Re: Rome Total Realism vs EB
Quote:
Originally Posted by Intranetusa
eb and RTR both have a united Roman faction, do they still have senates? and senate missions?
I liked the Senate missions and Civil War in the original RTW, as they added it a bit of spice to the proceedings. There's a nicely done RTR PE 1.6 mod (SnakeIV's Roman Faction Mod 2) that brings back the 3 Roman factions and the senate missions:
http://www.twcenter.net/forums/showt...hlight=snakeiv
Playing as Julii it was surprisingly challenging - the initial economy is very tight.
BTW, nice to see this thread has remained friendly and constructive. :bow: The Org is littered with locked RTR vs EB threads that went downhill in pointless mod bashing.
Re: Rome Total Realism vs EB
Quote:
Originally Posted by econ21
I liked the Senate missions and Civil War in the original RTW.
I never bothered to play far enough in RTW to get to the civil war, but I always thought the Senate missions were nice as well. I'd like to see more missions myself in EB, as I find they add to re-playability to the game, see if you can get the triumphus, or a encouragement to advance upon ptolemy's capital to restore Alexanders body.
Re: Rome Total Realism vs EB
We might have more if we had more scripters. We basically have one, whereas we used to have three. But having scripters who make lots of mistakes or aren't interested in really getting good at it is probably worse. We're just happy Atilius is still working on things for us -- and there are some new things he has in store, but not for 0.81.
Re: Rome Total Realism vs EB
I'll be waiting for the next EB version :).
Since RTR has these features, I'll dload and try that out in the meantime.
btw, sEgypt losing all of its Old Kingdom units in EB. chariots included... Cuz i luved the shiny scalemale bowmen and the lethal chariots.
Re: Rome Total Realism vs EB
I think the senate missions should be optional, because some people (me included) didn't really like them. I hated it when I was busy doing something, and then all of a sudden a stupid senate mission pops up and if I don't do it my chars won't get elected to office :furious3: very frustrating.
Re: Rome Total Realism vs EB
a fixed "improved" version of the senate, of course
Re: Rome Total Realism vs EB
Not gonna happen. There's WAY too much hardcode around the senate for us to really do much with it, and we'd rathre have the extra faction (Saba) than the senate.
Re: Rome Total Realism vs EB
Quote:
Originally Posted by Teleklos Archelaou
... there are some new things he has in store, but not for 0.81.
There is one new thing: I'm trying to start the First Punic War...
Re: Rome Total Realism vs EB
What is the hardware requirements for EB?
As in video card/memory/CPU/etc? I've already dloaded it but ppl on another forum say I need to upgrade my video card to a Geforce 7 series.
Re: Rome Total Realism vs EB
You got punk'd . SPQR is the mod with the crazy ass requirements over vanilla . EB is basically the same requirements wise . Whats your set up now?
Re: Rome Total Realism vs EB
Quote:
Originally Posted by Atilius
There is one new thing: I'm trying to start the First Punic War...
We don't usually plug in something which comes largely from popular demand, but in this case it's a "Fan Feature" that all of us like. :2thumbsup:
(and a very sweet and swift effort by Atilius to code it, I might add!)
Re: Rome Total Realism vs EB
Quote:
Originally Posted by Intranetusa
What is the hardware requirements for EB?
As in video card/memory/CPU/etc? I've already dloaded it but ppl on another forum say I need to upgrade my video card to a Geforce 7 series.
Good news Intranetusa! Those people are incorrect. EB needs a slightly better PC than vanilla to run everything at good pace, but otherwise, on normal unit size, EB copes fine on a PC which had the minimum system requirements to run R:TW. Good luck and cheers!
Re: Rome Total Realism vs EB
Re: Rome Total Realism vs EB
Looks like this has been concluded also with the last post.
Closed.