I have started playing EB again, and to get the feeling, I started a Makedonian campaign. I expand quite slowly, I don't want to blitz anyone and I role play a lot. It's 240 BC.
Makedonia (me)
Only ally is AS, which is allied to Makedonia since the game started. I conquered all of Greece and left the KH on Rhodos and Halikarnassos alone. And I wiped out Epeiros from their Homeland. When the KH started to attack Athenai from time to time, I decided to conquer Rhodos, so they cannot build great ships, and thereby cannot send armies to Athenai anymore. Krete, Mytilene and Pergamon are allied Kingdoms, at the moment there is a war going on against the Ptolemaioi, who attacked first. The Getai were allies, but they broke the alliance when the Ptolies attacked me (they are also their allies). But they have never attacked me, and I won't attack them as long as this stays as it is.
Epeiros
I LOVE Epeiros in this game. They had nothing left, except Taras, and it was besieged by Rome. Every turn I waited for the signal, that this faction has been destroyed, but it didn't appear. So I've sent spies and found out, that Epeiros managed to conquer Rhegion. Short after that, they took Capua and Roma as well. At the moment they are as strong as the Romans, and they besiege each other all the time. Let's see who can gain the upper hand at the end.
Romani
The thought it would be easy to defeat Epeiros. The Romani were in possesion of: Roma, Capua, Arpi, Arminium, Arretium, Bononia, Segesta, Massalia and Tolosa when the war against Epeiros started. Now they have lost many settlements to the Celts and Epeiros.
Ptolemaioi
Most advanced faction, mighty empire and enemy of Makedonia
Seleukids
Have been crushed by the Ptolemies and Pontos first, then by Pahlava.
Pontos
Conquered a great part of Anatolia and even Byzantion, but then attacked Makedonia and lost Byzantion in the war against them. Now they have peace with Makedonia but are still at war with AS and also the Ptolies.
Pahlava, Baktria, Saka, Sauro
I used toggle_fow for the first time, to show you the cool Epeiros-Story, and was extremely surprised by the eastern factions :dizzy2: What a great AI-Expansion! The Makedonians will be very much surprised, when the Pahlava appear in Anatolia (I think they could manage the Ptolies, because they will suffer from many casualties against Makedonia. This will be very expensive for them, so it will be easier for Pahlava.
Notice: I've never given money to any faction.
10-02-2009, 14:44
IrishHitman
Re: 1.x AI Faction Progression Thread
Wow, you can conquer the Parthian Empire now...
10-02-2009, 14:46
SwissBarbar
Re: 1.x AI Faction Progression Thread
Yeah, how cool is that :2thumbsup:
10-02-2009, 14:47
IrishHitman
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by SwissBarbar
Yeah, how cool is that :2thumbsup:
Are the Parthians and the Ptollies at war yet?
10-02-2009, 17:44
SwissBarbar
Re: 1.x AI Faction Progression Thread
Nope...not yet ;-)
But they alternate in attacking Seleukeia and Babylon. (I have a Spy there). It's a matter of time..
10-02-2009, 18:04
Centurio Nixalsverdrus
Re: 1.x AI Faction Progression Thread
Simply amazing AI expansion! :2thumbsup: Onward, father Makedonia! Onward, brother Epeiros!
10-02-2009, 19:37
Lovejoy
Re: 1.x AI Faction Progression Thread
Another big pic, sorry! ;P Its too bothersome to crop, besides; some pretty cool developments can be seen:
Amaze at the awesome army of Makedonia! They are moving all their forces into Asia-minor to confront the Pontic-devils. Lets hope they don't get any patriotic ideas moving throw their old home lands. :sweatdrop: They have left all of southern Greece undefended, luckily for them I am too deep into the iberian conflict to siege the opportunity. Besides; we are allies. I am the loyal type. :yes:
ALX.exe/CityMod/212BC/Roma/I yet haven't done anything to control the AI-expansion. If Ptolemoi gets too big, I probably will.
I know it's a bit hard to follow, but here are mini-maps from 237 BC to 200 BC of my game as quite a passive player (Arche Seleukeia). I made some minor changes to the game, but mainly I just removed the Central European Defense script and the government damage part of the script - which now causes the AI to be no longer blockaded by damaged government buildings which it tries to repair, resulting in a continuous use of the cities by the conquering faction. The government placement part of the script is still intact, of course.
I was surprised how factions now rise and fall - anyway, the first faction that failed were the Aedui around 205 BC.
10-03-2009, 18:20
retep219
Re: 1.x AI Faction Progression Thread
I'm Getai in this campaign...265 B.C. https://img29.imageshack.us/img29/53...0311542570.png
Yes, I know I blitzed. Increased movement a bit, I admit, I just can't handle slow games. So my own expansion is a bit cheap...
Anyways...AI expansion has been very interesting...as you can see, the Sauromatae have expanded across the entire steppe, I expect them to be fighting the Sweboz within ten turns! The Aedui are also massive; in addition to the fact that they control all of Gaul, northern Italy, and Vellika, they are also sieging a couple of Alpine cities with forgettable names and Emporion, and have the Arveni vassalized. Carthage also looks like it is going through decent expansion in North Africa, but the Romans have started up the Punic Wars in Sicily by laying siege to Messana.
On the rest of the world: Hayasdan and Sweboz have decent expansion, but are of course dwarfed by the Sauromatae. The Konion Hellion are confined to Rhodes, my attempts to teleport their armies from Rhodes/Crete to Lydia all failed miserably (they insisted on trying to walk back to Athens...) so I gave them up as a lost cause. Makedon is destroyed. No other factions seem to be doing especially well....
On my own campaigns: I started out by defeating all the rebels in the surrounding area, which wasn't that hard. Makedon declared war on me, I quickly defeated their field armies and won a few heroic victories while waiting for reinforcements to arrive from the Crimea. With a reinforced army and a consistent stream of units from Buridava and Sarmiszgethusa, I pounded Makedon into the dust. KH backstabbed me, I defeated them too, they did not have much of an army. Epeiros was even easier, their forces were very scattered. However, I noted that the AI behaved in a smarter manner than usual--when it became obvious that the war in Greece was lost, it loaded Phyrros and a good half-stack into a ship and sailed for Taras, where Phyrros won several auto-resolved siege assualts against various Roman captains thanks to his ten stars, ensuring the survival of the faction...as a Roman vassal. After Hellas fell, I invaded Anatolia, kicked Selekeia out of the peninsula, was backstabbed by my Ptolemaioi allies, took Side, and then captured Antioch/Damaskos, burned everything to the ground, and traded them with Seleukeia for peace and Mazaka. Arche Seleukeia is now severely weakened, leaving the Ptolemaioi with an opportunity...
Nice carthage expansion, white death? Getai look like a mini iberia and the romans are over 9000...
miles apart :clown:
10-04-2009, 04:09
retep219
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by the man with no name
Is even that possible? All that in 7 years? 25 ******* seasons?
Oops, I forgot to mention the modded increased movement. Edited the orginal post. Talk about a dumb mistake, lol. But other than that, no cheating at all.
Even the increased movement isn't THAT bad, it does make the AI build empires faster...look at the Aedui or Sauromatae.
Quote:
Originally Posted by Jebivjetar
Pahlava, 201BC
Nice game! I like Carthage...and especially the Romani, lol. Where the Aedui ever powerful? Judging by the spread of their remaining provinces, they once occupied a considerable area. Epeiros and Sweboz expansions, although large, are more regular, if I recall correctly?
10-04-2009, 09:43
Jebivjetar
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by retep219
Nice game! I like Carthage...and especially the Romani, lol. Where the Aedui ever powerful? Judging by the spread of their remaining provinces, they once occupied a considerable area. Epeiros and Sweboz expansions, although large, are more regular, if I recall correctly?
Yeah, Carthage rocks! They were extremely passive for the first 20years or so; i play with toggle_fow and i haven't see their armies at all (only the little ones)...and then, in one turn, fullstacks came out of nowhere (then i realised they were in ambush untill then) and in few years Italy was occupied with Carthaginian fullstacks, taking city after city, and now they ead Aedui.
Aedui were going pretty well: they beat Arverni and made them protectorate. Then the Romans came and almost destoyed them (they destroyed Arverni), but Carthies did their job in Italy so Aedui recaptured some cities.
Quote:
Nice carthage expansion, white death? Getai look like a mini iberia and the romans are over 9000...
miles apart
Yeah, they remind me of 2 blood drops :clown:
10-04-2009, 14:49
the man with no name
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by retep219
Oops, I forgot to mention the modded increased movement. Edited the orginal post. Talk about a dumb mistake, lol. But other than that, no cheating at all.
Even the increased movement isn't THAT bad, it does make the AI build empires faster...look at the Aedui or Sauromatae.
Thhat makes more sense.
Quote:
Originally Posted by Jebivjetar
Yeah, they remind me of 2 blood drops :clown:
lol But still it's pretty amazing they got that far apart. I guess the carthies went :smash: really bad.
