99 million denarii, Bombasticus Maximus? A bit over the top? LOL
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99 million denarii, Bombasticus Maximus? A bit over the top? LOL
Thats funny, you lost all your generals except your faction leader. lucky you still have some underage grandsons.
Well these will be my last posts for a while, as I leave for basic tomorrow. Decided to play my last campaign as my favorite faction the greek cities. I abandoned all my settlements that weren't in greece and I even abandoned thermon. Went to war with macedonia and got an alliance with the brutii. Had a stalemate for awhile, trying to see if the brutii would attack macedon, I just stood around building my cities for a few years. Eventually I had to force the brutii to declare war on macedon by using them as reinforcements in the battle for larissa. My original plan was to wait for the brutii to attack macedon, cancel my alliance with the brutii and then offer an attack on the brutii in exchange for macedonia's surrender. Didn't quite work out how planned though so I had to take action.
https://img92.imageshack.us/img92/70...e0016dc.th.jpg
Macedon had mostly calvary, like 7 to 8 units of light lancers. A rather difficult battle figuring The only calvary I had was my general, and my reinforcements consisted of 4 units of wardogs, but some how they did manage to kill the macedonian general, the reinforcements that is.
https://img227.imageshack.us/img227/...e0029oh.th.jpg
Macedon finally gave up after I took larissa and thessalonica. At first I just demanded they become my protectorate and they said "we have nothing to offer in return", a change from the usual "freedom is a precious thing and is not given up lightly". So I demanded again in the same turn, this time offering them larissa, thessalonica and 20000 denari, they accepted.
https://img73.imageshack.us/img73/51...e0043it.th.jpg
Have ended my Brutii campaign and decided to follow Telys (All the best, btw!) in trying out a mod. For starters.. Terrae Expugnandae 4.0
Hope to get some screenshots later tonight or tomorrow!
Yeah I want too see how much I can raise it too I am getting around 2000 denarii a turn. :laugh4:Quote:
Originally Posted by Garvanko
Now I'm playing 2 campaigns
Here's a screenshot from my most recent
I followed a guide here on this forum and i attacked the senate,brutii and scipii in the first turns
Those carthaginians are crazy! I think that in the future they will march into Gaul
https://img46.imageshack.us/img46/69...x7681yb.th.jpg
Are you playing a mod. How did you take rome that early?
Forced civil war. Multiple assassination attempts of senate family members will cause them to outlaw you, I think. It does for me.Quote:
Originally Posted by Bombasticus Maximus
I was right! the carthaginians are marching into the Alps, here's Hannibal followed by his sidekick general Hasdrubal LOL
https://img357.imageshack.us/img357/...x7683ix.th.jpg
I must be prepared to face him :laugh4:
Diurpaneus
Maybe Carthage should be assaulted in its weakly held cities ? And blockaded on its ports. Short of cash it couldnt replace losses from fighting the spanish and Gaul ? do you autocalculate your batles ? You seem to play fast.
Picture from my assault on Antioch. 2 Ballistea can just get in through this type of wall. For some reason I cannot target the gate until the gatehouse is destroyed. It takes a lot of time to destroy the gatehouse. I moved my Ballistea in closer once the tower was 100% destroyed...only to find it was not destroyed. Fire bolts rained down on me and before I could turn around and get out three of my four artillery pieces were destroyed.
https://img149.imageshack.us/img149/...50w87cx.th.jpg
My sole artillery piece fired on the gatehouse again and whilst the '100% destoyed' message remained I could see a difference..a large piece of the towers fell off. It really was destroyed now. I could move in closer to make every shot count.
So if attacking towers...make sure they really are destroyed before you get too close with something valuable.
Gained 5 new enemies this turn. Making 9 in all. The new enemies were Selecoid, Egypt, SPQR, Julii, Scipii. I dont need to worry about any of those factions do I :sweatdrop:
https://img149.imageshack.us/img149/...0w495fc.th.jpg
I have the one remaining Selecoid town under seige. In striking distance of the last Armenian town. Have two armies posed against northern Italy and one in southern italy. Have an army seiging Messena in Sicilly (vs Brutti), forces ashore in Cyprus (Vs Egypt). Am blockading 6 ports, 1 Perthian, 2 Scippi, 3 Egyptian. Egypt will beseige Antioch over turn end and Gaul will march 2 stacks through transalpine gaul.
It really feels like 'Rome Total War'.
Started my war against the romans. My forces attack a brutii army.
https://img234.imageshack.us/img234/...e0034am.th.jpg
https://img96.imageshack.us/img96/82...e0057zw.th.jpghttps://img96.imageshack.us/img96/39...e0088zk.th.jpghttps://img150.imageshack.us/img150/...e0092td.th.jpg
Still have yet to lose a battle.
https://img150.imageshack.us/img150/...e0140xj.th.jpg
Made a deal with gaul. I gave them 15000 denari to attack the julii, they still haven't after a year. I'm afraid I may have to attack them to teach them a lesson.
https://img147.imageshack.us/img147/...e0153xv.th.jpg
Well I'm out. I will return in 5-6 months. Hopefully this thread will still be here, but I doubt it, and if it is gone I assure you I will revive it. By then mtw 2 should be out. So farewell and good night. :bow:
Well how because you need a assian and you don't get one at the start of the game. By the time you have one the other roman families have already expanded.Quote:
Originally Posted by Telys The Conqueror
And
How do you get someone to become a protectorate and what benefits does it have?
Offer it to them in diplomacy. Usually you'll have to give them quite a bit of cash (large percentage of your coffers), some of the land you've taken and that should be it. They give you part of their income every turn, cannot break their alliance with you and their regions count as yours (so you control their land without having to fight them). Oh, and you have to be at war to demand they become your protectorate. They should be losing as well, otherwise they won't accept.
My first full campaign as Rome in the Terrae Expugnandae 4.0 Mod for RTW.
Victory conditions - hold 70 provinces including specific targets like Carthage, Macedonia, Gaul etc.
So far, ive spent the first ten years building up my forces in Italy, and trying to consolidate. I also decided to start a war with Epirus to the south - they wouldve attacked me sooner or later. Problem is, they have Elephants.
Screenshots (inc. oil slicks!)
Had a spy at Tarentum. With main enemy army (and Elephants!) down at Croton, now was the best time to attack!:idea2:
https://img524.imageshack.us/img524/...bush2ct.th.jpg
The Spy opened the gates when I attacked. Tarentum was taken, and on the next turn, I was able to quickly push more reinforcements to the front. Fortunately, Pyrrhus held back on any retaliation.
https://img123.imageshack.us/img123/...army6la.th.jpg
In the north, time to end my early Alliance with Gaul. Should I go left, or right?:juggle2:
https://img108.imageshack.us/img108/...gion6xg.th.jpg
I'd say save the noble people of Genua :2thumbsup: Then take the rest of france and spain so you don't have to worry about the later on and can get quite alot of money off then which I am guessing you'll need againist the germans.
Take the Balkans first, they're more rewarding financially and prevent the rise of any major Greek threat. Barbarians are no problem to take out if you manage to capture the Greek money making machines.
Left or right ?
Why not both ? Enemy strength looks weak and yours is massive.
