Sounds good redmeth, defintely going to try it, looks like you guys made some big improvments, i appreciate the time you guys spent on this, so us mere humans without modding skills can reap the benefit, thanks!
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Sounds good redmeth, defintely going to try it, looks like you guys made some big improvments, i appreciate the time you guys spent on this, so us mere humans without modding skills can reap the benefit, thanks!
Unfortunately you will need to transplant the EBBS (modified or not) into the campaign_script.txt, as in the -ai game you cannot start the EBBS script. I'm not entirely sure how you do this, but my guess would be to copy all the bits inbetween the start and end script lines into the campaign_script at the end of the file (before the end script line) as is. But very good for churning off test games. Be wary of ctds though. It cannot save, so you'll need to be checking on things all the while, just in case it ends unexpectedly.Quote:
Originally Posted by bovi
Foot
Is the -ne a aditional comand like -ai, or does it replace the -nm
"-nm" is No Movies
Thx for the explenationQuote:
Originally Posted by MarcusAureliusAntoninus
Some very nice work going on here - kudos for that. :2thumbsup: When the EB Team was coming up with our last faction, it was an extremely tight vote between Saka and the Lugians of Central Europe. I'm not unhappy with Saka as a human player faction, but the AI rarely knows what to do with them. The Lugians on the other hand would have been tailor made to prevent these weird Central European empires of the Romans and Sweboz (among others).
Eminos64 - Since we can't create a new faction, perhaps we could simulate a powerful presence in the area, something tough enough to deter most of the usual invaders. Can you develop a script that adds 0-move, high powered ubergenerals to 4-5 of these provinces, once every 20 years or so? Test first for Eleutheroi ownership and if "yes", then plunk down a general. It would be interesting to see if this creates a tough Eleutheroi "buffer zone" that forces action back towards the coastlines and other historic areas of contention.
Good point... I completely forgot about enabling the script. I noticed that when I used halt_ai, if it halted on the turn of the faction I chose at game start, I could control stuff, but I don't think the advisor came up though. Anyway, when you halt the AI you can save the game.Quote:
Originally Posted by Foot
Is this for "Very Hard" settings, "Hard", or "Medium"?
The money script was made with VH in the tests and in mind, but it would also work for the rest but don't complain if you'll think the AI doesn't field enough armies to be challenging for you. It will still do ok but some people like it harder than others.
EDIT: I just updated my version with the new 0.81a2 patch and it replaces the script so if you want to keep using my or other money scripts don't forget to either edit the text file manually or download it again or just overwrite if you remember where it is on your HD.
@Redmeth:
where Your latest (with v2 Patch) money script can be downloaded from?
@The Errant:
I have a problem with downloading Your money script from the link You have provided ion the previous page - any idea, where could it be downloaded from?
http://rapidshare.com/files/31888420...CRIPT.TXT.html
Here it is but I'm pretty sure that the one on the first page works as well.
But anyway this one is based of the 0.81a2 version
Thanks! [it means that the first post is continuously updated to hold all the latest versions of the scripts...)
One more question: in order to make the script running should I replace BOTH scripts by your scripts or just one of them?
I mean the scripts that are located in: [my EB folder]\Eb\Data\scripts and [my EB folder]\Eb\Data\scripts\show_me
And shall the script be updated to work properly with the latest patch?
You have to put it in here EB\Data\scripts\show_me.
I don't know what file you have in Data/scripts/ my only script file is here EB\Data\scripts\show_me.
Look at the change list for 0.81a2 it is really small doesn't really change things gameplay-wise.
Here is a download link to rapidshare. I apologise that it has not been updated to the latest EB patch. But I'm currently tied up with another EB project that consumes most of my free time.Quote:
Originally Posted by Darth Stalin
http://rapidshare.com/files/31994218/EBBS_SCRIPT.TXT
Playing as Makedon with Sheep's script and Qarthadastim with Errant's, i noticed that one way, or another you end up fighting mercenary troops.
- in Qarthadastim game in 225, Ptolomies decided to attack me, sending 3 stacks to Lepkis.Other then Numidians, all other troops were Mercs. I noticed (with my spies) their troops on time and destroyed them with 2 of my total 3 armies .
Ptolies generals went back on the "tour " of 2 nearby provinces and came back 3 turns later with another 2 stacks of mercs... i destroyed those too, so they repeated same thing again...till i killed generals then new one showed up.
I am yet to fight any Ptolies unit other then mercs and Numidians. And they have cities overflowing with population (20+ k) and built up barracks to create elite units .
Arverni attacked me at same time as Ptolies (they are holding most of Italy and Gauls), and same thing, mercs , mercs and some Lugoae.
https://i196.photobucket.com/albums/...p071/Qarth.jpg
Same thing happened in Makedonian game.Pontus kept sending mercs only at me.
https://i196.photobucket.com/albums/aa60/mlp071/mak.jpg
year is 219 BC
when i checked Descr_mercenaries.txt , there are quite a few provinces that will give you half + stack of mercs every couple of turns.AI is going crazy buying all available ones and not making any of theirs , despite having all capabilities to do so.
I think that was the source of all the stacks that ex. Seleukids had in regular EB script (just in Drangiane , Babylonia ands Aria provinces they have 6 units available (each) to buy in first turn of the game, and then every 3-4 turns again). And there are some provinces in the north that when sweboz gets hold of them, he becomes juggernaut as well.
When i changed Descr_Mercenaries.txt to give less amount of mercs for 1/3 higher recruitment price and slowed down their respawn time for 3x,(tested using Redmeth's and regular EB scripts) ,this is what i got :
https://i196.photobucket.com/albums/...071/Test1a.jpg
year is 230 BC
If you look on this even some perrenial strugglers like Hayasdan and Saba are working their ways :)
Everyone was creating way more their units and they were not going into red.And even on regular EB script was the same situation, no infinite stacks available!
It appears to me that there is way to many mercs available in this game att.And it's killing AI economies....
Oh and one more thing ... when provices west of Olbia rebel against their owners (usually Sauromatae or Getai ) they turn into Sweboz provinces, not back into rebels..even though Sweboz never hold them before.
Most of those North European settlements have as their founding faction the Sweboz. That's why they rebel to them. They should go roughly half and half to either Eleutheroi or Sweboz. The Sweboz are the one faction that seems to be able to acheive a massive expansion simply trough rebellion. Another one is the Koinon but to a far smaller degree.
You made a good point about the mercenaries. They do show up a bit too often. Might have to change that in the next money script. But until then it's good to see you've managed to make a fix on your own.
Any other problems or issues with the scripts, do tell us. Feedback from the users is the only way we are ever going to know what needs improving.
Quote:
Originally Posted by The Errant
Nikeie (Nikomedia ) always goes to Getai , when rebels also.
Quote:
You made a good point about the mercenaries. They do show up a bit too often. Might have to change that in the next money script. But until then it's good to see you've managed to make a fix on your own.
On this one i am working on right now , feel free to use it and reshape it as you wish or anyone else...
HTML Code:;order of pools is from descr_regions
;some units are not entered yet into export_descr_units (as of 6.9) marked with a ?
pool Adiabene
regions Adiabene
unit eastern missile thanvare payahdag merc, exp 0 cost 1742 replenish 0.05 - 0.075 max 1 initial 0
pool Adurbadagan
regions Adurbadagan
unit eastern missile thanvare payahdag merc, exp 0 cost 1742 replenish 0.05 - 0.075 max 1 initial 0
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.05 - 0.01 max 1 initial 0
pool Aemilia
regions Aemilia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.08 - 0.095 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4224 replenish 0.06 - 0.01 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.03 - 0.033 max 8 initial 2
pool Aghvan
regions Aghvan
pool Aitolia
regions Aitolia
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6878 replenish 0.03 - 0.06 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.08 - 0.13 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4411 replenish 0.09 - 0.14 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 2 cost 2980 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 2 cost 3210 replenish 0.08 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 4976 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 1 cost 2480 replenish 0.07 - 0.12 max 1 initial 0
pool Apulia
regions Apulia
unit samnite infantry swordsmen merc, exp 2 cost 4598 replenish 0.08 - 0.1 max 1 initial 0
unit samnite infantry spearmen merc, exp 0 cost 3367 replenish 0.09 - 0.012 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.11 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.06 - 0.08 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 2 cost 2420 replenish 0.07 - 0.09 max 1 initial 0
pool Aquitae
regions Aquitae
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.1 - 0.11 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4224 replenish 0.1 - 0.13 max 1 initial 0
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.05 - 0.09 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.03 - 0.033 max 1 initial 2
pool Arabia
regions Arabia
unit arabian infantry assilinmodarra merc, exp 0 cost 3525 replenish 0.06 - 0.08 max 1 initial 0
pool Arachosia
regions Arachosia
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4711 replenish 0.05 - 0.08 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.05 - 0.07 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.05 - 0.08 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 4976 replenish 0.05 - 0.07 max 1 initial 0
pool Aria
regions Aria
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.07 - 0.012 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1300 replenish 0.09 - 0.012 max 1 initial 0
pool Armoriae
regions Armoriae
unit celtic infantry curoas, exp 1 cost 3311 replenish 0.06 - 0.1 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4224 replenish 0.07 - 0.11 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.03 - 0.033 max 1 initial 2
pool Arvernotorg
regions Arvernotorg
unit celtic infantry curoas, exp 0 cost 3611 replenish 0.07 - 0.11 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.08 - 0.12 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.07 - 0.1 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5582 replenish 0.05 - 0.05 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.03 - 0.033 max 1 initial 2
pool Assyrie
regions Assyrie
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.7 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.08 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.08 - 0.11 max 1 initial 0
pool Astauene
regions Astauene
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 3120 replenish 0.03 - 0.5 max 1 initial 0
unit eastern missile thanvare payahdag merc, exp 0 cost 1942 replenish 0.05 - 0.07 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.1 - 0.12 max 1 initial 0
pool Asturia
regions Asturia
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.07 max 1 initial 0
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.05 - 0.11 max 1 initial 0
pool Attike
regions Attike
;; unit greek infantry hoplitai korinthioi, exp 0 cost 3206 replenish 0.05 - 0.07 max 1 initial 0
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6678 replenish 0.05 - 0.06 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.1 - 0.13 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.09 - 0.13 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 24880 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 1880 replenish 0.07 - 0.1 max 1 initial 0
pool Augila
regions Augila
pool Babylonia
regions Babylonia
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.09 - 0.14 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.08 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.08 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 3976 replenish 0.7 - 0.11 max 1 initial 0
unit eastern infantry babylonian heavy infantry, exp 0 cost 2021 replenish 0.05 - 0.08 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.1 - 0.13 max 1 initial 0
;; unit HALLATAMTI USTARI (Elymaean Usabari) (camel riders)?, exp 0 cost 1400 replenish 0.014 - 0.02 max 1 initial 0
pool Baktria
regions Baktria
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.02 - 0.05 max 1 initial 0
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 1906 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.01 - 0.016 max 1 initial 0
pool Baleares
regions Baleares
unit iberian missile balearic slinger mercenary, exp 1 cost 1900 replenish 0.09 - 0.12 max 1 initial 0
pool Bastarnolandam
regions Bastarnolandam
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.07 - 0.1 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.07 - 0.12 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.12 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Bastetania
regions Bastetania
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.08 - 0.12 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 1966 replenish 0.09 - 0.12 max 1 initial 0
pool Batromorgan
regions Batromorgan
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.07 - 0.11 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.03 - 0.033 max 1 initial 2
pool Bellovacaea_Belgae
regions Bellovacaea_Belgae
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.07 - 0.11 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.12 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.013 - 0.12 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.03 - 0.033 max 1 initial 2
pool Bithynia
regions Bithynia
unit celtic infantry enoci curoas merc, exp 0 cost 2921 replenish 0.07 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic cavalry prodromoithrakioi merc, exp 0 cost 5250 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 0 cost 2800 replenish 0.06 - 0.12 max 1 initial 0
unit celtic infantry galatiantindanotae mercenary, exp 0 cost 5775 replenish 0.02 - 0.05 max 1 initial 0
unit hellenistic cavalry thrakioi hippeis merc, exp 0 cost 4510 replenish 0.06 - 0.09 max 1 initial 0
;; unit Imannae?, exp 1 cost 1150 replenish 0.02 - 0.024 max 1 initial 1
pool Bosporion_Tyrranesis
regions Bosporion_Tyrranesis
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.08 - 0.12 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2980 replenish 0.06 - 0.11 max 1 initial 0
pool Brettia
regions Brettia
unit samnite infantry swordsmen merc, exp 0 cost 4598 replenish 0.05 - 0.1 max 1 initial 0
unit samnite infantry spearmen merc, exp 0 cost 3367 replenish 0.09 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.08 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.08 - 0.11 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.015 - 0.016 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 2 cost 2420 replenish 0.07 - 0.09 max 1 initial 0
pool Brigantiae
regions Brigantiae
unit celtic skirmisher balroae, exp 0 cost 2368 replenish 0.1 - 0.15 max 1 initial 1
;; unit Imannae?, exp 0 cost 1050 replenish 0.03 - 0.035 max 1 initial 2
pool Budinije
regions Budinije
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.06 - 0.09 max 1 initial 0
unit steppe missile cavalry skuda baexdzhyntae, exp 0 cost 4676 replenish 0.05 - 0.7 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.07 - 0.1 max 1 initial 0
pool Byzacena
regions Byzacena
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.05 - 0.07 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.05 - 0.06 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.05 - 0.06 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.05 - 0.07 max 1 initial 0
pool Caledryn
regions Caledryn
unit celtic skirmisher balroae, exp 0 cost 2368 replenish 0.12 - 0.17 max 1 initial 2
;; unit Imannae?, exp 0 cost 1100 replenish 0.02 - 0.024 max 1 initial 1
pool Campania
regions Campania
unit samnite infantry swordsmen merc, exp 0 cost 4598 replenish 0.08 - 0.1 max 1 initial 0
unit samnite infantry spearmen merc, exp 0 cost 3367 replenish 0.09 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.07 - 0.08 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 1 cost 1820 replenish 0.07 - 0.09 max 1 initial 0
pool Cantabria
regions Cantabria
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.07 max 1 initial 0
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.07 - 0.11 max 1 initial 0
pool Carpetania
regions Carpetania
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.07 - 0.11 max 1 initial 0
unit iberian infantry scortamavera merc, exp 0 cost 6682 replenish 0.06 - 0.09 max 1 initial 0
pool Cassemorg
regions Cassemorg
unit celtic infantry enoci curoas merc, exp 1 cost 2721 replenish 0.08 - 0.1 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.09 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.08 max 1 initial 0
;; unit Atcucalawre?, exp 1 cost 2400 replenish 0.005 - 0.007 max 1 initial 0
;; unit Imannae?, exp 0 cost 1150 replenish 0.03 - 0.035 max 1 initial 0
pool Celtiberia
regions Celtiberia
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.07 - 0.011 max 1 initial 0
pool Charax_Spasinou
regions Charax_Spasinou
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.1 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.1 max 1 initial 0
unit eastern infantry babylonian heavy infantry, exp 0 cost 2021 replenish 0.05 - 0.08 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.1 - 0.12 max 1 initial 0
;; unit HALLATAMTI USTARI (Elymaean Usabari) (camel riders)?, exp 0 cost 1400 replenish 0.1 - 0.12 max 1 initial 0
pool Chersonesos_Thraikia
regions Chersonesos_Thraikia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.012 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.07 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.09 max 1 initial 0
unit hellenistic cavalry prodromoithrakioi merc, exp 0 cost 6002 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 0 cost 2800 replenish 0.06 - 0.12 max 1 initial 0
;; unit Imannae?, exp 1 cost 850 replenish 0.02 - 0.024 max 1 initial 1
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.07 - 0.10 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2680 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic cavalry thrakioi hippeis merc, exp 0 cost 3910 replenish 0.06 - 0.09 max 1 initial 0
pool Erythraia
regions Erythraia
pool Corieltauvae
regions Corieltauvae
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.08 - 0.11 max 1 initial 0
unit celtic skirmisher balroae, exp 0 cost 2368 replenish 0.06 - 0.14 max 1 initial 0
;; unit Atcucalawre?, exp 1 cost 2400 replenish 0.005 - 0.007 max 1 initial 0
;; unit Imannae?, exp 0 cost 1150 replenish 0.03 - 0.035 max 1 initial 2
pool Cornovae
regions Cornovae
unit celtic infantry enoci curoas merc, exp 1 cost 2721 replenish 0.08 - 0.1 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.09 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.08 max 1 initial 0
;; unit Atcucalawre?, exp 1 cost 2400 replenish 0.005 - 0.007 max 1 initial 0
;; unit Imannae?, exp 0 cost 1150 replenish 0.03 - 0.035 max 1 initial 2
pool Coutinoe
regions Coutinoe
unit celtic infantry enoci curoas merc, exp 1 cost 2721 replenish 0.08 - 0.1 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.09 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.08 max 1 initial 0
;; unit Imannae?, exp 0 cost 800 replenish 0.02 - 0.022 max 1 initial 1
pool Cruddain
regions Cruddain
;; unit Atcucalawre?, exp 1 cost 3300 replenish 0.0025 - 0.003 max 1 initial 0
;; unit Imannae?, exp 0 cost 1200 replenish 0.01 - 0.013 max 1 initial 0
pool Cydamae
regions Cydamae
pool Cambriae
regions Cambriae
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.07 max 1 initial 0
unit celtic skirmisher balroae, exp 0 cost 2368 replenish 0.07 - 0.15 max 1 initial 0
;; unit Atcucalawre?, exp 1 cost 3300 replenish 0.0025 - 0.003 max 1 initial 0
;; unit Imannae?, exp 0 cost 1150 replenish 0.03 - 0.035 max 1 initial 2
pool Dahyu_Alanna
regions Dahyu_Alanna
unit steppe missile cavalry yancai uaezdaettae, exp 0 cost 8333 replenish 0.02 - 0.05 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 2006 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.01 - 0.014 max 1 initial 0
pool Dahyu_Aursa
regions Dahyu_Aursa
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.1 - 0.12 max 1 initial 0
pool Dahyu_Daha
regions Dahyu_Daha
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.1 - 0.12 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 1 cost 2006 replenish 0.07 - 0.11 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.019 - 0.025 max 1 initial 0
pool Dahyu_Haomavarga
regions Dahyu_Haomavarga
unit eastern missile eransahr arshtbara merc, exp 0 cost 1582 replenish 0.05 - 0.07 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.01 - 0.016 max 1 initial 0
pool Dahyu_Mazsakata
regions Dahyu_Mazsakata
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.05 - 0.1 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 2006 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.019 - 0.026 max 1 initial 0
pool Dahyu_Roxsalanna
regions Dahyu_Roxsalanna
pool Dahyu_Siraca
regions Dahyu_Siraca
pool Dahyu_Thissakata
regions Dahyu_Thissakata
pool Dahyu_Yazyga
regions Dahyu_Yazyga
pool Dahyu_Yugra
regions Dahyu_Yugra
pool Dalmatia
regions Dalmatia
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.010 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
pool Dardanoia
regions Dardanoia
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.12 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.6 - 0.11 max 1 initial 0
unit hellenistic cavalry prodromoithrakioi merc, exp 0 cost 6200 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 1 cost 3100 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic cavalry thrakioi hippeis merc, exp 0 cost 4350 replenish 0.06 - 0.09 max 1 initial 0
pool Dayuan
regions Dayuan
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.05 - 0.1 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 2006 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.07 - 0.1 max 2 initial 0
pool Delta_Neilou
regions Delta_Neilou
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.09 - 0.14 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.08 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 2080 replenish 0.06 - 0.1 max 1 initial 0
pool Diamat
regions Diamat
pool Drangiane
regions Drangiane
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.07 - 0.12 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.07 - 0.1 max 1 initial 0
pool Edetania
regions Edetania
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.08 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.09 - 0.012 max 1 initial 0
pool Egrisi
regions Egrisi
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.02 - 0.05 max 1 initial 0
pool Elimya
regions Elimya
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Elymais
regions Elymais
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 2 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.035 - 0.04 max 1 initial 3
;; unit HALLATAMTI USTARI (Elymaean Usabari) (camel riders)?, exp 0 cost 1400 replenish 0.035 - 0.04 max 1 initial 2
pool Epeiros
regions Epeiros
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.12 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2480 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 2040 replenish 0.07 - 0.1 max 1 initial 0
pool Erain
regions Erain
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.07 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.08 max 1 initial 0
;; unit Atcucalawre?, exp 1 cost 3400 replenish 0.11 - 0.15 max 1 initial 0
;; unit Imannae?, exp 0 cost 1400 replenish 0.01 - 0.013 max 1 initial 0
pool Eravacouw
regions Eravacouw
unit celtic infantry enoci curoas merc, exp 1 cost 2721 replenish 0.06 - 0.12 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.1 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.02 - 0.022 max 1 initial 1
pool Etruria
regions Etruria
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.1 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.015 - 0.016 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 0 cost 2800 replenish 0.05 - 0.07 max 1 initial 0
pool Euboia
regions Euboia
;; unit greek infantry hoplitai korinthioi, exp 0 cost 3206 replenish 0.05 - 0.07 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.09 - 0.013 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2480 replenish 0.07 - 0.12 max 1 initial 0
pool Gabiene
regions Gabiene
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.05 - 0.06 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.04 - 0.06 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.05 - 0.07 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.1 - 0.11 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.01 - 0.015 max 1 initial 0
;; unit HALLATAMTI USTARI (Elymaean Usabari) (camel riders)?, exp 0 cost 1400 replenish 0.015 - 0.02 max 1 initial 0
pool Gaetulia
regions Gaetulia
pool Galaecia
regions Galaecia
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.07 max 1 initial 0
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.05 - 0.11 max 1 initial 0
pool Galatia
regions Galatia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.07 - 0.010 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.12 max 1 initial 2
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.09 max 1 initial 0
unit celtic infantry galatiantindanotae mercenary, exp 0 cost 5475 replenish 0.02 - 0.05 max 1 initial 0
;; unit Imannae?, exp 1 cost 1150 replenish 0.02 - 0.024 max 6 initial 1
pool Gandhara
regions Gandhara
pool Gedrosia
regions Gedrosia
pool Gerrhaia_Arabia
regions Gerrhaia_Arabia
pool Getia
regions Getia
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.07 - 0.1 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.08 - 0.1 max 1 initial 0
pool Getia_Koile
regions Getia_Koile
pool Greseoallra
regions Greseoallra
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.08 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.07 - 0.1 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.1 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.07 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.06 - 0.07 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.08 - 0.11 max 1 initial 0
unit hellenistic infantry massiloi hoplitai merc, exp 0 cost 3310 replenish 0.08 - 0.11 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.3 - 0.33 max 1 initial 2
pool Habukolandam
regions Habukolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.1 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Hadramaut
regions Hadramaut
unit arabian infantry assilinmodarra merc, exp 0 cost 3425 replenish 0.06 - 0.08 max 1 initial 0
pool Hattolandam
regions Hattolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.1 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Hayasdan
regions Hayasdan
pool Helvetis
regions Helvetis
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.07 - 0.12 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.1 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.11 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.12 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 1 initial 2
pool Heptanomis
regions Heptanomis
pool Heruskolandam
regions Heruskolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.1 - 0.2 max 1 initial 2
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Hyrkania
regions Hyrkania
pool Illyria_Hellenike
regions Illyria_Hellenike
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.05 - 0.08 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.1 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.1 max 1 initial 0
pool Insubramrog
regions Insubramrog
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.07 - 0.1 max 1 initial 1
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.11 max 1 initial 1
;; unit Imannae?, exp 0 cost 900 replenish 0.3 - 0.033 max 1 initial 2
pool Ioudaia
regions Ioudaia
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.1 max 1 initial 0
pool Kalabria
regions Kalabria
unit samnite infantry swordsmen merc, exp 2 cost 4598 replenish 0.08 - 0.1 max 1 initial 0
unit samnite infantry spearmen merc, exp 0 cost 3367 replenish 0.08 - 0.11 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.8 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.1 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.08 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2780 replenish 0.06 - 0.11 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.07 - 0.08 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 2 cost 2520 replenish 0.07 - 0.09 max 1 initial 0
pool Kangha
regions Kangha
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.012 - 0.033 max 1 initial 1
pool Kappadokia
regions Kappadokia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit celtic infantry galatiantindanotae mercenary, exp 0 cost 5400 replenish 0.02 - 0.05 max 1 initial 0
;; unit Imannae?, exp 1 cost 1150 replenish 0.02 - 0.024 max 1 initial 1
pool Kappadokia_Pontika
regions Kappadokia_Pontika
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.011 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2780 replenish 0.09 - 0.013 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.1 - 0.12 max 1 initial 0
unit celtic infantry galatiantindanotae mercenary, exp 0 cost 5700 replenish 0.02 - 0.05 max 1 initial 0
;; unit Imannae?, exp 1 cost 1150 replenish 0.02 - 0.024 max 1 initial 1
pool Karia
regions Karia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.1 - 0.15 max 1 initial 0
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6478 replenish 0.05 - 0.05 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.10 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2480 replenish 0.06 - 0.11 max 1 initial 0
;; unit Imannae?, exp 1 cost 1200 replenish 0.01 - 0.015 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.05 - 0.09 max 1 initial 0
pool Karmania
regions Karmania
pool Kartli
regions Kartli
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.005 - 0.1 max 1 initial 0
pool Khoarene
regions Khoarene
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.012 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.1 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.05 - 0.07 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.05 - 0.07 max 1 initial 0
;; unit HALLATAMTI USTARI (Elymaean Usabari) (camel riders)?, exp 0 cost 1400 replenish 0.014 - 0.02 max 0 initial 0
pool Khwarazm
regions Khwarazm
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.05 - 0.09 max 1 initial 0
unit eastern missile thanvare payahdag merc, exp 0 cost 1842 replenish 0.02 - 0.05 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 2006 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.01 - 0.016 max 1 initial 0
pool Kilikia
regions Kilikia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.10 max 1 initial 0
;; unit Imannae?, exp 1 cost 1200 replenish 0.01 - 0.015 max 1 initial 0
pool Kimbrolandam
regions Kimbrolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4670 replenish 0.12 - 0.15 max 1 initial 2
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Korsim
regions Korsim
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.07 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.09 - 0.012 max 1 initial 0
pool Krete
regions Krete
;; unit greek infantry hoplitai korinthioi, exp 0 cost 3206 replenish 0.01 - 0.015 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.09 - 0.13 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 4676 replenish 0.02 - 0.04 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2780 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 2 cost 1520 replenish 0.08 - 0.12 max 1 initial 2
pool Kush
regions Kush
pool Kypros
regions Kypros
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2780 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2130 replenish 0.05 - 0.09 max 1 initial 0
pool Kyrenaia
regions Kyrenaia
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.08 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Lacetania
regions Lacetania
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.03 - 0.05 max 1 initial 0
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.09 - 0.12 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.1 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.09 - 0.12 max 1 initial 0
unit hellenistic infantry massiloi hoplitai merc, exp 0 cost 3310 replenish 0.05 - 0.07 max 1 initial 0
pool Lakonike
regions Lakonike
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.08 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.6 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 2 cost 2780 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 2080 replenish 0.06 - 0.1 max 1 initial 0
pool Latium
regions Latium
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4670 replenish 0.1 - 0.015 max 1 initial 2
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Latium2
regions Latium2
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4670 replenish 0.06 - 0.012 max 1 initial 0
unit samnite infantry swordsmen merc, exp 0 cost 4298 replenish 0.08 - 0.1 max 1 initial 0
unit samnite infantry spearmen merc, exp 0 cost 3367 replenish 0.09 - 0.11 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.07 - 0.08 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 0 cost 1980 replenish 0.07 - 0.08 max 1 initial 0
pool Lemorisae
regions Lemorisae
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.1 max 1 initial 1
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.09 max 1 initial 1
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 1 initial 2
pool Lesbos
regions Lesbos
;; unit greek infantry hoplitai korinthioi, exp 0 cost 3206 replenish 0.05 - 0.07 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.08 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2780 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.05 - 0.08 max 1 initial 0
pool Libye
regions Libye
pool Liguria
regions Liguria
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.015 - 0.02 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.013 - 0.018 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 1 initial 2
pool Lugonesis
regions Lugonesis
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.08 - 0.01 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.09 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.1 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 1 initial 2
pool Lugouw
regions Lugouw
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.07 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.09 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.07 - 0.08 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.02 - 0.022 max 8 initial 1
pool Lusitania
regions Lusitania
unit iberian infantry scortamavera merc, exp 1 cost 5782 replenish 0.06 - 0.09 max 1 initial 0
pool Lydia
regions Lydia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6478 replenish 0.02 - 0.05 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2480 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.06 - 0.09 max 1 initial 0
pool Maeotis
regions Maeotis
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.07 - 0.08 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.06 - 0.09 max 1 initial 0
pool Main
regions Main
unit arabian infantry assilinmodarra merc, exp 0 cost 3525 replenish 0.06 - 0.08 max 1 initial 0
pool Makedonia
regions Makedonia
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.06 - 0.1 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.01 max 1 initial 0
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6478 replenish 0.02 - 0.05 max 1 initial 0
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit hellenistic cavalry prodromoithrakioi merc, exp 1 cost 6000 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 0 cost 3200 replenish 0.05 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2680 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 2080 replenish 0.06 - 0.1 max 1 initial 0
pool Maketa
regions Maketa
unit arabian infantry assilinmodarra merc, exp 0 cost 3525 replenish 0.06 - 0.08 max 1 initial 0
pool Margiana
regions Margiana
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.05 - 0.07 max 1 initial 0
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.05 - 0.1 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 2006 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.07 - 0.1 max 1 initial 1
pool Marmarike
regions Marmarike
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.10 max 1 initial 0
pool Mashiliem
regions Mashiliem
pool Mauretania
regions Mauretania
pool Mauretania_Massaesili
regions Mauretania_Massaesili
pool Mauretania_Tingitana
regions Mauretania_Tingitana
pool Media
regions Media
unit eastern missile thanvare payahdag merc, exp 0 cost 1842 replenish 0.05 - 0.09 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.1 - 0.12 max 1 initial 0
pool Mikra_Skythia
regions Mikra_Skythia
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.08 - 0.1 max 1 initial 0
unit hellenistic cavalry prodromoithrakioi merc, exp 2 cost 5809 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 1 cost 2700 replenish 0.09 - 0.12 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.05 - 0.05 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.1 - 0.12 max 1 initial 2
unit hellenistic infantry hoplitai merc, exp 0 cost 2880 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic cavalry thrakioi hippeis merc, exp 1 cost 3910 replenish 0.06 - 0.09 max 1 initial 0
pool Mrogaedu
regions Mrogaedu
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.08 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Mrogaule
regions Mrogaule
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.08 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.08 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 8 initial 2
pool Mrogbonna
regions Mrogbonna
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.07 - 0.08 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.08 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.08 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 1 initial 2
pool Mysia
regions Mysia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.07 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.01 max 1 initial 0
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6478 replenish 0.02 - 0.05 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2480 replenish 0.06 - 0.11 max 1 initial 0
;; unit Imannae?, exp 1 cost 1200 replenish 0.05 - 0.07 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.05 - 0.09 max 1 initial 0
pool Nabataia
regions Nabataia
pool Nervaea_Belgae
regions Nervaea_Belgae
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.07 - 0.11 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4670 replenish 0.06 - 0.12 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Neurije
regions Neurije
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.12 max 1 initial 0
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 3920 replenish 0.06 - 0.1 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.03 - 0.1 max 1 initial 0
pool Noricae
regions Noricae
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.07 - 0.08 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.08 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.12 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.15 - 0.16 max 1 initial 2
pool Numidia
regions Numidia
pool Oasis_Megale
regions Oasis_Megale
pool Odrysai
regions Odrysai
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.013 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.012 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.1 max 1 initial 0
;; unit Imannae?, exp 1 cost 1250 replenish 0.02 - 0.024 max 1 initial 1
unit hellenistic cavalry prodromoithrakioi merc, exp 1 cost 5700 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 1 cost 2300 replenish 0.09 - 0.12 max 1 initial 2
unit hellenistic cavalry thrakioi hippeis merc, exp 1 cost 3910 replenish 0.07 - 0.1 max 1 initial 0
pool Pamphylia
regions Pamphylia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4711 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.10 max 1 initial 0
;; unit Imannae?, exp 1 cost 1200 replenish 0.05 - 0.07 max 1 initial 0
pool Pannonia
regions Pannonia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.09 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.05 - 0.08 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.06 - 0.08 max 1 initial 0
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.06 - 0.07 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.08 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.1 - 0.11 max 1 initial 1
pool Pannonia_Illyrica
regions Pannonia_Illyrica
pool Paphlagonia
regions Paphlagonia
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.06 - 0.09 max 1 initial 0
pool Paropamisadai
regions Paropamisadai
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.02 - 0.05 max 1 initial 0
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.07 - 0.012 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
pool Parthava
regions Parthava
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.019 - 0.024 max 1 initial 0
pool Peloponnesos
regions Peloponnesos
;; unit greek infantry hoplitai korinthioi, exp 0 cost 3206 replenish 0.05 - 0.07 max 1 initial 0
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6478 replenish 0.05 - 0.06 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.1 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.09 - 0.13 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 1 cost 2680 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.05 - 0.09 max 1 initial 0
pool Persis
regions Persis
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.7 - 0.9 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.1 - 0.14 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.1 - 0.16 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.1 - 0.12 max 1 initial 0
unit eastern missile thanvare payahdag merc, exp 0 cost 1842 replenish 0.01 - 0.015 max 1 initial 0
;; unit HALLATAMTI THANVARE (Elymaean Archers)?, exp 0 cost 1400 replenish 0.03 - 0.035 max 1 initial 0
;; unit HALLATAMTI USTARI (Elymaean Usabari) (camel riders)?, exp 0 cost 1400 replenish 0.03 - 0.034 max 1 initial 0
pool Phasania
regions Phasania
pool Phoenicia
regions Phoenicia
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.08 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.1 max 1 initial 0
pool Phrygia
regions Phrygia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.11 max 1 initial 0
unit galatian infantry kluddolon, exp 0 cost 2480 replenish 0.09 - 0.13 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.08 - 0.12 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.07 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.11 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.07 - 0.10 max 1 initial 0
unit celtic infantry galatiantindanotae mercenary, exp 0 cost 5700 replenish 0.02 - 0.05 max 1 initial 0
;; unit Imannae?, exp 1 cost 850 replenish 0.02 - 0.024 max 6 initial 1
pool Pokr_Hayk
regions Pokr_Hayk
pool Pontos_Paralios
regions Pontos_Paralios
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.06 - 0.07 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.06 - 0.09 max 1 initial 0
pool Qataban
regions Qataban
unit arabian infantry assilinmodarra merc, exp 0 cost 3425 replenish 0.06 - 0.08 max 1 initial 0
pool Rhaetia
