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Re: The EB II Help Required Thread
Quote:
Originally Posted by
The General
Well, I've got time, motivation... and zero skinning/modeling experience. :shame:
The way I see it skinning isn't terribly hard, if there is time. However modeling might require some software tools, which might not be free. Perhaps the EBII team could give some skinning objectives/targets and volunteers could post their skinning attempts and if the artworks meet the expectations, then they could be used.
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
scutum
The way I see it skinning isn't terribly hard, if there is time. However modeling might require some software tools, which might not be free. Perhaps the EBII team could give some skinning objectives/targets and volunteers could post their skinning attempts and if the artworks meet the expectations, then they could be used.
I'll submit this proposal to the internal forums to see what the rest of the team thinks about it.
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Re: The EB II Help Required Thread
Where are all the good ol' EB1 skinners? Prometheus still logs in TWC occasionally, maybe you can lure him into working for EBII again.
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Re: The EB II Help Required Thread
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
A Terribly Harmful Name
Where are all the good ol' EB1 skinners? Prometheus still logs in TWC occasionally, maybe you can lure him into working for EBII again.
Easy said...
They're bored of TW I guess or who knows what.
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Re: The EB II Help Required Thread
Hello!
Do you still need modeler and skinner? I have some skills in 3ds Max, enthusiasm, and some free time. Also I keen on history, especially on the EB time frame. I'm not a great modeler but I think during the process I gain more experience.
If you need my help, please contact me, and explain the duties, standards, and other stuff. I will be glad to help.:yes:
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Re: The EB II Help Required Thread
And sample of your work is need, could you please post some?
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Re: The EB II Help Required Thread
Sure. I have drawn one nice picture especially for these purpose, but I do not know how to post pictures on the forum:shame:. Could you be able to explain me how or give me a link with the information, please.
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Re: The EB II Help Required Thread
Use Photobucket or ImageShack to upload your picture. Once your picture is uploaded, you should be given a set of links to that picture. Copy the image link (alternatively, you can right-click on the full-size image and select "Copy Image Location"). In your post, click the Insert Image button https://forums.totalwar.org/vb/image...nsertimage.gif and paste the url of your picture.
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Re: The EB II Help Required Thread
Thanks you, Frontline1944, for advice.
https://i841.photobucket.com/albums/...lit/hopl03.jpg
These is my Hoplitai. He wears Phrygian helmet, that replaced Korinthian one in the 3rd century BC, and a linseed (not sure with the english word but I think these one fits) armor that was popular in 3rd century BC too. Also he has haplon-shield and a spear. But IMHO he looks like sarrisofor.
Model made in 3ds max, and it contains 554 faces. But I made shield from cylinder, instead of plane with opacity channel map. Also I didn't count skeleton faces, so the file size is bigger.
https://i841.photobucket.com/albums/...hoplitai01.jpg
The same model with the different skin.
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Re: The EB II Help Required Thread
Is there a voice-mod or any language work in place for the Swêbōz?
I am an amateur but I know a lot about comparative Germanic Linguistics. I've been studying the subject since the late 90's. I have created a database of Proto-Germanic vocabulary which is a synthesis of the works of Torp & Falk, Vladimir Orel, and The forms attested in Calvert Watkins' Dictionary of Indo-European Roots. I have a veritable library on the subject and have access to a lot of Cultural/Linguistic information about these people.
I am also a graphic designer by trade. I am 'fluent' with Adobe Illustrator, InDesign, and Photoshop (among other things). I don't know much about skinning, but I'm willing to learn. At this point in my career, I have never gotten the opportunity to work on a project that matches my personal interests as much as this would seem to, so I have a LOT of enthusiasm to bring to the team if I'm considered.
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Re: The EB II Help Required Thread
Hello !
I'm a french modder, coming from UTW, maybe few of yours know this community. Sorry for my bad english...
I've discover your mod since many months and follow with admiration your excellent work. Who has never imagin the great game that can be done by using the med2 engine to improve RTW ? It's why your work is so important for all the TW players ; you're doing that Ca will nevermore success : create good, beautiful and historical games.
I'm also volunteer to help you as well as I could. I've read you need scripters. I'm a scripter. I've done the mod "The Lord of the Ring" for TATW for example. I can also coded some files (I'm a coder too), but unfortunately I'm not a modeler or a great texturer.
Plus, as I organized the translation of TATW on UTW, I'll be interresed to cooperate with your text'team to insure a good translation of your mod in french (faster translation = faster diffusion).
I'm at your service,
Regards, Caulaincourt.
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Re: The EB II Help Required Thread
Hello all,
I've heard you guys need some coders/scripters. I'm a computer engineering student, hardcore gamer, and coder and I'd love to help out this mod.
I played EB back in the Rome TW era, and it was pretty awesome, but I'm just rediscovering this from a friend.
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Re: The EB II Help Required Thread
please pay more attention on greek diphthongs and their pronunciation! especially ai, ei, oi! In EB the spelling is correct but the pronunciation is not and it is disturbing! Oh and one more thing nice work on the units! I really like them! I can't say the same about the menu and the water though... Try making EB II bettter! I am very excited about your intention to make it better! :) Oh I almost forgot I really appreciate that you want to give a chance to all factions in that time and make them playable! ;) I live in Romania but I am half greek and I am really drawn by the Hellenistic period... Keep up the good work! :)
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
Visarion
please pay more attention on greek diphthongs and their pronunciation! especially ai, ei, oi! In EB the spelling is correct but the pronunciation is not and it is disturbing! Oh and one more thing nice work on the units! I really like them! I can't say the same about the menu and the water though... Try making EB II bettter! I am very excited about your intention to make it better! :) Oh I almost forgot I really appreciate that you want to give a chance to all factions in that time and make them playable! ;) I live in Romania but I am half greek and I am really drawn by the Hellenistic period... Keep up the good work! :)
Ancient Greek is pronounced differently to Modern Greek.
While you may not like the water, we prefer the high quality texture and you will see the same thing in EBI. I'm not entirely sure how to take your menu comment, we're sorry you don't like it but as you were not more specific the comment was entirely, and without any exception, unhelpful. If you don't like something, perhaps spend some time explaining to us why. We've spent countless hours on this mod; you spending a bit of time offering critical feedback beyond "Like! Don't Like!" is not really asking too much.
I'm glad to hear that you are enjoying the mod, and EBII will of course be better. :2thumbsup:
Foot
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Re: The EB II Help Required Thread
I have both 3ds max and a bit of skinning skill with GIMP. People are not my forte, but if it doesn't move of it's own accord, odds are I can make it. Armor, weapons, banners, minor modifications to an existing M2TW model are within my skill range. I can always skin, and I feel that I am a quick learner. I would post some of my work, but I just went through a M2TW reinstall (ironically after accidentally botching an install for a minor mod), and I forgot to save backups.:wall:
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Re: The EB II Help Required Thread
Hi. I am an artist/publisher looking to help. Please contact me at ldabel@dabelbrothers.com Thanks.
My website: www.dabelbrothers.com
Les D
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
ldabel
Mmkey...
Actually, we are the ones looking for help in this thread.
In what matters would you need ours?
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
-Praetor-
Mmkey...
Actually, we are the ones looking for help in this thread.
In what matters would you need ours?
Looking to not for help, he wrote.
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Re: The EB II Help Required Thread
Oops... don't know why I read "for"...
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Re: The EB II Help Required Thread
lol. If you need any artist/ graphic designers please let me know. Thanks.
Les D
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Re: The EB II Help Required Thread
G'day all.
I'd love to help out with a MTW2 conversion to EB. if u need any help with modeling, animation and skinning let me know. I am proficient in 3ds max and maya and currently studing Games Design at Queensland College of Art in Brisbane 2nd year (well 3rd now since the semesters over):cheers:
http://www17.griffith.edu.au/cis/p_c...ructure#in2009
so if u need a hand let me know I'd love to help out, out of all the games I play eb is the one I always come back too.
oh i forgot i'll get a character modelled and rigged so u can have a look at what i can do. any specs i need to know like a poly budget
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Re: The EB II Help Required Thread
Well when you have something to show let me know and I'll forward your application to the team.
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
ldabel
lol. If you need any artist/ graphic designers please let me know. Thanks.
Les D
:yes:
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Re: The EB II Help Required Thread
ColonelWhiskey, we'll await your sample model. Maybe Tux can say something about model poly counts, but some of them are fairly high
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
paullus
ColonelWhiskey, we'll await your sample model. Maybe Tux can say something about model poly counts, but some of them are fairly high
Well they aren't that high, it's a strategy game.~:) For example an unit made out more model parts can reach 10k polys where a single version would have around 2-3k polys.
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Re: The EB II Help Required Thread
sorry, that sounds like a lot of polys to me, but i guess it's not THAT many
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Re: The EB II Help Required Thread
Carrying on the discussion about horses in the Sauromatae faction preview thread:
This is a horse I am working on modding in at the moment. If the EB team is interested in using this in addition to the vanilla models I would be honored.
https://img197.imageshack.us/img197/6934/horseyt.jpg
Rusichi model mentioned in the Sauromatae thread for comparison:
https://img4.imageshack.us/img4/5987/rushorse.jpg
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Re: The EB II Help Required Thread
Hey wow, that looks quite good
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Re: The EB II Help Required Thread
You shoudl probably make the tail a bit smaller but it looks good.
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Re: The EB II Help Required Thread
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
Banzai!
Thank you very much for your interest. Currently we are not focusing on this area, but eventually we will be working on creating models to represent the different military breeds of our timeframe, based upon the research of our historians (we have a few who are very keen to have accurate horse models for the hellenistic period). Once we preview these, then we would definitely love to hear your input.
Thanks,
Foot
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Re: The EB II Help Required Thread
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Re: The EB II Help Required Thread
This is the help required thread and not a rant thread. Please create your own thread or post into according threads.
Or does this mean you wish to help as you consider you have enough historical knowledge?
Si scrie mai ordonat ca e greu de citit toata chestia aia.~:)
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Re: The EB II Help Required Thread
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Re: The EB II Help Required Thread
What I say and what is done.:wall:
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Re: The EB II Help Required Thread
hello...
i'am an illustrator and i want to help, i never made a skin for a game or modeled one, but nonetheless i offer you my qualities i drawing and painting if you chose to use them...
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
manhenhamanhenha
hello...
i'am an illustrator and i want to help, i never made a skin for a game or modeled one, but nonetheless i offer you my qualities i drawing and painting if you chose to use them...
Do you have any examples of your work?
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Re: The EB II Help Required Thread
yes. give me a email so i can send'em to you...
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Re: The EB II Help Required Thread
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Re: The EB II Help Required Thread
That's some nice art work! Great work.
I'll pm you tomorrow, gonna fetch some sleep now first.
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Re: The EB II Help Required Thread
Any artists that might want to help us in the skinning department? We've got plenty unit models ready, but we only have got one skinner that will definitively welcome a helping hand on his department.
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
-Praetor-
Any artists that might want to help us in the skinning department? We've got plenty unit models ready, but we only have got one skinner that will definitively welcome a helping hand on his department.
Pardon?!:tongue2:
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Re: The EB II Help Required Thread
Whoops, one specialized skinner and two more very talented and multitasking: skinner-modeler-animator.
Better? :beam:
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
-Praetor-
Whoops, one specialized skinner and two more very talented and multitasking: skinner-modeler-animator.
Better? :beam:
Almost, you forgot pimp.~:)
Seriously now we really need volunteers in that department and considering we have a large database(skins, models) you don't have to be an expert to skin m2tw units.
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Re: The EB II Help Required Thread
If you haven`t done so already, I suggest trying to reqruit members or former members of the Ruschi: Total War mod.
I assume you know about them already, and their skins are so amazeing...
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Re: The EB II Help Required Thread
They're professional artists and I'm sure their jobs are enough for them...
IIRC we did try to request some help from some of them but where too busy.
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Re: The EB II Help Required Thread
I could do some voice dubbing. I've mainly played Celtic, Germanic, and Steppe factions in EB, so I'm best at that kind of accent. PM if your interested.
