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Re: Arthurian : Total War
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Re: Arthurian : Total War
Hi, I helped do the research for the Kingdom of the Englisc in AOVAF:TW I could post some info on early Saxon armies, kindoms, and federations if you'd like.
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Re: Arthurian : Total War
Well if you want a West Seaxon faction the start date will have to be after 514.
If you want to keep your start date then there should be only one Germanic settlement, the Jutish one of Kent set up by Hengest and Horsa.
As for banners, someone suggested the Dragon of Wessex, such a thing did not yet exist, and Thors hammer for the Angles is silly.
As for a Jutish, Seaxon and Anglish cavalry unit, one should not be included as these peoples always fought on foot and did not breed horses enough for such a unit to exist.
Anway, King arthur is meant to have existed in the first half of the sixth century. By then you could have the settlements/kingdoms of Diera (southern part of what was to become Northumbria), Weseax, a small part of the south-east of what is now England would be under Frakish controll. Basically there would be quite few raiding parties also based in the east. This period will be hard to put into MOD while keepng historical accuracy, because basically the Germanics were just small bands of adventurers with only two established kindoms.
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Re: Arthurian : Total War
Hi! Sorry i've been quite inactive lately, first i'm helping Britain: Romanorum Incursio and secondly i went on holiday...so Agreas? is there anything you wish me to do?
p.s i can also create maps...which is what i'm doing with B:RI, the map i'm using for that mods should be exactly the same as the one for this mod, all i'd need to do once i'm finished with B:RI is change the provinces...unfortunalty the mapwork on that mod is going to take time because it's my first crack at doing it for a mod, plus i'm always here as your man for the Ynys Manau Faction!!!
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Re: Arthurian : Total War
I have been away for a week and Im just coming back ~D
Bopa, it will be very kind of you to help us with the anglo-saxon ~:)
As I have read, at the starting date they were very few angles and saxons settlements in Britain, mainly the ancients foederati who will join Hengist revolt later. Some Kingdoms that I have made saxons in my province list were only taken later in the VIth century, but we have to deal with some facts :
- the starting date is 481. I have choose this date because I believe (it's only one theory between a lot) that the beginning of Arthur reign was around this date, with the culminance at the Battle of Badon (in 496 or in 516) and the end at Camlann in 536 or 542. In Gaul it's also the beginning of Clovis reign (that's why I have changed the date to 481, not 480). The date can be put a little later. When I have conceived the mod project I was thinking to make it start at Arthur's death, but I think a lot of people want to play with Arthur ~D
- the end date will be in the VIIth or the VIIIth century. At this period the different anglo-saxons kingdoms have merge, and as far I know the Juts weren't as powerful as that to be the only one saxon kingdom :dizzy2:
So if we can't put Mercia, Bernicia and others at this date we can put Angles, Juts and Saxons in the regions were there were foederati settlements. We have to pray to have more than 21 factions slots and to play with events such as merging factions.
So Bopa, you can give us a more appropriate starting date (the best will be before 496 but don't know if possible) and we will choose between this one and 481. You can have a look at our provinces list and tell us if it is good, and help us with saxon units :book:
Anyway, thanks a lot for your help ~:)
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Re: Arthurian : Total War
It seems that we will only have 17 factions in the BI campaign... hoping we can keep our 20 factions. If not, some suggestions of factions we will keep and of what we may make rebels.
BRITONS (Christian)
- Domnonia -> To keep
- Rheged -> To keep
- Powys -> To keep
- Gwynedd -> To keep
- Gododdin -> To keep
- Strathclyde -> To keep
- Ebrauc -> eventually rebels
- Elmet -> eventually rebels
- Ynis Manaw & Galwyddel -> eventually rebels
- Gwent & Glywysing -> To keep
- Dyfed -> eventually rebels
IRISH (Christian) -> all to keep
- Ui Neill
- Mumainha
- Dal Riada
PICTS
- Picts -> To keep
GERMANS
- Saxons (Pagans) -> To keep or Saxon-Jutish faction
- Angles (Pagans) -> To keep
- Juts (Pagans) -> eventually rebels or make a Saxon-Jutish faction
- Franks (Christians during the reign of Clovis) -> To keep
- Wisigoths (Aryans Christians) -> eventually rebels
I was also thinking to make campaigns later, focused on certain kingdoms/factions : the battles of Arthur, the struggle between Britons and Franks in Brittany, Urien Rheged, the fight between Picts, Scots, Strathclyders and Northumbrians... but all of this will only be made when our mod will be out ~D
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Re: Arthurian : Total War
The original game will still be on there, we dont need to get rid of any factions, there will be enough slots.....