If you had the money I would consider hiring mercenaries in that turn and sending them to fight for the towns. At the least they could start the seige and build one ram for use in your main assault next turn.
Patavium, unless modded, grows big and can contribute a lot to your finances.
Well, I went for Patavium and Croton.
Croton I seiged it with two armies. Pyrrhus attacked, but I won the battle and took the city. Same again for Patavium - however, here, I let the AI place a large garrison in the city before seiged it for around five turns. Again, AI reinforcements arrived to relieve the seige and again I was victorious.
So now I have control the south and have a foothold in the north. Next few turns I will consolidate economically before I go for Sicily. Its largely held by rebels in the east, while Carthage has a province in the west.
Few things Ive noticed about the Mod.
1. No more spamming armies by the AI - troops generally more expensive than vanilla RTW
2. Can't recruit peasants, so Im recruiting Town Watch again for garrison duty. HOWEVER, you need a first level barracks to do so. Pays to have this in mind if you're about to seige a town which needs a garisson quickly.
3. 2nd level barracks gives you the full tech tree of Infantry - so Triarii are available right from the off. This is a GOOD thing, imo, as it leads to more balanced armies, and less spamming.
4. Recruitable Generals - Ive trained two already, both came with two stars. Im betting I can train better ones once I build academies
5. Battles last longer, and formations from DarthMod are fantastic.
Very good Mod. Recommended.
Btw: I think I'll go left and pound the Gauls a bit more. It just seems right. Taking Sicily should improve my economy. Im making about 6000d profit at the moment. Playing H/M.
Hey Garvanko, the mod's not historically unrealistic, is it?
I don't mind too much about historical accuracy, but I like a bit in there.
Hi,
I've seen all the great campaigns here... and have started one of my own :laugh4:
Currently as the Brutii,
I will post some screenshots soon
No, its not.Quote:
Originally Posted by Craterus
Only major change is that there is now only one Roman faction, while the Scipii and Brutii have been converted into the Baktri (located to the east of the Seluecid Empire) and Epirus (Southern Italy and parts of Greece).
Pretty accurate historically, I think.
Your best bet is to ask the person who made it.
I have started yet another fun expansion with the greek cities. Here's few screenshots.
The Spartans recieve a moral boosting general speech aand await their orders.
https://img195.imageshack.us/img195/...oosting.th.png
In go the archers to weaken the enemy.
https://img186.imageshack.us/img186/...heenemy.th.png
The rebel hoplites come out to fight.
https://img186.imageshack.us/img186/...ofight5.th.png
And meet the welcoming spartans.
https://img176.imageshack.us/img176/...tans8bx.th.png
the Spartans kill the enemy general as he charges to his own death.
https://img181.imageshack.us/img181/...general.th.png
So the hoplites are destroyed so I send in the archers once more.
https://img197.imageshack.us/img197/...nethere.th.png
The enemy respond by starting a skirmish.
https://img181.imageshack.us/img181/...mish5yn.th.png
Death by arrow fire. :laugh4: This one actually looks good.
https://img194.imageshack.us/img194/4852/ooof1dj.th.png
More tomorrow maybe when I fight the house of brutii.
O and something I forgot to add. How do you know if your a member do you get a PM? also how come I have not become on yet I have seen people with less posts than me and they are members.
Maybe they were tracked as members by an admin.
I'm sure that you will get the membership soon
i dont think just post count matters, i think the length of time youve been a member is important too :)
Anyways, here is a screeny from what i think is my favourite campaign so far. It was played on Rome Total Realism 6.0, i played it on and off since the beginning of November and finally finished it about 3 weeks ago.
https://img.photobucket.com/albums/v...zy/Victory.jpg
Look in the bottom left of the corner and you can see the extent of my empire. I was in the middle of a full scale war with Macedon, Carthage, Germania and the Sarmations and fighting the war on about 4 different fronts.
This was played on Hard campaign setting and Normal battle setting.
EDIT: how do i make the screeny smalelr like everyone elses?
Since completing my Gallic empire i have started a new campaign on RTR 6.3 as the Sarmations. Nothing much to report so far, squished a few rebel towns and armies and have recently been betrayed by my Thracian allies :no: so far my wrath has been rather terrible for them :2thumbsup:
Playing on V.Hard campaign, normal battles.
I'm playing Sarmies in BI myself (H/N). It's 400AD now. I sacked the Balkans before settling in Constantinople, Thessalonica and Athens. Have them under control (for this decade... but pops are creeping up again) and put together my first army of conquest (post-horde) and crossed into Ephesus, dodging rebel and Eastern Roman fleets. I had to deal with about 4 small bandit stacks just as I was about to leave. Before that I hadn't seen a one. (How do they know?)
I'm beseiging Ephesus now. It's got some nice buildings (though the culture conflicts are gonna be a pain!) so want to see what I can actually make with some of those (probably nothing, haven't experimented before as Sarmies). It will give me a base in Asia if I can keep the incoming armies from breaking the seige. I caught a couple breaks. My spy managed to catch the plague down in Sidon. So... he visited a few cities before he got well... Suddenly the Easterns had a minor civil war resulting in Ancyra and Sinope going green. Maybe others too, but had pulled my spies back to watch for incoming armies. Those two cities flipping will at least cut down the available reinforcements, and will probably draw off some armies that would have otherwise come to welcome me to Asia.
I did catch two half stacks (with my half stack) at the river crossing NE of Ephesus. The first was easy, a typical bridge engagement with horse archers (slaughter on the bridge followed by a warlord chard or seven just as the disorganized units stepped off the bridge: routsville). The second was supposed to be similar, but there were 4 faction members in the stack! And then the remnants of the first battle, about 100 of them, came back and they tried to hammer and anvil me!
They tried. I charged the bridge and wiped out the smaller force, then swam and rode across (horse archers refuse to use bridges: "boss, we don't need no steenkin brieedges!") and set up a bridge defense on the other side. The silly heavy cav made it very iffy. I got lucky and killed the general just 30 seconds after I hit withdraw to wait a season to finish them. So sounded the rally, and pulled back together in time to rout the rest. That was exciting. Losses not bad, but it sure LOOKED bad at the time. I was scattered all over the field from fleeing chargind heavy cav. I lost 50 or so to their 500. My general's unit took a pounding, was down to 8 from 25, and he actually withdrew before I rallied the rest to shoot up the now routing remnants.
My economy is still fragile (darned pirates and Eastern blockaders! Like my little rubber duckies can fight those behemoths!) I'm in the black (almost 60k still, but down from just over 80k from sacking the Balkans), but all my building is from capital. I am supporting my current army from income. If I can take Ephesus I should be able to support another army though. I should pull some more capital out of it too, but that will have to go back into it for repairs, I suspect. I like having a reserve in case I need to do some defensive bribing.
Once I take Ephesus it should get easier. I plan to head east and south to build up before taking on the Huns, Westerns and Rox for the victory settlements. I am allied with the Eastern greenies, and hope to keep them friendly at least until I'm confortably settled into Ephesus. If they are blocking my expansion path still at that point, I may swing out and grab the islands (if I can dodge the pirates!). Salamis would be a good base to tackle the eastern coast cities (rich! yum!). Sassies aren't doing much as far as I can tell. They won't sell me maps, so I'm not current on that. Must send out more spies...
Babies are a real problem. I had one during the horde years, which surprised me, and zero since I settled down to be city boys. But just built a Pai temple and got a physician and a wise woman. I'll pass those to my youngest factioners and cross my fingers for 20 turns. If nothing it's time to train generals and throw some "leaderless" troops at rebels and small forces to try to adopt some.
I wonder if all that horseback riding doesn't affect male fertility in a negative fashion...
Hmm, I can see Ephesus has Kydonia as a trading partner. Guess I will have to take that next. Should be easy, pirate doging aside. Think I can make it from Athens in one season, just have to time it for clear seas.
Okay, back in the saddle. I must restore my beloved Sarmies to their rightful fatherland (with a few bonus territories to serve as a buffer against future invasions, of course!)
402AD and getting tense. There's a parade of Eastern armies passing Tarsus heading north. Hope they are aiming for the rebel cities! But had to beat back another small stack at the bridge (with a quarter stack I threw together with my long-in-the-tooth faction leader, Rumo the Cunning, and snuck across the Bosporus under cover of darkness) and a second smallish army should jump me this season... that makes 4 total so far. 4 more seasons for Ephesus to fall (What? Seige gear? That requires hikers! We're horsemen!). I don't seen anymore within 3 seasons walk or so.
Meanwhile, I just saw two Western Roman stacks turn up in the Sidon-Antioch corridor! (And the plague died out, darn it!) They are allied with the Easterns, but don't appear to be at war with anyone in the eastern Med... Dunno what's up with that. I'm at peace with them... so far. They don't seem to be coming my way. May be heading east to hit the Sassies at Hatra (I hope!) They are not at war with them yet though.
If I can get Ephesus, I can do some recruiting and be back at full strength for any more incoming. It's pretty big though, not sure I can occupy it without rebellion even if I make a neat little (compared to Mongols!) pile of skulls in the city square. I may have to beseige it again. But one season of recruiting will help.
And the plague turned up in Constantinople. Mixed curse. Pop was getting out of hand, but it's also my main production center so have to put unit building on hold for the moment. Don't want to spread it.
I see a full stack of Goths to the north too (we're allied though... at least I think we are!) They actually managed to hold their ancestral settlement, or take it back fast. The Vandals and Huns got into it pretty big, I think. I'd allied with the Vandals as I fled the Hun hordes. The Vandals only hold one region as far as I can tell, Arles. Hope they hang in there to keep some attention away from me. (Hard to get maps out of even friends now, and I hate paying for them when my denarii stream is flowing downhill like a waterfall.)
The Huns are parked in Sirmium, and nowhere else as far as I can see, so I will have to root them out at some point. Just saw three mini armies head towards Thessalonica, and me with everything but garrisons in Asia! But I THINK they are heading for a bandit army that's been just on their side of the border for years. I'm at peace with them and hope to stay that way. If not it will be scramble time.
Treasury under 50k now, erk. (had to repair the expensive city plumbing in Constantinople since I can't afford for the plague to last too long).
Well, no factioners in the Hun mini armies, so I can always resort to denarii.
.. I hope. Hunny, could I interest you in some money?
No babies. I never thought I'd want babies so badly...
my Seleciud Empire is Fighting like Heck againt the Egyptians and Pontus.. I had 1 General unit,40 or so guys in it(pretty good gen) and he kill 360 men out of a 610 or a 618 army.. Sassdians are fighting a bloody War against the Eastern Roman Empire..I got some cool shots to post later..
btw,I love that "neck" screenshots,god,that must hurt..
I had a guy get hit and do a backflip just as the Vic Screen came up,jsut it hurts when you got to stay in that postion in a Vic Screnn,lol.
Congrats Wishazu! I think membership is decided by how active, useful, friendly and contributing you are. Not just any spammer who stays here for a week will get membership, will they?
That to me?Quote:
Originally Posted by BHCWarman88
It's 413AD and ERE REALLY is mad at me still:
[IMG]https://img274.imageshack.us/img274/4738/00029ei.th.jpg[/IMG]
A season or two behind that is another, with even more camels than this one, and behind that a third. I tried to take Ancyra, but the swarm began, so fell back to the bridge again.
This was the result of that first battle:
[IMG]https://img163.imageshack.us/img163/9859/00034aj.th.jpg[/IMG]
Fortunately, Ephesus is a season south. So as long as they only come once a year I can rebuild my beat up Alan Noble Cav and recruit a few replacement horse archers.
And what I love about this faction... here's a small action in the hinterlands of Macedonia against three units of heavy infantry:
[IMG]https://img163.imageshack.us/img163/4343/00001hm.th.jpg[/IMG]
And the result of that:
[IMG]https://img163.imageshack.us/img163/3679/00010nc.th.jpg[/IMG]
Still haven't won a campaign with them, but I keep coming back for more. Doing the best that I ever have this time, but think the clock is gonna run out on me. I hold 5 territories. The Goth horde (re-horded!) is beseiging Salona, the Huns are settled into Sirmium, the Sassies hold Kotais, and beyond that I still need 7 more territories.
The third shot is great, vonsch. Might go back to BI once I finish my Roman campaign in RTW TE 4.0.
There is no membership ceremony at all. Basically, one day you will notice that you suddenly have a membertag under you name. Like Tiberius said, promotion is not based on postcount but on participation. All that is required is a bit of patience, and that you post regularly in a friendly and helpfull manner. Spamming will, at best, delay promotion.Quote:
Originally Posted by Bombasticus Maximus
Ok I am thinking that I will become a member as I have not spammed or been unhelpful. :2thumbsup:
I'm sure you will bombasticus. ~:)
Ludens: I got a PM from Kukri when I was promoted though, and it seemed automated to me.
My RTR Sarmations campaign is going well at the moment, no screenies yet(i dunno how to make em small like everyone else). I have 2 standing armies, 1 occupying a newly conquered city on my extreme eastern frontier and the other occupying a newly conquered city(formerly Thracian) in the west.
Back in the East my Armenian allies have sent a half stack army through my territory(they can only intend to betray me) my local commander in the nearest city hastily recruited a few mercenary units to hold the only chokepoint before the city of Campus Allanni- a bridge. The two armies have feaced off for a few turns so far, it appears the Armenians are unwilling to betray me so i may have to attack them in order to remove them from my territory :(
Back in the west i have a small raiding party of 2 Hippeis Toxotai (Horse archers) moving about mopping up small armies of thracians trying to reinforce their now faltering frontier with me. These guys are heroes :P these two units who started as totally raw with no upgrades at all have fought about 7 battles against enemy forces, sometimes being outnumbered as much as 8-1 but always winning and so far not a single man from each of these armies has survived :) both units now have double silver chevrons.
The last thing that happened before i saved last night was Macedonia attacking me by blockading a few of my black sea ports.... gits!!!
Best campaign so far is my current Brutii one.
First time round with RTW I played the Jullii faction and then didnt go back to the Roman factions till now and must say this Brutii campaign has pleasantly surprised me.
I had gained control of Appollonia and Salona quickly and then rushed south down the Greek coast to besiege and capture Thermon as requested by the Senate and from there I could see Athens and Sparta were lightly defended by the Greek Cities, so I scrambled together what forces I could to lay siege on them before my Macedonian allies could make a grab for them from either Thessalonica or Corinth.
Once those objectives were met I slowed things down on the expansion front and settled down to build up my holdings and to reorganise my troops when Thrace declared war on Macedon. Initially I refused a Macedonian plea for involvement in the fray but a turn or 2 later I reconsidered as Thrace seemed to be getting the better of Macedon and the last thing I wanted was a powerful and expanding neighbour.
I sent off my 2 full stacks north from the Athens/Sparta area, where they'd been retrained etc, and headed towards Bylazora which the Thracian barbarians had taken from Macedon and once arrived one army lay siege to the city whilst the other took the field against the other Thracian army outside the city walls and destroyed it...utterly! The victorious Generals reward was a long march toward Tyldis, more on that in a moment.
Whilst my armies had moved north and egaged the Thracians, I had begun quickly building more troops in Southern Greece and also Tarentum and Croton (a quick ferry trip over to Apollonia etc) in order to ensure a steady stream of reinforcements for the battles against Thrace when my spy in Larissa "informed" me of the lack of a Macedonian garrison while another spy in Corinth related the state of affairs concerning its defences.
This information gave rise to a great deal of thought on how I should proceed, should I stab my ally in the back with the very troops that were initially built to come to their aid or should I ignore this "gift" right in front of my eyes and press on northwards to crush the Thracians totally.
Unashamedly, I opted for the former and marched a couple of detachments of Town Watch into Larissa to lay claim to the city in the name ofBrutiiRome~;) and the freshly raised Army originally bound for the north stormed through the opened gates of Corinth!
Round about the same time as I made my decision to take on my erstwhile ally, the army that earlier marched towards Tyldis had finally arrived and had as expected laid siege to the city trapping a 3/4 Thracian stack led by the Faction leader no less. Things were looking good despite now fighting 2 enemies, my former allies were in disarray and Bylazora had just been stormed
and taken from the Thracians and with Tyldis under siege I thought I had the time required to reorganise the victorious armies in Bylazora and Corinth for redeployment but alas the myth of Brutii invincibility was crushingly shattered by a large Thracian host who came to the relief of their King.
The army outside Tyldis broke off the siege but were cornered and had no option but to fight the two large bloodthirsty Thracian hosts. The legionaries resigned themselves to a last stand after a stirring speech by Decius Brutus, their General, and postioned themselves for the storm ahead. This brave legion fought like lions and only under the sheer weight of numbers did they give way to their revenge seeking foes. Decius Brutus was last seen charging into the mass of the Thracian horde and died like the true Roman he was!
This defeat and the complete destruction of the army suddenly left the decision to attack Macedon look a little hasty although the denarii from the capture and extermination of the populace helped finance the raising of more troops from the Greek peninsula to try and regain the momentum that was stopped at Tyldis. In the short term this was achieved by the new troops marching north from the recruiting grounds in Greece and conquering Thessalonica only to see the Thracians besiege Bylazora!
A relief force was hastily assembled from what troops I could spare from Thessalonica and those just landed near Apollonia and dispatched to end the "Thracian problem" at Bylazora.
As one problem was solved another would rear its ugly head, Macedon launched a counter offensive towards Thessalonica, putting the city under siege and defeating the heroes of Bylazora who were sent from the relief of one siege to the relief of another and ultimately defeat. Disaster was looming and troop production and the construction of military buildings across Brutii holdings was sent into overdrive to try and avert the grave danger facing the faction.
The next army to march north to relief Thessalonica reached its destination and attacked the besieging Macedonians and had learned its lessons well from the previous engagement. Thessalonica was saved at the bell!
Macedon was finished as a military power with this defeat and it was only after a short period of reorganization of the legions that Macedon was destroyed completely after the fall of their last province of Byzantium.
I now had more than enough troops in the general area to finally go after the remaining Thracians and their eradication coincided with the death of my faction leader.
It was at this point I realised the heir, or rather new leader, was getting on a bit himself and would really only be a short lived reign so I perused the family tree to see what my options were in terms of the new heir. Upon looking thru the family tree I noticed a young chap called Caius Brutus who had better "prospects" than the current new heir and was of reasonable age to give long service to the Brutii as leader upon the death of the stop gap Leader.
And so it came to be that Augustus Brutus,Governor of Larissa was disinherited for Caius as faction heir and within a matter of years Caius took control of the Brutii faction in his own right and presided over the most momentous events in the history of the Brutii faction in a 30+ year reign.
to be continued...
~:wave:
Summer of 249 BC
- Break the Egyptian army besiging Antioch
- Destroy the Seleucid faction by capture of Hatra
- Capture Cyprus from Egypt
- Capture Messana from a dog garrison
- Capture Arrentium from the Julii
- Destroy last Egyptian fleet
- Bash 3 rebel armies
https://img199.imageshack.us/img199/...49s66vv.th.jpg
whoa Severous!
i wish i could take up a all-out take over of everything.
i can't wait to see more of your campaign! :2thumbsup:
Yes, I think you will be a member quite soon as well.Quote:
Originally Posted by Bombasticus Maximus
This is probably because all .Org administrators are androids.Quote:
Originally Posted by Tiberius
Hey all, ~:thumb:
I havn't played Rome Total War for quite a while now but a few hours ago I decided to give it a try again, so I downloaded the Terrae Expugnandae mod and I must say that for me, that mod blows all other mods out of the water.
Anyways, I have just started a campaign as the Carthaginians (Hard campaign difficulty, Medium battle difficulty) and things seem to be going well even at this early stage. I have kicked the Rebels off of Sicily and built up my settlements on Sicily in case any Romans decide to land their. However I havn't yet built up any form of a Navy and the few ships I did start with were all obliterated by large and numerous Rebel fleets.
https://img45.imageshack.us/img45/46...e0023gv.th.jpg
https://img116.imageshack.us/img116/...e0033gm.th.jpg
https://img45.imageshack.us/img45/97...e0055cu.th.jpg
As far as diplomacy goes I am currently allied with Egypt, Dacia, The Thracians, Numidia, and The Greeks (whom I am constantly giving money to in order to help them in their war against Macedon). I was also allied with Iberia until they betrayed me in 262BC so now I am making them severely pay for their betrayal.
https://img45.imageshack.us/img45/94...e0045le.th.jpg
https://img141.imageshack.us/img141/...e0015ha.th.jpg
That's all that's happening at the minute but I'll keep you updated.
Nice to see you back on total war Taurus, even if it is just a campaign :)
Post something on our forums about this mod mate, it looks interesting...
The Terrae Expugnandae mod is great. Ive gone pretty far in my Roman campaign. I now hold the whole of Sicily, Caralis, northern Italy and have also kicked the Epirots off southern Italy and back to Greece.
Ive also just taken Carthage.
Here's a screenshot of a battle defending the bridge at Carthage, from the angry Carthaginians. i did take their capital, after all!
https://img154.imageshack.us/img154/...ence8lb.th.jpg
And they rout. As expected.:no:
https://img68.imageshack.us/img68/62...ting5hc.th.jpg
I have an Alliance with Macedon so I may wait a while before trying to take Greece. Right now Im going to focus on consolidating my grip on Africa, and taking on the Gauls - finally!