10-04-2009, 23:48
Olaf The Great
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by the man with no name
lol But still it's pretty amazing they got that far apart. I guess the carthies went :smash: really bad.
I could be wrong but it looks like the Romans conquered big pieces of gaul and Boii lands but were drained from war, so Carthage, which was allied with Aedui swept in and smashed them.
My empire expanding even further. My allies, Hayasdan and Pontos, are attacking the remains of collapsed Seleucid empire in Asia Minor (Hayasdan is sending fullstacks through Pontos lands trying to take Nikaia. I was surprised because Hayasdan is not attacking me although we share borders, but instead they (Hayasdan) try to capture cities from AS which are far away from their homeland. I appreciate that so i give them tons of money.
Furthermore:
Romans:were almost destroyed, now they are beating Aedui.
Carthage: was holding entire Italy, but Epeirotes are invading from the north, and Italy will soon be Helenic. Carthaginian fullstacks are just standing in Africa, traveling nowhere. I wonder where will they strike next.
KH: Declared war on Ptolies and they took two provinces in Asia Minor. Right now they are attacking Cyprus via sea.
Saka Rauka: i love to fight against them (two catatanks armies clash is hell of a fun)
Saba: i wipe them out while they try to take Damaskos and Gerrha from me. Those poor fellows just ain't have answer for my mighty, victorious and unbeatable parthian-hellenic armies with horse archers reinforcements. :smash:
Lousitanna: doing good: expanding into Gaul.
Casse: they just sleep, man :no:
Sweboz: fighting eleutheroi armies mostly
Ptolies: doing nothing, they sleep too. I plan to invade them in the future.
EDIT: sory for my bad english; but i'm a warroir, not linguist:laugh4::clown::inquisitive:
Military Fronts (Current and Planned): Greek Front:
My conquest of the Kingdom of Makedonia is now complete, after the war started in 249 BCE.
It was a long struggle. The Maks could do little about it though. My expansion east will end there, for now. Cnaeus Macedonicus has to return to Rome for his triumph, and I want to keep the status quo in Thrace, it'll keep the Getai, Epirotes and Macedonian exiles busy with each other. My occupation army has arrived and is camped outside Pella. An invasion force from Euboea has Athens under siege, but the city's defenders will slaughter them, so I'm not even bothered to send a relief force.
The Epirotes currently hold Byzantium, part of Illyria and part of Thrace. My alliance-of-convenience with them has outlasted its usefulness, and I may send an expedition to crush them as soon as they start fighting the Getai.
Southern Front:
Carthage has been kicked out of Iberia entirely, leaving Carthage to stew, with the only real option being attacking the Ptollies or the AS in Cyrene (Yes, that is the Arche you see between the Ptollies and Carthage). I am debating whether to seize the key cities of Carthage or conquer Gaul instead.
Northern Front:
Central Gaul is a Somme of a battle.
I have a spy directly where the Aedui, Arverni and Sweboz borders meet, and the carnage is immense.
I was allied to the Arverni, but changed to the Aedui when the Arverni put an army too close to Italy.
Those German hordes are likely to win though, as Lusotannii armies march north. Looks like the Arverni and Aedui will be defeated because the Lusos came from the rear, not because of German aggression.
Other stuff:
The East:
As you can see, the development of the AI has been very interesting indeed.
The Ptollies have conquered deep into Seleucid territory, but cannot sustain that for very long (in my opinion). Pontus is cracking serious heads in Asia Minor, they'll take much of the area soon, as the AS weakens. The Maks in Pergamon have basically just sat there. Further east, we have the Hai, who have been pretty passive if you ask me. They seem unwilling to face the steppe hordes or the AS.
Into Persia, and we see revolt. An independent state on the Persian Gulf Coast. My spies haven't reached that far yet, so I can't see if the AS are doing anything about it.
At the edge of the world, we have the Pahlava making devastating progress.
We also have a strong hint of Bactria kicking some ass, if you take notice of the tiny spec of dark blue on the map, east of the eastern most AS provinces along the Indian Ocean.
Lusotana is growing. Judging from patterns I've seen in previous games, it will explode across current Romani and Aedui lands soon, then start a massive war with Sweboz and Epeiros. Who knows who will win? Getai look fairly dormant--Sauromatae would swallow them up if Getai stacks weren't favored so much by the autoresolve. Epeiros might attack Getai, I suppose--what is their relation?
Anyways, great game so far! I don't know how you can resist blitzing the world, lol.
10-12-2009, 23:15
Jebivjetar
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by retep219
Massive Epreiros. Carthage is falling apart....
Lusotana is growing. Judging from patterns I've seen in previous games, it will explode across current Romani and Aedui lands soon, then start a massive war with Sweboz and Epeiros. Who knows who will win? Getai look fairly dormant--Sauromatae would swallow them up if Getai stacks weren't favored so much by the autoresolve. Epeiros might attack Getai, I suppose--what is their relation?
Anyways, great game so far! I don't know how you can resist blitzing the world, lol.
Well, Carthage conquered entire Italy and was pushed back by Epeirotes. Now they (Carthaginians) are sending their fresh new fullstacks and it's a matter of year when they will regain peninsula. Another wave of 4-5 Carthaginian fullstacks is approaching Kyrene and i think that Ptolies will suffer very soon now.
Epeirotes finally managed to conquer 2 heavy defended eleutheroi settlements (the ones with endless respawning armies: Dianzes, Satres and company) and i think Sweboz will attack them pretty soon. Getai are Epeirotes protectorate about 50 years now, and they are doing absolutely- nothing :no:
Yeah, i was blitzing at the start (i had to do that just to survive for first 20 years or so: i blitzed until i reached Seleukeia and Babylon) and after that conquest when i finally get some money income i started to build my economy and settlements, and fighting only if necessary. Now i'm in defense mostly because i expand slowly. India is my primary object for subjugation. Anyway i plan to destroy ( annihilate, wipe outta of existence) those Sabeans because they are boring and trying to take some of my hardly earned settlements with their crappy armies...
:smash::smash:
10-13-2009, 13:43
IrishHitman
Re: 1.x AI Faction Progression Thread
Those elite African phalanxes need a change to somewhere between levy and pezhetairoi level...
Hurry up and beat someone other than the Maks :laugh4::laugh4:
You seem to have a taste for destroying the independents...
10-20-2009, 13:27
WarpGhost
Re: 1.x AI Faction Progression Thread
Pontus, 236BC https://img.photobucket.com/albums/v...ontus236BC.jpg
This is probably the most successful I've ever seen Carthage (who had 2 Italian holdings until fairly recently), Greece (who annoyingly managed to swipe the last Seludic holding in Asia Minor to deny me Anatolian hegemony) and Rome.
The Selucids were also at their strongest I've seen, they did a good job of holding up the Ptolemy for a long time and even beginning to nibble away at them. Its taken me a long time to wear them down (they still keep surprising me with full stacks; they also have 2 poised to take India which would really help them but the AI just wont move them in to take those cities, leaving them dithering for many years instead), but through a war of attrition and multiple axes of attack I've finally wrested all the territory I've needed from them (I've forced peace out of sheer boredom of fighting Hellenic warfare styles!). The knock-on effect has been to give the Ptolemy the opening they needed and they've cashed in on the Selucid's preoccupation with me to move in; the map doesnt do Selucid resistance the justice it's required, they've really put up a hell of a fight.
Current plan is (with Ptolemy and Greece my long-term allies, those borders are pretty secure) to sweep round the Black Sea anti-clockwise through Armenia, to Sarmatians, to Getai, to Greece, and then carry on down onto the Ptolemy.
Saba, 244BC https://img.photobucket.com/albums/v...rogression.jpg
This is probably the most interesting AI progression I've ever seen! Dont be fooled by the date; the AI moved swiftly early on and we're undergoing a more sedate period now. Firstly, this is the only time I've seen Macedon do more than barely survive, let alone actually prosper! They've just taken back their old capital and one of Epiros' Asia Minor acquisitions, though time will tell if they can handle Epiros and Pontus whilst finishing off the last Greeks. The Epiros were very rapid movers early, though as I've said Macedon have started to push them back.
Sweboz have moved in strongly, taking territory from both Gaullish tribes. Before I've never seen them expand this far west, if they've expanded its mainly been into Euletharoi lands. The Selucids have been at their weakest ever, with Ptolemy moving in with shocking speed and success. Parthia and Pontus have also made far more inroads than I've previously known (usually the latter dies or is bottled up for the entire game, similarly with Armenia).
Sadly Carthage and the Gauls have been a bit of a dissapointment, but I think there's been more back-and-forth between Saka and Bactria than the map shows. Im currently moving up into the underbelly of Ptolemy Africa and also making designs on India, rather than taking anyone on head-on.
@Lysandros: Where and how have you edited the government destruction script? That sounds like quite a useful move.