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Re: Arthurian : Total War
Ranika and Trashaholic have helped me to complete the Britons unit lists. Now all names are in Brythonic, and Britons got the better selection of units. Now everyone can help me to complete units descriptions or give me ideas of specefic units (the better will be one or two unique units per faction).
See https://forums.totalwar.org/vb/showp...0&postcount=86
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Re: Arthurian : Total War
For the Ynys Manau and galwyddel faction (if you saw my above post and are keeping them)
how about;
Mooar Shleiyder (heavy Spearmen)
or....
Mooar Marksleigh
Heavy Cavalry, i'm sure these have an actual name, other than heavy cavalry, i'll find them....all the names are in manx gaelic
EDIT; I found the Manx name for the Isle of Man, it is Ellan Vannin
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Re: Arthurian : Total War
Little issue for the Manx, about their language at the period. I have read that during the early VIth century the population was mainly briton, so I suppose Manx language doesn't exist yet (neither do Welsh, Cornish or Breton, wich were the same language at the time).
I think we can give for the Manaw and Galwyddel faction 2 units : a Manx unit (the spearman fits well) and a Galloway unit (maybe an axeman).
Don't know yet if those units will be recruitable only by their faction or by the briton faction that will control the area.
Anyway, can you describe those units a little ?
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Re: Arthurian : Total War
Ok, i was using a old manx translator on the internet (old Language, not old translator)
and i'll post in a minute.....so do you want me to find Manx Spearmen and Galloway Axemen in Breton then?
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Re: Arthurian : Total War
Quote:
so do you want me to find Manx Spearmen and Galloway Axemen in Breton then?
I think it will be more accurate, but can you quote your sources mentionning the manx spearmen ?
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Re: Arthurian : Total War
It was at Castle Rushen, in my town, and it said; The Manx Celts, at this time, had brilliant spearmen that held of Irish and Briton Raids for many years. These heavy spearmen, armoured in chain mail, were reformed by Manannan......
thats what i can remember, and it goes on to say stuff about the vikings so i stopped reading
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Re: Arthurian : Total War
Thinking about it for a bit, I think that the best way to deal with the Saxon, Angles and others given the early start date would be to include the homelands on the map – northern Germany, Denmark, and southern Scandinavia. With a fair number of boats at the start, they could harass the Britons before assembling enough troops to make a landing. You’ll just have to make British lands more prosperous to motivate the Saxons to invade!
Other than that, I’ve got a list of the armour and weapons and clothes that various Saxon units should have, assuming the “shield wall” formation in BI will use secondary weapons like the phalanx formation:
All Saxon units should wear simple trousers with the legs below the knees bound tight with puttees.
Family Members: Decorated masked helms (Sutton Hoo style – prevents the weirdness of identical family members faces), long mail shirts, splint arms and leg protection, decorated shield and sword. Richly edged tunics and arm rings.
Gesithas: Decorated helms and roundshields, spears, decorated swords, mail shirts. Richly edged tunics.
Hearthwerod: Iron helms, painted round shields, short mail shirts, spears, plain swords, richly edged tunics.
Duguth: Iron helms, painted round shields, spears, plain swords, leather jerkin, edged tunics.
Geoguth: Painted round shields, spears, seaxes, javelins, edged tunics.
Ceorls: Plain round shields, plain tunics, spears, seaxes, Phrygian caps.
Geburs: Tatty tunics, perhaps bare legged and footed, javelins or slings, no shields, seaxes, Phrygian caps.
Cnihtas: Richly edged tunics, painted roundshields, spears.