I want a challenge when playing an unmodded version of RTW who do you think I should be?
Play the Spanish.
Now thats a challenge. I will start tomorrow on medium/medium as I don't do well on the money side. Which way shall I go into france or africa?
Expanding into Gaul is more fun. In my opinion.
I will also do that. :laugh4: Yeah that'd be hard for me too as numidia are a big push over at the start of the game.
Well, I suspended the Sarmie campaign and started one with the Roxolani. The victory conditions are just 10 territories, with the same 3 the Sarmies need. The Rox start off a bit farther away from the rich goodness of the west, but 6 less territories has got to make it easier, right? Oh, and their starting army is about 50% lighter: and no horse archers. The horde is about the same size as the Sarmie one though, and that's mostly what matters.
The Huns ran me north and west, rather than my south path. That means I got to Italy 5 years later than I'd planned. And lots of factions wanted my scalp. "Get in line at the bridge, guys!" :help:
I took Rome, Tarrentum and Ravenna, but less than optimally. To avoid major population issues, I sacked each twice first. That cost me about a decade. I should have started with Rome, not Ravenna, but it worked out. Ravenna is pagan, so it's easier to deal with. And it's right there on Route 66 in sight of all the Friday night horde cruises.
My plan to stick to an all female field force is working out nicely. Virgin horse archers really are every bit as good for my purposes. The Virgin cav takes more casualties than the Alan Noble does, but not significantly more. And I only need a level 1 stable to retrain the Virgies.
The WRE went over easily. They are in serious trouble at the moment. (And more than they know!) The Goths ended up in Gaul and after a long nice-nice trade association (I was allied with the wrong guys to ally with them... heh, time to dump the Huns though, they got clobbered), they pulled a sneak attack on Mediolanium while I was engaged heavily with the Franks and Alemanni. The latter never made peace with me and grabbed Medio while I was settling into the boot. It was my first post settlement conquest. The I pushed up to Augusta figuring to make that the cork in the northern pass. So the Franks, who were my allies, decide to betray me and beseiged Augusta. That didn't last long, my conquering army was in the pass still.
I killed off two of their armies, then took Vicus Alemanni, which they had taken from the Ale, exterminated it, destroyed every building that I could and abandoned it. The Ale moved back in. Fine with me, am in the process of killing them off so that's gonna be their last city. :skull:
They built an army that's sitting right there on my border too. Fear me!
https://img100.imageshack.us/img100/...arme3vt.th.jpg
I can't wait to meet that one. My girls will whup some big time! :2thumbsup: Rednecks are such sweet targets... Tease them awhile with approach-avoidance all the while needling them with arrows... then crush them with an all out charge. :laugh4:
But am finishing off the eastern end of their small empire. Here's the scene in front of their last BIG city (relatively speaking, at least):
https://img100.imageshack.us/img100/...zone2wi.th.jpg
Carnuntum. Think that means meat market. :inquisitive: At least it's about meat, and that a lot of meat in front of the main gate. Front and center is a couple of girl troops doing a victory swirl.
Campus Quadi, a real backwater is under siege now. They actually had a decent army just outside that tried to lift the siege. That was nice; gave the girls a chance to warm up.
Oh, yeah, the Goths... Crushed their two half stacks and mopped up the remnants in the NW pass. Plugged that with a fort with virgin archer unit. Three horse archers are camping the bridge just north of Massilia now. That's a sweet sieging spot. :2thumbsup: I'm hoping the Goths try to break the siege. At least I think I am. Not much in sight. They might manage 2:1 odds if they throw everything in. That might use up all my arrows and make me retreat. But the rest of the stack that cleaned up the odds and ends will be there within a year. Massilia has a dock. I covet docks. Three (count em) trade routes! I can only build ports. And Massilia is wonderfully defensible, so iit will anchor my western border when I turn east for the named territories.
The economy is tighter than I lilke. I had over 100k denarii after settling. It's bleeding away now. I'm hoping for two 2/3 stacks for defense, and a full one for the expedition to Kotais. The ERE is strong. I have no map information on that side so far, but I am swapping most adavanced with them, and they are number one on the power charts.
So, after more than a decade of peaceful relations with the WRE, I am gonna slap them around a bit. These are just TOO tempting...
https://img225.imageshack.us/img225/...ust11fr.th.jpg
https://img142.imageshack.us/img142/17/trust26nh.th.jpg
You can see that from my lastest info that will leave them with part of Spain. I haven't seen much in the way of navies of theirs lately, so should be able to nab the island with ease, and minor forces (and spies!), then garrison them reasonably, boost my income, and hit the Sarmies who hold Aquincum and Salona. Just have to keep the Goths and Franks off my western and northwestern frontiers.
I may actually finish a campaign! :balloon2: Or maybe I'm dreaming.
Hey, I decided to give EB a go so I started a game as Makedonia on vh/m. Here's my empire so far:
https://img163.imageshack.us/img163/...aign9kt.th.jpg
Right now I'm trying to secure the Aegean Sea and the rest of the Balkan peninsula. I've already destroyed one of my biggest rivals, Koinon Hellenon, and my other main rival, Epirus, is down to one settlement in Illyria and another in southern Italy.
I'm currently building up a force in Rhodes to invade Asia Minor and take a couple of rebel settlements. I'm not planning on attacking the Seleucids, though, because they're my only ally.
Once my position is secure, with all of Greece and the Balkans completely under my control, I plan to devote most of my resources to a war against the Ptolemies, which I plan to kick off by dropping a full stack of my best troops at Alexandria, instantly crippling them.
After Egypt is out of the way, I plan to either betray the Seleucids and take all of Asia Minor for myself, or I'll strike Rome and take Italy. I haven't decided which yet.:shrug:
I'm having a great time, this mod is great. Everyone should try it out.:2thumbsup:
Wlecome Neco ~:wave:
Definitely do NOT go for Asia Minor. You don't want bad relations with the Seleukids, and you need to take out the Romans before they seriously threaten your lands. By the time you've wiped out Rome, the Seleukids will probably be weaker anyway, due to attack from all sides. Then you should pounce.
EDIT: a few tips. If you want to surprise the Ptolemies, don't attack Halikarnassos, because this provokes war with them and they'll probably strike your ports before you even have Halikarnassos. If you're bordering the Seleukids, you'll attract them as well, and the chance of being backstabbed are very high. There also might be provinces that provoke war with them. So, heed my advice and take Italia first.
I was planning on giving an update for my campaign but I was forced to reformat my comp last night and so, lost all my save games. Anyway I shall be starting a new campaign very soon...
Start an EB campaign! It's far more challenging, and not just spamming troops to rebel cities as quickly as possible.
The pony hordes ride on!
Three of of my virgin horse archer units took Massilia solo last night by accident :inquisitive: I'd parked them on the bridge just northeast and beseiged the city. There was the faction heir inside, and a couple peasant units and remnants of gothic raiders or something, and a stack of a couple more peasant units and something else where just outside to the south. I was figuring on just getting the seige counter running, and on provoking some reaction so my big stack (a whole half stack!) coming within a turn or two could defend the northwest bridge against the bulk of Goth troops.
