You have no idea who or what Captain Ginyu is, but you open the door in front of you. It leads to a dark room.
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You have no idea who or what Captain Ginyu is, but you open the door in front of you. It leads to a dark room.
Try to find a light switch. If there is no light switch, then stumble blindly around the room, discovering the layout with your shins.
He sounds like an anime thing.
You find a lightswitch on the left wall. In the room are two cardboard boxes on a bed, a chair, a desk with two drawers*, and a light on the ceiling.
*I could not have spelled "drawers" in under four minutes. I am very sad and confused.
Oh, those guys.
Didn't Krillin beat them up or something? That's pretty freaking pathetic if he did.
Make sure there are no traps on the floor. If there aren't, proceed to the bed and examine the contents of the cardboard boxes.
You look at the floor, wondering if there are any traps there.
You don't see any.
Proceed to the bed and examine the contents of the cardboard boxes.