regions Rhaetia
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.07 max 1 initial 0
pool Rhodos
regions Rhodos
;; unit greek infantry hoplitai korinthioi, exp 0 cost 3206 replenish 0.05 - 0.07 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.08 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3280 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2680 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 1680 replenish 0.07 - 0.11 max 1 initial 0
pool Rugolandam
regions Rugolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.11 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Saba
regions Saba
unit arabian infantry assilinmodarra merc, exp 0 cost 3425 replenish 0.06 - 0.08 max 1 initial 0
pool Sahara
regions Sahara
pool Saka_Yabgu
regions Saka_Yabgu
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.1 - 0.12 max 1 initial 0
pool Sapmi
regions Sapmi
pool Sardin
regions Sardin
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.09 - 0.12 max 1 initial 0
pool Sattagydia
regions Sattagydia
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.02 - 0.05 max 1 initial 0
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.07 - 0.12 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.05 - 0.09 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.1 - 0.11 max 1 initial 0
pool Scorcouw
regions Scorcouw
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.1 - 0.13 max 1 initial 0
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.07 - 0.11 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.12 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.1 - 0.11 max 1 initial 0
pool Seliun_Gentis
regions Seliun_Gentis
pool Sembu_Gentys
regions Sembu_Gentys
pool Sequallra
regions Sequallra
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.08 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.08 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.05 - 0.07 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.03 - 0.033 max 1 initial 2
pool Sicilia
regions Sicilia
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.08 - 0.11 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2780 replenish 0.06 - 0.11 max 1 initial 0
pool Silengolandam
regions Silengolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.11 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Sinai
regions Sinai
pool Sind
regions Sind
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Skandza
regions Skandza
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.11 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Skythia
regions Skythia
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.07 - 0.08 max 1 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.06 - 0.09 max 1 initial 0
unit steppe missile cavalry skuda baexdzhyntae, exp 0 cost 4676 replenish 0.05 - 0.1 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2880 replenish 0.06 - 0.11 max 1 initial 0
pool Sogdiane
regions Sogdiane
unit eastern missile eransahr arshtbara merc, exp 0 cost 1482 replenish 0.05 - 0.07 max 1 initial 0
unit steppe skirmisher cavalry daha rog baexdzhyn aefsad, exp 0 cost 2006 replenish 0.05 - 0.08 max 1 initial 0
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.07 - 0.1 max 1 initial 0
pool Sophene
regions Sophene
pool Swebolandam
regions Swebolandam
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.11 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Syria
regions Syria
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 1 cost 2080 replenish 0.06 - 0.1 max 1 initial 0
pool Syria_Koile
regions Syria_Koile
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Tadmor
regions Tadmor
pool Taurike_Chersonesos
regions Taurike_Chersonesos
unit steppe missile cavalry bydirag baexdzhyntae, exp 0 cost 4120 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry doryphoroi pontikoi, exp 0 cost 3350 replenish 0.07 - 0.08 max 2 initial 0
unit steppe missile cavalry sauromatae fat aexsdzhytae, exp 0 cost 4849 replenish 0.06 - 0.09 max 1 initial 0
unit steppe missile cavalry skuda baexdzhyntae, exp 0 cost 4676 replenish 0.05 - 0.1 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2880 replenish 0.06 - 0.11 max 1 initial 0
pool Thebais
regions Thebais
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.6 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.7 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Thessalia
regions Thessalia
unit greek cavalry hippeis thessalikoi merc, exp 0 cost 6478 replenish 0.05 - 0.08 max 1 initial 0
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2880 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.05 - 0.08 max 1 initial 0
pool Thraikia_Hypertera
regions Thraikia_Hypertera
unit hellenistic cavalry prodromoithrakioi merc, exp 1 cost 5720 replenish 0.02 - 0.07 max 1 initial 0
unit dacian missile peltastaithrakioi merc, exp 2 cost 2300 replenish 0.09 - 0.12 max 1 initial 2
unit hellenistic cavalry thrakioi hippeis merc, exp 1 cost 3910 replenish 0.07 - 0.1 max 1 initial 0
pool Venedu_Tauta
regions Venedu_Tauta
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.08 - 0.11 max 1 initial 0
unit germanic infantry gastiz, exp 0 cost 5782 replenish 0.05 - 0.05 max 1 initial 0
pool Triakontaschoinos
regions Triakontaschoinos
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.10 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Trinakrie
regions Trinakrie
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.1 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic infantry hoplitai merc, exp 0 cost 2880 replenish 0.06 - 0.11 max 1 initial 0
unit hellenistic missile cretan archers merc, exp 0 cost 2080 replenish 0.04 - 0.07 max 1 initial 0
pool Syrthim
regions Syrthim
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 2 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
pool Turdetania
regions Turdetania
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.07 - 0.10 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.07 - 0.1 max 1 initial 0
unit iberian infantry scortamavera merc, exp 0 cost 5782 replenish 0.06 - 0.09 max 1 initial 0
pool Turdulia
regions Turdulia
unit iberian infantry scortamavera merc, exp 0 cost 5782 replenish 0.06 - 0.09 max 1 initial 0
pool Umbria
regions Umbria
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.08 max 1 initial 0
unit samnite infantry swordsmen merc, exp 0 cost 4598 replenish 0.05 - 0.07 max 1 initial 0
unit samnite infantry spearmen merc, exp 0 cost 3467 replenish 0.06 - 0.08 max 1 initial 0
;; unit Campanian Cavalry?, exp 2 cost 1500 replenish 0.07 - 0.08 max 1 initial 0
unit greek infantry lucanian spearmen merc, exp 0 cost 2780 replenish 0.04 - 0.06 max 1 initial 0
pool Venetia
regions Venetia
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.08 - 0.1 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.01 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.06 - 0.07 max 1 initial 0
;; unit Imannae?, exp 0 cost 1200 replenish 0.15 - 0.16 max 1 initial 2
pool Vindelicos
regions Vindelicos
unit celtic infantry curoas, exp 0 cost 3311 replenish 0.06 - 0.08 max 1 initial 0
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.07 - 0.08 max 1 initial 0
unit germanic cavalry ridoharjoz mercenary, exp 0 cost 4570 replenish 0.05 - 0.07 max 1 initial 0
unit celtic infantry enoci curoas merc, exp 0 cost 2721 replenish 0.06 - 0.08 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.15 - 0.16 max 1 initial 2
pool Volcallra
regions Volcallra
unit celtic infantry curoas, exp 0 cost 2511 replenish 0.1 - 0.15 max 1 initial 3
unit celtic skirmisher cavalry curepos, exp 0 cost 4324 replenish 0.1 - 0.15 max 1 initial 2
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.05 - 0.11 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2066 replenish 0.09 - 0.12 max 1 initial 0
unit hellenistic infantry massiloi hoplitai merc, exp 0 cost 3510 replenish 0.06 - 0.08 max 1 initial 0
;; unit Imannae?, exp 0 cost 900 replenish 0.15 - 0.16 max 1 initial 2
pool Sai_Yavuga
regions Sai_Yavuga
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.02 - 0.04 max 1 initial 0
pool Xiyu
regions Xiyu
;; unit SAKA ASPA SHIVATIR (Sakae Horse Archers)?, exp 0 cost 1400 replenish 0.05 - 0.08 max 1 initial 0
pool Zeugitana
regions Zeugitana
unit greek infantry misthophoroi hoplitai, exp 0 cost 3205 replenish 0.07 - 0.09 max 1 initial 0
unit hellenistic infantry misthophoroi phalangitai, exp 0 cost 4611 replenish 0.07 - 0.1 max 1 initial 0
unit hellenistic infantry thureophoroi mercenary, exp 0 cost 3180 replenish 0.06 - 0.11 max 1 initial 0
unit greek skirmisher peltastai mercenary, exp 0 cost 3210 replenish 0.07 - 0.12 max 1 initial 0
unit greek cavalry mistophoroi hippeis, exp 0 cost 5276 replenish 0.06 - 0.11 max 1 initial 0
unit iberian infantry scutarii merc, exp 0 cost 4418 replenish 0.05 - 0.11 max 1 initial 0
unit iberian missile balearic slinger mercenary, exp 0 cost 2450 replenish 0.07 - 0.1 max 1 initial 0
pool Zufar
regions Zufar
unit arabian infantry assilinmodarra merc, exp 0 cost 3525 replenish 0.06 - 0.08 max 1 initial 0
On this one i :
- disabled all mercenaries for starting turn.
