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Re: The Mansion (In play)
Raindrops don't hurt (unless frozen) but sheets of water can break necks.
Use a bottle neck idea, travel in a small pack of two or three to investigate a room, when it is clear all enter it and fight off the rest from the door that may be following or that may find you all after clearing and entering the room. This way new food can be found, and you can rest when its needed. You have 30 hours until you all starve, 5 turns, I suggest getting a move on it.
Also, you haven't explored several rooms, I personally like Stilldawn's idea. A lounge typically is a place of living and there is usually snacks/food there, then the deck looking thing would be a perfect place for 300 the Hostiles without getting flanked, unless the Hostiles can climb buildings. :help:
Edit: Just in case it wasn't clear, send a small group to investigate a room, once it is clear send a messenger back, then bring the entire group. :bow:
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Re: The Mansion (In play)
Quote:
Originally Posted by
Centurion1
we move to rooms like the kitchen storeroom, etc. looking for more food. and how do you propose we resupply with either of the other plans?
I keep saying it we should spit roast the dead hostiles.
But then again white eyes is turing/turned into one so maybe they're people, so, would it be cannibalism?
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Re: The Mansion (In play)
I dont know greyblades they just dont scream edible at me.
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Re: The Mansion (In play)
I support the bottle neck plan. If numbers are on their side, that is obviously the superior plan.
We hold for a turn or two, then we can start moving I say.
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Re: The Mansion (In play)
I just wanted to let everyone know there is a set number of Hostiles. But the number will remain a mystery. :bow:
Continue discussing please, the more ideas get thrown out there the better the plan will be that is used.
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Re: The Mansion (In play)
Quote:
Originally Posted by
Centurion1
I dont know greyblades they just dont scream edible at me.
Hey it was just a suggestion, and I didn't think that it would be taken seriously while we are still well supplied.
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Re: The Mansion (In play)
Quote:
I personally like Stilldawn's idea
Here here lol.
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Re: The Mansion (In play)
I think the best plan would be a 50/50 plan. It is superior to both ATPG's and Cultured Drizzt Fan's ideas.
The thing is, the hostiles would most likely wait for us, or zerg us and we get overwhelmed. However, some people need to sleep / eat and other things.
So having roughly half the people hole up in a easy to defend place would be an idea. The second half of the group scout around the building, trying to find White_Eyes to kill/Kill hostiles and get us more food and other resources, etc.
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Re: The Mansion (In play)
Quote:
Originally Posted by
Zain
I just wanted to let everyone know there is a set number of Hostiles. But the number will remain a mystery. :bow:
Continue discussing please, the more ideas get thrown out there the better the plan will be that is used.
Could we possibly have killed off the supply before we opened the cabinets with our gardening tools of doom?
Quote:
Originally Posted by
Beskar
I think the best plan would be a 50/50 plan. It is superior to both ATPG's and Cultured Drizzt Fan's ideas.
The thing is, the hostiles would most likely wait for us, or zerg us and we get overwhelmed. However, some people need to sleep / eat and other things.
So having roughly half the people hole up in a easy to defend place would be an idea. The second half of the group scout around the building, trying to find White_Eyes to kill/Kill hostiles and get us more food and other resources, etc.
Pizza, don't get any more bright ideas.
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Re: The Mansion (In play)
Quote:
Originally Posted by
Askthepizzaguy
If that is the case, then there's no guarantee they will file down to the garden and subject themselves to our fire.
If they don't attack us in our bunker then we still need to figure out a way out of this mansion. I don't see how we do that in superior fashion in the garden.
If they don't attack us, then as distasteful as it is, we may be forced to move through the house en masse, but we aren't forced to do that yet.
I haven't proposed anything close to what you seem to be responding to.
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Re: The Mansion (In play)
Quote:
Originally Posted by
Double A
Could we possibly have killed off the supply before we opened the cabinets with our gardening tools of doom?
No, the set amount was put into play when you opened the cabinets. Before was just circumstancial.
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Re: The Mansion (In play)
Okay, my thoughts on the matter.