Hah! :oops: The garrison sallied first season. I had 163 virgin horse archers (, 3 units plus captain... okay, they all had silver weapons and 3+ copper chevrons too) against 500+ incoming (though mostly peasants). The problems were two: the faction heir and his heavy cav and arrow count. I got lucky since half (and the junkier half, 3 fresh peasant units) were reinforcements coming from the back of the city around my left side. I camped the north gate and demolished thed remnant units and couple of peasants from inside before the faction heir came around the left side (too, but solo). Then I parked the three units up on the hill on the left looking down on the approach. We played chase-the-horsies for a long time. Every time the heir would charge one unit, the other two would close from behind. He was in a U with the top facing the bottom of the hill. He wore out fast, and those rear and flank shots gradually wore him down. Killed every last one of 30+. And burned 50% of my total arrows on that alone! I was down to about 25% ammo left with three more peasant units coming. :help:
I really thought it was gonna be my first loss at that point. (Heh, my Roxolani hadn't built a boat yet, that's a sure way to see some battles lost! They have since... :shame: ) Back onto the hill. The enemy general was dead, the peasants were already tired (my girls were winded), so I turned off fire at will and just ran them up and down the hill a while :2thumbsup: . Then I shot up the captain unit first and routed that. A few shots into each of the last two and my ammo bars were solid grey. Normally I retreat in that situation. This time I decided what the heck and strung out the two units and charged them fore and rear. Instant routs :2thumbsup: .
My losses: 1 girl. (Must have been some girl-on-girl shots, but they were only flesh wounds. I see the enemy got one kill, but the results shows more than one missing from the remaining.)
https://img99.imageshack.us/img99/43...slia9lp.th.jpg
No Woman of the Hour though, darn it! I want a female general! (Not that they exist... but at least the troops do have femala voices)
I barely had enough troops to garrison Massilia until I could build some. On low taxes I squeezed into the blue after massacring the population.
But then the real fun started.
Me: :laugh4: Goths: :wall:
https://img208.imageshack.us/img208/...dge18hz.th.jpg
https://img208.imageshack.us/img208/...dge24li.th.jpg
I suppose Massilia WAS their main troop production center. Gee, such a shame :shame:
I didn't know they HAD that many armies. I think I've fought four battles at the northwest bridge now. Fortunately, I can stack up my girls so only one or two beat up units needs repairing, and Massilia can take care of that. But the Virgie cav takes a pounding, so I tend to have only half my two units of that pretty often. But the one foot archer (Virgins, of course!) I brought up to shoot fire arrows at the bridgehead really helps. Did get a Man of the Hour out of one of those battles, at least. I need to send Trdat back to Rome for some gear upgrades! :oops: He sure deserves a break.
Meanwhile, as you can see from the second minimap, Sicily has fallen. What a walkover! I pushed in two spies and tried to besiege with two foot archer and a runaway slave unit. Even with walls I guess no garrison means the population just opens the gates. Never even saw the siege screen. Of course, I still massacred them. Only way I could garrison the place. :sweatdrop: Sardinia fell the same way one year later. Poor WRE is really hurting. After Sardinia fell some fleets turned up, and I saw one one-season blockade so far. But the capture of the trade routes attached to those to cities gives me control of a lot of trade internally. WRE looks to be only in 3 Spanish provinces now. And the Goth are under pressure from the Franks to the north and lil ol me and my girls. I predict the Goths will kill off WRE.
I'm just holding my western frontier now. The Sarmies have stuck their oar in. As I was defending the bridge, they marched 2 half stacks in from Salone and Aquincum. The were heading for Messana, then both of them turned to jump my half stack coming back from Alemanni lands to the northeast. They jumped him in the pass which meant he got great defensive terrain, which was nice since this was a Sarmie army (same troops as mine!). But they were lightish on horse archers and arrows really chew up light cav. Since it was two half stacks, I took a ridgetop and defeated them in detail. Then I pursued the remnants out into their lands. Have been taking out their armies as I can with an eye on Salona and Aquincum.
After that it's the long trip to Kotais. ERE rules out there. Sassies appear to be in trouble. Not sure who holds Kotais yet, and am very leery of trying a boat trip.
Roxolani campaign sounds like fun!
I left my Roman Republic campaign, decided to start a Greek one.
The cost of units in this mod is so expensive. Principes cost as much as Legionary Cohorts in vanilla RTW, while retraining a General costs at least 1200 denarii, while your cheapest units - Town Watch - are 390 denarii. Best have a Governor with unit training discounts if you want to build an army.
The Greek campaign is going well so far. Naturally, Macedon has been the biggest problem, and those early battles were hard fought - especially for larissa. But I stemmed the tide, and am now making money and training Armoured Hoplites (surely the most cost effective infantry unit in RTW). One thing I do hate though, is the constant blockading of ports. Macedon, even on their last legs, won't let up. Does wonders for training my Admirals, though!
Not like his father? Apparently, the son of the Faction Leader is a bad seed. You be the judge..
https://img223.imageshack.us/img223/...sson3zt.th.jpg
https://img223.imageshack.us/img223/...ther1zi.th.jpg
As soon as I take Pella, I'll focus my energy on the Epirus faction.
Which mod is that, EB? I am running RTW/BI Gold which limits the mods I can run severely for those. I'm eagerly awaiting RTR's release to support me.Quote:
Originally Posted by Garvanko
My Rox campaign continues, but getting slow. I am fighting 5 battles or so a season now. One or two with Goths at the bridge (they keep coming!), a couple with the Sarmies who don't like me :sweatdrop: and the silly Alemanni did not know when to give up! I was willing to take them under my arm, but no....
Instead the insist on besieging my northern cities and forts with stacks of peasants! Sheesh. Can you say slaughterhouse? (I knew you could!) But the did slip in a couple units of Lombardi Berserkers in their all out attempt to lift my retaliatory siege on their last town. I was gonna give them one last chance to give in, but they insisted on tearing into me the second turn of an eight year siege. So now I have two crappy cities I don't want or need. They are just defensive problems.
But I have a plan if I can make diplomacy work. The Franks are sorta doing well, though we're neutral for now. They attacked me once earlier and it cost them a city (which the Alemanni picked up when I abandoned it, and so I just got it back!). They are allied with the Goths, and I need them off my back too. Meanwhile, the Lombardii are fighting the Franks and not doing great. Since it's long odds I can do anything between the Franks and Goths (but may try anyway), I may try to get the Lombardii to ally with me and attack the Franks in return for one or more of those two provinces.
I really prefer spies to diplomats though. Maybe I should just train about 10 assassins and send them on a sabotage spree in Goth and (pre-emptively) in the Franks turf too. Then I can focus on the Sarmies. Aquincum and Salona are ripe for the picking, if I can get a few years off. The Sarmies have worn themselves down against my 70 year old faction heir and his girls. Only a half stack, but they have done well, depsite taking a lot more casualties than I usually do. Darned horse archers! Wish the Sarmies would go on a slave roll...
