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Re: Player Chatroom (Off-Character Discussion)
Well, the way I understand it after taking another look at the rules...
The default person for being the Kleronomos Basileus is the eldest son. The Basileus can change that at any time he pleases. I believe then that Maion did indeed change it for this reason, and my charge of it being "illegal" were thus incorrect. However, Krateros is now the legal heir. If I need to proclaim that in another thread (than the save games one), I will do so.
In any case, when Antigonos dies, the Kleronomos Basileios (currently that's your character, Krateros) will automatically be presented as a candidate to be the next Basileus. If anyone else wish to run for it, they can announce it publicly, and the Synedrion will then hold a vote. If tied, a new vote will be held. If it ties again, the last king's favourite - the KB - is elected.
What the Kleronomos Basileios rank seem to do, is simply give you a royal army of your own to command, make you an automatic candidate for the Basileus' successor and give you a slight benefit if someone else challenges that.
What I don't understand is how this is going to be handled in-game. If Antigonos dies now, Krateros will automatically be made the new Basileus immediately. If, say, Alkyoneus then challenges Krateros for it and he wins the vote, how will he be made the Basileus in-game? Is there a cheat that can change the current faction leader without killing him?
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Re: Player Chatroom (Off-Character Discussion)
Quote:
Originally Posted by
The Celtic Viking
Everyone, you have yourself put down as a Demarchos in your SOT, which is incorrect. For anyone to get it, I must first suggest it to the Synedrion, which then has to agree with it.
oh I had assumed that Kalos was, since on the registration thread, he was listed as "Position: Governor of Demetrias" so I had assumed that he's a demarchos. I'll just edit out that line in my SOT.
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Re: Player Chatroom (Off-Character Discussion)
TCV, I think I've already included this in the rules. If, say, someone else except the set FH is elected as a Basileus, I will take the savegame just before the end of the turn, change the FH, and kill the FL through a console command.
Maion
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Re: Player Chatroom (Off-Character Discussion)
Pyrrhus left without a fight? What do we do?
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Re: Player Chatroom (Off-Character Discussion)
Be patient. I'm sure TCV will figure something out.
Maion
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Re: Player Chatroom (Off-Character Discussion)
I would say that with Pyrrhos outside of our lands, the first part of Edict E1.2 is rendered null and void, and we should continue with the second part: propose a peace treaty with him. If that succeeds, it seems only prudent if I turn back towards Athens again. Though I will probably wait until next spring to do that then, and perhaps camp on the borders or somewhere between Thessalia and Makedonia in case barbarians will come from the north or whatever. (I know they won't, but Atigonos don't. :beam:)
Now, where's that diplomat when you need him...
Edit: Ah, no one's playing the diplomat. Oh well, john, could you do that when you take the save?
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Re: Player Chatroom (Off-Character Discussion)
How do we roleplay why he turned around. Bit of an anti-climax
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Re: Player Chatroom (Off-Character Discussion)
Quote:
Originally Posted by
Beanerz
How do we roleplay why he turned around. Bit of an anti-climax
It's Pyrrhos, changing his mind and going off to do something else is hardly a huge shock.:laugh4:
Quote:
Originally Posted by
The Celtic Viking
Ah, no one's playing the diplomat. Oh well, john, could you do that when you take the save?
Should I use force diplomacy to do so? Doesn't seem right to use it without having at least given them a bloody nose first...
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Re: Player Chatroom (Off-Character Discussion)
Bloody hell, I wrote what john wrote as an answer, but I forgot to press "submit". Gah!
Anyway, use force diplomacy if you want to, but you shouldn't need to. That it may not feel right is one thing, but neither seem to want war, so it doesn't really seem wrong to me either.
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Re: Player Chatroom (Off-Character Discussion)
I say no to Force Diplomacy right now. Offer peace and see what the computer says. Now if we had just kicked their butts, then it would be realistic to force peace on them.
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Re: Player Chatroom (Off-Character Discussion)
We can always pretend to think phyrrus turned west because of something the romans were doing.
Phyrrus may wanted to stay closer to the adriatic, in case he needed to cross it to protect tarentum :)
As our intelligence network is still smallish, we can make numerous wild assumptions, but the above is the one i'll be making.
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Re: Player Chatroom (Off-Character Discussion)
Well, Pyrrhos had a reputation of doing half-done business. Megale Hellas, Sikelia, you name it. Pella could have just been another half-finished business of his.
Maion
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Re: Player Chatroom (Off-Character Discussion)
Do you want to use move_character to move Pyrrhus across to Taras?