No.1: The hostiles aren't a very stupid lot, they don't flock like sheep to our fire, we actually have to be more proactive. As an example, Atheotes was killed early this game, because our orders didn't include cover the vanguard, it was vanguard cover the rear, but if he failed, what happened?
Basically, the "hostiles", host controlled I believe, are smart, take advantage of weak points in our situation, and even formation, which is why I believe CDf's idea will not work.
Our current stand is to survive as a group, but that means that we don't just play the hero and rush out as if suddenly with guns, we're superheroes. We have a slight edge only, and that is range, but what happens when we lose our range advantage?
No.2: Our supplies are finite, they will eventually run out, and wear and tear and repeated assaults will eventually bring us down, slowly, but surely. This is why Pizza's idea of simply camping is not exactly the best.
We have only 5 rounds to expand, we cannot hope to hunker down in a fortified location forever, we need to use our remaining supplies proactively to improve our situation.
No.3: We need to continue our previous running around and doing stuff to improve our lot, more keys and clues wouldn't hurt either. Guns don't change anything from our game, merely our combat orders.
In Essence: We just need to keep moving around and staying safe, and alternating destinations, and sleeping and exploration.
Our exploration groups are more well armed, hence we can afford to send them out with hope for less casualties now, if things hold the way they are. We can't be complacent, we may have guns, but who knows what the hostiles have now?
There is no reason to make a last stand while we try and escape, or in a do-or-die situation.
Life goes on in this mansion, we just need to stay together and work as a team, if we just keep being proactive, things will look up for us again :yes:
As a suggestion, I suppose we could head to locations that were populated by hostiles in the beginning. Whilst it is possible that the host random.orgs hostile location in accordance to our destinations, it is also possible they are set pieces meant to guard items, like the store room had many hostiles, and turned out to have excellent loot.
Thoughts?
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Re: The Mansion (In play)
Soooo...... Pesticides, big explosion?
Zain, I am dividing the food as DIY suggested, 5 to each person and two left over as reserve. I will get to my own personal orders soon. Have to go now.
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Re: The Mansion (In play)
So what's the destination for the turn?
Split up and explore more, or hunker down and be more conservative, sending fewer teams?
Edit: Seems like nothing is happening until I'm long gone... just a note, I hope that CDf or someone will be able to take over my orders for the next order phase. Additionally, CDf, please send a location order for my character to Zain, once a consensus on our moves in this phase has been reached. I'm sending you the circumstantial orders, as well as Zain, so please, feel free to modify it along with my movement target for the turn, after all, its just a template.
@Zain: I hope that someone is allowed to just give me location orders or something, because I am unable to be doing that...
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Re: The Mansion (In play)
vote:ATPG
However I have a few problems; as others have said I find it unlikely that suddenly all of the hostiles will charge the spot we chose, that's just too convenient. I think we should have this as a first plan but then move from area to area if no one comes, while bottlenecks are preferable we have enough people to cover a few directions.
Which brings me on to my next point; we have a lot of people that aren't all going to fit in one corner, we're going to have to split up at least into two or three groups or we'll end up shooting each other or only having a few people firing at once.
Finally who said the best plan of action was to kill all the hostiles? Now that we have used the keys in their heads there isn't really much benefit to killing them. It may be better to search the rooms we haven't been in yet for a way out or for any clues.
edit: I also think it might be a good idea to leave a group behind with most of the food and send out two groups with only one unit per person. This way we avoid losing too much food if the battle groups are unsuccessful. Of course there is the risk of the people with all the food being attacked, but the foyer seems pretty safe to me.
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Re: The Mansion (In play)
I believe we can move anywhere in the mansion in one turn, assuming there isn't an obstacle in the way. Because of this, I think given our reserves we can afford to bunker ourselves for a night. If nothing happens with these ghouls, in terms of added aggressiveness, then we are in a better position than I thought and they consider us to have the advantage. We should be able to make a play for exploring and finding a way out.
I am assuming there are not an unlimited number of ghouls; they were dying and being depleted earlier, and it makes sense that this new horde would not be indestructible and infinite in number as well. Otherwise you've got what could be a broken game.
If there's no way through the front doors (we have tried the keys, right?) then let's find where these keys go next round. We should pick a room that is our "fallback" position while we are exploring (or several rooms) which are defensible, that way we might be able to "explore" and still temporarily gain the advantages of bunkering down; the best of all plans.
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Re: The Mansion (In play)
^and once more atpg has taken charge........ lol :clown:
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Re: The Mansion (In play)
What? No... no.... I'm just err taking on more of an outspoken advisory role. Yeah, that's the ticket. Like, I'm still a ditsy blonde and junk.
With an unnaturally extensive background as it pertains to stomping all over the supernatural, it seems.
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Re: The Mansion (In play)
Orders received, 4/13. Phase extended ~21 hours until Thursday 0:00 GMT.
:whip:
-edit-
Listen people, the orders that have been given to me have been very short and contain no information. Right now, I am assuming you are all staying in the Foyer because I'm only getting orders that say things like "Guard the door at location" and things of that nature.
CDF, make a decision. This is YOUR time to shine, you WON the Battle Royale. Remember??
If no one leads then I assure you everyone will die in just a couple of phases if not less... :no:
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Re: The Mansion (In play)
Hey, unlike normally I Have to hear the plan from Atpg. IF he is not going to either post it or send It then there is not much I can do. :juggle2: Not sure what you lot are expecting of me. Decide what we are doing, and tell me what I am supposed to put for our orders.
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Re: The Mansion (In play)
i think all these plans are stupid
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Re: The Mansion (In play)
If someone knows a better (and explain how it is better) room than the conservatory (only one way in) then propose it.
Otherwise, the suggestion here is that everyone moves to the conservatory, wastes any ghouls en route, inside the room, and prepares to blast anything entering that room with all of our weapons trained in that direction. We do not position ourselves in each other's line of fire.
Other than that, individual orders/creativity is encouraged, but mostly you're just sitting and shooting. There's not much more to say.
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Re: The Mansion (In play)
This will do for now, I'll go with that.
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Re: The Mansion (In play)
So stay wih the group and shoot anything white eyes shaped?
Seeing as they arent as useful anymore I hope no-one minds if I keep the machete and bowie knife, its mostly for sentimental reasons but also because I'm not getting a rifle.
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Re: The Mansion (In play)
~5 hours left in this phase. Please send in your orders. :bow:
If this game has dropped off due to the genre change I am terribly sorry. :shame:
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Re: The Mansion (In play)
As Cultured Drizzt Fan is the "leader" (or I am for this phase, whichever) we simply order all the players who didn't send in orders to comply with the plan. Should mean you can continue with the game without mass-WOG'ing people.
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Re: The Mansion (In play)
I would gladly send in my orders if it was clear to which plan we are using. And if we actually are going to the conservatory I think we need a rear guard so they can't come up from the deck tower thingy. Also I'm pretty sure there'd be windows in that room.
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Re: The Mansion (In play)
https://i68.photobucket.com/albums/i...eMansionF2.jpg
Master bathroom then? it's on the second floor and bathrooms rarely have large windows.
I think the vote points to the bunker strategy, but no one is forced to go along with it. Any strategy would have a better chance of success if we all do it though.
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Re: The Mansion (In play)
Quote:
Originally Posted by
Askthepizzaguy
https://i68.photobucket.com/albums/i...eMansionF2.jpg
Master bathroom then? it's on the second floor and bathrooms rarely have large windows.
I think the vote points to the bunker strategy, but no one is forced to go along with it. Any strategy would have a better chance of success if we all do it though.
Ummm.... All the windows are bricked up anyways, so I do not think that should factor into our plans.
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Re: The Mansion (In play)
Wait the longue has 2 doors...
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Re: The Mansion (In play)
lets end out a pm with details to everyone
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Re: The Mansion (In play)
Gah still nothing. I am not sure what you guys are expecting me to do. :wall: Someone make some orders darn it, or I am going to have us sit around and do the chicken dance in the foyer all phase.
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Re: The Mansion (In play)
We will all arm our selves with the best weapon available.
Tonight we will barricade our selves in the foyer and prepare for any unwelcomed guests attempting to enter the room.
We will shoot any intruders mercilessly but in an orderly manner. Soon as we are absolutely sure that theres no more intruders attempting to enter the room, we will repair any damage done to the door, heal the injured and refortify the place while we discuss what we do next.
This is what I think we are doing. Correct me if I'm wrong or if someone have a better plan :bow:
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Re: The Mansion (In play)
I think we should wait in the foyer for one phase, just to make sure hordes of ghouls don't attack us, and then resume our searching of rooms for clues and equipment. Only this time I strongly suggest that the exploration groups only take one unit of food each, we can't afford to lose any more food to dead people...
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Re: The Mansion (In play)
Did we retrieve atheotes rations when we raided the store room?
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Re: The Mansion (In play)
So, we aren't going to barricade ourselves in the conservatory or the master bathroom then?
:juggle2:
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Re: The Mansion (In play)
I can't remember if in the orders I said to pick up the pistol+rifle +60 ammo for each... if not, I will be fighting hostiles with a screwdriver. o_O
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Re: The Mansion (In play)
Well seeing as noone is objecting I'm going to be the one with two hand guns, though I'm not too sure who's getting the single rifle.
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Re: The Mansion (In play)
Guys, pretty much this game has dropped off for a few reasons.
1.) No one took charge and made the decision, so therefore three days after the last write-up we're still seeing questions like, "So, we aren't going to barricade ourselves in the conservatory or the master bathroom then?"
2.) Too many people have WoG'd themselves but because of the nature of the game lots of inactive people are still alive.
3.) There are too many games being played at the same time, so number of players and the attention received by players is too low.
4.) My time has been short due to a busy work schedule and unpredictable weekend schedule.
Despite my best efforts to issue out the best write-ups I could, including the last one which had lots of preparation and plenty of description and emotion, and despite the efforts of a few players who have been the driving force of this game, I regret to announce that this game is officially over.
Too bad too, the ending was going to be great.
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Re: The Mansion (In play)
that is bad news indeed :sad:
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Re: The Mansion (In play)
Aww... Is there any chance I can change your mind?
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Re: The Mansion (In play)
If 10 surviving players sign a petition against WoGing this game then I will continue it.
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Re: The Mansion (In play)
Well you've got my signature.
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Re: The Mansion (In play)
Ill replace inactives if you want... Come on... After reading all this I have to know the ending lol.
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Re: The Mansion (Concluded)
I am still here, Its just I do not want to have to push everyone else along. :sweatdrop: I have tried to be a good leader, but I do not have the time to be expected to come up with the perfect plan every phase, especially when we have scrapped my own Idea and are going off someone else's :shrug:
I am up for continuing.
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Re: The Mansion (Concluded)
I will replace an inactive too if you would like. I am in the same boat as Stildawn I do believe, :laugh4:
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Re: The Mansion (Concluded)
though i am dead... i can take over from any player who is dropping off.
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Re: The Mansion (Concluded)
Okay well that's 5 so far. :juggle2:
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Re: The Mansion (Concluded)
I'm up for finishing the game so long as it ends before mine starts in over a week.
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Re: The Mansion (Concluded)
I'm still here. I would have sent orders, but as we haven't come to a general consensus...
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Re: The Mansion (Concluded)
If it would get things going, I could withdraw my plan of action and we just do whatever the next person says. Let's finish the game.
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Re: The Mansion (Concluded)
I think we should nuke Iran.
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Re: The Mansion (Concluded)
Whatever the next SANE person says.
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Re: The Mansion (Concluded)
Find the largest room we havent been to yet and clear it out?
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Re: The Mansion (Concluded)
WORKS FOR ME!!! LETS DO IT!!! CHAAAAAAAAARGE!!!
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Re: The Mansion (Concluded)
I'm still here. Apologies for the 2 line orders, but it will be replaced soon as we figure out what we're going to do. :shame:
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Re: The Mansion (Concluded)
im in and heres my plan
We are too assign into three squads
Alpha Squad
Centurion1
A very super market
Double A
Beta squad
Cultured Drizzit Fan
Beefy 187
Death is Yonder
Charlie Squad
Ask The Pizza Guy
Twilightblade
Beskar
Delta squad (hurt and healer)
Scottish Ranger
Chaotix
Elite Ferret
Greyblades
Weapons Distribution
Everyone gets a pistol and a automatic rifle (sorry greyblades) except for scottish ranger who will be protected by the injured people HE WILL WIELD THE STAPLE GUN INSTEAD).
