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Re: Fan-based map progression thread
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Originally Posted by
moonburn
quintus sertorious for someone with a roman name you haven´t read the classics all that well i assume or else you would have read seneca and understand that presenting a faction and then due to the lack of historicity having it removed would break people´s expectations and as seneca states "rage comes from broken expectations" so the last thing the team should do should be to break people´s expectations
Dude, punctuation is your friend. :laugh4:
As I said quite clearly above, what I was talking about was confirming a faction once it had been researched enough to be agreed as a faction. Not simply revealing a name then later having to withdraw it because later research showed it unworthy. It takes a lot less effort to say "yes, faction X is now in" than to prepare a preview (which can happen later).
Quote:
Originally Posted by
moonburn
i mean seriously when the game finally comes out most people will eventually return and even those that don´t imediatly will end up showing up even if it´s a year or 2 after the game was released, it´s not like the eb team gains cash from adds from people entering the site so they don´t really need the extra attention (or distraction) if they made cash then we could expect stuff like what you said wich is marketing and masses management and the team would make like 1 preview per week and after 2 or 3 years "sorry the fallowing factions won´t appear on the game"
As before, someone saying "yes, faction X is in, expect a preview in a few weeks/months" is hardly a great amount of effort or distraction. Hardly the scenario you suggest if the announcement only comes once its been confirmed.
In any case it's moot, the team like their approach to expectation management.
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Re: Fan-based map progression thread
There's nothing more fun than to randomly log in and find out that the Belgae have been included as a faction in some way through a huge new preview ^^
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Re: Fan-based map progression thread
I'm afraid you mistaken, we haven't announced any new Belgae faction.
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Re: Fan-based map progression thread
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Originally Posted by
bobbin
I'm afraid you mistaken, we haven't announced any new Belgae faction.
Go on, I dare ya!
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Re: Fan-based map progression thread
Quote:
Originally Posted by
bobbin
I'm afraid you mistaken, we haven't announced any new Belgae faction yet.
Fixed that for ya. :smug2:
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Re: Fan-based map progression thread
I'm more likely to agree with Quintus. but Foot made the teams position quite clear.
Suprise is fun but its too distantly spaced. Logging in is hard work in the intervening months.
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Re: Fan-based map progression thread
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Originally Posted by
fightermedic
i think you have the colors wrong in your map
the faction symbols ought to represent the colors the faction does have so looking at that symbols the bosporan kindom will be red and pergamon blue
You are definately correct here but I just chose what would be bright and easy to see and separate. No real logic behind anything, if it's really annoying everyone I will change it. I have to add in Mamla'ha biMassylim too.
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Re: Fan-based map progression thread
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Originally Posted by
M to the A
Fixed that for ya. :smug2:
You're right of course. It's just that we're having a little problem in reconstructing a feasible government system there... :juggle:
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Re: Fan-based map progression thread
Just thinking that now the gallic factions have been confirmed through the generals preview maybe they should go on as well. I know it may not be safe to assume they will have the same territory though after what happened to the dear departed Casse.
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Re: Fan-based map progression thread
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Originally Posted by
olly
Just thinking that now the gallic factions have been confirmed through the generals preview maybe they should go on as well.
I wouldn't for three reasons; firstly a Belgic faction may or may not be in the pipeline, if one is announced it may have caused the Aedui/Arverni borders to have been re-drawn. Second, as we have seen with Britain and Ireland and as has been hinted at, many provinces on the EBII map will be different from those in EB thus, although i think it is unlikely, the map of Gaul we are familiar with in EB may be very different in EBII. Finally and most likely I can forsee the Aedui being relieved of control of Insubramrog, most likely with the area being awarded to the Boii or to the Eleutheroi for the sake of historical accuracy (although the possiblity remains that they will still be present in Cisalpine Gaul to reprsent allegiances amongst the Cisalpine tribes to the Aedui).
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Re: Fan-based map progression thread
The Gallic factions do not have the same territory as they did in EB.
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Re: Fan-based map progression thread
Not sure that having the boii on the map as silver and the poles (or whatever) as white looks very clear. I almost didn't see them at first. Would the OP consider a change in the colour scheme?