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Re: Player Chatroom (Off-Character Discussion)
BTW
I posted something in the agora.
I just wanted to make sure it's the right thread..
The synedrion thread is only for debates and discussions when the synedrion is meeting on the basileus' command, right?
Everything else IC, should be in the agora?
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Re: Player Chatroom (Off-Character Discussion)
Thats how I understand it. Problem is other people can't interact with discussions within letters...
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Re: Player Chatroom (Off-Character Discussion)
That's why it says: a PUBLIC letter :p
Which means it's content is made public.
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Re: Player Chatroom (Off-Character Discussion)
Quote:
Originally Posted by
Beanerz
Do you want to use move_character to move Pyrrhus across to Taras?
Do I sense an Event in the making?
Maion
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Re: Player Chatroom (Off-Character Discussion)
Do we answer questions with questions?
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Re: Player Chatroom (Off-Character Discussion)
I'm a Socratean :beam:
Maion
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Re: Player Chatroom (Off-Character Discussion)
I think we shouldn't meddle with other factions for now, and concentrate on our own faction for now.
We got troubles enough without creating events
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Re: Player Chatroom (Off-Character Discussion)
No we don't...we have barely started. And it hardly worth an event. We don't make events whenever we arent in trouble so that there is space to accomodate the events...that ruins the point of them.
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Re: Player Chatroom (Off-Character Discussion)
Wow, cool off. I was just stating an idea, you're the ones who decide what happens ultimately. I wouldn't teleport Pyrrhos anywhere, if it was for me :yes:
Maion
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Re: Player Chatroom (Off-Character Discussion)
I always teleport some Epirite forces to Italia at the beggining. Otherwise Taras falls too quickly and Eperios becomes too powerful in Greece.
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Re: Player Chatroom (Off-Character Discussion)
Quote:
Originally Posted by johnhoughthon
Didn't end turn as I wasn't sure if TCV wanted to move, perhaps the Akontista in Demetrias could be given to Alexandros?
Err, no, I won't do it myself, but now that you've reminded me, please move Antigonos and his army so that he's at the border (but still on friendly ground) in Thessalia towards Athens, and build a fort for him there.
Thanks!
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Re: Player Chatroom (Off-Character Discussion)
Guys, please compress your savegame files and then upload them. Johnhugthom, your savefiles don't work. Do what I have specified in my first post please. Also, I would appreciate it if people only posted savegames, not reply to humourous statements. I don't want to start editing/deleting posts, I believe we you are smart enough to uphold the rules.
EDIT: OK, never mind I didn't realize I'm so stupid enough not to see they're already compressed :sweatdrop: Sorry for the whole scene, I guess I shouldn't type things before I drink my morning coffee.
As for the little "crisis" now. I have several possible solutions. Though I'm going to need some valid, playable savegames.
1) Loans from players to counter the economic crisis
2) Teleportation of Antigonos to counter the threat of the KH army besieging Korinthos
Obviously, Korinthos cannot fall. The polis is too important and the characters too few to risk loosing them.
Maion
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Re: Player Chatroom (Off-Character Discussion)
I object to teleportation measures to get us out of trouble.
We must contend with our problems without teleport cheats.
I'm fine with teleportation in normal circumstances, to get someone far away in one turn.
But not when it serves as an emergancy measure to bail us out of trouble.
The game won't present much challenge, so whenever it actually does challenge us we shouldn't cheat.
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Re: Player Chatroom (Off-Character Discussion)
I think solution 1 ergo loans should be done. Wether we should use teleport or not is another question - I'll leave that to the others to decide.
(sorry for hardly giving any lifesigns lately... uni is getting more and more cramped with work:smash:)
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Re: Player Chatroom (Off-Character Discussion)
Quote:
Originally Posted by
mini
I object to teleportation measures to get us out of trouble.
We must contend with our problems without teleport cheats.
I'm fine with teleportation in normal circumstances, to get someone far away in one turn.
But not when it serves as an emergancy measure to bail us out of trouble.
The game won't present much challenge, so whenever it actually does challenge us we shouldn't cheat.
Maybe you don't fully understand theimportance of keeping the 2 starting characters alive. Imagine your character being trapped inside Korinthos with the threat of being obliterated. What bwould you do? This PBM cannot sustain any charater casualties in the beginning. This won't be exactly cheating, rather than making sure the PBM can continue.
Maion
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Re: Player Chatroom (Off-Character Discussion)
Quote:
Originally Posted by
Hotseat_User
takin' the save.
Save work ok for you?
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Re: Player Chatroom (Off-Character Discussion)
ye, at least I didn't recongnize a problem.