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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
YLC
Lacy's face flushes a deep shade of red and violet, as her eyes dart downward.
"I am not some item to be bartered off King Yoyoma. I am the Consul of my people, their elected leader. I refuse, flatly refuse to abandon my people...to...to, you and your rule..."
Oh, well, it's really not so bad. I mean, I haven't exactly run Beefdom into the ground or anything. The people are happy and rich. Our armies are ridiculously powerful... and we make the finest wine and liquor on the island.
Of course, the other option is that your people are utterly slaughtered and the lands replanted with the refugees of Aresea.
It's sort of your choice I guess.
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Re: Noble Sons II- Price for Peace
Cheery either the consulate gives up their freedom for the kings libido or get destroyed... and you wonder why we didnt complain when we were exiled.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Cheery either the consulate gives up their freedom for the kings libido or get destroyed... and you wonder why we didnt complain when we were exiled.
Don't worry. You won't have to consider that option.
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Re: Noble Sons II- Price for Peace
Yes because you will never get in the position of being a threat.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Yes because you will never get in the position of being a threat.
:scorpio:I already am.:scorpio:
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Re: Noble Sons II- Price for Peace
I'm on an island with a near limitless supply of arrows that can sink ships with one volley, even ironships, before they can get to the coast.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
I'm on an island with a near limitless supply of arrows that can sink ships with one volley, even ironships, before they can get to the coast.
That's nice. You are also on an island with out the ability to support itself. Why do you think it was inhabited by sea people? Your faction will now slowly starve to death.
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Re: Noble Sons II- Price for Peace
Ah, but thats the thing, If we can sink ships with something as light as arrows we can easily arm all our trade ships with them and your navy will never be able to cut us off without getting decimated.
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Re: Noble Sons II- Price for Peace
The Kingdom of Beefdom feels sad for the peoples of Aresea, and offers them a protectorate till they can find a more proper home.
https://i387.photobucket.com/albums/...angranting.jpg
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Re: Noble Sons II- Price for Peace
That is a question for thermal.
So what do you want Thermal? My old country in near safety surrounded by people who would support you in times of need, or in yoyomas pocket who will kill you off without flinching once you have served your purpose to kill me off?
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Ah, but thats the thing, If we can sink ships with something as light as arrows we can easily arm all our trade ships with them and your navy will never be able to cut us off without getting decimated.
That's cute. Is that what you think is going to happen?
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Re: Noble Sons II- Price for Peace
Wait... why are we arguing again?
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Wait... why are we arguing again?
I didn't know this was an argument.
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Re: Noble Sons II- Price for Peace
OK why are we posing like two teens comparing scars?
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
OK why are we posing like two teens comparing scars?
Well, because mine are cooler than yours.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Yoyoma1910
Oh, well, it's really not so bad. I mean, I haven't exactly run Beefdom into the ground or anything. The people are happy and rich. Our armies are ridiculously powerful... and we make the finest wine and liquor on the island.
Of course, the other option is that your people are utterly slaughtered and the lands replanted with the refugees of Aresea.
It's sort of your choice I guess.
Lacy remains quite, as she begins fiddling with her dress.
"I will have to take it before the Counsel..."
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Re: Noble Sons II- Price for Peace
Huh, I would have expected an outcry from an disgruntled brother by now.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Huh, I would have expected an outcry from an disgruntled brother by now.
Clay shrugs, as his bodyguards stiffen
"King Yoyoma may think whatever he likes, it won't happen, and he knows why. Not because my sister actively hates and wants him dead, but secretly loves him wants to be in his bed, but for the simple matter that if my sister marries him, I regain status and I become next in line for the throne of Beefdom."
"If Yoyoma wants to continue his line, then he must pass off my sister. Logic dictates it will be easier to find someone else who won't be as a much as a hassle as I would, considering I am also in charge of every last technological feat in the Consulate that my father himself did not create."