The ammo is to be distributed evenly out.
Battle Plan
1. Alpha squad takes point and moves to our location, the Kitchen (just a jump off point)
2. Beta Squad is to remain as our rear guard.
3. Charlie squad moves in the middle protecting the delta squad. They are also our qrf (quick reaction force) they move to wherever the greatest threat is.
4. Delta squad remains in the middle defending Scottishranger in the hopes that we find some sort of medical supplies.
Specialization
Room entry maneuvers.
When entering a room we will go commando style. As i will be in the group who will be completing the manuver i will serve as the brute force. I use my frame to smash down the door. Soldier a (door breaker, ME) will throw one (think deadly flash bang). Squad member b will then spray suppressing fire at whatever is waiting (avsm in this case). After 5 seconds of suppressive fire the other squad members (myself and double a) enter the room and run alongside the walls corralling the enemy into the center. no one is to be captured. As a final part the suppression member will rush from the front and clear out whoever is remaining.
QRF
The quick reaction force is a key element and this is how you will operate. If you hear three sharp whistles or heavy gunfire you move to the sound of it keeping guard on 12 and 6 o clock. Once there you will MAKE SURE TO CHECK FOR Friendlies before opening fire. Mow down the hostiles and secure the gropu making sure they are okay. if injured you send them to the delta squad for rest and replace with one of your own members.
Rear Guard
your job is perhaps the most important. You will remain in a reverse vee formation (see diagram). your leader CDF will remain as the center and will direct your fire. If overwhelmed YOU CANNOT retreat. I recommend using directed fire from two people and switching off so while one person reloads at least two others are firing.
V
V V
THE REAR FACES HERE
Delta Squad (HEal Squad)
Stay in the middle and protect the medic AT ANY COST. I recommend using a fortified square formation as follows. Allow scots to direct your fire. Hopefully you wont need these orders because we are not going to allow hostiles to reach you.
Fortified Square
P P
S
P P
Secondary Role
Pack mules
sorry while you are injured you are also our pack mules. And the thing you are carrying besides our food and good melee weapons is Tables. we are to strip the foyer of our tables and they are to be used as portable barricades wherever we go.
Contingency plan King Under Fire
If severly pressed AND I MEAN SEVERELY we are to retreat to the center with delta squad. We will deploy in a 2 level fortified square with scots at the center and the hurt serving as the second line of defense. We healthy are the first line. The tables delta squad brought will be used as our barricades. two people to a table in the first line and the gurt fill in behind them. Make sure your lines of fire are good.
Kitchen Remodeling
we are playing the ancient roman card here. Once we scavenge everything left in the kitchen we are going to fort up the entrance. two men are stationed here. Leave a table there and staple gun it to the wall. Behind that table leave two more tables as such. two more are stationed here. with two men behind each.
Entrance
Table
Table Table
Table
everyone else is sleeping. Alpha and Beta squad are serving in this capacity.
scottish ranger is also not sleeping as he is to tend to the wounded as best he can.
Special weapons
alpha squad is issued two molotov cocktails (we can construct these right with what we have. im thinking pesticides instead of liqour (they are flamaable)
beta squad gets trhe rest to be used sparingly. Alpha squad replaces these with flashbangs in room clearing techniques. Soldier a (door breaker, ME) will throw one in before the rest of the plan proceeds.
Any QUESTIONS?
GOOD I DIDNT THINK SO
seriously any thoughts tell me. CDF i would appreciate it if you could send this out.
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Re: The Mansion (Concluded)
I'm just going to go ahead and copy/paste that into my PM and send it as my orders.
For formality. I am now a follower and I will do whatever, since we couldn't agree to just do the bunker plan.
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Re: The Mansion (Concluded)
I wish we had battle axes instead of puny pistols.
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Re: The Mansion (Concluded)
so is this cool with everyone? zain if people dont send this in can you treat it as dogma.... lol.
what if we had pistols that shot battle axes?