10-20-2009, 18:45
Mr Polska
Re: 1.x AI Faction Progression Thread
Why have the Lusos not done anything?
10-21-2009, 00:56
retep219
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by WarpGhost
Pontus, 236BC https://img.photobucket.com/albums/v...ontus236BC.jpg
This is probably the most successful I've ever seen Carthage (who had 2 Italian holdings until fairly recently), Greece (who annoyingly managed to swipe the last Seludic holding in Asia Minor to deny me Anatolian hegemony) and Rome.
The Selucids were also at their strongest I've seen, they did a good job of holding up the Ptolemy for a long time and even beginning to nibble away at them. Its taken me a long time to wear them down (they still keep surprising me with full stacks; they also have 2 poised to take India which would really help them but the AI just wont move them in to take those cities, leaving them dithering for many years instead), but through a war of attrition and multiple axes of attack I've finally wrested all the territory I've needed from them (I've forced peace out of sheer boredom of fighting Hellenic warfare styles!). The knock-on effect has been to give the Ptolemy the opening they needed and they've cashed in on the Selucid's preoccupation with me to move in; the map doesnt do Selucid resistance the justice it's required, they've really put up a hell of a fight.
Current plan is (with Ptolemy and Greece my long-term allies, those borders are pretty secure) to sweep round the Black Sea anti-clockwise through Armenia, to Sarmatians, to Getai, to Greece, and then carry on down onto the Ptolemy.
Saba, 244BC https://img.photobucket.com/albums/v...rogression.jpg
This is probably the most interesting AI progression I've ever seen! Dont be fooled by the date; the AI moved swiftly early on and we're undergoing a more sedate period now. Firstly, this is the only time I've seen Macedon do more than barely survive, let alone actually prosper! They've just taken back their old capital and one of Epiros' Asia Minor acquisitions, though time will tell if they can handle Epiros and Pontus whilst finishing off the last Greeks. The Epiros were very rapid movers early, though as I've said Macedon have started to push them back.
Sweboz have moved in strongly, taking territory from both Gaullish tribes. Before I've never seen them expand this far west, if they've expanded its mainly been into Euletharoi lands. The Selucids have been at their weakest ever, with Ptolemy moving in with shocking speed and success. Parthia and Pontus have also made far more inroads than I've previously known (usually the latter dies or is bottled up for the entire game, similarly with Armenia).
Sadly Carthage and the Gauls have been a bit of a dissapointment, but I think there's been more back-and-forth between Saka and Bactria than the map shows. Im currently moving up into the underbelly of Ptolemy Africa and also making designs on India, rather than taking anyone on head-on.
@Lysandros: Where and how have you edited the government destruction script? That sounds like quite a useful move.
Very interesting expansion, I like it quite a bit. The lack of Lusotannan expansion is odd, though.
Pontos is nice in your second game, as is Hayasdan, although the obvious Yellow Fever is just bugging me, lol....
I also like the second game's Pahlava, although it IS expanding in the wrong direction. Saka is weaker than normal, which is odd. Baktria in the first game is also funny.
Oh, yes, and could you upload your descr_sm_factions file? I like some of the colors that you are using, so if you don't mind....
10-21-2009, 01:37
WarpGhost
Re: 1.x AI Faction Progression Thread
I've always found the west end of the map a dissapointment; Carthage and Rome never expand much, and the Lusota act like a manic depressive, either gobbling up Spain or barely touching it. The Gauls are similarly slow, although Averni are usually the weaker (with perhaps one exception). Ive added the victory conditions minimod to my newly started Carthage game though, so we'll see if that has any impact across the map; normally I avoid playing west of Epiros. Then again, I dont tend to play out my games to the 200BC mark (the Pontus game has taken considerably longer real-time than the year count suggests, and most save games end up getting wiped for various reasons)
The speed with which the Yellow Peril has rolled over the Selucids in my Saba game has me midly stunned; unlike many people apparently face, in most of my games I find the Selucids actually tend to stand up to them rather well.
Glad you like the colour alterations ;) . Epiros, Pontus, Hayadsan and Selucids have all been subtly tweaked to increase contrast, in addition to the more obvious changes. Pahlava is consistantly coming out more pale pink than intended, there seem to be some differences between my test pallette and what RTW displays.
Code:
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culture egyptian
symbol ../eb/data/models_strat/symbol_julii.CAS
rebel_symbol ../eb/data/models_strat/symbol_julii_rebel.CAS
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death_movie fmv/death/death_julii_grass_320x240.wmv
custom_battle_availability yes
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction romans_brutii
culture egyptian
symbol ../eb/data/models_strat/symbol_brutii.CAS
rebel_symbol ../eb/data/models_strat/symbol_brutii_rebel.CAS
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death_movie fmv/death/death_brutii_grass_320x240.wmv
custom_battle_availability yes
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction romans_scipii
culture eastern
symbol ../eb/data/models_strat/symbol_scipii.CAS
rebel_symbol ../eb/data/models_strat/symbol_scipii_rebel.CAS
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction saba
culture carthaginian
symbol ../eb/data/models_strat/symbol_saba.CAS
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction macedon
culture greek
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction egypt
culture carthaginian
symbol ../eb/data/models_strat/symbol_egypt.CAS
rebel_symbol ../eb/data/models_strat/symbol_egypt_rebel.CAS
primary_colour red 255, green 255, blue 255
secondary_colour red 255, green 255, blue 255
loading_logo ../eb/data/loading_screen/symbols/symbol128_egypt.tga
standard_index 5
logo_index 245
small_logo_index 257
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/egyptians_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/egyptians_eliminated.wmv
death_movie fmv/death/death_egypt_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction seleucid
culture roman
symbol ../eb/data/models_strat/symbol_seleucid.CAS
rebel_symbol ../eb/data/models_strat/symbol_seleucid_rebel.CAS
primary_colour red 180, green 30, blue 30
secondary_colour red 180, green 30, blue 30
loading_logo ../eb/data/loading_screen/symbols/symbol128_seleucid.tga
standard_index 6
logo_index 242
small_logo_index 259
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/seleucid_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/seleucid_eliminated.wmv
death_movie fmv/death/death_seleucid_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction carthage
culture eastern
symbol ../eb/data/models_strat/symbol_carthage.CAS
rebel_symbol ../eb/data/models_strat/symbol_carthage_rebel.CAS
primary_colour red 135, green 70, blue 255
secondary_colour red 135, green 70, blue 255
loading_logo ../eb/data/loading_screen/symbols/symbol128_carthage.tga
standard_index 7
logo_index 236
small_logo_index 250
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/carthage_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/carthage_eliminated.wmv
death_movie fmv/death/death_carthage_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction parthia
culture eastern
symbol ../eb/data/models_strat/symbol_parthia.CAS
rebel_symbol ../eb/data/models_strat/symbol_parthia_rebel.CAS
primary_colour red 220, green 105, blue 200
secondary_colour red 220, green 105, blue 2005
loading_logo ../eb/data/loading_screen/symbols/symbol128_parthia.tga
standard_index 8
logo_index 243
small_logo_index 255
triumph_value 5
intro_movie ../eb/data/fmv/intros/pahlava_intro_low_quality_by_kampfkrebs.wmv
victory_movie ../eb/data/fmv/lose/parthia_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/parthia_eliminated.wmv
death_movie fmv/death/death_parthia_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction pontus
culture nomad
symbol ../eb/data/models_strat/symbol_pontus.CAS
rebel_symbol ../eb/data/models_strat/symbol_pontus_rebel.CAS
primary_colour red 175, green 55, blue 36
secondary_colour red 175, green 55, blue 36
loading_logo ../eb/data/loading_screen/symbols/symbol128_pontus.tga
standard_index 9
logo_index 246
small_logo_index 260
triumph_value 5
intro_movie ../eb/data/fmv/intros/saka_intro_by_kampfkrebs.wmv
victory_movie ../eb/data/fmv/lose/pontus_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/pontus_eliminated.wmv
death_movie fmv/death/death_pontus_sand_320x240.wmv
custom_battle_availability yes
can_sap no
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction gauls
culture barbarian
symbol ../eb/data/models_strat/symbol_gauls.CAS
rebel_symbol ../eb/data/models_strat/symbol_gauls_rebel.CAS
primary_colour red 40, green 55, blue 20
secondary_colour red 40, green 55, blue 20
loading_logo ../eb/data/loading_screen/symbols/symbol128_gauls.tga
standard_index 10
logo_index 238
small_logo_index 252
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/gauls_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/gauls_eliminated.wmv
death_movie fmv/death/death_gaul_snow_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction germans
culture barbarian
symbol ../eb/data/models_strat/symbol_germans.CAS
rebel_symbol ../eb/data/models_strat/symbol_germans_rebel.CAS
primary_colour red 88, green 21, blue 38
secondary_colour red 88, green 21, blue 38
loading_logo ../eb/data/loading_screen/symbols/symbol128_germania.tga
standard_index 11
logo_index 244
small_logo_index 256
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/germania_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/germania_eliminated.wmv
death_movie fmv/death/death_german_snow_320x240.wmv
custom_battle_availability yes
can_sap no
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction britons
culture barbarian
symbol ../eb/data/models_strat/symbol_britons.CAS
rebel_symbol ../eb/data/models_strat/symbol_britons_rebel.CAS
primary_colour red 70, green 75, blue 100
secondary_colour red 70, green 75, blue 100
loading_logo ../eb/data/loading_screen/symbols/symbol128_britons.tga
standard_index 12
logo_index 234
small_logo_index 243
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/britons_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/britons_eliminated.wmv
death_movie fmv/death/death_britons_grass_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction armenia
culture nomad
symbol ../eb/data/models_strat/symbol_armenia.CAS
rebel_symbol ../eb/data/models_strat/symbol_armenia_rebel.CAS
primary_colour red 200, green 160, blue 85
secondary_colour red 200, green 160, blue 85
loading_logo ../eb/data/loading_screen/symbols/symbol128_armenia.tga
standard_index 13
logo_index 235
small_logo_index 245
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/armenia_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/armenia_eliminated.wmv
death_movie fmv/death/death_armenia_sand_320x240.wmv
custom_battle_availability yes
can_sap no
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction dacia
culture barbarian
symbol ../eb/data/models_strat/symbol_dacia.CAS
rebel_symbol ../eb/data/models_strat/symbol_dacia_rebel.CAS
primary_colour red 143, green 89, blue 27
secondary_colour red 143, green 89, blue 27
loading_logo ../eb/data/loading_screen/symbols/symbol128_dacia.tga
standard_index 14
logo_index 250
small_logo_index 263
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/dacia_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/dacia_eliminated.wmv
death_movie fmv/death/death_dacia_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction greek_cities
culture greek
symbol ../eb/data/models_strat/symbol_greek_cities.CAS
rebel_symbol ../eb/data/models_strat/symbol_greek_cities_rebel.CAS
;artificially made darker to show up on sm banner
;actual colour is:
;primary_colour red 237, green 234, blue 179
primary_colour red 255, green 110, blue 30
secondary_colour red 255, green 110, blue 30
loading_logo ../eb/data/loading_screen/symbols/symbol128_greek_cities.tga
standard_index 15
logo_index 233
small_logo_index 247
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/greeks_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/greeks_eliminated.wmv
death_movie fmv/death/death_greek_grass_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction numidia
culture egyptian
symbol ../eb/data/models_strat/symbol_numidia.CAS
rebel_symbol ../eb/data/models_strat/symbol_numidia_rebel.CAS
primary_colour red 255, green 216, blue 0
secondary_colour red 255, green 216, blue 0
loading_logo ../eb/data/loading_screen/symbols/symbol128_numidia.tga
standard_index 16
logo_index 241
small_logo_index 258
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/numidian_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/numidian_eliminated.wmv
death_movie fmv/death/death_numidia_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction scythia
culture barbarian
symbol ../eb/data/models_strat/symbol_scythia.CAS
rebel_symbol ../eb/data/models_strat/symbol_scythia_rebel.CAS
primary_colour red 165, green 195, blue 45
secondary_colour red 165, green 195, blue 45
loading_logo ../eb/data/loading_screen/symbols/symbol128_scythia.tga
standard_index 17
logo_index 240
small_logo_index 254
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/scythia_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/scythia_eliminated.wmv
death_movie fmv/death/death_scythia_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction spain
culture barbarian
symbol ../eb/data/models_strat/symbol_spain.CAS
rebel_symbol ../eb/data/models_strat/symbol_spain_rebel.CAS
primary_colour red 200, green 95, blue 50
secondary_colour red 200, green 95, blue 50
loading_logo ../eb/data/loading_screen/symbols/symbol128_spain.tga
standard_index 18
logo_index 248
small_logo_index 261
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/spain_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/spain_eliminated.wmv
death_movie fmv/death/death_spain_grass_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction thrace
culture greek
symbol ../eb/data/models_strat/symbol_thrace.CAS
rebel_symbol ../eb/data/models_strat/symbol_thrace_rebel.CAS
primary_colour red 93, green 130, blue 51
secondary_colour red 93, green 130, blue 51
loading_logo ../eb/data/loading_screen/symbols/symbol128_thrace.tga
standard_index 19
logo_index 249
small_logo_index 262
triumph_value 5
intro_movie ../eb/data/fmv/intros/epeiros_intro_stupac.wmv
victory_movie ../eb/data/fmv/lose/thrace_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/thrace_eliminated.wmv
death_movie fmv/death/death_thrace_sand_320x240.wmv
custom_battle_availability yes
can_sap yes
prefers_naval_invasions yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
faction slave
culture greek
symbol ../eb/data/models_strat/symbol_slaves.CAS
rebel_symbol ../eb/data/models_strat/symbol_slaves.CAS
primary_colour red 213, green 204, blue 157
secondary_colour red 90, green 75, blue 40
loading_logo ../eb/data/loading_screen/symbols/symbol128_slaves.tga
standard_index 20
logo_index 237
small_logo_index 251
triumph_value 5
intro_movie ../eb/data/fmv/intros/eb_logo.wmv
victory_movie ../eb/data/fmv/lose/rebels_eliminated.wmv
defeat_movie ../eb/data/fmv/lose/rebels_eliminated.wmv
death_movie fmv/death/death_rebels_grass_320x240.wmv
custom_battle_availability no
can_sap yes
prefers_naval_invasions no
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
10-22-2009, 03:16
Olaf The Great
Re: 1.x AI Faction Progression Thread
I've found in nearly all my long term games, that Lusotana just sits for 70 years, then out of nowhere they take down Iberia, Gaul, and sometimes Germania and Italia.
News: in the same year as i took Tarsos for my beloved empire, my allies, Pontos and Hayasdan declared war on me. I have no more allies, and i'm at war against every faction i share border with (AS, Pontos, Hayasdan, Sauromatae, Saka-Rauka, Saba), except KH.
I still try not to blitz, i expand very slowly.
11-01-2009, 13:08
Cute Wolf
Re: 1.x AI Faction Progression Thread
hahaha... Romaioi only got A little land on Capua and Gallic lands.....
You really do a good job pressing the Saka down, but where is Baktria? Oh, allready dead?
11-01-2009, 13:29
Jebivjetar
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by Cute Wolf
hahaha... Romaioi only got A little land on Capua and Gallic lands.....
You really do a good job pressing the Saka down, but where is Baktria? Oh, allready dead?
Yeah, i destroyed Baktria very soon: in about 260BC they were already wiped out by my faction leader army :skull:
Saka was very painful enemy, i've spent many many minai for my catas in order to fight their stacks. But now they have big problem with few Yhuezhi fullstacks around their capital so Saka doesnt attack me anymore.
The Seleucids conquered the Palahva with little help from Baktria but had big problems with the Ptolemaioi. I had to help them because I did not want to fight a full stack of eliteptolies at Lepki every round^^. So I destroyed 10-15 cities in egypt and syria.
The biggest surprise is macedonia. They had big problems at the beginning but managed to conquer the whole of greece in the 230s, killed epeiros and are now fighting against the getai.
Rome was good in the first 50 years, conquered much land in gallia and germania, wiped out the averni, but the combined forces of the aedui and sweboz have forced them back to italy and the northern parts of the alps. So they were easy to conqer for me. Unfortunately my long time allies the aedui have declared war on me immediately after conquering italy. Bad idea of the faction leader, I killed him for that.
Sorry, my english is not very good^^
11-05-2009, 00:17
Jebivjetar
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by Jerat
Carthage - 209 BC with Alex.exe
The Seleucids conquered the Palahva with little help from Baktria but had big problems with the Ptolemaioi. I had to help them because I did not want to fight a full stack of eliteptolies at Lepki every round^^. So I destroyed 10-15 cities in egypt and syria.
i totally agree: when i play Carthage i really hate when Ptolies send their annoying endless fullstacks of elites trying to take Lepki from me. Last time i just transported every Ptolie stack which entered my territory around the world map so they didn't bother me at all. It's cheating but it's the only way to stay normal with that stupid AI around.
Oh, and i really like your mighty Carthage!
11-07-2009, 16:55
the man with no name
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by Jerat
Rome was good in the first 50 years, conquered much land in gallia and germania, wiped out the averni, but the combined forces of the aedui and sweboz have forced them back to italy and the northern parts of the alps. So they were easy to conqer for me. Unfortunately my long time allies the aedui have declared war on me immediately after conquering italy. Bad idea of the faction leader, I killed him for that.
Plz. try NOT to kill the Aedui:) Go kick some roman arse!
