Convert Sarkel into a Castle early on and just hide there. It should be a Fortress or Citadel by the time they come, and with 3 rings of walls you can't lose.Quote:
Originally Posted by Carl
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Convert Sarkel into a Castle early on and just hide there. It should be a Fortress or Citadel by the time they come, and with 3 rings of walls you can't lose.Quote:
Originally Posted by Carl
That depends, I suspect the buffed Mongols from My Rebuild-ProblemFixer will blow many nice holes in your walls without significant issues:laugh4:.Quote:
Convert Sarkel into a Castle early on and just hide there. It should be a Fortress or Citadel by the time they come, and with 3 rings of walls you can't lose.
I don't find it very reassuring to have my whole Mongol defence based around having the ai attack Sarkel and not jsut move to anther city. There are a few good bridge and river crossing spots that are good for camping when facing the mongols though
free armies for several turns who if you have aimed jihad/ crusade properly mean 4-5 cities taken (more money) and reserves transported massive distance make muslim factions very easy (i play vh/vh. currently moors and black death about to start i own to stockholkm north ans constantinople east)
i plan to wipe out every catholic faction and see if pope can respawn with no priests left aha-ha-ha-ha-ha-ha...sorry better now) catholic not quite as easy to start crusade but still get big help from these. just remember that it is not the crusade target that matters but how many cities on the way you get. anyway means that orthodox faction will be harder. not trried russia yet but for me byzantium was hardest. HRE second for me so far.
moors seem easiest since england. that free merchant money rocks (timbuctoo) and the mongels will soon meet my stack of camel gunners that i am making as a special gift just for them
Quote:
Originally Posted by Carl
I think you'll still be losing fewer troops compared to fighting them as non-missile heavy factions, though.
I was remarking on the comment that you could use missile cav to beat your oponnents with minimal losses. Of course it's easier as a missile heavy faction.
I haven't found Turky too bad as long as you Jihad Jerusalem and take Acre, Antioch, and Aleppo. Do that in the early turns and you'll roll in the money.
I haven't played them but Hungary looks to have a pretty bad unit roster and a bad position.
My point still stands, though. I was remarking that you take fewer losses as a missile cav specialized faction than a standard one. Against the Mongols, you won't take minimal losses, but you'll still be taking fewer losses than a standard faction.Quote:
Originally Posted by Carl
I've played English, Scottish, Danes, Russia, Moors, Portugal and HRE (not in that orer, but still).
Danes I played using the Lands to Conquer Mod, the others with Vanilla M2TW.
Of these, I found Russia the hardest. I actually quit the game after running into massive debt!
Big provinces which take long to cross, almost no income in the beginning plus I'm used to Infantry-heavy armies and simply wasn't used to rely on massive HA instead.
They did have some cool units, though. I'll need to start up a second Russia campaign once the next patch hits. That should keep me busy till the expansion comes out ;)