"In short, the Consulate will accept out of fear, my sister will accept out of twisted lust, but King Yoyoma II will refuse because of me. I have no point to argue."
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Re: Noble Sons II- Price for Peace
I'm sure that if he wants it, wife and lands will eventually become his if you refrain from acting. But I digress, where is Beefy? I am eager to see an update on how much the map has changed this turn.
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Re: Noble Sons II- Price for Peace
King Aresea will take over from sharky now thank you :stare:
sharky was killed....
You may have a large amount of our lands you exiles, but we still have much of our army intact.... :mellow:
We humbly accept Beefdoms offer of land, and as thanks donate 1 pikeman unit over to his force.
Also we plan to gain the exiles land too, if that is there offer, if it isn't, we'll get it anyway.
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Re: Noble Sons II- Price for Peace
Um I did say I was going to give you my old lands, seeing as they are abandoned...
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Um I did say I was going to give you my old lands, seeing as they are abandoned...
We take them too, the more the merrier....
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Re: Noble Sons II- Price for Peace
No as you have taken some other lands you will have to share with whoever gets there first.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
No as you have taken some other lands you will have to share with whoever gets there first.
I am strong enough to take 2 areas, and have 2 ships in order to separate.
Baring in mind 1 isn't taking, it's being offered to me (well both kind of)
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Re: Noble Sons II- Price for Peace
Actually, now that I think about it, its not my desicion, or yours. As I have abandoned it my old lands are now as good as ownerless and are up for grabs by anyone who is willing to spend a turn taking over.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Actually, now that I think about it, its not my desicion, or yours. As I have abandoned it my old lands are now as good as ownerless and are up for grabs by anyone who is willing to spend a turn taking over.
Which is why I'm going now, with my best ship, I just dare the consulate try stop me :mellow:
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Re: Noble Sons II- Price for Peace
Its not just the consulate that want the lands you know.
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Re: Noble Sons II- Price for Peace
Quote:
Originally Posted by
Greyblades
Its not just the consulate that want the lands you know.
But it will probably be the consulate that tries to stop me with there barbaric attitude.
You offer us the land just to tell us others will get it? Then we will retake our homelands, what fool would have listened to there enemy anyway? you especially, begone!
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Re: Noble Sons II- Price for Peace
Whatever, I'm safe and sound in an easily defended place whereas you are nomads feeding off of yoyomas charity. Just be glad there is any land up for grabs anyway.
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Re: Noble Sons II- Price for Peace
Right, I see lots of questions unanswered and lots of complaints about the battle, as I expected.
The original idea of the templates were ditched as long as the army were not incredibly overpowered.
In Greyblades case, his army is balanced by the extremely small number, and loses most of their power once their building thing is destroyed. If they lose the building they will be doomed. You might need to tweak the archers and the toughness of the building a little, but other then that, you are fine.
YLC also balanced his units by making it inflexible, and inaccurate.
So in trums of armies, everyone has a good chance.
As for complaints from ATPG, it appears that I did not count the pms from the night before, thus completely forgetting about their formation etc. Which is a complete mistake on my part. But the good news is, you didn't get much casualties and you are just going to re organize your army in the safer location.
Also it did have a little to do with hosts biasedness of giving everyone a equal chance of glory and fun. However, as it will take months and months to finish the game that way, I will be slowly killing you guys off. Starting now, strategy matters more then the Rock Paper Scissors.
I can't allow your changes in your armies except a little tweaking but I assure you, everyone has a good chance of victory as long as their strategy are details and outwitting your opponent
I will commence writing Greyblades scene shortly. He didn't meet much resistance as most of the Aresea soldiers were busy fighting the Consulate. So I thought its more suitable to add that in just before the meeting phase.
Again, I apologies for the mess ups. I am trying my best and my hats are off to BR hosts and taka for TE for doing a much harder and accurate jobs then me in juggling twenty odd pms per night. Please don't blame White_eyes as he just wrote what I thought will best describe the situation so its completely my fault.
:bow: