Patience my Swiss friend :iloveyou:
Printable View
Patience my Swiss friend :iloveyou:
We regularly answer the Q and A thread via the TW blog here: http://blogs.sega.com/totalwar/Quote:
Originally Posted by Denali
We will be answering more and more of those questions as the project roles on to its conclusion. :2thumbsup:
I think Den meant he wants a new FAQ, not wondering where the current FAQs are located *hides*
And it is the 12th of march after all you know........!! :helloo:
Well, I sort of understand the MP concerns about battle, but clearly MP and SP games are not at all the same....
As to the historical period, artillery was a key factor, and that's pretty much it. Stupid chargers would get cannonballs. YOu had to use smartly your artillery to outmanoeuver the enemy and engage him in good conditions, this is what can give outstanding victories, like Austerlitz, however stupid and under-average the french. On the other hand, naval control of the sea t that period was important, look at Trafalgar, however stupid and under-average the english were.
Tacitcs in this time period is not about giving the right charge order to the right troll or many orders at the same time.
And speaking about a game is not about claiming how intelligent and good gamers we are...
I'm pretty excited at the idea of seing it live acutally, and hope dearly that they will sort of make the RTW-like maps with the STW like AI + features from the 18th century!!!
I have a few questions concerning siege battles (the ones on land not water/sand). And since there is a decent CA presence here I might as well.
First question:
Will we be able to fight relief battles where a relief army and the siege armies are the ones duking it out while the garrison stays behind their walls or entrenchments and watch the battle go on. IE. say you're sieging a city/town/whatever, and a relief force shows up and you go into battle mode. Now, instead of having to face the garrison ,as it marches out to commit suicide, and the relief, you instead only face the relief force outside the walls while you can continue on with siege and protect your camp and rear? Also, say the relief force is winning (now pretend you are the rescuers), I think it would be cool to be able to have some sort of button in which that once activated, the garrison, upon seeing you make progress towards them, takes a bit to form up(like a time delay kinda like reinforcements), but when they do they march out and enter the battle.
Second Question:
Say two sizeable armies are clashing out in the field, or there is a siege. Can you fight multiple battles over a period of days or months(if it's a siege) instead of just one go? Like Waterloo how it took place within several days of Quatre Bras and that other place(hey my memory is fried atm, give me space), so part of your army could fight one day while another part of fights the next and then there is the "big showdown" or whatever the next.
Third Siege Question:
And since battles/sieges had redoubts, farther out from the main city, like the battle of Yorktown, will we see smaller seperate battles happen for these first before the main siege battle? Or when you walk up to a city and lay siege to it, will there be a redoubt number of how many that place has and during the siege you can like on them and choose which one you are going to take and how many you want to try and take at a time or altogether. And as the siege goes on and you make progress, you can see how many are left. Also, would it be possible, say, that for the major cities, that there is some mode where you can go down into the cities and place the specific redoubts, and depending on the size of the city and its' garrison, how many you can have placed. These also cost money, etc...
And will musket and cannon smoke come into play on the battlefields during the battles? And could it be customized? IE. being able to turn it off and on in the main menu kinda like fog of war?
And speaking of naval battles. Will fireships be implemented? Say in a defensive role, like if port sieges are implemented and a naval force is trapped and need to break out, could they use fireships while open water naval battles not, unless in a custom battle?
Had those on my mind for quite some time, figured I'd get 'em off my chest.
How long has it ben since we have seen something new of any significance?
I posted some new ideas but everyone kept talking about Zulus (which should be in it's own thread btws). My post is 6 posts up but it's in the spoilers below:Quote:
Originally Posted by Divinus Arma
Spoiler Alert, click show to read:
Ooh nice questions Decker. I hadn't even thought of half of that. I would post that over on the .com forums if you havent already, more likely to be noticed/answered.
Thanks. I don't have a profile over there but thanks for the idea.. I'll go and do that nowQuote:
Originally Posted by pevergreen
Hi Decker. I meant something new and significant from CA. Good questions you have there, regardless. :yes:
Well it seemed like people were asking questions so I fired away haha. But glad ya like 'em.Quote:
Originally Posted by Divinus Arma