- they are respawning on 2x longer rate( will see is that to often or not )
- price for recruitment is 1/3 higher from original, and when they spawn they will spawn 1 unit each , not like 3 phalangititai and so on(prevents buying like whole stack in one turn).
Only sugestion, maybe , would be to increase money to rebels since they don't get mercs to buy (they were doing that and not recruiting them first several turns ), so they are still somewhat challenge .
reason behind disabling them (trying to) on start turn is ...
ex..Makedon have quite big army in begining , but really bad economy .
So they will attack Sparta, Athenai first turn.KH will push them away from Sparta , due to 2 high star generals.(AI calculates battle by # of stars , not army composition)
Then KH and Epiros will buy those mercs in Peloponesis (like 7-8 of them ) and Epir in Dardainoia (6-7 ) plus Ambrakia region same ...
so you get Maks with no money ,barely more then half stack against 2-3 stacks of KH and Epir with money .Odds are that 9 of 10 times they are done.
This way it keeps it equal ground for both.At least that what i am hoping to achieve....
Same goes with Baktria situation between Saka and Seleukia, and Aeudi with Arverni...They all get deadly blow due to mercs available in first turn and they almost never recover after that.
Good idea merc availability could use some restraining as they are far too many especially in N Macedonia and around the Hellespont you can recruit quite a few stacks in those provinces with enough money.
And those very Gallic armies that the Romans use because the AI is unable to keep bringing troops from the homeland are very annoying.
You know what I've found that alleviates the merc problem is, that I've changed recruitment time from 1 to 0 for all infantry in game. I think I left some super elite troops at one though but cant recall which ones I left at one if I did at all. I left horses and others where they were.
So I generally see pretty even stacks sent against me with maybe only one or two mercs in a stack of twenty.
Quote:
Originally Posted by zmoney
Do they manage to get enough armies to be challenge you ? That is my concern about AI's non-competent behavior.
Are you using any money script ?
I would love to get rid of them completely, but i don't think that AI can cope with that :no:
I was watching today Seleukid general literaly getting old waiting for mercs to spawn near Side, so he can buy them and attack the town, it was sad that he got grey waiting ...
In my Qarthadast game, Arverni have no problem bringing Samnite infantry all the way to Vellika. I think it's just that AI is lazy since he has loads of mercs available in nearby provinces.Quote:
Originally Posted by Redmeth
Well i finally gave up of trying to keep all merc units , and tried Zmoney's suggestion with some changes.
Basicaly i kept only archers, cavalry and some unique units for certain provinces (like in Masillia), with delayed spawn , no mercs in begining and 1/3 higher prices.
Using Redmeth's script, i got very promising test results so far , as i am trying it with Baktria (to see is it still challenging aganst Seleukids).
https://i196.photobucket.com/albums/...071/bak256.jpg
It looks that everyone is expanding nicely, even perrenial underperformers (Aeudui, Getia ....)
Seleukids attacked me in 258, sending 1 stack against my 3/4 stack, and i managed to get Margiane province by 256.Their first waves are starting type of units (Pantodapoi Phalangitai, Arshtbara), but i am starting to see some elites now(Klerouchikoi), as they are moving 5+stacks towards me...For my 2 x 3/4 stacks that is possible challenge considering that i have no better units then they do, and still have to watch over my shoulder for Pahlava.
For Seleukia's that sounds pretty realistic army size, and i can see that they got maybe extra 2-3 more stacks watching around their teritory.
Diplomacy is pleasent suprise so far Pahlava and Saka didn't backstab me and they kept alliance with me.
I think Redmeth's money script is working great , no spamming infinite stack yet, and lack of mercs appears to force AI to recruit his own troops.
One more nice thing is that SPQR is expanding towards Sicily and Iberia( for once ) , with 3+ stacks that i can see,plus they already had their Polybian reform.
yay :2thumbsup:
I have to say all 3 of you guys did great job with these money scripts :yes:
One change that I think it's interesting is to increase by 3 the experience level of the mercenary units.Quote:
Originally Posted by mlp071
Not only this enhances their "battle experience" (let's say that only the best are eligible for recruitment by the nation's leaders, the others went to the minor nobles and don't appear in the game...) but also gives back some balance to the fact that they are more rare and expensive.
So, now mercenaries come with experience levels between 3 and 5.
Watching with interest!
I have always felt that there were WAY too many Mercenaries available in most regions, but didn't realise how this was also killing the AIs effectiveness, since it always recruited them in preference to its own troops.
Good work at pinpointing the problem.
Will be happy to use an updated set of mercs and scripts when they are posted.
Cheers,
Hunter
Started my own thread, since it looks to me that Mercenary problem is way more complicated then i expected.
https://forums.totalwar.org/vb/showt...36#post1551836
there are some scripts there available
thank you guys for letting me post here so far
Yep...*waits patiently" :)Quote:
Will be happy to use an updated set of mercs and scripts when they are posted.
Hi! This post was in the wrong thread, so I copied it to the right one:
After reading several comments about the money script, I went back to starting point and began testing with EB standard EDU file, redmeth's money script and mlp071's latest merc file.
I noticed that around 250 BC, most factions were bankrupted and unable to buy more troops. This happened because they had high upkeep costs (Macedonia had around 15K Mnai of army upkeep while Saka had around 10K) and the helping money was not enough to balance the accounts.