11-07-2009, 23:08
bobbin
Re: 1.x AI Faction Progression Thread
From my Romani campaign https://i56.photobucket.com/albums/g...omani217bc.jpg
217bc: KH recently overran much of greece but Epieros still hangs on, in the east Baktria is crumbling under the weight of both Saka and Pahlava armies
https://i56.photobucket.com/albums/g...omani211bc.jpg
211bc: Baktria in full scale collapse now. The KH after pushing up into the Balkans makes the mistake of attack me, this results in a punitive raid to capture the old Eporite homelands which i then give back to them to weaken the KH further. The Sweboz and Lusotanna start making inroads into gaul while Carthage attacks my base at Massalia. Makedonia suffers defeat from Pontos and a back from the almost dead AS.
https://i56.photobucket.com/albums/g...omani209bc.jpg
209bc: More punitive raids against the KH, Sparta is raided and their Illyrian provinces seized. War with Carthage continues Atiqa, Kart-Hadast and Adrumeto are all sacked. Makedon loses another city to the AS
https://i56.photobucket.com/albums/g...omani207bc.jpg
207bc: Further action against the KH, I'm intending to capture Niassos and Buridava and give them plus Singidunum back to the Getai and give Epieros the Illyrian provinces to provide strong buffer states, Rhodes captured as a future bargining tool for peace. My next plan is to annex Tolosa and Bocchoris (Baleric islands) to my empire and capture and give Emporion to the Lusotanna to put a end to the stream of stacks Carthage has been sending at me and maybe hopefully to cause a war between the two (who have been steadfast allies so far).
11-09-2009, 06:05
IrishHitman
Re: 1.x AI Faction Progression Thread
Frankly bobbin, I think giving the Lusos another region is not the way to go, especially considering that region borders both your own territory AND the Lusos prime expansion territory.
They already look like they're on the path to superpowerdom, so I doubt that they would be bothered by Carthage that much anyway. Better to simply repulse the barbarians until you've conquered Greece and Thrace, then seize Iberia in its entirety.
Ehem... in my other campaign, there was "really much rebellion" spanning from 270 BC, 265 BC, and 260 BC...
Guess who am I...
11-12-2009, 12:37
Skullheadhq
Re: 1.x AI Faction Progression Thread
Casse?
11-12-2009, 13:13
Cute Wolf
Re: 1.x AI Faction Progression Thread
Of course Sweboz.... :laugh4:
Notice their blitzkrieg path?
11-13-2009, 10:05
IrishHitman
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by Cute Wolf
Of course Sweboz.... :laugh4:
Notice their blitzkrieg path?
I was thinking more like Epirus.
11-13-2009, 12:22
bobbin
Re: 1.x AI Faction Progression Thread
I'd guess Pontos.
11-13-2009, 21:07
Justiciar
Re: 1.x AI Faction Progression Thread
Given the very tidy expansion and the position of the screen, I'd say Sauromatae.
11-13-2009, 22:37
Tristuskhan
Re: 1.x AI Faction Progression Thread
Pahlava?
11-13-2009, 22:57
Ringo
Re: 1.x AI Faction Progression Thread
Sabyn? Expansion by spy?
11-14-2009, 01:37
athanaric
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by Ringo
Sabyn? Expansion by spy?
A wise Sab'yn player would never do this. In early campaign, Palmyra is far more trouble than it's worth (try defending a settlement without walls or archers...). Therefore I guess he is playing Sauromatae or Suebi.
11-14-2009, 05:48
retep219
Re: 1.x AI Faction Progression Thread
DISCLAIMER: INCREASED MOVEMENT POINTS IN THIS GAME.
Arveni: Unified Gaul. Loving 'em. Fighting Romani in Alps, slowly winning.
Baktria: Meh. Took over Afghanistan/Gandhara, fighting border wars with Saka.
Casse: Unified isles by themselves, I FD'd Dariortium to them and teleported a full stack that was sitting in Scotland. They beseiged Cenabum with it, but the Arveni repelled them. Who knows what will happen?
Epeiros: Usual expansion, but faster. Put up a good fight.
Getai: Weird thrust into Baltic. They didn't actually declare war on anyone but Sauromatae. Still, they were very strong, with a full-stack in all of their southern cities after the Sauromate invasion.
Qart-Hadast: Unified North Africa, took lower Spain, but remained at peace with Lusotana. Then, out of nowhere, they launched a two-stack invasion of Sicily. The isle has fallen, and Rhegion is now under siege. The Punic Wars are going in a "different" direction.
Konion Hellion: Very good. They took lower Hellas, defeated Makedon completely. When they back-stabbed me, they held everything south of Demetrias. Unfortunately, they waited until Epeiros was reduced to two settlements to do so....
Lusotana: Took Northern Spain. Not at war with anyone. Meh.
Makedonia: Got kicked out of Hellas. One they were down to only Mytilene, they sieged Pergamom. Big mistake.
Pahlava: I know they look weird, that's my fault. They were mauled pretty badly by the Arche, down to only Nisa and Asaak. That was when my massive armies came steamrolling through Persia and realized that it was nigh-impossible to hold on to Ecbatana, Susa, or Zadrakata. So I created a "buffer state." It's held for a while now, occaisionally it's lost Ecbatana or Susa and I've had to recapture it with a half-stack operating out of Phraaspha that guards the border. All in all, they've been mediocre--they retook Khiva and temporarily held Apameia, but seem to be unable to do anything permanent.
Ptolemaioi. Fast expansion: They quickly unified Egypt and the Levant. Then they sieged Tarsos the turn after I finished my Caucasus campaign. It was a hard campaign to send them back to Egypt because I barely had time to retrain, but I succeeded after several close battles, the Levant is now mine. Memphis is now heavily garrisoned, the Yellow Fever has been sending stacks at it for ten years. Hoplitai Haploi are the best unit ever. Without serious spam of heavy elite infantry, I don't know how the Ptolemaioi will ever break fourteen of them, four slingers, and a general.
Romani: Got Marian Reforms VERY quickly, they're now useless. Losing proxy wars in Alps while suffering badly from the Sicilian invasion. It's only a matter of time now....
Seleukeia: It may sound weird, but they're an interesting success story. After a massive string of defeats inflicted upon them Seleukeia was reduced to its territories between Persopolis, Marakandra, and Alexandropolis while fighting a newly resurgent Pahlava. But they've survived. They've defeated the Pahlava (it's only surviving with my help) and repelling the Saka. India is falling beneath their might, Baktria is their ally.
Saba: Useless.
Saka: Figthing proxy wars with Baktria and the Arche.
Sauromatae: Expanded VERY quickly. Beat Getai, took Kallatis and Buridava. Entered Baltic. Attacked me in Greece. Died.
Sweboz: Expanded rapidly in Germania. Fought Arverni. Gained that steppe settlement from a revolt. Traded the two Baltic settlements in the east with me for Gawjam-Silengoz. Now a formidable power. Too many full-stacks.
And there you have it. It's my opinion that increasing movement leads to a far more interesting game, with small factions having a chance of rapid expansion and large factions having to deal with many enemies. Factions like Hayasdan, Getai, or even Casse that usually did nothing become formidable powers. It's a different experience....
...remind me to stop blitzing....:wall:
11-14-2009, 06:39
IrishHitman
Re: 1.x AI Faction Progression Thread
How can you stop blitzing when every other faction is doing so?
Seriously though, the increased movement is just ridiculous.
Such a campaign would thoroughly bore me...
11-14-2009, 12:05
Cute Wolf
Re: 1.x AI Faction Progression Thread
It's like seeing army march on steroids... :laugh4:
Seriously though.... Pahlava didn't do anything?
11-15-2009, 00:08
bobbin
Re: 1.x AI Faction Progression Thread
Continuing my Romani campaign
204BC https://i56.photobucket.com/albums/g...omani204bc.jpg
With my buffer states in the balkans suitably strengthend peace is made with the KH and i can concentrate on my plans for carthage. Baktria down to its last city.
202BC https://i56.photobucket.com/albums/g...omani202bc.jpg
Baktria defeated, Sweboz attacked me and were repulsed they lose two cities and further two sacked for their troubles, the Balearic isles are also seized by my armies. Pontos invades the kimmerios bosporos.
201BC https://i56.photobucket.com/albums/g...omani201bc.jpg
Emporion taken and given to the Lusotanna to isolate Tolosa, i fight many sea battles with carthage resulting in heavy losses for both sides. Conquered Sweboz lands are given to my allies the Arverni to discourage further attacks.
A lot has changed since 240 BCE.
My legions crushed the Macedonian kingdom in the 230s, leaving only Thrace, Pergamon and Lesbos in their hands. However, the Aedui backstabbed me in 232 BCE, and I seized the rest of Italy and Massalia. As I am preparing an offensive against the Aedui, with nine legions ready to go, along come the Lusotannii, wandering across the Rhone and sieging Massalia.