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Re: The EB II Help Required Thread
I have already posted my candidature on TWC, but since there was no answer I propose here.
I want help the EBTeam. You can see some informations in my group on TWC: http://www.twcenter.net/forums/group.php?groupid=971
I know that the Celtic factions are quite advanced but I can maybe check some details. My passion is the military history and I can give some informations on the Celtic warfare. Just the book of Deyber makes 526 pages on the subject.
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Re: The EB II Help Required Thread
I would love to skin, i'm good with FSX textures and have arranged some facial and body textures too, i have photoshop extended CS4 (and the rest of the CS4 Master's Collection package), gimp, paint (lol), Paint Shop Pro 7, i have a good experience and very detailist/perfectionist, i'm currently on exams but ASAIC i could help :) got lots of free time coming
I have the M2TW and Kingdoms exp. Pack so i don't need to buy it lol, if i recall that thing i specialize is called ... idk... skinning (maybe... i really don't know LMAO), i have read that you need some of them, just let me know ok, i may not be an artist, but i consider myself good.
~Jirisys
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Re: The EB II Help Required Thread
Any sample of your work please?
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Re: The EB II Help Required Thread
don't have any place that i can upload them, but, i'll look for one soon,
Edit: As i told you, my expertise was on A/P textures, so don't go looking for a face nowhere, i might create patterns for the shields, i might be able to work with faces, but IDK, i trust myself that i can.
~Jirisys
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
jirisys
don't have any place that i can upload them, but, i'll look for one soon,
Edit: As i told you, my expertise was on A/P textures, so don't go looking for a face nowhere, i might create patterns for the shields, i might be able to work with faces, but IDK, i trust myself that i can.
~Jirisys
filefront.com or megaupload.com if you want to upload a file. imageshack.com or photobucket.com if you just want to post a picture.
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
Huene
filefront.com or megaupload.com if you want to upload a file. imageshack.com or photobucket.com if you just want to post a picture.
do i have to register to upload ??? (on the image hosting sites)
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Re: The EB II Help Required Thread
you can... but its not required for any of the sites i listed. i think (i could be wrong) that everything exept megaupload is free to register to
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Re: The EB II Help Required Thread
http://www.flickr.com/photos/jirisysklatoon/
The last 5 images (the planes and the bird) were all created by me, as i told you work with painting, not that much faces , but i can help, (i worked with faces on SWBFII, but never got that much progress, i abandoned the modding because of scripting, sometyhing i suck at) but anyway hope i can help
I know the bightness is horrid, but i will take some screenshots (except of the ATR cause i don't have FS9 anymore) if you would like to see better
~Jirisys
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Re: The EB II Help Required Thread
Thanks, I'll forward this to the team.
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Re: The EB II Help Required Thread
if i'm in, please post here, i check this thread more times than i do myh PMs lol, of course that the PM notification is displayed as soon as you log in , well anyway, am i in or not , or are you still deciding, please notify, thank you
~Jirisys
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Re: The EB II Help Required Thread
How much help is needed for voice files? Are these being ported over from EB1, or redone? I helped do some recording and voice editing for Greek in EB1. I teach Greek at the college level, and I was a unit leader in the infantry. Both of these are helpful experiences for creating authentic voice files for the battlefield.
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
jirisys
if i'm in, please post here, i check this thread more times than i do myh PMs lol, of course that the PM notification is displayed as soon as you log in , well anyway, am i in or not , or are you still deciding, please notify, thank you
~Jirisys
Please have a bit of patience, we don't decide lightly on who gets into the team. So stay put, we are currently analyzing your case and will let you kn ow the second we decide. It would help if you had skins on human beings rather than machines, such as a face or an armour or something else.
Quote:
Originally Posted by
sedlacekj
How much help is needed for voice files? Are these being ported over from EB1, or redone? I helped do some recording and voice editing for Greek in EB1. I teach Greek at the college level, and I was a unit leader in the infantry. Both of these are helpful experiences for creating authentic voice files for the battlefield.
