![]()
![]()
"Topic is tired and needs a nap." - Tosa Inu
"Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."
They certainly were in DA:O, not all of course but the different materials were just different colours on the same model and so were most of the really good "special" armours.
It was the same in Mass Effect so I don't really expect that they have changed this for DA2, although I would certainly not complain if they have.
The extra cost is the retail(or preorder) price + all DLC - the 20€ I paid for the Complete Edition of DA during the last Steam Christmas Sale.![]()
Last edited by Husar; 03-04-2011 at 03:27.
![]()
![]()
"Topic is tired and needs a nap." - Tosa Inu
Not exactly related to the game discussion, but this ought to be gratifying news for PC owners who've been stung time and again, each time a publishing house supports its DRM or release decision by blaming PC piracy.
Spoiler Alert, click show to read:
The horizon is nothing save the limit of our sight.
Console owners already are subject to DRM. The amount of work it takes to hack/flash your xbox isn't that intensive (if you know your way around a PC its just following instructions) but its still a suffecient pain in the backside. Not to mention if you don't take steps to hide your console while playing games before release date, your console is banned from xbox live. PC users can complain about DRM all they want, and in a lot of cases they are totally justified, but last time i checked there's no DRM in place that shuts off your ISP if you break street date.
So i'm really not sure what the article is talking about.
Last edited by Monk; 03-04-2011 at 15:10.
It's not so much about the DRM as the constant refrain of the publishers that all PC gamers are pirates and thus the PC gaming industry is going down. (Or citing it as the reason why they won't release on the PC)
I really wanted to get Red Dead Redemption. I can never get over the fact that Rockstar never released it for the PC. So yeah, I'd like to see that what will the publishers do if there a re a few more such incidents with the console versions of their games.
The horizon is nothing save the limit of our sight.
Games are almost always leaked before release date. Either through Mom & Pops stores selling before the actual street date, or actual piracy, people manage to get their hands on a game before they're supposed to. This is the case across ALL platforms. What shocked everyone in the case of Crysis 2 was not only how early it got leaked (months before release) but also the fact that the multiplayer key algorithm was stolen. Normally when a big game gets leaked that has Multiplayer, people really don't bat an eyelash since without buying the game you're stuck with playing SP. Case in point: Modern Warfare 2. It was the biggest selling game to date, and also the most pirated.
However, thanks to some pirates, Crysis 2 was leaked with a fully functioning multiplayer component. Which means EA has a much bigger problem on their hands than normal. Their number one fallback (buy for multiplayer) was negated, so they lashed out in PR. Wasn't a smart thing to do, but when you step back and look at the situation I can understand why they said what they said.
I really don't think there will be any response to this. First because Dragon Age 2 is released next week, in 4 days people will have it by legit means. Secondly, console DRM is one of the hardest hitting there is. You get caught and your box is banned, no exceptions.
As for the case of RDR, i fully feel your pain. It was one of the absolute greatest games of its year and a shame it never came to PC. Those who didnt get to play it missed a real gem.
Bookmarks