Wulfbyrne: Bare chested, wolf skins worn as cloaks with the head as a “hood”, painted roundshields, plain swords
Wraeccan: Painted roundshields, spears, fur or leather jerkin, plain swords, plain tunics, javelins.
Here are some pics of Saxon wargear for the use of any modellers we manage to find:
http://www.earlybritishkingdoms.com/...utton_king.gif
A slightly cartoonish picture of the Sutton Hoo treasures, but this is roughly what the family members should look like.
http://www.siue.edu/~ejoy/Sutton%20H...%20Replica.jpg
A reconstruction of the masked Sutton Hoo helm, definately the sort of thing Saxon family members should wear.
http://albion-swords.com/images/armo...ld%20front.jpg
A typical Saxpn shield.
http://homepage.ntlworld.com/csugg/o...tton%20hoo.gif
The sort of boar crest that might be present on top a Saxon iron helm.
http://www.saxonviolence.co.uk/photo...ield1small.JPG
A plain Saxon shield.
http://www.earlybritishkingdoms.com/...on_shield2.gif
Half of the beautifully decorated Sutton Hoo shield. It's round so you can guess what the other half looks like!
http://www.regia.org/images/wargear/ImageI77.jpg
Another finely decorated masked helm, a possibility for Gesithas or family members.
http://www.regia.org/images/wargear/ImageI3.jpg
The Coppergate Helm, a 7th century Northumbrian piece, good of hearthwerod or gesithas.
http://albion-swords.com/images/armo...osaxonhelm.jpg
A plain iron spangenhelm of a type common in the Dark Ages.
http://manningimperial.com/catalogue/230main.jpg
The Pioneer Helm, another nice fairly plain Saxon helm, with the boar crest so often mentioned in Beowulf.
http://www.regia.org/images/wargear/...axonSwords.jpg
Some nice plain early Saxon swords such as might be carried by Duguth or an Eorl's Hearthwerod.
http://www.ancientedge.com/images_products/183_big.jpg
A beautifully decorated Saxon sword, good for family members, captains, gesithas, officers and so on.
http://rubens.anu.edu.au/raid5/teach...es/0000/21.JPG
The decorated pommel of the Sutton Hoo sword, giving an idea of the richness of noble wargear.
http://www.regia.org/images/linewargear/Seaxes.gif
A selection of seaxes. The ones carried as weapon would look like these but be about 2 feet long and used for hacking and stabbing.
http://www.darksword-armory.com/images/IM-105.jpg
A nice example of a Seax.
http://www.romeomodels.com/Immagini%...RM%2054-44.jpg
A good picture of a gesitha or hearthwerod thane. Also useful for officers.
http://chain-mail-armour.co.uk/asset...E_FULLSHOT.JPG
A short mail shirt that might be worn by less wealthy nobles.
http://www.saxonviolence.co.uk/photos/SplintfattySV.JPG
A form of splint armour that would be used only by the wealthiest (family members). Made to cover the lower legs as well.
http://www.ancientworlds.net/aworlds...038719_000.jpg
A cniht
http://www.regia.org/images/combat/War13.jpg
http://www.eventplan.co.uk/photos/Co...ge%20loRes.jpg
A warrior in an edged tunic.
http://www.hz-forum.de/portal/a_seit...Anglo-Sax2.jpg
A chieftain or gesith
http://www.lilliputmodel.com/galeria/garro/garro8_1.jpg
A thegn, a good figure for an officer or man of a hearthwerod.
http://www.heorot.dk/burnett-mess-e.jpg
Cniht
http://www.regia.org/images/combat/War21.jpg
A warband of duguth with their thegn
http://www.travelpublishing.co.uk/co...uf0047.tif.JPG
A family of ceorls
http://www.chen-la.com/gallery/gorobey001/sax01.jpg
A ceorl with seax and shield.
That should do for now. I'll scan in some Osprey stuff as well if that's OK, over the next few days.
