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Re: Resident Evil 2: DISCUSSION THREAD
If you sent a question to Askthepizzaguy's inbox, it should have been answered by now. If you have not gotten an answer, swat me on the head and please re-send it.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Zain
Gladiator will take lots of work too, creativity in the writing side and also the fights will be interesting. If it weren't for Stildawn's tool he made me I would've probably caved under the pressure.
Hosting, although lots of work, is still very enjoyable though, IMO.
Hmph. Some of this stuff COULD be automated. There's a lot of tasks that could be easily repeatable by a computer 50 times.
Each automated function, however simple, could save me 30 minutes of work. I'll definitely ask about specific functions having a repeat tool.
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Re: Resident Evil 2: DISCUSSION THREAD
This is all you need:
Code:
if (NotTown && SeesZack)
dies;
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Askthepizzaguy
Hmph. Some of this stuff COULD be automated. There's a lot of tasks that could be easily repeatable by a computer 50 times.
Each automated function, however simple, could save me 30 minutes of work. I'll definitely ask about specific functions having a repeat tool.
Seriously let me know ATPG, I can pretty much code anything lol, even with hundreds of variables (though I'd rather not lol). It might be a bit late now to make a completely automated system which I could have at the beginning, but I can certainly make you some spot tools to tackle certain things quickly.
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Re: Resident Evil 2: DISCUSSION THREAD
Sorry forgot my actual question.
If you have the time ATPG, could you make a table of contents list in your OP, linking to all your posts on rules, tutorials etc. They are hard to find in the massive thread lol.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Stildawn
Sorry forgot my actual question.
If you have the time ATPG, could you make a table of contents list in your OP, linking to all your posts on rules, tutorials etc. They are hard to find in the massive thread lol.
Yup, it's time for something like this to happen, definitely.
One thing I am not particularly good at is organizing the large volume of things I juggle.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Stildawn
Seriously let me know ATPG, I can pretty much code anything lol, even with hundreds of variables (though I'd rather not lol). It might be a bit late now to make a completely automated system which I could have at the beginning, but I can certainly make you some spot tools to tackle certain things quickly.
I need some time to think this over, and see which pieces can be fully automated.
Basically, all I want is tools to repeat certain tasks over and over. Battles are a bit too complicated to automate.
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Re: Resident Evil 2: DISCUSSION THREAD
Pizzaman, do the sun and moon affect visibility?
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
El Barto
Pizzaman, do the sun and moon affect visibility?
Not a lot of sunlight going to happen this game. It's 815 pm, and most of you will be dead before sunrise.
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1 Attachment(s)
Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Askthepizzaguy
Not a lot of sunlight going to happen this game. It's 815 pm, and most of you will be dead before sunrise.
http://www.reactiongifs.com/wp-conte...e8AoW75fis.gif
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Jolt
Well.....
https://i.imgur.com/cIBKwNr.jpg
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Askthepizzaguy
I need some time to think this over, and see which pieces can be fully automated.
Basically, all I want is tools to repeat certain tasks over and over. Battles are a bit too complicated to automate.
Nothings too complicated to automate lol. But yep let me know what you need.
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Re: Resident Evil 2: DISCUSSION THREAD
Update:
Current Strength of the Zombie Horde:
- 36 Alpha Zombies
- El Gigante
Note: This information will be deliberately vague; sometimes not particularly accurate or precise.
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Re: Resident Evil 2: DISCUSSION THREAD
You should've said 6^2 to screw with the people who don't know their exponentials.
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Re: Resident Evil 2: DISCUSSION THREAD
I promise you, the screwing with people will commence very shortly.
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Re: Resident Evil 2: DISCUSSION THREAD
Speaking of which, all of you in groups larger than two should be pooping yourselves right now, since there was no El Gigante attack.
He's still on the move, and he wants to crush your bones. You might have 15 minutes left to live.
This will be your only warning.
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Re: Resident Evil 2: DISCUSSION THREAD
I understand it is really late but I would like to sign up as a reserve. Haven't checked here in ages.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Captain Blackadder
I understand it is really late but I would like to sign up as a reserve. Haven't checked here in ages.
Absolutely. Been wondering where you were, dude.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Askthepizzaguy
Absolutely. Been wondering where you were, dude.
Also I hope that whoever is playing as Oswald Hamilton keeps up my fine tradition of living. Lol that is if he is in the game.
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Re: Resident Evil 2: DISCUSSION THREAD
Please read all the rules and mechanics carefully, some things are different.
Also, you may be called to active duty sooner than you think. I know everyone got their orders in this time, but that was with a replacement person.
I can easily lose a player, have done so a few times before the game even started.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by Player
I'm having a devil of a time tracking down information about alliances. Does anybody remember whether making one is a free action, and what the benefits of one are?
You can form an alliance at any time.
All involved PM me your consent to it. It's done.
Basically, you know where the other person is even if they choose to hide within your zone of control, unless they betray you, you fight together and automatically do not target the other person unless you specifically tell me to.
Grenades like flash and hand grenade do not affect this person.
If this person is non-human, you still do not target them when attacking non-humans.
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Re: Resident Evil 2: DISCUSSION THREAD
Addendum to the Interactive Phase Tutorial:
Combat is possible during the Interactive Phases.
Unfortunately that means you would have to include MovementPhase-like battle instructions for your battle behavior to be any different this Interactive Phase than from the previous phase.
Otherwise I'll accept your Movement Phase battle instructions as being the same.
This is an oversight on my part- battles during the Interactive phase will be rarer, I'd assume, but that was an assumption on my part.
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Re: Resident Evil 2: DISCUSSION THREAD
Thanks for your queries. This game is complicated enough where your questions help me define the rules if they haven't been written out ahead of time.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Captain Blackadder
Also I hope that whoever is playing as Oswald Hamilton keeps up my fine tradition of living. Lol that is if he is in the game.
There's a Frank and Billy. So there's probably an Oswald as well. I don't think our chars are in the game though, bit unfair if you remember the old names.
And we would totally need to keep our stat boosts and weapons. ~D
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Ironside
There's a Frank and Billy. So there's probably an Oswald as well. I don't think our chars are in the game though, bit unfair if you remember the old names.
And we would totally need to keep our stat boosts and weapons. ~D
True but I was thinking we could still be some awesome npc's
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Zack
This is all you need:
Code:
if (NotTown && SeesZack)
dies;
There is no Town in this game, my dear Texan friend.
Quote:
Originally Posted by
Askthepizzaguy
Not a lot of sunlight going to happen this game. It's 815 pm, and most of you will be dead before sunrise.
You've not answered about moonlight.
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
El Barto
There is no Town in this game, my dear Texan friend.
....Yes there is.
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Re: Resident Evil 2: DISCUSSION THREAD
Barto spewing himself zombie.
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Re: Resident Evil 2: DISCUSSION THREAD
One of the two is guaranteed town - which is it?
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Re: Resident Evil 2: DISCUSSION THREAD
Quote:
Originally Posted by
Montmorency
One of the two is guaranteed town - which is it?
Well, you're obviously not :stare: