Of course, situation in MTW was different, because there was no "operational" moves.Quote:
Originally Posted by LordKhaine
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Of course, situation in MTW was different, because there was no "operational" moves.Quote:
Originally Posted by LordKhaine
I agree there is something that is not quite right about the AI. Case in point: I was attacking a settlement, with two full stack armies, the second army led by an experienced general. This should have been a cake walk. However, when the second army entered the field of battle they marched right up to the walls of the settlement, stopped at about a 45 degree angle to the wall, and stood there while being shot down by the settlements archers. The general did not even deploy his seige towers. If this is not a case of complete dereliction of duty and incompetence I do not know what is! :furious3: What is the point of bringing in 2 armies if the second one is just going to get slaughtered? It is a waste of men. Unless knowing that this will be the outcome, you fill the second army with throw away troops just to pin down some of your opponents while you make the main attack elsewhere on the fortification.
I've been playing H:TW recently, and the AI there seems very good, at least on the strategic level. The only odd thing was when a one island faction with 3-4 ships attacked my Macedonian empire. Of course, I crushed their pathetic fleet, attacked, burned their village and made slaves of their children.
Other than that, though, the AI seems pretty good. The Persians, for example, have over 30 full stacks which they use to attack and beat down their enemies. And of course, they also get the most money per year, due to their rich farming provinces. That's gonna be fun to take down, if even possible.
Crazed Rabbit