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Re: Arthurian : Total War
Agraes asked me to write a couple of unit descrptions for a couple of the Briton units, these are works in progress:
'Marca Llydaw'
The Britons in Brittany, or Llydaw as it was also known, were famed horsemen and recruited powerful cavalry that were pivotal in the numerous Breton victories over the Franks. The warriors of Llydaw were known for their distinctive black shields and their cavalry for their destructive hit and run javelin attacks. The Llydaw cavalry wore white cloaks and equipped their famous black round shield as well as javelins and a sword, unfortunately for any budding emporer they could only be recruited in Brittany, meaning they must be conquered and subdued before joining any foreign nation's army, a tough task indeed.
'Aeson Llydaw'
The Brythonic nations were renowned for the ferocity and skill of their warriors, and the British exiles in Brittany, or Lldaw as it was also known, were no exception. Breton use of a combination of mobile cavalry and powerful infantry, such as the Aeson Llydaw, provided them with numerous victories over enemies like the Franks. Like their hore riding counterparts they equipped round black sheilds and a variety of weapons, and like them could only be recruited in Brittany itself.
'Aulue'
It was a legal obligation for all men over a certain age to fight when required in Briton kingdoms, indeed most, if not all, saw it as a great privilage and were eager for battle. Many kept their own weapons so men could be rapidly form militia units (or Aulue) when their kingdom needed their service. They often fought surprisingly well, but were quick to turn tail and run if things were going badly. Briton militia units were neither well nor badly equipped and could hold their own in a fight, but a wise commander will note their limitations and not commit them against heavily armed elite troops.
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Re: Arthurian : Total War
Quote:
Thinking about it for a bit, I think that the best way to deal with the Saxon, Angles and others given the early start date would be to include the homelands on the map – northern Germany, Denmark, and southern Scandinavia. With a fair number of boats at the start, they could harass the Britons before assembling enough troops to make a landing. You’ll just have to make British lands more prosperous to motivate the Saxons to invade!
I have also think about that. Thought it will be a nice solution, there is two majors problems to deal with :
- To include those regions, we will have to extend the map eastward and so we need to include others factions like the Frisons, the Burgondes, the Alamans and others, but we don't have enought factions slots. Maybe we can put 'desert regions' to keep separate the Franks and the Saxons.
- The differents germanic tribes maybe rather like fight each other and not go to Britain. I hope a better IA for BI...
Anyway, nice work Spongly and Thrashaholic, I will update the unit list a bit latter.
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Re: Arthurian : Total War
I have updated the unit list with the last changes.
https://forums.totalwar.org/vb/showp...0&postcount=86
I'm am also thinking with Spongly to add some new pictish units,
- An axeman armed with a two-handed axe (attested slightly by the (possibly fake) carving of the Rhynie man.).
- One or two champions units. Maybe a nude warrior armed with sword + shield ? There is no real evidence for the VIth century and later Picts to fight nudes (except interpretations of some drawings on the stones, and by quoting Gildas) but maybe their champions can fight naked ? With a lot of tattooes, to frighten ennemies.
- Bowmen (kept to a small unit size and used more as skirmishers than all out battlefield archers) and/or slingers
- Another cavalry unit with axe or sword
- A basic spearman (a southern version of the "northern warrior").
Some interesting screenshots from the BI demo. I think it is going to be good (thought I can play it until I get my new PC), with intereting models but we will need to reskin a lot of units.
http://www.totalwar.org.pl/gallery/bi-demo59.jpg
Sarmatians auxiliaries : maybe useful for one of our britons cavalry, thought i dont like their helm and armor.
http://www.totalwar.org.pl/gallery/bi-demo58.jpg
Coastal levies : maybe useful for our ardu (militia).
http://www.totalwar.org.pl/gallery/bi-demo57.jpg
Bowmen.
http://www.totalwar.org.pl/gallery/bi-demo56.jpg
Warlords and general : the warlords looks a bit strange, with their lorica segmantata... the general is quite interesting, thought it can look better.
http://www.totalwar.org.pl/gallery/bi-demo55.jpg
Monks : I dont plan to put units like monks or priests on the battlefield.
http://www.totalwar.org.pl/gallery/bi-demo54.jpg
http://www.totalwar.org.pl/gallery/bi-demo43.jpg
Those saxons swordmen sucks...
http://www.totalwar.org.pl/gallery/bi-demo44.jpg
The saxon cavalry looks like normans knights of the XIth century...
http://www.totalwar.org.pl/gallery/bi-demo42.jpg
This warlord looks not so bad for a northern briton or pictish general (with good reskinning).
https://img178.imageshack.us/img178/8980/img236mh.jpg
Bucellarri.
https://img227.imageshack.us/img227/750/29014cn.jpg
https://img118.imageshack.us/img118/664/img192bi.jpg
Saxons in schiltron formation.
https://img64.imageshack.us/img64/7610/img227ea.jpg
Good thought need some reskinning and another helm.
https://img178.imageshack.us/img178/2088/img205ub.jpg
Saxons hunters : interesting for our Geburs.
https://img8.imageshack.us/img8/4011/img110nw.jpg
Interesting for Briton infantry.
https://img186.imageshack.us/img186/6748/img175mx.jpg
Also a list of interestings units in BI :
Francisca_Heerbann
Saxon_Hearth_Troops
Celtic_Crossbowmen
Celtic_Kerns
Saxon_Hunters
Celtic_Slingers
Golden_Band
Hounds_of_Culann
Noble_Cavalry_Alamanni
Frankish_Paladins
Cavalry_Alemanni
Noble_Warriors_Frank
Chosen_Archer_Alemanni
Night_Raiders_Alemanni
Saxon_Mounted_Nobles
Noble_Clansmen_Celt
Burgundian_Lancer
Frankish_Raiders
Saxon_Sea_Raiders
Scotti_Chariots
Druids
Alemanni_Warhounds
Celtish_Wolfhounds
Alemanni_Onager
Frankish_Ballistae
Chosen_Warlord_Alemanni
Frankish_Paladin_Bodyguard
Saxon_Warlord
Spear_Warband_Alemanni
Hillmen
Mountain_Men
Levy_Spearmen_Frank
Gothic_Warriors
Celtic_Spearmen
Goth_Raiders
Sarmatian_Armoured_Archers
Sarmatian_Noble_Cavalry
Alan_Noble_Cavalry
Steppe_Lancers
Gothic_Lancer
Gothic_Warrior_Nobles
Alan_Horse_Archers
Gallowglass
Saxon_Keels
Axe_Heerbann
Romano_British_Monks
Graal_Knights
British_Legionaries
Coastal_Levies
Imperial_German_Bodyguard
Imperial_Household_Bodyguard
Sword_Heerbann
Carriage_Ballistae
Praeventores
Roman_Priest
Equites_Sagittarii
Hippo_Toxotai
Foederati_Cavalry
Equites_Auxilia
Sarmatian_Auxilia
Chosen_Axemen_Alemanni
Scholae_Palatinae
Equites_Catafractarii
Equites_Clibinarii
Auxilia_Palatinii
Bucellarii
Plumbatarii
Foederati_Infantry
Comitatenses
Comitatenses_First_Cohort
Legio_Lanciarii
Limitanei
Western_Archer
Clibinarii_Immortals
Clibinarii
Cataphracts
Mountain_Slinger
Arian_Priests
Mounted_Arian_Priests
Gothic_Horse_Archers
Western_Peasant_Alemanni
Western_Peasant_Frank
Western_Peasant_Saxon
Western_Peasant_Celt
Noble_Warriors_Frank
Celtic_Warlord
Herdsmen_Sarmatian
Peasant_Vandal
Runaway_Slave_Spearmen
Goth_Raiders
Sarmatian_Noble_Cavalry
Alan_Noble_Cavalry
Sarmatian_Warlords
Goth_Warlords
Western_Peasant
Roman_Onagers
Roman_Ballistae
Romano_British_Warlords
Generic_Rebel_General
Barb_Rebel_General
Amazon_Chariots
Merc_Herdsmen
Merc_Foederati_Infantry
Merc_Veteranii
Merc_Gallowglass
Merc_Kerns
Merc_Graal_Knights
Merc_Alan_Noble_Cavalry
Merc_Sarmatian_Auxilia
Merc_Foederati_Cavalry
Merc_Hippo_Toxotai
Merc_Equites_Veteranii
Merc_Onagers
Merc_Ballistae
Barb_Horde_Peasants
Hun_Horde_Spearmen
Hunnic_Archers
Merc_Bucellarii
Merc_Alan_Horse_Archers
Barb_Horde_Raider
Barb_Horde_Chosen_Swordsmen
Hun_Horde_Chosen_Warriors
Merc_Hounds_of_Culann
Merc_Golden_Band
Barb_Horde_Spearmen
Barb_Horde_Hunter
Roman_Heavy_Onager
Merc_Vandal_Raiders
Merc_Wolfhounds
Roman_Repeating_Ballistae
Roman_Scorpion
Now we have to see all models...
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Re: Arthurian : Total War
I've done some some Briton unit descriptions:
'Marca Dumonya'
The wealth, fertile soil and landscape of Dumnonia (modernday Devon, South West England) allowed the locals to breed horses that weren't just beasts of burden; they bred powerful warhorses and became renowned for their horsemanship in the field of battle. Dumnonia is supposedly the setting for Camelot and their cavalry no doubt inspiring the legends of Arthur and his knights (some even claim that Arthur was a Dumnonian warlord). The Marca Dumonyna wore chain mail and red cloaks and carried a spear, round shield and spangelhelm; they can only be recruited in Dumnonia.
'Fwnmilwre'
The sling is one of the oldest and simplest weapons there is and was a favourite of the pre-Roman Britons. In the times of Arthur the bow was becoming more popular, but due to the simplicity of its construction and use, and the huge availability of ammunition, the sling was still widely used. In many ways a sling could out perform a bow and commanders would be foolish to ingore their usefullness on the battlefield. Other than their slings, the fwnmilwre (slingers) were lightly armed and would not last long in close combat.
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Re: Arthurian : Total War
How much units the mod will have ?
At this time we have :
BRITONS (11 factions) :
20 'standart' units + 5 'unique/AoR' units
+ 1 general + 1 captain + 1 officer + 1 enseign + 1 mounted enseign
IRISH (3 factions) :
12 'standart' units + 5 'unique/AoR' units
+ 1 general + 1 captain + 1 officer + 1 enseign
PICTS (1 faction) :
7 'standart' units + 1 'AoR' unit
+ 1 general + 1 captain + 1 officer + 1 enseign
ANGLO-SAXONS (3 factions) :
10 'standart' units
+ 1 general + 1 captain + 1 officer + 1 enseign
FRANKS (1 faction) :
6 'standart' units
+ 1 general + 1 captain + 1 officer + 1 enseign
WISIGOTHS (1 faction) :
not done yet
MERC/REBELS :
5 units
TOTAL : At least 92 differents skins, and if we choose to make differents skins per faction 336 skins.
Lot of work for ours skinners/modelers ! (of course if we will find one).
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Re: Arthurian : Total War
Is anyone here good on ancient British Languages, cos i looked everywhere and i couldnt find what they called the Manx, the Isle of man is Ynys Manau so manx spearmen might be "word for spearmen" Manau.
p.s i dont know the Welsh word for Spearmen
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Re: Arthurian : Total War
A good mercenary or potentially recruitable unit for the Saxons might be "horswealas" by the way, if they're too lacking in cavalry. Basically, they're Welsh Horsemen recruited to fight for the Saxons. They had a higher Wergild than other Welshman living on Saxon land.
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Re: Arthurian : Total War
Rherel Manau literally Heavy Manx Spearmen
The Isle of Man is a tiny Island that lies in a Strategic position in the middle of the Irish Sea, therefore All manner of peoples look at it with hunger. This could be seen as a downfall or a reason to flee yet Mannanan and his heirs re-worked the army, producing armoured spearmen to fend off the raiders that come from Ireland, Rheged and and Gwynedd.
These men are perfectly equipped to fight in the hills of Mann. Disciplined, well armoured yet agile, the Manx Spearmen make a living out of fighting for their existence. They are recruited from the nobles or families with enought money to buy the Chainmail and heavy spears they take into battle.
Still need to find another unique unit for the Manau and Galwyddel faction, any ideas?
Do you want me to write some faction descriptions?
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Re: Arthurian : Total War
Gaels at this time still used chariots sometimes, and also used longswords with two-handed grips sometimes.
