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Thread: Resident Evil 2: DISCUSSION THREAD

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  1. #1
    The Legislator of Lol Member Stildawn's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Askthepizzaguy View Post
    Hmph. Some of this stuff COULD be automated. There's a lot of tasks that could be easily repeatable by a computer 50 times.

    Each automated function, however simple, could save me 30 minutes of work. I'll definitely ask about specific functions having a repeat tool.
    Seriously let me know ATPG, I can pretty much code anything lol, even with hundreds of variables (though I'd rather not lol). It might be a bit late now to make a completely automated system which I could have at the beginning, but I can certainly make you some spot tools to tackle certain things quickly.

  2. #2
    The Legislator of Lol Member Stildawn's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Sorry forgot my actual question.

    If you have the time ATPG, could you make a table of contents list in your OP, linking to all your posts on rules, tutorials etc. They are hard to find in the massive thread lol.

  3. #3
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Stildawn View Post
    Sorry forgot my actual question.

    If you have the time ATPG, could you make a table of contents list in your OP, linking to all your posts on rules, tutorials etc. They are hard to find in the massive thread lol.
    Yup, it's time for something like this to happen, definitely.

    One thing I am not particularly good at is organizing the large volume of things I juggle.
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  4. #4
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Stildawn View Post
    Seriously let me know ATPG, I can pretty much code anything lol, even with hundreds of variables (though I'd rather not lol). It might be a bit late now to make a completely automated system which I could have at the beginning, but I can certainly make you some spot tools to tackle certain things quickly.
    I need some time to think this over, and see which pieces can be fully automated.

    Basically, all I want is tools to repeat certain tasks over and over. Battles are a bit too complicated to automate.
    #Winstontoostrong
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  5. #5
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Pizzaman, do the sun and moon affect visibility?
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
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  6. #6
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by El Barto View Post
    Pizzaman, do the sun and moon affect visibility?
    Not a lot of sunlight going to happen this game. It's 815 pm, and most of you will be dead before sunrise.
    #Winstontoostrong
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  7. #7
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Askthepizzaguy View Post
    Not a lot of sunlight going to happen this game. It's 815 pm, and most of you will be dead before sunrise.
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    BLARGH!

  8. #8
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Jolt View Post
    Well.....




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  9. #9
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Update:

    Current Strength of the Zombie Horde:



    • 36 Alpha Zombies
    • El Gigante



    Note: This information will be deliberately vague; sometimes not particularly accurate or precise.
    #Winstontoostrong
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  10. #10
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    You should've said 6^2 to screw with the people who don't know their exponentials.

  11. #11
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Zack View Post
    This is all you need:

    Code:
    if (NotTown && SeesZack)
            dies;
    There is no Town in this game, my dear Texan friend.
    Quote Originally Posted by Askthepizzaguy View Post
    Not a lot of sunlight going to happen this game. It's 815 pm, and most of you will be dead before sunrise.
    You've not answered about moonlight.
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  12. #12
    winston 4 champs Member Zack's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by El Barto View Post
    There is no Town in this game, my dear Texan friend.
    ....Yes there is.

  13. #13

    Default Re: Resident Evil 2: DISCUSSION THREAD

    Barto spewing himself zombie.

  14. #14
    The Legislator of Lol Member Stildawn's Avatar
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    Default Re: Resident Evil 2: DISCUSSION THREAD

    Quote Originally Posted by Askthepizzaguy View Post
    I need some time to think this over, and see which pieces can be fully automated.

    Basically, all I want is tools to repeat certain tasks over and over. Battles are a bit too complicated to automate.

    Nothings too complicated to automate lol. But yep let me know what you need.

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