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Re: Fan-based map progression thread
Change to colour scheme? No. Heck no. Never in a million years... ;-)
They are the colours the EB team had in their official previews so I just left them as they were, but I can see how it isn't too clear. I'll just put in a brighter colour, at this stage I wasn't planning on choosing the correct faction campaign map colours (I'll leave that for the EB team) but colours that are bright and easy to see. Any requests? Also if anyone feels like they are able to do a much better map please do so, I will surrender entirely and I'm sure Ludens will help me get the new map into the OP.
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Re: Fan-based map progression thread
Something a little less white. The map has the Carthies, boii and poles as whitish colours. AS will be silver. At the very least making either the boii or poles a different shade of something would be nice. My eyes don't work so good (bad english/grammar is deliberate) with all these similar colours next to each other. Especially on the map.
On second thoughts, is it possible to fade slightly the background map. That would make the edges of the factions stand out slightly more. I think that would fix everything.
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Re: Fan-based map progression thread
The Lugiones faction colour is a dark blue, you can see it on the faction symbol.
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Re: Fan-based map progression thread
Also the numidians are still missing..
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Re: Fan-based map progression thread
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Originally Posted by
Moros
Also the numidians are still missing..
We don't know their borders though.
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Re: Fan-based map progression thread
Edited the OP (finally!) and changed some faction colours.
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Re: Fan-based map progression thread
Pretty, although the numidians are hard to see there. Have you tried desaturating the background a bit so that the faction colours stand out more?
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Re: Fan-based map progression thread
Because this thread is off topic already could I ask a question?
If that is a yes here it is.
Does the team like amaturish suggestions from fans, and do good suggestions help to join the team?
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Re: Fan-based map progression thread
How is this thread off topic? I think its 100% on topic.
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Re: Fan-based map progression thread
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Originally Posted by
OvidiusNasso
Does the team like amaturish suggestions from fans, and do good suggestions help to join the team?
I can't speak for the team, but not every EB member is a professional historian, so being an amateur is not a problem. That said: there's no shortage of ideas, and there is a shortage of people that know how to implement them. You stand a better chance of you teach yourself a modding skill they need. I am not sure if this is still up-to-date, but they were looking for someone who knows how the TW trait engine works.
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Re: Fan-based map progression thread
I still wonder how EB team reflect Parthian Reformation, I hope it will not be so complicated as in EB1.
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Re: Fan-based map progression thread
Any other colour blind people worried they won't be able to see their massive empires (or struggling kingdoms in my case)?
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Re: Fan-based map progression thread
The EBII team said on TWC that the Gallic factions will be reduced to their capitol regions, so we can draw those in.
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Re: Fan-based map progression thread
as long as there are questions may I ask one?
Will the Barcids be more powerful in EB 2? It was always annoying to fight Carthage, they always ignore Sicily and Spain and always invest in the out of the way Saharan provinces.
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Re: Fan-based map progression thread
The lack of a Numidian faction, and the presence of several rebell villages in the desert was reason enough for Carthage to go after those settlements, since the AI is crazy about grabing every rebell town they can get their hands on. Now, with the Numidians in, it will depend on diplomatic settings for both, Carthies and Numidians, where the Carthaginians would pay their attention more - fighting the former/competing with them for Eleutheroi towns, or expanding right away in Sicily and/or Spain. I´ve used to notice, in several campaigns - mostly i was playing an eastern faction, too far away from the "Punic front", that Carthaginians often try to attack Messana, and even Syracuse, but get utterly defeated, especially against Syracuse, since the garrison, and the strategos, there are really tough to break. And since the Romans love it to attack Corsica and Sardinia the Carthies get a bit distracted by the multiple fronts, i guess. And then there is a dumb punic habit to raid Italian coast, sending a 3 unit party to pillage Roma and Capua, or ignoring the, too strong, rebells on Sicily, to walk through south Italy with their Faction Heir, scouting Region etc.
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Re: Fan-based map progression thread
*waves necromancy fingers*
Changed some facton colours.
Quote:
Originally Posted by
Populus Romanus
The EBII team said on TWC that the Gallic factions will be reduced to their capitol regions, so we can draw those in.
Added in the Gallic factions.
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Re: Fan-based map progression thread
The Numidia province has been split in two, the Massylians only hold the Eastern half.
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Re: Fan-based map progression thread
I'll throw out a bone: The Aeduoi and Aruernoi provinces no longer touch.