Currently we are porting the voicemods to EB-II. However, we would need some help with the germanic voice mod, but you are offering help for the greek voicemod, for which we have enough samples.
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
-Praetor-
Currently we are porting the voicemods to EB-II. However, we would need some help with the germanic voice mod, but you are offering help for the greek voicemod, for which we have enough samples.
I may be able to help with German also, what needs done for the Germanic voice mod? Also...when is the target time for completion of the Germanic voice mod?
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
-Praetor-
Please have a bit of patience
Sorry, i tend not to have too much, but if you want skins of armour or face, i can edit one of EB and send it to you (it would be better if could put the skins on the model but idk what program to use for that, could you please tell me?)
Thank you
~Jirisys
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
-Praetor-
It would help if you had skins on human beings rather than machines, such as a face or an armour or something else.
Here ya go! i did that on 20 mins on phtoshop, it's a campanian cavalry, i changed the shield design, i added hand and leg hair, a pale beard and moustache, different skirt design, longer hair, lol too much to put here! I'll take a screen to this texture, i'll post it later.
Hope it works, (remember i did this on 20 mins, so if i make osmething on days, that will be something quite different)
Please comment about (all the people that get in here)
Thank you
~Jirisys
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Re: The EB II Help Required Thread
Enjoy the screens!! (btw, it CTD when i was playing for no reason, it was custom battle, but i plan to leave the original EB texture installed :P)
Hope you like the shield design, that was my focus
~Jirisys
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Re: The EB II Help Required Thread
I dunno whether it is necessary, but as a local historian with a keen interest in prehistory and prehistoric archeology. I believe I probably have something to contribute with concerning Germanic factions, as does Cmacq BTW. I can only speak for myself, but I would quite like to contribute- even if it is merely giving a critical review of finished material. So if my small amount of knowledge can be of use, please let me know.
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Re: The EB II Help Required Thread
I know you guys probably have plenty of historians, but if you need one more I'm up for it. I don't have any computer programming skills (hence why I'm volunteering for the research end of the project), but I'm a classics major in college (junior right now). I'm pretty proficient in Latin and in the process of learning Greek. Let me know if there's any way I can help. -M
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Re: The EB II Help Required Thread
Could Europa Barbarorum use any researchers specializing in ancient societies (particularly Greece and Roma)?
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
TancredTheNorman
Could Europa Barbarorum use any researchers specializing in ancient societies (particularly Greece and Roma)?
I think the EB team would appreciate to know to which sources and libraries and the like you have access...
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Re: The EB II Help Required Thread
The best way to audition as an historian is to post some awesome public threads that everyone agrees are fantastic. Pick your own topic, as long as it's something that we haven't already covered- you can be sure, for example, that we're pretty well up on Roman political offices. We're not only looking for knowledge, but also someone who is proactive, disciplined, self-motivated and creative- so that means that if we have to tell you what to do, you're not the one for us.
The other thing is that you have to get familiar with modding at least the text files. If you can't do that, there's not much you can do to help us. Practise on your EB1 build- as long as you backup the files, there's nothing that can go wrong. Try rewriting all the faction descriptions and character biographies just to see how they come up in game- something like that. It's not a job that we need doing, but it will familiarize you with the process.
Here are some suggestions for areas to look into: Iberia, the Steppes, the Caucasus region. Cutandpaste from wikipedia won't really impress us.
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Re: The EB II Help Required Thread
*Hint* Iberia would particularly impress us *Hint*
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Re: The EB II Help Required Thread
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Re: The EB II Help Required Thread
Note that it of course isn't new provinces we are looking for. What we need is someone who is willing to do work and is capable at historical research and has enough sources to come by. Being able to implent stuff in the game is a welcome bonus, but not a real necessity.
Some question I'd like to ask:
What kind of sources do you have acces to? (university library? Jstor and similar e-databases? ...) Did you study or are studying history, archeology,...? Both aren't requirements, but they do help. :)
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Re: The EB II Help Required Thread
Thank you guys, and for sources I have Jstor, and sources that mainly concern themselves with Rome or Greece, i.e. Frier and McGinn A Casebook on Roman Family Law, J.A. Crook Roman Law and Society, David Johnston Roman Law in Context etc etc.