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Re: The Mansion (Concluded)
im sending it out
Edit; i will be saying below who has confirmed orders.... so we know who is a traitor to the cause.
Confirmed
Double A
A Very Super Market
AskThePizzaGuy
Centurion1 (duh)
Chaotix
Cultured Drizzit Fan
Death is Yonder
Greyblades
Beefy187
Elite Ferret
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Re: The Mansion (Concluded)
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Re: The Mansion (Concluded)
respond to the pm :whip:
(just so zain can have some confirmation).
But i guessssss ill put you on my list. but only cause your'e canadian and are therefore like my long lost cousin
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Re: The Mansion (Concluded)
I have agreed to go along with this plan, you can add me to your list there.
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Re: The Mansion (Concluded)
i just want everyone to know that if this plan fails i take full responsibility and will never try to take the leader spot again. added you atpg
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Re: The Mansion (Concluded)
Not likely. I'm a first generation immigrant from China.
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Re: The Mansion (Concluded)
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Re: The Mansion (Concluded)
Quote:
Not likely. I'm a first generation immigrant from China.
well ironically im chinese as well...... (but more like 3 generation) so..... YAY!!!!!! i found my long lost cousin
you can still be on my list
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Re: The Mansion (Concluded)
I'm Chinese.... in spirit... :embarassed:
lousy uninteresting European ethnic heritage.
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Re: The Mansion (Concluded)
I've sent my orders to Zain following Centurions plan :bow:
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Re: The Mansion (Concluded)
Just sent in my orders following Cent's plan, please don't close this game Zain, although if RL constraints are starting to wear heavily on you, its perfectly fine. :bow:
You have my signature.
Meh, Chinese person here, most here are descended from Chinese immigrants a long time ago. :yes:
Quote:
i just want everyone to know that if this plan fails i take full responsibility and will never try to take the leader spot again. added you atpg
As long as you tried, its okay.
:bow:
Leadership is both a born trait, and an acquired trait, but both ways, it still takes up a lot of time to work out. :yes:
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Re: The Mansion (Concluded)
Quote:
Originally Posted by
Death is yonder
Leadership is both a born trait, and an acquired trait, but both ways, it still takes up a lot of time to work out. :yes:
Plus its boring. Much more fun to be the second in command and just be the one who gives good Ideas and nudges you in the right direction. :laugh4: You can either be a weak leader who listens to what everyone else says, which frankly is boring. Or a strong leader who picks the path and forces everyone else to follow it, which makes everyone hate you. :laugh4: I wanted to be the nice guy this game, so I went with the weak leader routine. :yes:
I here by endorse centurions orders as my own!
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Re: The Mansion (Concluded)
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Re: The Mansion (Concluded)
I'm in, the only problem was the lack of a leader in the last round *glares at CDf* :clown:
Let's do it!
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Re: The Mansion (Concluded)
thats ten. three to go. I still need scottishranger, twilightblade, and beskar to respond.
scots is usually on once a day, beskar is on today but hasnt responded to me (grrr) and i didnt even know twilightblades was playing.
if one of these people keeps missing we can replace him with stildawn or something. This plan needs everyone active
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Re: The Mansion (Concluded)
Quote:
Originally Posted by
Elite Ferret
I'm in, the only problem was the lack of a leader in the last round *glares at CDf* :clown:
Let's do it!
*glares right back* ORLY? Think for yourself, I am not here to tell you what to do every phase. :laugh4: Being leader is hard work, you try it sometimes. :laugh4:
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Re: The Mansion (Concluded)
everyone calm down.......
we only need two more. beskar and twilightblade. I think beskar is going to be on soon but i dont know where twilightblade is. Anyone else know?
And zain hasnt checked back yet
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Re: The Mansion (Concluded)
Im here if you need me... Just let me know lol
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Re: The Mansion (Concluded)
Guys, having a full weekend. Set up a player's list, replacing any inactives and get official orders to me. I will start the game with an amazing write-up Sunday evening Texan time.
Thank you all. :bow: And I apologize for the delay here.
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Re: The Mansion (Concluded)
alright cool zain. if twilightblade doesnt respond to me by late afternoon or beskar than you replace one stildawn.