Only *I* should have horse archers! :2thumbsup:
I lost my first major battle to them outside Aquincum. I pursued the remnants of a stack and ended up next to the city. They sallied the garrison, threw in a half stack that was close, plus (to add insult to injury), threw in the remnants I'd chased! It was better than 2:1 and they had Alans and Armored Sarmie HAs against my Virgies, and Alan heavy cav (along with a bit of Virgie light and bodyguards) against my one old general and two Virgie Cav. I ran out of arrows and room, and withdrew. But it cost them 1000 dead, to my 100 :2thumbsup:. I was on the defense and I was on top of a hill. I hear they are calling it a Pyrric victory or something. :oops:
They sent another stack to besiege Ravenna, but it has epic walls and a decent garrison. I think I can burn the towers. Have four 3 exp archers in there and lots of slaves for wall fodder. But if they don't assault soon, I will have my faction heir and his army back in 2 turns (assuming he lives so long!)
Darned WRE is blockading me again. Guess I have to try to sink some. That really cuts into my income (not that my governors don't all have bad habits already).
I'm up to 11 provinces, but I still need the 3 specified to meet the victory conditions. Fighting all these battles takes forever, but I refuse to autoresolve!
No, Terrae Expugnandae. Im going to try EB or RTR in a few weeks, though.Quote:
Originally Posted by vonsch
Summer of 249 BC continued from previous post.
- Capture Ariminum from Julii
- Bash another set of rebels. Gaining man of the Hour
- Win a 1Bireme vs 1Bireme naval battle vs Perthia
- Defend against Armenian attack
The battle for Ariminum
https://img86.imageshack.us/img86/44...9s105nv.th.jpg
"I think they are dead men" Ballistea being charged down behind enemy lines.
https://img99.imageshack.us/img99/74...9s110ni.th.jpg
You can also see on the map the two infantry units running around the outside of the city. Looking for an undefended way in though the gates opened by spies.
"It will be a kick up the toga" Equite decides a spear up the toga will work better. The 9* Julii General Amulius Julius is going down.
https://img100.imageshack.us/img100/...9s132tx.th.jpg
The large Julii relief force was cut down by Brutii troops stationed on top captured walls.
https://img233.imageshack.us/img233/...9s142gu.th.jpg
Armenian army chose to fight in the mountian pass rather than try and break the seiged of its only town.
https://img146.imageshack.us/img146/...9s150xb.th.jpg
904 Brutii v 920 Armenians at 5:4 odds.
Had several infantry fights. Three velites attacking one Eastern Infantry unit is soon over.
https://img139.imageshack.us/img139/...9s179vz.th.jpg
One cavalry fight. Taking down the Armenian general.
https://img139.imageshack.us/img139/...9s186cs.th.jpg
No Armenian excaped that battlefield
Quote:
Originally Posted by Tiberius
I've decided to heed your words of wisdom and avoid Asia Minor for now.
Because of that decision, I've pulled most of my troops out of Rhodes and landed them back in Greece.
I haven't accomplished much more, besides taking the Epirote's second-to-last settlement, leaving them with one in Italy. Some strong armies are defending it though, so I'm just going to let Rome take care of them, and then I'll pounce on them.
Until that happens, I'm going to work on expanding my northern border a little. Just enough to leave an Eleutheroi buffer between me and the Getai.:2thumbsup:
My first Brutii campaign on RTW V1.5 (No Mods) has finished.
Winter of 249BC
- Destroyed the Armenian faction. 3000+ men battle. A wardog unit killed 447 !
- Sink a Perthian Bireme
- Capture Sidon from Egypt killing the faction heir Ptahhotep in his Archer Chariot in the process
- Beat the Scipii in a naval battle
- Kill rebels east of Patavium
- Capture Capua from Scipii
"There are a few more of them than there are of us. So what !"
https://img56.imageshack.us/img56/56...49w12cn.th.jpg
A rare "close victory" as I choose to end the battle after capturing the plaza and holding it for 3 minutes. The Scipii reinforcements retreated to the temporary safety of Rome.
- "There stands the army of the Roman Senate....Destroy them"
https://img84.imageshack.us/img84/66...9w448ia.th.jpg
"Your victory is Complete"
That was one of my most enjoyable battles. Thinking of posting a battle account with 30 screenshots from that battle.
- Capture Rome
"The sun has risen......now Kill them All"
https://img84.imageshack.us/img84/88...9w757ol.th.jpg
That was three battles in one. A lot easier than the previous one where all the enemy was on the battlefield from the outset.
VICTORY
https://img135.imageshack.us/img135/...9w921fk.th.jpg
My best campaign was in vanilla with the Brutii. I am trying teh same campaign again now on 1.5. The bribe increase is a pain in teh first few turns but you can usually sqeeze them out with advance diplomacy and loans form your roman allies. What really is a pain is the rebel fleets which never seem to lose a battle and just absolutely hate you.
They end up witha beautiful empire which can be forged in just 40 turns, hold all teh senate offices, and all the cool wonders.
not being able to bribe a roman general early is pain as I used to use Gaeus scipii to fight the Gauls up north, but I have been finding a work around with Cassius Brutus although it is way harder. You really are dependant on the Julii sending armies up in to Gaul on a steady basis to whittle them down. Get an agreement with them to attack teh Gauls and they will send a main battle army up and inflict some major casulaties rather then seding up a few weak armies which just retreat. Anyway, Brutii have a kickarse empire, which is made lightning quick. You can average 1.5 territories taken per turn. Now thats speed. i barely have time to get a full roman legion into combat. i use one in the civil war and ship one to Egypt to meet up with Amulius. i do have problems with Amulius getting bogged down in Jerusaleum though. I think I need to get the seleucids to attack and maybe finance them for 5 turns or so before so they can build a kick but army to draw fire away from me.
Gaul was an enemy in that Brutii camaign. Not a serious problem and merely a holding action against them as I expanded east rather than west. Gaul was allied to Julii for the early game and pushed down the adratic to attack my Brutii held Salona in winter 262. It was Amulus Brutus who led the sally forth and destruction of the barbarian Gauls in summer 261
Later it was Senate missions that took Brutii into further battle against the Gaul...taking Patavium, Mediolonium, Massila from them. Countering those Gaul for years in northern Italy trained up my Brutii forces. Had some 2 and 3 silver experience units to form the backbone of my army when Roman civil war broke out.
I started with spain but there so bad they kept getting sieged from gaul so i quit and started with thrace.
You needed to get an Alliance with Gaul early first (absolutely the first thing - before Carthage does!), so you could concentrate on kicking Carthage out of the Iberian Peninsular. Corduba is absolutely vital for your early economy, so taking it should be your top priority. After that, just build up your forces, and get ready for the battle with Gaul for Numantia. Keep Osca heavily garrisoned as well in case the Julii show up by sea, and build a fort at the northern pass to cut off Gaul's access to Iberia. Get trade and map from anyone willing. Take Palma and Tingi. The rest is up to you.
I think Spain is great to play because their temples give excellent experience and morale bonuses to your troops, which makes battles easier to win.
In any case, theyre much easier and much more fun than Thrace! Read some of the guides and see how others went about the early phase of the campaign.
Hey Severous, did you try trying to breaek the GAul Julii alliance with diplomacy. it might cost some cash, but having the Julii trade with them will expand their production capacity. How did you manage to get all those armies up their? It sounds like you had Amulius double back? Did you reinforce by ship or turn one of the taken Gaul territories into a military producer. Just curious. What to do about the Gauls is a current debacle for me. In general I try to keep all the other empires too small to try and take any aggressive action againct me. This usually allows me to dictate the actions. But the Gauls have so many people, sqeezing them economically and territorywise just doesn't work. They just keep coming.