I will start trying to rewrite faction descriptions, and be back with something if I suceed.
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Re: The EB II Help Required Thread
While playing EB 1, I noticed a few typos. Since I can't mod, and my historical knowledge is not as extensive as the rest of yours, I offer myself as a proofreader. I know English isn't everyone's first language, and everyone makes mistakes, so I think this is something I can do to help out.
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Re: The EB II Help Required Thread
Quote:
Some question I'd like to ask:
What kind of sources do you have acces to? (university library? Jstor and similar e-databases? ...) Did you study or are studying history, archeology,...? Both aren't requirements, but they do help. :)
Along with JStor, I've got access to my college library, which has a very well-equipped Classics section and the Bodleian Library as well (in short, basically everything that's ever been written in English). My area of study is Classics, with a focus on the historical side of things. Regrettably, I have no experience with Archaeology.
I should warn though that I'm not going to have a whole lot of time on my hands to do research, as I'm going to have quite a lot to do for my classes this term. At best, I could probably serve as a go-between for one of the EB researchers, picking up and copying texts that they need. -M
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Re: The EB II Help Required Thread
Hi Mulceber, I'd love to visit the Bodleian. If you'd like to be involved, I think Oudysseos' suggestion is the way to go. Pick out a helpful topic that piques your interest, and do some sort of researched write-up here in the EBII forum. We want to make sure we get historians who 1) can help us with the area where we need the most help, and 2) can provide good help. I'm excited to see what you can do. Do you have ideas of a sort of mini-project you might take on?
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Re: The EB II Help Required Thread
Quote:
Originally Posted by
jirisys
I would love to skin, i'm good with FSX textures and have arranged some facial and body textures too, i have photoshop extended CS4 (and the rest of the CS4 Master's Collection package), gimp, paint (lol), Paint Shop Pro 7, i have a good experience and very detailist/perfectionist, i'm currently on exams but ASAIC i could help :) got lots of free time coming
I have the M2TW and Kingdoms exp. Pack so i don't need to buy it lol, if i recall that thing i specialize is called ... idk... skinning (maybe... i really don't know LMAO), i have read that you need some of them, just let me know ok, i may not be an artist, but i consider myself good.
~Jirisys
Jirisys is wonderful skinner... :thumbsup:
He was the one who put the final "Realistic Touch"
http://www.freeimagehosting.net/uploads/c9f72c4195.jpg
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Re: The EB II Help Required Thread
Hi everybody,
I'd like to help the EBII team. Maybe I could mostly help the modders if I give some information about Archaeology and Ancient Art. Now I'm studying for a specialization in these cultural areas and I can have the access of my university library and its Geographical-Historical-Artistical department.
I have a basic skill about the use of Photoshop and Gimp (I had to use them for my thesis and for some exams, but I actually my level is only basic), and besides I could make myself useful for audio editing (by using Soundforge and Acid Pro).
If you believe I could be useful don't hesitate to contact me. For informations view my profile.
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Re: The EB II Help Required Thread
I've heard somewhere that you guys need stuff for Pahlava and that region. I'm studying History (fifth semester), and currently attending a course on "Middle Persian/Parthian Epigraphy" at Kiel university. Also, I'm somewhat literate in modern Farsi (and Classical Latin). I'd like to know if I can be of any help to the team, however it'd be good if I knew concretely what kind of information you need, or which source (in other words, I'd need instructions).
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Re: The EB II Help Required Thread
well, I have no idea what I should apply for, so I might as well list my atvantages over others and see what u guys come up with!!!!
I have a lot of free time, by that I mean a lot. (like 6 hours each day if I"mfeeling productive and 15 hours during the weekends)
Umm.....I'm really intreasted in histroy and warfare
and my biggest atvantage is I have a lot of good ideas. For example I once gave King KOng a suggetion about THird age total war and he liked it and said he'd put it on. SO, i'm lookin to help the total war comunity, so if u guys have anything missing, just ask me!!!!