC coming with the game itself.
Since I can't get Signature Edition content, I'll rather wait for the Ultimate Edition coming in 1-2 years. Got Rift, Fallout: New Vegas, Red Dead Redemption & Mass Effect 2 to keep me interested until Witcher 2 and beyond.
They certainly were in DA:O, not all of course but the different materials were just different colours on the same model and so were most of the really good "special" armours.
It was the same in Mass Effect so I don't really expect that they have changed this for DA2, although I would certainly not complain if they have.
The extra cost is the retail(or preorder) price + all DLC - the 20€ I paid for the Complete Edition of DA during the last Steam Christmas Sale. ~;)
Not exactly related to the game discussion, but this ought to be gratifying news for PC owners who've been stung time and again, each time a publishing house supports its DRM or release decision by blaming PC piracy.
Spoiler Alert, click show to read:
Console owners already are subject to DRM. The amount of work it takes to hack/flash your xbox isn't that intensive (if you know your way around a PC its just following instructions) but its still a suffecient pain in the backside. Not to mention if you don't take steps to hide your console while playing games before release date, your console is banned from xbox live. PC users can complain about DRM all they want, and in a lot of cases they are totally justified, but last time i checked there's no DRM in place that shuts off your ISP if you break street date.
So i'm really not sure what the article is talking about.
It's not so much about the DRM as the constant refrain of the publishers that all PC gamers are pirates and thus the PC gaming industry is going down. (Or citing it as the reason why they won't release on the PC)
I really wanted to get Red Dead Redemption. I can never get over the fact that Rockstar never released it for the PC. So yeah, I'd like to see that what will the publishers do if there a re a few more such incidents with the console versions of their games.
Games are almost always leaked before release date. Either through Mom & Pops stores selling before the actual street date, or actual piracy, people manage to get their hands on a game before they're supposed to. This is the case across ALL platforms. What shocked everyone in the case of Crysis 2 was not only how early it got leaked (months before release) but also the fact that the multiplayer key algorithm was stolen. Normally when a big game gets leaked that has Multiplayer, people really don't bat an eyelash since without buying the game you're stuck with playing SP. Case in point: Modern Warfare 2. It was the biggest selling game to date, and also the most pirated.
However, thanks to some pirates, Crysis 2 was leaked with a fully functioning multiplayer component. Which means EA has a much bigger problem on their hands than normal. Their number one fallback (buy for multiplayer) was negated, so they lashed out in PR. Wasn't a smart thing to do, but when you step back and look at the situation I can understand why they said what they said.
I really don't think there will be any response to this. First because Dragon Age 2 is released next week, in 4 days people will have it by legit means. Secondly, console DRM is one of the hardest hitting there is. You get caught and your box is banned, no exceptions.
As for the case of RDR, i fully feel your pain. It was one of the absolute greatest games of its year and a shame it never came to PC. Those who didnt get to play it missed a real gem.
http://www.neogaf.com/~tyler/da2ot-04.gif
Bioware: We put the A button into RPG's.
Dragon-Age:-Origins---Legend-of-Zelda-Gear-Pack
It's not news, but I thought id link it just cause I think there are some Zelda fans here and I thought they would get a kick out of it.
Very belatedly played this game - wow, it was excellent, a true successor to BG1/BG2 and justifies a 28 page Org thread! What are peoples' opinions on Morrigan's motivation at the end of the game?
Spoiler Alert, click show to read:
Did other players interpret her request the same way as I did? Maybe I am seeing her in an overly dark manner, as a result of endless "Morrigan disapproves: -2 approval" messages.
[Apologies if this has been discussed before in the thread - I've read the whole thing a couple of times without clicking spoilers, but gave up this time after page 14 or so.]
No I didn't, but thanks for the insight. It seems my son was right: he was a Morrigan fan and was sure I was painting her too black. Although I do think my interpretation is more juicy, from a dramatic standpoint. I kind of like that the story gave you that flexibility to interpret it in different ways. Loose ends are perhaps under-used in game stories; they add authenticity and scope for imagination.