I've been thinking, now that Outremer is nothing special anymore shouldn't we take away the influence from Crusader Counts, afterall they are nothing special, it's just a fifth house.
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I've been thinking, now that Outremer is nothing special anymore shouldn't we take away the influence from Crusader Counts, afterall they are nothing special, it's just a fifth house.
Voting results are up. In view of the relatively high number of vote changes, I think in future we should not allow people to change their votes. I don't think it happened this time, but if there is another such close election, I think last minute vote changing would leave a bad taste in the loser's mouth. In future, senility will have consequences. :whip:
It's not a House - it cuts across Houses. (Houses should not be the only fault lines in the Diet - attitudes to the Pope and religion, chivalry vs dread, expansion vs consolidation and now attitutdes to Outremer are also potential divisions.)Quote:
Originally Posted by Stig
You can propose a Charter Amendment to get rid of the +1 influence, but personally, I think it is good to reward people for doing work (bothering to set a build queue) and also it adds spice to the politics if there are patronage systems at work (every Diet the Emperor appoints King, King appoints Counts). The normal Counts are supposed to create patronage, but don't really work that well as they are effectively permanent and don't seem to be earned (avatars get them almost as soon as they spawn).
Yes but there are many others who do good work as well. Take the small crusade towards Moscow, Hans landing near Constantinople and Jobst constantly being in hostile territory.Quote:
I think it is good to reward people for doing work
It would make for a very interesting IC discussion if taken into the Diet. :2thumbsup:
True, it's the patronage point rather than the reward one that I would emphasise OOC.Quote:
Originally Posted by Stig
OOC we don't need to reward players for doing fun missions such as the ones you mention. They are their own reward and often players scramble for such assignments.
I agree. In character, I would have to rely on the reward point (the patronage one is the real reason but is OOC only).Quote:
It would make for a very interesting IC discussion if taken into the Diet.
Ignoramus: I forgot to mention in my PM - please use the consol to add money to the AI before ending each turn. See the FAQ for the command. I would give at least 10k to each faction each turn, unless the graph shows they already have 50k+.
Aye, it would make a good IC discussion, but if Ansehelm goes into Russia he can hardly be in the Diet, can he? And I don't like using messengers.
Ignoramus:
Feel free to give them more to create a challenge. The 10k often gets used up very quickly. If they are currently below 10k at the end turn check, give them 20 or 30k, depending on whether we are at war with them or not. If they got more than 10k at end turn, give 10k.
Also, before you end each turn:
Finish everything you are doing.
Save game.
Load game.
Open the list view of settlements.
Select each settlement that is currently training/retraining.
Empty the queue and refill it.
Go on to the next settlement.
Continue until all queues have been emptied + refilled.
End turn.
Also, try not to retrain mercenary units before the sequence above. A bug exists that deplenishes merc units from the pool each time you put/remove them from the training queue, so if you don't do what I posted, you'll find that you cannot retrain the merc.
I've send my orders for Ansehelm to Igno, also for people wanting to join the attack on Russia (I believe McIwoo has interest) I wish Ansehelm to leave as soon as possible (seeing that the army he shall be taking can be under his command this very turn).
We had an OOC discussion where it was agreed that characters, even if a far distance away from Rome, could appear in the Diet. This was due to the Avatars in Outremer having to constantly use messengers and proxies in the Diet. It's a bit of stretch, but good for the game.
So feel free to keep talking in the Diet.
Factionheir: what is the point of emptying and refilling queues?Quote:
Originally Posted by FactionHeir
I've receive everyone's messages, and shall probably have a look at the save tonight.
Yeah I know that, but I wish to keep Ansehelm away from the Diet so that he can come back in a year or 30 as a totally different man ... or dead.Quote:
Originally Posted by OverKnight
What's with all the hate for Edict 10.2, TinCow? I thought you of all people must have figured out, that it's wording is not as harsh as its intention.
As long as you plug in a Religious building on the end of your build queue you're all set. Thought, I'd mention it now that everyone has posted his build queues.
On to another more important matter. I guess I'll be leaving Austria and take up arms for Franconia as Siegfried von Kastillien (surprise! surprise!).
I am not, however, entirely sure about this. Summer is approaching fast and I will probably travel around quite a lot, like I always do. On the other hand that means a lot of free time to play too.
After Summer though I'll make an extended trip to New Zealand and Australia and will be gone from September all the way to Christmas. Now with Siegfried I might just become the next Emperor, and it just wouldn't do to disappear suddenly.
I just wanted to post this upfront so that people are aware that I may not play all the way through with the character. I hope that's alright with everyone involved, I mean who know if we even continue playing that long. Just wanted to share this before I take up as Siegfried.
Oh and the Russian Crusade sounds like fun, Count me in, brother! :beam:
Righto, in that case Ansehelm'll be taking Siegfried along with me, seeing his stats he could do with some experience. (Where is he now btw?).
Within the rules another noble can come to Russia, but we really need the free knight slots for the 2 Teutons and dismounted knights.
I have my reasons... http://absolutedreams.net/forums/smiley/ninja.gifQuote:
Originally Posted by Ituralde
Sure, character development isn't it?Quote:
Originally Posted by TinCow
:bounce:
Good to see you back, Ituralde.
