hmmm fond RTW memories rising. :)
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hmmm fond RTW memories rising. :)
let's hope MTW2 has Eras again. Try to imagine how "fun" MTW would've been if there were no eras and the entire selection of units was available in every game.
The official silence on these issues is deafening.Quote:
Originally Posted by [cF]Adherbal
Multiplayer stands or falls with balance. Lag, the lobby, and other things are less important to me.
But balancing multiplayer takes time, time they should also spend on improving the battlemap AI. And entering new ideas like the Pope, crusades, and other stuff (glory goals, anyone?)
I think you made a mistake their.. Can you please explain what did you mean? (Let's hope MTW2 has Eras again, imagine how fun MTW would've been if their were no eras.. I see contrary 0-o)Quote:
Originally Posted by [cF]Adherbal
Adherbal is right. How fun would picking a early Viking army be when facing an army filled with Lancers, Arbalesters and cannons? Oh yeah, the fun is trying to find a counter in a broken system. :wall:
Well I think 2345 florins vikings with experience 6 and weapon 2 upgrades -so that the thrown axes can cause some real damage there- are more than a match for the 2125 florins exp.1 wpn1 lancers. After all, remember that the viks will get the nice AP bonus.
:coffeenews:
note the " " around fun, it was ment ironically. What's the point of taking early units such as "feudal men at arms" if you can pick "gothic foot knights" aswell. And don't tell me unit costs will balance that, because only one of the 2 units can be cost effective; the other unit is basicly obsolete. Next to that there is the large difference between warfare in MTW's Eras. It's basicly 3 games in one, but without eras that is ruined and you'll get unhistorical armies every time.Quote:
I think you made a mistake their.. Can you please explain what did you mean? (Let's hope MTW2 has Eras again, imagine how fun MTW would've been if their were no eras.. I see contrary 0-o)
Another quick question, does anyone know if you will only be able to only have one multiplayer name per cd key? It would simplify things greatly. I think they shold base multiplayer off of AOE III's multiplayer, it is simple yet it has everything you need. Seperate chats, clans built in, stat recording, and ladders showing all sorts of stats. I am sorry if this has been brought up.
So you want eras to be in.. Aha..Quote:
Originally Posted by [cF]Adherbal
Deleted my rant. This should be about multiplayer issues.
The most important aspect should be balance, ie all cavalry armies don't crush everything, and one faction shouldn't be the most popular. Elementary.
Given the fact that they have a contract with Gamespy, the multiplayer software is NOT going to change. Finding a multiplayer solution, providing servers, etc., costs money which CA doesn't have. And neither does SEGA. Unfortunately, Gamespy seems a bit unstable. Simply inform them of said fact and hope it changes. If it doesn't, share your comments here.
well Ensemble Studios realises trough fame and money comes from proper MP support, apparently CA does not. I agree with you, but all this is most unlikely.Quote:
Another quick question, does anyone know if you will only be able to only have one multiplayer name per cd key? It would simplify things greatly. I think they shold base multiplayer off of AOE III's multiplayer, it is simple yet it has everything you need. Seperate chats, clans built in, stat recording, and ladders showing all sorts of stats. I am sorry if this has been brought up.
If you lose your connection during the setup lobby, then yes the game is screwed. However, during a battle if your GS connection goes then you get this messege "Game Spy connection lost, game will continue but no results will be stored for this battle". If your actually in the battle then the game will continue.Quote:
Originally Posted by Puzz3D
I don't recall ever seeing that message, but I have seen "lost connection to server" and you are dropped from the battle. In this case, server might refer to the machine hosting the battle.Quote:
Originally Posted by Monarch
If a player loses his connection or quits there is a message informing all that the AI controls his army. The game is ruined
.........Orda
Yeap, you're right.Quote:
Originally Posted by Monarch
Though, I think they mean the 'Player xxxx has possible network problems..' message.
Danger u Bum :) i didnt know u were on the org