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Re: Arthurian : Total War
I have updated the unit list with those suggestions.
Spongly, can you make the descriptions for your horswhealas and the Saxon battle hounds (if they are not too fanzy), and our new pictish units ? Ranika may help to find pictish names (or gaelic if they lack). Eventually you can try to find others ideas for unique/AoR units for the Picts and the Saxons.
Ian, I think we have to wait to make the descriptions till BI is out, because as I have read in the FAQ we will have to use the BI campaign to have the new features available (like religions or loyalty), so I don't know if we will keep all of our factions (but it looks like so).
A Galwyddel axeman will be a fine idea, maybe you can ask Ranika about it.
We have to find differents uniques/AoR units for : Gwent, Rheged, Ebrauc, Powys, Dyfed, Elmet, Gododdin and Strathclyde (maybe others for Penines, Ceredigion, ...).
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Re: Arthurian : Total War
We need ours first skins !
Ian, you are the one who know the most people on the org, can you ask your friends if they can help us in modeling/skinning ? And eventually recruiting on the forums or PMing skinners ?
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Re: Arthurian : Total War
New Pictish units (more complete descriptions will come)
Saiogdaoer (bowmen)
Those will be elite skirmisher in a small unit.
Gairlom (spearmen)
'Those who carry spears'
A basic spearmen unit.
Cingalom (slingers)
The sling is an universal weapon, Picts should use it.
Thomordaoer (Two handed axemen)
An axeman armed with a two-handed axe (attested slightly by the (possibly fake) carving of the Rhynie man.).
Marchan Tho
Horsemen armed with axes.
Aumue Boai
('Naked Warriors', this is their name according Saint Columba)
Those warriors will fight naked, with sword and shield. They will be very fast, with a strong attack and a strong charge and like others picts infantry units can hide everywhere.
Gai Aurmahr ('Spear Masters')
Those warrriors will only fight with a spear and no armor.
EDIT : Ranika helped me with some names ~D
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Re: Arthurian : Total War
Are we going to do this for Vanilla Rome aswell as BI, we might attract more members if we are doing it for vanilla first, seeing as it'll take some time for people to get BI
BTW are you PMing skinners? I thought i heard you say that, good idea! RTW King from Brittania:Romanum Incursio might help, as he's a AMC brother....pm him, cos he can skin and is quite good at it
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Re: Arthurian : Total War
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Are we going to do this for Vanilla Rome aswell as BI, we might attract more members if we are doing it for vanilla first, seeing as it'll take some time for people to get BI
I don't think so, because BI provides us a huge number of interesting features and new models that will make our work easier. The mod will be out one or two months after BI in the better case I think, so people will have enought time to buy it. For the skinners and modelers they don't need BI to work first (thought they may have some difficulties to transfere their work from vanilla to BI).
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BTW are you PMing skinners? I thought i heard you say that, good idea! RTW King from Brittania:Romanum Incursio might help, as he's a AMC brother....pm him, cos he can skin and is quite good at it
I will do it ! Maybe this evening ~:)
Ian, if you want you can begin to work on the map.
http://img162.echo.cx/img162/3163/map49oj.jpg
This is for the region featured. We need a very good scale and details, showing rivers, mountains, etc... Try our best.
If BI allow to have more than 20 factions, the map will be extended southward and eastward, to have the Alamans, the Frisons, the Burgondes, the whole Aquitaine and maybe the Saxony and Jutland. But we will do it latter if possible only !
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Re: Arthurian : Total War
Ok i'll do the map...but remember this is my first try, so it might not be as good as you hope :)
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Re: Arthurian : Total War
Well, try your best and take your time ! Maybe anoter modder will help you.
Some suggestions for AoR/unique units for the Britons :
- Gwent : maybe christian fanatics. There was a lot of monasteries in this area.
- Dyfed : a Brytho-Gael elite soldier.
- Powys : elite archers.
- Ebrauc : an elite soldier with good romans weapons.
- Elmet : ?
- Rheged : a mountain warrior, maybe mounted
- Gododdin : special cavalry, or brytho-pict unit
- Galwyddel : axemen maybe
- Strathclyde : a kind of pirat ?
What do you think of them ?