I think you are set. We could overlook it, but two generals per stack is the rule. You might reach some arrangement with Ituralde so he gets to command some battles.Quote:
Originally Posted by Stig
I know there was some in character discussion about the logistics of the expedition to Moscow, but the way I envisaged it is that you set off with a full stack and aggressively go after any Russian field armies in your path. You only make up losses from mercs and you head for Moscow taking a land route all the way. Then see how far you get.
Given how successful we have been against the AI, you may well make it there and back with no problems.
But if it looks hopeless, you pull back and/or Ignoramus sends a second army to rescue you (Gordon at Khartoum style). It might be good for the Chancellor to prepare reserves and a fleet for that contingency, but ideally you set off with just your stack and try to come back unaided after sacking Moscow. :sweatdrop: Good luck.
econ:
That is to prevent the training bug from occurring. The one that spawns your troops at 0 xp.
Oops my badQuote:
but two generals per stack is the rule.
Aye, but the problem is is that Ansehelm has the command in every battle due to his higher command.Quote:
You might reach some arrangement with Ituralde so he gets to command some battles.
Yup I'm going for a full stack, and since Ansehelm has to wait for Siegfried there's some more time to form. I thought of taking the army commanded by Fritz, which can become Ansehelms this turn. Taking out the catapults, as they are too slow. That means something like:Quote:
I know there was some in character discussion about the logistics of the expedition to Moscow, but the way I envisaged it is that you set off with a full stack and aggressively go after any Russian field armies in your path. You only make up losses from mercs and you head for Moscow taking a land route all the way. Then see how far you get.
Ansehelm and Siegfried
2 Teutons
4 Mounted Sergeants (I want to counter those fast horsemen, and these are the best for that)
3-4 Dismounted Knights
3 Archers (Pavise Crossbowmen would be nice)
filled with light infantry
Aye I've been thinking about that. It's a reason I want a spy to travel next to the army, so Ansehelm has a clear field of sight and can see all armies.Quote:
But if it looks hopeless, you pull back and/or Ignoramus sends a second army to rescue you (Gordon at Khartoum style). It might be good for the Chancellor to prepare reserves and a fleet for that contingency, but ideally you set off with just your stack and try to come back unaided after sacking Moscow. Good luck.
At some point it might be wise to split up (as long as there are enough mercs) and form two armies.
Mt Sgt are worse than mailed knights actually. They aren't any faster.
Problem of course is the knight limit you got running.
I'd probably drop the dismounted feudals for armoured sergeants since your GBs are good in melee and pick up mailed instead of Mt Sgt.
In the meantime, getting Thorn to produce 2handers will help as those do not count as knights.
Stig, regarding the command, you can drop Ansehelm off the stack just before engaging the enemy and use him as reinforcement, then Siegfried can command the battle, problem solved. :D
Bah!, it looks like that my conquest of France is gonna have to wait another chancellorship. I can still go conquer another French settlement, but I will have to abandon it and let it revolt right??
Guess so...
Almost have to wish econ's avatar died last turn as gibson had it in his game eh :grin:
Yeah, but that takes to long, I don't know where Siegfried is, but I want to station the army just west of Thorn (otherside of the river) untill Siegfrieds arrives. When he's there it's off to Russia.Quote:
In the meantime, getting Thorn to produce 2handers will help as those do not count as knights.
mmmm I thought they had the same trait as Border Horses, but still as you said, we have the Knight limit. I can bring 8, and we already have Ansehelm and Siegfried, plus 2 units of Teutons. I would like some elite infantry to easely counter the Russian Lights. Ofcourse Armoured Sergeants are more than capable, but Dismounted Sergeants hardly get damage.Quote:
Mt Sgt are worse than mailed knights actually. They aren't any faster.
It just took a look at the game and for my ideal army 11 more units need to be recruited (as we can't weaken the FHA as well). But Breslau and Thorn together should be able to do that in 2 turns.
LOL, in my game he died several turns ago. Repeatedly. In fact, any time I clicked next turn on any save, he promptly keeled over. Lothar probably wouldn't have been so offensive if he had known the old geezer was going to hang on for this long. :wall:Quote:
Originally Posted by FactionHeir
Every time I want to get him killed I have to send him on his own against some Egyptians or Turks, he doesn't die.
btw Deathfire you can't set queue for Paris, it's an Imperial province afaik, Econ even said a building queue for it
Interesting election results, although not entirely un-expected. I'm a bit disapointed that the big russian crusade diidn't go though, only because I've got a bone to pick with the Russians IC.
Congrats Ignoramus!
on a slightly sad side note when I turned my computer on last night, there was loud pup and then nothing. Which kinda kicks my all to re-build it (I've had a C2D E4300, Gigabyte mobo, 2 gigs of Corsair PC2-5400, and a X1900XTX (:yes: ) sitting in my room since tuesday. so I'm outa commission for like 24-48 hours, I got most of the parts put together last night, but then it was 1:30 and I needed sleep. Hopefully I'll get everything re-installed tonight.
We can still attack the Russian cities on the way back, afterall by then we'll have had a new Diet.
btw aren't the Timurids spawning in Russia sometime?
hey stiggy who else from franconia is crusading?