RTW2 Would just do it for me. The first was my first experience with Strategy or RTSs (therefore my first Total War game also) and I just loved it!
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RTW2 Would just do it for me. The first was my first experience with Strategy or RTSs (therefore my first Total War game also) and I just loved it!
As I said in my other posts, I think that a futuristic APOCALYPTIC TOTAL WAR is the best choise to come after EmpireTW
https://forums.totalwar.org/vb/showt...?t=117582:yes:
Other: Eurasia Total War
Europe total war: 1500-1700 because i dont think this engine is suitable for ancient battles
after that, a new engine for rome 2 would be nice, i still play 1, but 2 is always a good thing :)
Wow, I cannot believe RTWII got more votes than Shogun... I mean, c'mon, RTW was already pretty good in terms of graphics and mechanics. Shogun was not. MTW already got a makeover, Shogun did not. Not to mention, we want more Asia! MTW, RTW, M2TW, and ETW all did not feature any Far Eastern Factions. What a disappointment. CA has to make it up to us. I do not wish to be the Wapanese bloke here, but we need more China/Japan!
The only problem is, the moment Shogun II will comes out, everyone in China will pirate it... Just like Russia: Total War.
I don't think the average Chinese gamer likes to play games like TW.
There are so many of Chinese gamers, so many that even if the average does not play, we would still have enough. Not to mention, the average American gamer would not like TW either, but does that mean few Americans play TW? No. Not least because of the America's 300 million people, there are more Americans playing TW than of any other nationality. With Brits probably closing in.
To the Author of this thread, you should also add in Stone Age Total War, I am currently thinking of it right now...It would be awesome to get people to club each other and throw pebbles at each other...:idea2:
I hope you are joking.
With this current battle system, I would like to see the pike and musket era, but it may simply just be too complicated for an average player. CA would never do it.
For some reason the poll decided that I voted Shogun 2...:inquisitive:
Anyways, I was quite disappointed when I found out that CA was skipping Europe 1500-1700, as that is one of my favorite periods in history. So if I could still vote, I would vote for that.
I would like to see something in the east including China and Japan (as a nod to shogunTW) as I know almost nothing about the history of that part of the world.
My early memories is Chinese kids playing Counter Strike in internet cafes... boy that game was popular back then, wonder if the popularity remained till now.
That's going a bit too far backwards I think. Everyone likes a TW game about the past and history but going to the prehistoric age? I think the engine is much better suited for a more conventional warfare (though the pebbles part would be a laugh :laugh4:). The earlist possible period CA could circle around Sargon of Akkad and the formation of the Akkadian empire, but even that wouldn't make a great game because of a lack of factions and poor infrastructure, plus limited army selections.
Oh yes they loved that game, infact, many still play it now. DotA and Counterstrike are still in heavy demand there. :inquisitive:
You have raised a good point there but I also been thinking, why not a World War I? There are hardly any games relating to World War I on the market these days, kinda boring killing the Nazis all the time. (Although Company of Heroes might of taken that honor.)
The Great Total War :laugh4: (the great war) would be a good one in my opinion, although it may need a computer that requires a similar processor like Empire Total War.
It's been said a million times, but I suppose I'll just say it again. WW1 represented such a massive shift in the way wars are fought that it really wouldn't work for the present TW engine. With WW1, you see a divergence from conventional warfare with companies, rank and file, to more of a war of attrition, with trenches, staring contests, and the occasional mass charge that would either result in the gaining of a few hundred meters for one side, or complete failure and the death of thousands. And you really can't represent that in a game which focuses on individual little battles the way the TW engine does right now. (Don't even get me started on trains and airplanes!
It's the same with Stone Age, anything short of a fantasy Stone Age game would be difficult to represent, because Stone Age peoples didn't fight in organized ranks. Even just compiling the research to create factions, cultures, and cities would be hard enough
I'm not saying they're bad, just virtually impossible to do with the present format of the game. If the engine were changed to make it possible to represent that type of warfare, I'd love a WWI-Present day type game (1914-1919 is way too short of a time period), but until that happens, I stand by my requests for a 1500-1700 TW game.
Hmmm.... :idea2: Maybe a Biblical: Total War? Roughly based on what the Bible supposedly says esited at the time period. There could be an Old Testament Campaign with Egyptians and Isrealites, with Amekelites and such and a New Testament Campaign with the Romans and Judean Rebels.
Or would this cause too much controversy with the Church crowd? I don't know.
Shogun. With new fancy graphics + a very good economic model and extremely detailed provinces while keeping the scope strictly on the map of Japan.
or maybe ATLANTIS TOTAL WAR, and I let you imagine how it will be..
I think the only way Shogun will get a remake is if Japan is only a part of the overall map. Going from the scope of Empire to only the Japan islands, even with China/Korea doesn't sound like CA.
So my proposal is Khan:Total War. Map spans Hungary (or even HRE) to the Japan isles, from Northern Russia to Vietnam. Then we can finally have a scenario when the European Knight will be able to face the Samurai in the battlefield. Think of all the different cultures and unit possibilities. What do you guys think?
Warring States because it is the most untapped source of Total War areas. However I thought of a crazy Futuristic one like using Planets and such. Totally fantasy (except the human existence) but it could encompass the arm of the Milky Way Galaxy that Earth is located in. Just a thought. And similar to naval battle there will be Starship battles. Might even be able to incorporate a Z dimension in movement.
I think there will be and expansion napolenic total war after that ww1,ww2 and modern total war
Warring States.
Does it really get any more epic than unifying China?
I voted Dark Ages. Whatever the next TW game may be, I hope it spans the world. Americas, Europe, Asia, Africa, etc.
Rome 2! They can make it more historical and expand on the time frame a bit. Warring States is an good idea today, they can focus more on Asia as an whole then.
Another vote for Warring States. China has a huge amount of history. Most people don't know much about it, so it's all fresh. Different landscapes, different cultures, vast empires. It's been a while since I studied Chinese history but I do remember one of the empires was considered to be as powerful as the Roman empire but in a different time period.
The Warring States era would still be the perfect setting for a TW game. The smaller theatre and single culture would allow for more in depth gameplay and refinement at both the tactical and strategic levels. At present you have TW games that try to cover so much culturally and geographically that they are far too generic in their approach. A smaller theatre gives a better representation and battles, related correctly to the campaign map in terms of troop numbers and the importance of terrain.
Why not Fantasy Total War? Won't something like that be fun also?
Fantasy TW would be fun. But personaly i would really like to see Shogun TW 2. The first one was awesome :D