With the Aedui caught between the Arverni, my new allies, and the Germans, my full attention rested upon conquering Iberia. Which I did with relative ease, and the Lusotann armies were no match for my legionaries. Only Galaecia held out stubbornly for two years, as all the legions had been severely depleted by the time the conquest of that region came about.
As I finally complete my invasion of Iberia, the Macedonians started a counterattack, capturing Naissos from the Epirote rump state and turning South into Greece where they were comprehensively repulsed. However, it took a year for legions to be sent to Greece to finish the Macedonians off, which they did with some trouble. After Byzantium, a legion was severely depleted and left there as a garrison. The first siege of Mytilene resulted in an entire legion being destroyed, but a quick second siege proved decisive.
The commander was awarded a triumph for his efforts, but just as he left with his bodyguard for Roma by ship, the armies of Hellenistic Egypt sent a tiny force to siege Pergamon. It was repulsed.
A mercenary cavalry force was deployed to attack Ipsos, which was captured due to agents opening the gates.
Other Factions:
Pahlava:
The Parthian Empire is rising in a timely fashion, I am looking forward to continuing where Hadrian refused to.
Ptolemaic Egypt:
Beat the Seleucids soundly in the West, at a stalemate with Carthage.
Sweboz:
Continuing their sweep of the Gallic factions slowly, due in part to my interventions halting a complete blitzkrieg on their part. They occasionally attempt to send troops through the Alps, but are generally caught by the 9th Legion before they reach them.
Aedui:
Doing crap in general, barely holding off the Sweboz.
Next on the hit list.
Getai:
Expanding nicely, still not at war with the Epirote Rump State.
Getting annoying..
Bactria:
Has become an Indo-Greek Kingdom for all real purposes, seems to be holding the Pahlava for now.
During those 28 years the once mighty Ptolemaoi remained with just a tiny oasis in the middle of the desert; Pontos were destroyed completely and I've started expanding into the Hindus valley and N. Arabian peninsula. Pahlava were reduced only to one settlement. I've also taken Nicaea and Byzantion which will be the main staging point for the northern invasion force to Greece. Qarthadasht tried to capture Lower Egypt and sent several full stacks there, but all were destroyed. Since they lost Cyrenaika, their stacks are wondering aimlessly in the desert between their lands and Ptolemaic oasis.
As for the AI: Lusos are fighting a fierce war with Romans but slowly losing ground. Romans have wiped out Aedui, are at war with Lusos and slowly expanding in the direction of Illiria. They'll be ok, unless Sweboz attack them, in which case I suspect they'll collapse. Fighting both Sweboz and Lusos would probably be too much for them. Arverni somehow are holding the Sweboz. Sweboz are dominating Central Europe, conflict with either Romans or Getae seems imminent. Getae - very nice expansion. Probably the best Getae expansion I've ever seen. KH, Epirosand Macedonia- at one point KH were reduced only to Sparta and Rhodes. I thought that it will be Epiros or Macedonia who will dominate the region. But Getae attacked Epiros, Macs joined the Getae, but were in turn attacked by KH. In that war Macs and Getae have defeated Epiros, but KH have defeated Macs. Now, KH have most of Greece and Macs and Epiros are struggling to survive.
In the East everything is more or less static. Hayasdan and Sauros are locked in their unending war. Bactria have lost one town to Saka but captured another one instead in India.
11-23-2009, 22:00
XSamatan
Re: 1.x AI Faction Progression Thread
My new AS campaign:
Houserules:
garrison all towns with 5 units of Kleroucoi Phalangitai; strongholds/strategical important places with 10; important cities with phalangitai and elites
have at all costs in every sea at least one strong fleet; in the ageis and against the ptolemaioi have uber-fleets (mine is bigger than yours style)
don't destroy any factions, better send them in exile
do not conquer the steppe, if they come and attack do some punitive expeditions
do not conquer India, only if Baktria has it already
build,build,build
just 2 offensive armies (leader+heir) with max 4 elites and rest successor style
all rules apply only if the money is available
this restrains me from getting to powerful (have you ever invaded the parthians with just one levy army...that is NOT fun)
I gathered all available forces to two points, Antiocheia and Hekatompylos, so leader in the west and heir in the east can lead their armies. Conquering the Ptolemaioi holdings in Cilicia and in the Levante is no great thing, more challenging was the re-occupation of Asaak, the Parthians beat me there as my main army was on the way to Nisa.
Any other factions like normal, some braindead.
In the west I conquered some holdings at the bosporus, in the east much fighitngs with the saka and a peace treaty (by FD) with the Parthians who had just a very small army left. The Saka accepted my peace+tribute as soon as Bartix attacked them too.
Romans and Sweboz are good expanding and the hay are on the move and standing good against the sauros who are getting beaten by the Getai
I had to kill Pontos....all Pontic FM's created a repeatable CTD and I wasn't able to fix that....:wall:
Batrix is on their way to become a real threat....until this no sign of their units near our borders, but that is just a question of time...with the end of the expansion in the east my Leader is on his way to Seleukeia to punish some illoyal FM's who gained some traits like "Ateleia", "Proxenos Under Suspicion" or "Purchases Loyality" which is cutting my income :thumbsdown:
Have any of you guys ever seen anything like this? Saba, of all factions, sieging Antiocheia in 240 BC! Moreover, they actually took the city - after they had already taken Babylon.
Otherwise, the AS was strangely peaceful (apart from foiled assassination attempts). When they attacked after 240 BC, they found me ready with reformed bodyguards, Elephants, and heavy HAs. I've actually been able to bribe four provinces, which is rather decadent at such an early stage in the game. Perversely, I'm also allied to the Saka and they haven't attacked yet! Go figure...
I disbanded my armies and started to build up my economy and military infrastructure.
The Ptolies aare attacking Hierosolyma more and more often, but they stopped after I captured Alexandreia and Memphis and gave it for peace back to them.
Baktria is winning ground against the saka, autoresolving prefers phalanxes against HA's.
Rome made the aedui ther vasalls, nice expanding with elites after elites
Baktria conquers a province and then it rebels back...this way the saka are coming back and also the parthians attacked baktria, lets see who will win this war in the end
I play Carthage, have conquered the western part of northern Africa, have reconquered Messana and Sicily from the Romans and all of Spain is mine. If you want to read more about the epic war Carthage vs Roma, please read the closer look to the situation here: Epic War - Carthage vs. Roma
But it's not about me, look and enjoy this wonderful AI Progression.
The Koinon Hellenon have founded a powerful empire by exterminating Epeiros and Makedonia and sucessfully fighting the Hay in the east (who had conquered great parts of Anatolia !!!) and by pushing back the Aedui in the west (who had conquered great parts of Illyria !!!) and now fighting the Romani in Italy
The Ptolemaioi have coquered huge parts of the former Arche Seleukeia, but could not exterminate the Saba, with whom they're at war ever since. They are losing the war against the Koinon Hellenon for Anatolia at the moment and regularly trying to conquer Lepki from me
The Aedui, once being most powerful empire in the whole world (!!) for ca. 20 years, are now being pushed back by the Sweboz and the Koinon Hellenon.
The Sweboz have forced the Sauromatae to be their client kingdom
The Pahlava, Baktria and Saka Rauka are fighting each other, making it quite easy to the Ptolemaioi to expand in the east.
The Getai once ruled more lands southwards of their current southern border, but have been pushed back by the Koinon Hellenon.
The Casse haven't had contact to anyone outside Britannia
12-04-2009, 20:31
Horatius Flaccus
Re: 1.x AI Faction Progression Thread
Wow, nice - surprising - expansion. Especially the Koinon ofcourse.
The Romani. Too long have they crossed our borders and raided our towns and villages. Too many men have died because of their pride. But pride always goes before a Elephants. Their walls have collapsed due to the warcries of our warriors. Their skies have darkened over the smoke of victory. Their people has been vanquished and enslaved. The Romani are no more.
The enemy alliance. When the dust of the great war against the Romani has abated, our people was known as the most powerful empire under the eyes of Baal-Hammon. Emissaries from all corners of the world have come to Quart-Hadast and have bowed before the might of your people. But dark clouds approach from the east. The still powerful Ptolemaioi, enemies of old, have gathered a strong confederacy. The Koinon Hellenon and the Pahlava joined forces with the Ptolemaioi and with each other, and now try to bring us to our knees. Supported by Pahlavan money, the Koinon Hellenon attack our possessions in Europe and the Ptolemaioi those in Africa. But we are battle-tested like no other people in the world. Our Generals have ravaged in Egypt, have burned fields, annihilated cities and brought home 100'000 slaves from Alexandreia alone. Soon our great fleet will be ready to sail the greatest army the world has ever seen to Egypt, and when we have finished there will be no Ptolemaioi in Africa anymore.
The friends. But not all peoples as eager to go to death like our enemies. The strong and wild tribes in the north, the fearsome Sweboz and the again strengthening Arverni are supporting us in our war against the Koinon Hellenon. And in the east the proud and venerable Saba are fighting the superior Ptolemaioi for over one century and are still not broken.
