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Thread: Player Chatroom (Off-Character Discussion)

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  1. #1
    ETW Steam: Little Fox Member mini's Avatar
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    Default Re: Player Chatroom (Off-Character Discussion)

    I object to teleportation measures to get us out of trouble.
    We must contend with our problems without teleport cheats.


    I'm fine with teleportation in normal circumstances, to get someone far away in one turn.
    But not when it serves as an emergancy measure to bail us out of trouble.

    The game won't present much challenge, so whenever it actually does challenge us we shouldn't cheat.

  2. #2

    Default Re: Player Chatroom (Off-Character Discussion)

    I think solution 1 ergo loans should be done. Wether we should use teleport or not is another question - I'll leave that to the others to decide.

    (sorry for hardly giving any lifesigns lately... uni is getting more and more cramped with work)
    “Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.




  3. #3
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: Player Chatroom (Off-Character Discussion)

    Quote Originally Posted by mini View Post
    I object to teleportation measures to get us out of trouble.
    We must contend with our problems without teleport cheats.


    I'm fine with teleportation in normal circumstances, to get someone far away in one turn.
    But not when it serves as an emergancy measure to bail us out of trouble.

    The game won't present much challenge, so whenever it actually does challenge us we shouldn't cheat.
    Maybe you don't fully understand theimportance of keeping the 2 starting characters alive. Imagine your character being trapped inside Korinthos with the threat of being obliterated. What bwould you do? This PBM cannot sustain any charater casualties in the beginning. This won't be exactly cheating, rather than making sure the PBM can continue.

    Maion
    ~Maion

  4. #4
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Player Chatroom (Off-Character Discussion)

    Quote Originally Posted by Hotseat_User View Post
    takin' the save.
    Save work ok for you?

  5. #5
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: Player Chatroom (Off-Character Discussion)

    ye, at least I didn't recongnize a problem.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  6. #6
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Player Chatroom (Off-Character Discussion)

    How difficult was it to fully cut off a city in these days? It would be ok for Krateros to be able to get the odd messenger out wouldn't it?

  7. #7

    Default Re: Player Chatroom (Off-Character Discussion)

    I'm assuming there were many gates in a city, and in the night it would be quite easy to slip out a couple of people, not very often mine you.

  8. #8
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: Player Chatroom (Off-Character Discussion)

    Hotseat User, could you please specify what this "merchant" is to do? And possibly how I could implement that in-game?

    Maion
    ~Maion

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