Hi limitedwhole
- I thought about diplomacy to break Julii/Gaul alliance. But didnt want to spend my money that badly on it. It wasnt necessary anyway. Gaul attacked me or I attacked them. The Roman Julii alliance with my Brutti faction was strong so Julii went to war with Gaul when ever I did.
- Expanding my regions fast into rich Greece provided money for constant military growth. By 262 I had 7 generals, and reasonable armies in many places.
- It was indeed Amulius in Salona in 261BC. I couldnt remember where he went in those early years. The logs I wrote of all the battles see Amulius fighting as follows:
270S: Capture Apollonia.
269S:Kill rebels near Apollonia
267W: Capture Salona.
265S: Fighting Macedonians near Thermon
261S: Sally from Salona against Gaul.
So it does indeed look like Amulius doubled back.
Edit: Found a save. Here you can see the Gaul army approaching Salona. Amulius is in place and more troops are arriving to assist.
https://img407.imageshack.us/img407/1682/a2624ju.th.jpg
As for 'all' the forces in northern Italy late in my game. Lots were mercenaries. Patavium was one of two archer/ballista producer towns, whilst other troops were made in southern Italy and marched up through roman lands (whilst allied), or they marched through eastern europe.
Gauls are not a hard faction to fight in battle early in the game. But they are indeed numerous. Had some big battles around Patavium. Once northern Italy was mine Gaul were less of a problem. Thinking about it...they did give me my first land defeat of the campaign and also the first and toughest bridge battle Ive ever fought.
I'd say the campaign I am doing now is the best one I have ever done. I am the scipii and I have all of Sicily, Carthage, Thapsus and Lepcis Magna. I am helping the brutii with thrace at the moment and and have made around 5000 a turn. I did make over 8000 once tho which is alot for me. I'll post some screenshots soon.
I have one screenshot as I keep forgetting to turn my screenshot program on.
https://img485.imageshack.us/img485/...tled2lx.th.png
:2thumbsup: The only odd thing is that it happened in carthage and not my capital...:dizzy2:
Started as the Greeks in the XGM Mod, and everything is going well so far. I successfully negotiated past the early phase and killed off Macedon. Now war with the Julii and Pontus is likely to keep me occupied for much of the middle game. Money is rolling in, which is good, as it opens up new tech trees for some really great units - Hypastists, Greek Heavy cavalry, Greek Mercenaries, Armoured Phalangites, and Marine Archers. Spartans will take a while to train - originally the mod specified a 30 turn wait for one unit to be trained - I changed that to 15.
Anyway, some screenshots..
Training Armoured Phalangites and Greek Heavy Cavalry at Thessalonica.
https://img245.imageshack.us/img245/...hter5xu.th.jpg
Taking Sardis - Thunder and lightning
https://img53.imageshack.us/img53/25...ethetow.th.jpg
AI Reinforcements - got a little carried away sapping! It cost 800 denarii reparing that wall..
https://img53.imageshack.us/img53/36...tlecarr.th.jpg
Center taken - army forming up for inspection - still pouring down (really was amazing seeing that while the battle went on!)
https://img245.imageshack.us/img245/...myrefor.th.jpg
Suddenly the sun pops out - and the battle is won!
https://img245.imageshack.us/img245/...sout1fy.th.jpg
Pyrrhus of Epirus - fresh from taking Byzantium - rushes into Asia Minor looking for blood.
https://img245.imageshack.us/img245/...roll6ej.th.jpg
Nice campaign Garvanko! Shame the mod isn't accurate though, as Antigonos was an enemy of Sparta. Why not take the historical route and get Pyrrhus to fight in Italy and whip the Romans?
Hi Tiberius!
I wasn't able to take Italy in the beginning because:
a) Lack of quality troops/facilities at Tarentum
b) Was looking to kill Macedon first and consolidate in Greece
c) Seluecids were blockading my ports early on and it really hurt my economy for a while
In any case, Im playing a Provincial campaign (there are two types of campaigns in this Mod - Imperial and Provincial), so there are no Brutii or Scipii factions, just the Julii and the Senate. In the provincial campaign, the Greek Cities actually start the game with Tarentum as one of its settlements, with Pyrrhus as the key family member in the region. Unfortunately Rome had two huge stacks in Italy and came for me pretty quick. I had little chance of beating them, so I cut my losses, and left.
Strategically, I think it was a good decision, as Pyrrhus has been instrumental in my capture of Thessalonica, Byzantium and Perguman (retook it after abandoning it early on), which has pretty much set my economy back on track. Nevertheless, I am considering bringing him back to Greece, as the Julii are gaining a lot of territory and have taken most of IIyria.
Update:
Have taken Nicomedia, Tylis and Campus Getae. I'll use Porrolissum (Thracian's last province) as a buffer between me and the Romans while I carry on the war in the East.
Pyrrhus making a name for himself in Asia Minor
https://img62.imageshack.us/img62/84...mselfin.th.jpg
Fog of War revealed some interesting developments, including the Seluecids eating the Ptolemics alive, for once!
Alexander the Great?
https://img220.imageshack.us/img220/...nder6eq.th.jpg
Alexander IV didn't die? :shocked:
Garvanko, what's the difference between the two campaigns? Is one set in the Roman Empire era? Anyway, you should be able to deal with the Roman stacks one by one.
Only difference between the two campaigns is that in the Imperial campaign you have a the three Roman factions plus senate a la vanilla RTW. In the provincial campaign you only have one Roman faction (Julii) plus the senate. Also the starting provinces are slightly different for the Greeks.
Imperial - Corinth, Athens, Pergamun, and Rhodes
Provincial - All the above, plus Tarentum - the start date is 280BC.
I like the Provincial campaign - allows you to play at a slower pace, and also lets the AI build up as well. You should try this mod, Tiberius - its a definite step up (or three) from vanilla.
Hi
Just started RTW V1.5 Egyptian Imperial campaign on VH/VH
At first my chariots were killed quickly. Handled carefully however they can kill a lot albeit slowly due to few missiles fired at a time.
A witness hidden in ruins saw Egyptians slowly whitle down a numerically larger force of rebels. Rebels just stood there. It seems they knew they could not run down the fast chariots. On VH the rebels have high morale so didnt rout. Few missiles means a slow death. They stood almost to the last man. Worth a lot more to the Egyptians experience than killing routers.
https://img320.imageshack.us/img320/...uins9mq.th.jpg
Starting to feel that Egypt is going to be a shooting campaign.
This made me laugh!:2thumbsup:
My diplomat at Corduba just witnessed the Gauls (Allies) taking the city from Carthage, so I was intrigued to see how far they had gone..
I instructed him to to offer the Gauls a straight swap for map information..
Their response?
https://img316.imageshack.us/img316/285/terms3su.th.jpg
Whats The Greek Citites like for a campaign as I've played as them a few times but not really fell for them. Whats the income like, how hard are the Romans to beat on say medium/hard?
And where did the guy who made this post go?