Pretty sneaky. Well done. :applause:
pevergreen should move down one, I think.
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Pretty sneaky. Well done. :applause:
pevergreen should move down one, I think.
Yes, very good idea, please tell him to :yes:
To be honest I don't think we have the maneuverability to prevent you from escaping out of one of the exits. The plan was formulated to keep you away, but you successfully avoided the traps.
I'll move down one then.
Why thank you :grin2:
Night at the Museum: Turn 9
Thief must be found and fast! Otherwise policemen can say good bye to their careers.
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
Policemen can now decide who will move(and where) during this turn.
Also, Policemen should tell where they move in this thread!
I think pever is still the closest one to him. He's gotta decide which way to move.
I move to the right.
Night at the Museum: Turn 10
Ancient coins are gone. Thief is nowhere to be seen. Ghosts?!
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
Policemen can now decide who will move(and where) during this turn.
Also, Policemen should tell where they move in this thread!
Sry, real life have been busy these past few days.
All right. keeping in mind we still can use our "both move during the same turn" ability, what should we do?
I have no idea.
I think this one is lost, but... why don't you move left and I move down, using our double move thing.
Ok I move left.
Night at the Museum: Turn 11
Policemen moved faster than usual hoping to cover all the exits. It didn't help them much...
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
Policemen can now decide who will move(and where) during this turn.
Also, Policemen should tell where they move in this thread!
You know what really stinks; I meant for pevergreen to move to the... right... :wall:
It's bad when I mix those two up.
I thought that it was a bit weird for him to move back but then again .. it was your decision :beam:
Move guys :grin:
I can't think of a move right now which would actually help matters. If I were to guess, FH is closer to pevergreen, and probably too close to the exit for it to matter what we do.
There is still a chance I'm wrong... :no:
So, I guess... I move left.
Night at the Museum: Turn 12
What should Policemen do? Thief is still in the room but where?? :shrug:
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
Policemen can now decide who will move(and where) during this turn.
Also, Policemen should tell where they move in this thread!
The only thing I can really do is block the exit. Pever still has several turns to block the top exit, and if FactionHeir is already heading in that direction, it's pretty much over.
I move left to cover the exit.
Night at the Museum: Turn 13
Thief is still out there and must be captured.
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
(Btw, ATPG did you just blocked the exit or did you meant to lock the exit?
Also, I apologize if I rushed with ending this turn. :shame:)
Oh sure, lock it. Why not?
SUPER FAST RUSH 1 square up
Night at the Museum: Turn 14
Read the last days descriptions.. Policemen are not even close to capturing the Thief...
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
I think pevergreen should continue on and block/lock the top exit.
yeah i move right
Night at the Museum: Turn 15
.....
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
I move up one.
Night at the Museum: Turn 16
It seems that Policemen finally have some kind of plan how to catch this thief!
E - Exit
O - Pillar
SS - Security Switchboard
:2cents: - Ancient coins
:bobby: - pevergreen
:bobby2: - Askthepizzaguy
pevergreen moves and covers/locks the exit to his RIGHT, assuming I can still tell left from right.