Ye gods, give us the wisdom to honor you, give us the courage not to fail in battle and give us the strength to subject our enemies, and we will sacrifice their children to you, and you shall be satisfied.
Time of Soldiers
March of Time
Polybian Reforms (229/228 BC)
Epeiros will be the first faction to snuff it. They were fun for a while, fielding large armies with Chaonion Agema, Thraikioi Rhomphaiaphoroi, Molosson Agema and even Elephants. Then they decided to assassinate one of my generals. This of course requires their extermination.
Aedui are surprisigly tenacious. They even reconquered some provinces from the Swêboz.
Arverni are my most active enemies, fielding decent armies with Solduros, Neitos, Arjos, and other interesting units.
Hayasdan is looking forward to serious trouble with Suebi loyalists. Totally wacky epansion.
Baktria required a lot of babysitting on my behalf. Even now, they are beset by Seleukid forces.
Pahlava isn't doing great, either.
Casse are quite active, surprisingly.
The Getai just decided to betray me. Brilliant idea.
Here's my first and, as of yet, only Triumphator, an excellent S/C/V character:
No special development by any AI faction that I can see, with the exception of Makedonia perhaps. They've taken both the KH and Epeirote homelands, and are expanding into Mikra Asia as well (which the KH has done as well, possibly through rebellion?).
While I have been busy fighting off the Romans and the Sweboz, Lusotannan have conquered Iberia and crept up on me from behind. Aedui are down to their last settlement, while the Epeirotes have made a small comeback, taking Pella again. Saba expands north, AS takes Alexandreia and Carthage wins the battle over Sicily.
Finally 215 BCE and the Lusotannans' holdings in Gaul have been divided by me after they decided to attack and take Avaricum. This is also after I made my raid on Roma, which caused so much problems for the Romani that they got completely conquered by Carthage. Sweboz forced to accept a peace treaty for the return of a couple Germanic settlements I had taken.
Makedonia won the battle over Greece, and the Epeirotes are done. Their holdings in Mikra Asia remain the same. Pontos, however, have expanded a little more on the expense of AS, who's lost territory to the KH, but are otherwise pushing back against Pahlava and still holding Alexandreia. Ptolemaioi have kicked back Sab'yn and conquered all territory south of Alexandreia.
Oh, and I also had a brief encounter with the Getai, in which I got Ak-Ink, but no other changes have been made. I also believe the Getai accepted to become protectorates under Sweboz rule shortly before this picture. (If not, it was shortly after it.)
I have completely conquered T. Gaul and in doing so gained a peace with Lusotannan, while Carthage have stabbed both me and the Aedui in the back. Aedui have once again been pushed back to their last settlement.
Otherwise, it remains much the same since 215 BCE. Makedonia expands further in Mikra Asia, Pahlava and AS both lose and take territories from each other, and Saka Rauka are breaking down on Baktria.
Aedui have been defeated, and I have accepted a cease fire with the Carthaginians, who gained Bononia in the war. I haven't expanded much since, living mostly in peace until the Makedonians decided to make for Segestica. I then took Illyria down to Ambrakia, and in exchange of not destroying the wonder and giving Ambrakia back, I managed to get back Ambrakia (which they had bribed) and a peace. As soon as I left Ambrakia and they had it under control, they attacked me again in violation of the peace. Must raid Pella.
In Mikra Asia, the Makedonians have had more success, making it as far as Antiocheia. The AS, while beating back the Pahlavans, are having a hard time with the Ptolemaioi and Makedonians working on them in the west.
Campaign in India is finished. Bactria lost common border with Saka and didn't find better thing to do than to attack me. They paid the price for that. Campaign against Hayasdan in its final stages. They were pushed out of their homeland into the cold void of the steppes. Saka will most likely be my next target and that should bring the East under the full control of the Seleucid king.
AI:
Romani are winning their war against the Lusos. Rome slowly but steadily becoming a superpower. Lusos are losing to the Rpmani and they also lost a coastal town to Carthadahst, hard to tell if it was a naval invasion or rebellion. Arverni - surrendered to SPQR and became the protectorate. Sweboz - busy fighting immortal armies of Satres. Geate - their expansion stopped for some reason and they even allowed weak Epiros to take two towns from them without any response. Macedonia - made peace with KH and are desperately trying to take Byzantion back from me. KH - attacked Epirotes. They have quite significant forces stationed in Greece and if they use only a fraction of those, Epirotes should be crushed. Carthadasht - they refuse to make peace with me, but they also don't attack.
12-14-2009, 00:29
seienchin
Re: 1.x AI Faction Progression Thread
Has anybody ever seen the romans taking over AI north africa?:book:
This is my current Pahlava campaign.
I hadn't had this much fun in a long time, so let me tell you sth about how the campaign is progressing.
I enjoy playing historicaly, and although i've conquered more then i should, it was due to the fact that i wouldn't survive if i hadn't conquered as much.
I've conquered both Gabai and Ekbatana as a retribution to a huge scale Seleucid attack. I also have to thank Saka and Baktria that they haven't attacked me yet.
I have 4 standing armies, one near Gabai, one near Ekbatana, one near my capital Hekatompylos and one near Antiochia Margiane just in case the Saka/Baktria decide to attack me.
Ok, so on to what my neighbouring faction have been up to.
Arche Seleukia - My first campaign in which they practically destroyed the Ptolemies, even though i gave them money, usually it was vice-versa. I already thought that the AS was going to steamroll agains everyone when the Hai blitzed them, conquered Mazaka, and Tarsos, (i gave them Arbela later on :beam:) but were reppeled in a few years and the AS started their counter attack.
My way of taking down the AS empire is with spies and assasins. I've tried this now and it works prefectly, i sabotage their temples, fill the towns with spies and some cities revolt.
Persepolis did this, Karmana is about to do it, and the most beatufill par was Pergamon rebelling to KH, starting a war between the two, and Ankyra rebelling to be conquered in the next few turns by Pontos. The only ones not at war with the AS are Baktria, but i will leave that be, so that me and Baktria don't share more borders then we should.
AS almost conquered all of Asia Minor and Egypt but now the tides of war are changing. However they are still very strong. I defeat a huge army every few turns, but Pontos, Hai, Saba (they also attacked them a few turns ago, guess they smelled blood) are having their hands full as well.
Ptolemaic Empire - As i said before, the first time they get kicked by the AS, and are now but a shadow of the empire they were in 272 BC.
However, due to the multiple fronts of AS, they may bounce back. I will try sending some spies to Egypt, and make Alexandria na Memphis revolt.
Hayasdan - They gave a run for their money to the Sauromatae, but got too ambitious and attacked the AS. They were succesfull at first, but repelled later, and the Sauromatae conqured their steppe cities back, so now they're back to square one.
Pontos - They didn't do much, conquered only Sinope in the first 50 years ( realistic almost huh?:2thumbsup:). Now they've conquered Ankyra and started a war with AS, we will see how that goes. Oh, just remembered. They've captured Thrace when it was Macedonia's last possesion. Dunno why or how, but they've besieged the damn city for 10 years before it fell and thus ended the Antigonid dynasty
Saba - Didn't pay much attention to them, they did the usual and conquered the Arabian peninsula, but now they have struck at the As, conquering the Hebrews, and starting to besiege Damascus.
Saka-Baktria - they are at war since the begining (they are both still allies with me), and not much has happened between them. They are kinda in a stellmate.
Western world:
Romans are at constant war with QartHadast for Sardinia, Corsica and the Baleares. I helped rome to conquer Sicily. The Lusos are becoming a superpower again, and the Sweboz as well.
My grand plan is to conquer as historically as possible, and help later on the romans, so that i could have my own Carrhae in in the 1st century BC
In the early decades of the third century BC Carthage had gone into decline. Riven by internal as well as external conflicts, Carthage saw its territories in Iberia fall to native tribes while Sicily, Corsica, and Sardinia fell to Rome. Meanwhile many of the city's African territories went into rebellion, leaving only Carthage itself and the cities closest to it under Punic control.
This would change by the end of the century, however. The Anti-Barcid party came to dominate Carthaginian politics, as many blamed the recent losses on the overstretching of the city's resources. It was decided to concentrate on Africa, and slowly the borders there reached and even surpassed their previous state. Carthage's coffers flowed with money again and even had the strength to not only repel invading Ptolemaic armies but to intervene in affairs in Asia, keeping the balance between their Egyptian enemies and the Seleucids.
Eventually the losses of the beginning of the century were forgotten and the Baricds again came to power, advocating the reconquest of Spain, which succeeded after a long guerilla war against the Lusotannan and other tribes there. Afterwards enriched by the conquest of all of Iberia, the Carthaginian elite would push further wars, taking the fight to the Romans who had stolen Sicily. Encountering surprisingly little resistance as the bulk of the Roman army somehow deteriorated to the level of levies called "Vigiles", despite great reserves of manpower and riches, the Carthaginians took all of Italy, then turned their sights on the Greeks, who had sunk Punic ships during the war.