If the AI could replenish the troops, this could be easier. But as it is, they have lots of stacks which in fact are half-empty and don't pose a real threat.
So, I guess we'll have to pump more money into the system as time passes by, in order to cover the upkeep costs and allow them to recruit full units to renew their stacks.
IMO, we'll have to "set" a general value of army upkeep and construction effort costs, for each faction, along the time.
For example, we could say that the Romans should have:
- around 50K Mnai at anytime up to year 242BC
- around 100K Mnai at anytime between 239BC and 120BC
- around 200K Mnai at anytime between 119BC and the end of the game
Of course, it will require some programming in EBBS to give or remove money from the Treasury, to keep it at the desired level.
With this logic, we could allow Baktria and Parthia's armies to grow faster than Seleukeia's, when this last empire started to crumble. And allow the Greeks to be a bit more powerful than Macedon as time passes by, while cutting Epeiros' treasury towards the end of its "lifetime" and allow it to be conquered by its neighbours. To be truthful to History, the Romans should have far more money than its neighbours, because by the end of the game they should have about 1/3 of the EB territory.
I haven't had the time to study this logic and obtain the values that will allow for (tentative) historical results, but I'm really convinced that with a careful balance of the factions' Treasuries, we can reach results that approach History.
I give an example to what I'm making with Parthia. Until 248BC they were a minor power in the region; after that and until 176BC they grew to a major power; after that and until well into the 3rd century AD (lets consider the end of the game), they swallowed Seleukeia and became even bigger.
Considering that, at the start of the game they spend a little more than 4K Mnai with their 4 Generals and 11 units, I believe that they'll need around 40K per turn in order to survive but keeping a low profile in the region. After that, they'll get 80K to start growing faster and when reaching 175BC, I give them a very high boost in their treasure, so they will rampage through Seleukeia.
Of course, this strategy must be concerted with Baktria, Seleukeia and the Romans' Treasuries in those periods, and that's the hardest part of the story....
I'll give you more news asap.
Code:;Parthians - parthia (272BC to 248BC) - 20K-40K
monitor_event FactionTurnStart FactionType parthia
and Treasury > 100000
and I_TurnNumber < 101
console_command add_money parthia, -80000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 80000
and Treasury < 100001
and I_TurnNumber < 101
console_command add_money parthia, -60000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 60000
and Treasury < 80001
and I_TurnNumber < 101
console_command add_money parthia, -40000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 40000
and Treasury < 60001
and I_TurnNumber < 101
console_command add_money parthia, -20000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 0
and Treasury < 20000
and I_TurnNumber < 101
console_command add_money parthia, 20000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury < 1
and I_TurnNumber < 101
console_command add_money parthia, 40000
end_monitor
;Parthians - parthia (247BC to 176BC) - 50K-80K
monitor_event FactionTurnStart FactionType parthia
and Treasury > 140000
and I_TurnNumber > 100
and I_TurnNumber < 389
console_command add_money parthia, -90000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 110000
and Treasury < 140001
and I_TurnNumber > 100
and I_TurnNumber < 389
console_command add_money parthia, -60000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 80000
and Treasury < 110001
and I_TurnNumber > 100
and I_TurnNumber < 389
console_command add_money parthia, -30000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 20000
and Treasury < 50001
and I_TurnNumber > 100
and I_TurnNumber < 389
console_command add_money parthia, 30000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury < 20001
and I_TurnNumber > 100
and I_TurnNumber < 389
console_command add_money parthia, 60000
end_monitor
;Parthians - parthia (after 175BC) - 120K-150K
monitor_event FactionTurnStart FactionType parthia
and Treasury > 200000
and I_TurnNumber > 388
console_command add_money parthia, -100000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 170000
and Treasury < 200001
and I_TurnNumber > 388
console_command add_money parthia, -50000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 140000
and Treasury < 170001
and I_TurnNumber > 388
console_command add_money parthia, -20000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 100000
and Treasury < 140001
and I_TurnNumber > 388
console_command add_money parthia, 20000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 100000
and Treasury < 140001
and I_TurnNumber > 388
console_command add_money parthia, 20000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 70000
and Treasury < 100001
and I_TurnNumber > 388
console_command add_money parthia, 50000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 40000
and Treasury < 70001
and I_TurnNumber > 388
console_command add_money parthia, 80000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury > 10000
and Treasury < 40001
and I_TurnNumber > 388
console_command add_money parthia, 110000
end_monitor
monitor_event FactionTurnStart FactionType parthia
and Treasury < 10001
and I_TurnNumber > 388
console_command add_money parthia, 140000
end_monitor
I think I understand your approach, interesting but the late game money seem too much.
Think about you're playing against a faction in the late game and you beat their troops you raid some towns, blockade their ports and you still can't bankrupt them or make a dent in their treasury and they just keep coming at you with fresh troops and mercs and by then their empire will be pretty big so you just can't siege all their cities. Even if you limit the merc availability there's still gonna be some available.
Try and put yourself in the place of a player fighting them not just looking at the way the factions expand and army compositions.
Too bad there's no and Treasury < ArmyUpkeep-10000 or something similar, damn it why so few variables....:wall:
Have you tried putting in something like add_money Romans_julii -2000 in the EB_SCRIPT.txt? I've entered a negative number in the console before and it worked so....:juggle2:Quote:
Originally Posted by Redmeth
Generaly, AI has plenty of units later in the game.It is more dependent from size of teritory that it's holding and economy then in earlier stage of the game, but still it is good enough.
We can't expect faction that holds 3-4 provinces to field army that will give us extreme challenge(Small countries IRL don't have huge armies either). If you, human player, by then have like 10+ provinces, you will fairly easy overrun smaller factions, which is realistic.
Yes, they will have 3 stacks maybe , but with 3-4 provinces and less mercs , it wll hurt them tremendously if when they lose 1 or more.Now bigger factions, like 15+ provinces (later in the game should be 3-4-5 of them at least), will have possibility to recover from lose of 1,2,3 armies, but will take them some time, instead of just buying 2-3 stacks of merc in 1-2 turns.
So it will hurt bigger factions too,will not destroy them but they will need time to regroup.Instead of throwing another 3-4 stacks on human next turn.It makes it more realistic, at least for me.
Thats what money scripts and merc file are intend to do. To give player some options late in the game ,instead fighting unlimited hordes of AI armies.
I would suggest you to try all 3 money scripts first , probably you will find one that will be to your liking.They all have diferent approach to same issue, and i found them good.Trying to get ballance in script between factions is awfully hard and time consuming.
You can also get yourself same money cap, in script. That way you will be hurting financially too.I usually do that and it works great for me. Every soldier that i lose can hurt me quite bit that way, plus i am limited to smaller armies then :yes:
If you end up not liking any of them, then you should get into making my own or reworking existing ones.
In my Sauromatae campaign the Seleucids had at the height of their power I kid you not ~40 provinces so if they keep receiving 100000 or more just cause their treasury dips below a certain number each turn, it's Stack Parade '07.