Ever since the Carthaginian has continued to grow, sometimes slowly, sometimes in spurts. After the Greek Empire's territory was captured and their leaders banished to the northern shore of the Black sea, only the Seleucids were powerful enough to threaten Carthage. War between the two superpowers raged for decades, but the Seleucids lost large chunks of their territory to not only Carthage but to Baktria and Hayasdan as well. Technically a state of war still exists between teh two nations, but the Seleucids, while still possessing a sizable Empire, are little more than a shadow of their former selves.
Lately Carthage has expanded in a new direction, taking all of Gaul from the Arverni and the remnants of the Romans. Some grumbling has occured, as these lands are poorer than any thus far conquered, and hard to keep order in. However, the Carthaginian leaders have continued to push for more expansion, with the first expeditions establishing a foothold on the Isle of Tin itself. Only time will tell if the Carthaginian Empire is overstretching itself.
In the early decades of the third century BC Carthage had gone into decline. Riven by internal as well as external conflicts, Carthage saw its territories in Iberia fall to native tribes while Sicily, Corsica, and Sardinia fell to Rome. Meanwhile many of the city's African territories went into rebellion, leaving only Carthage itself and the cities closest to it under Punic control.
This would change by the end of the century, however. The Anti-Barcid party came to dominate Carthaginian politics, as many blamed the recent losses on the overstretching of the city's resources. It was decided to concentrate on Africa, and slowly the borders there reached and even surpassed their previous state. Carthage's coffers flowed with money again and even had the strength to not only repel invading Ptolemaic armies but to intervene in affairs in Asia, keeping the balance between their Egyptian enemies and the Seleucids.
Eventually the losses of the beginning of the century were forgotten and the Baricds again came to power, advocating the reconquest of Spain, which succeeded after a long guerilla war against the Lusotannan and other tribes there. Afterwards enriched by the conquest of all of Iberia, the Carthaginian elite would push further wars, taking the fight to the Romans who had stolen Sicily. Encountering surprisingly little resistance as the bulk of the Roman army somehow deteriorated to the level of levies called "Vigiles", despite great reserves of manpower and riches, the Carthaginians took all of Italy, then turned their sights on the Greeks, who had sunk Punic ships during the war.
Ever since the Carthaginian has continued to grow, sometimes slowly, sometimes in spurts. After the Greek Empire's territory was captured and their leaders banished to the northern shore of the Black sea, only the Seleucids were powerful enough to threaten Carthage. War between the two superpowers raged for decades, but the Seleucids lost large chunks of their territory to not only Carthage but to Baktria and Hayasdan as well. Technically a state of war still exists between teh two nations, but the Seleucids, while still possessing a sizable Empire, are little more than a shadow of their former selves.
Lately Carthage has expanded in a new direction, taking all of Gaul from the Arverni and the remnants of the Romans. Some grumbling has occured, as these lands are poorer than any thus far conquered, and hard to keep order in. However, the Carthaginian leaders have continued to push for more expansion, with the first expeditions establishing a foothold on the Isle of Tin itself. Only time will tell if the Carthaginian Empire is overstretching itself.
Oh, man: great work and nice roleplay! In my current Carthaginian campaign i tend to do something similar: conquer Egypt and go for Asia Minor. Therefore i have one question for you: which good local units can Carthage recruit in Syria/Asia Minor? I mean, i know there are some levies available for each faction, but i wonder if i can recruit some decent troops in these territories, or i'll be limited to some local levies while more decent troops i have to transport from my homelands and/or have to take mercenaries?
Really nice empire you have! :yes:
12-15-2009, 12:24
Zim
Re: 1.x AI Faction Progression Thread
Thanks! It's been my favorite EB game thus far. Unfortunately the computer I played most of it on started breaking down a little while back and I lost most of my saves and screenshots (managed to get the newest save off to continue, though...), so that's a bit of an abridged history.
I think when I started into Asia, I had just the settlements required for the victory conditions plus Greece and the Balkans. For a long time I actually did ship armies from elsewhere, putting them together locally and sending them as full stacks oversea. I did eventually start recruiting them locally. There are some ok regional troops in Asia Minor, depending on how much you expect from them.
Classical hoplites can be recruited in many of the western coast of Asia Minor. Cappadocian hillmen are also pretty widely available, and a good buy for the price. Cretan Archers can be recruited in nearby Crete, and to my surprise in Alexandria. Most of the local cavalry have bad charges, unfortunately. Caucasian archers and slingers are also available, and pretty decent. Ankyra can only produce up to about mid level Celtic units, but at least the Celtic cavalry holds their spears underhand and have a decent charge. Antioch has the axemen and other basic local units, Damascus is worse unit wise.
About the best I've been able to come up with is hoplites and axemen, a few Celts (sometimes Celtic cavalry), plus local archers and skirmishers (but the Caucasian or eastern ones, not the Greek ones). Then I might add some mercenary cavalry and maybe merc Galatian Wildmen or other specialty units. It works pretty well against the Seleucid Armies I fight, despite higher casualties than I'd like.
12-15-2009, 14:00
Hax
Re: 1.x AI Faction Progression Thread
That looks absolutely beautiful.
12-15-2009, 22:18
athanaric
Re: 1.x AI Faction Progression Thread
That looks absolutely horrible. Way too much Chalk Death and Grey Death :skull:
Zim: Antioch has Cretan Archers, too. As well as Syrian Archers IIRC. One of the best places for recruitment.
12-21-2009, 11:39
Zim
Re: 1.x AI Faction Progression Thread
Cretan and Syrian archers? That's something to remember in future games...
Here's a Seleucid one I've started recently. I roleplayed it as the Empire falling apart under internal as well as external pressures, with my taking over two fms and territories in Anatolia.
12-27-2009, 06:23
Cute Wolf
Re: 1.x AI Faction Progression Thread
Koinon Hellenon, Playing relatively slow and rather than doing my usual way (heading west and trashing a certain city), I decide to conquer Kyrene and Stab the Ptolemies at the back... Currently at war with Ptolemaioi, Makedonia, and Epeiros. Allied with Baktria and the Romaioi (Not yet trashing them as usual)
Special Note:
1) Sauromatae push themself to the west rather quickly, but as the result, their territory are quickly gained, but also quickly crumbled, looks like they want to deliver the finishing blows to the Getai.
2) Makedonia, because I show mercy to them (not yet drive them out of their north Makedonian territory), rather than become usual lesbian local kingdom, they conquer Pergamon and kickin AS' out of Western mikra asia. Attempt to besiege Byzantion and Ankyra, but AS lost their Ankyra holdings quickly, and rebelled to Avernii.
3) Avernii lost their eastern gallic holding because the Sweboz invasion, but getting many troops pumped out of Ankyra, looks like they soon fall in the west because Sweboz are going mad
4) Aedui pushed back heavily by Sweboz, but start gaining an upper hand in their war against Romaioi, maybe they'll sack Arretium soon.
5) Sweboz blitz their way in South and West expansion... looks like they still on their momentum, but Sauromatae checked their movement at the east...
6) Hayasdan is still doing their stupid northward invasion as usual
7) Ptolemaioi pushed toward asia by me, their African holdings is under heavy harrasment
8) AS start crumbling, but they still impressively resist Baktria and Pahlava at the east
9) Unlike my lastest Sweboz campaign... Pontos is docile now
10) Casse is as dead as usual
11) Luso and Karthadast and Romaioi also doing their usual ways, I didn't interfare with their wars yet...
12) Saba and Saka, still usual exspansion
13) Getai is squeezed between Sweboz and Sauro... looks like they are about to fall
12-28-2009, 15:21
athanaric
Re: 1.x AI Faction Progression Thread
Quote:
Originally Posted by Cute Wolf
2) Makedonia, because I show mercy to them (not yet drive them out of their north Makedonian territory), rather than become usual lesbian local kingdom, they conquer Pergamon and kickin AS' out of Western mikra asia. Attempt to besiege Byzantion and Ankyra, but AS lost their Ankyra holdings quickly, and rebelled to Avernii.
That's actually a smart move, seeing as they will "convert" Mikra Asia to your culture, and build some nice local barracks and other stuff for you to conquer later.
I love how the Swêboz and Romani put out the Super Eleutheroi in your game.
12-28-2009, 17:43
Macilrille
Re: 1.x AI Faction Progression Thread
The super Eleutheroi have almost always been taken by Romans or Sweboz in my games. As Rome I watch in amazement how the Sweboz kill armies I dare not tackle with and as Sweboz I watch the Romans do the same:help:
Baktria Campaign pics coming up soon, but I have problems posting pics, so mere to my Album, see how the Lusos took all Southern Gaul and the Italian Peninsula down to Rhegion...