On behalf of two of the most loved generals of EBO (me and Robin) *snickers* we present to you, our proposals, faction wise, on what needs, according to our honest opinions, to be done about the current rosters. We aim to provide suggestions to make as much Units useable as possible .
Arche Seleukia
Spoiler Alert, click show to read:
Eastern Axemen be made cheaper
Jewish spearmen be made cheaper, given more men.
Hypaspistai, and Elite Peltast be made cheaper, they are extremely cost inefficent compared to better elites such as TAB, they are worthelss.
Thureophoroi be given very_hardy and 1 extra point of morale
Klerouchoi Phalangitai, made into a sort of "inbetween" type of unit between the Pandatapoi and Pezhetaroi, cost reduced to 1.6 1.7k , given more morale, should lose to Pezhetaroi and win comfortably vs Pandatopoi.
Thraokitai be cheaper, mid 1.9k.
Argyraspides and elite phalangites in general be given 120 men.
Persian Archers still win against every archer in the game beside Bosporans, they be given -1 attack.
Peltastai be given more morale, more men, be made cheaper.
Arabian Light Infantry also need a cost reduction.
Median Cavalry be given more charge..
Hetaroi Aspidophoroi be made cheaper. They do not justify their cost.
Iranian Light Cavalry be made cheaper.
Galatian Heavy cavalry are ridiculously expensive, be made cheaper to around 3.3 , 3.4k region.
Global price reduction on skirmisher cavalry.
Shortsword still seems very underpowered, lethality should be upped to .17
Cappadocian Hillmen cavalry bonus be removed.
Hyrkanian Hillmen repriced to 1.1k 1.2k or 1.3k, 1.8k for such a light unit is just ridiculous.
Parthian Spearmen be made cheaper.
Probably the biggest proposal of all, Heavy Persian Archers be made into supermen, 1.4k price, 4 attack 100 men. Regular Persians should have 3 attack.
Archer Balance
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Persian Archer < Cretans
Persian Archer < Imperial Roman Archer
Persian Archer < Syrian Archer
Persian Archer < Bosporan Archer
In all the above, the Persians successfully managed to waste the enemies ammo while being much much cheaper than their counterparts.
Bosporan Archers = Imperial Archers
Bosporan Archers > Kretan Archers
The Kretans cost much more for most factions and are very crap in melee.
All of the above mentioned armored archers do not manage to kill off their opponents completely.
Getic Skirmishers - Who to pick?
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This is a slightly more complicated test. In this one, I pick 5 each of 4 different skirmishers,
As far as I can see, it is not really worth it to get more than five of any skirmisher, and with the current system, do not bother at all with 80 man skirmishers, Gund-i-Palta and Akontisai could achieve similiar results as the Komatai, but they do not have the same melee capabilities.
Above all, this makes a really big case for the Iberi Velites and Numidian Skirmishers, both when upgraded with a chevron are reasonably cheap, though you would have to sacrifice significantly in other components of the army.
Baktria
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First of all, for those who wish to know the background for these changes, here is the chatlog.
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[21:43:32] [Brave Sir Robin - 5.213.159.137] is online
[21:43:38] << CHAT LOG BEGIN RECORD\
[21:43:41] << \lol
[21:43:42] << :D
[21:43:51] >> warning sign?
[21:43:57] << yea'
[21:44:21] << did you host?
[21:44:23] << i dont see
[21:44:24] >> yes
[21:44:34] << ggarrrhh
[21:44:36] << reconnecting now
[21:45:04] [Brave Sir Robin - 5.213.159.137] messaging in on
[21:45:04] [Brave Sir Robin - 5.213.159.137] is online
[21:45:28] << idk what wrong
[21:45:46] [Brave Sir Robin] is offline
[21:45:46] [Brave Sir Robin] left all your networks
[21:45:59] [Brave Sir Robin] messaging in on
[21:46:01] [Brave Sir Robin - 5.213.159.137] is online
[21:46:10] << ............
[21:46:47] >> your not showing up in the lobby at all
[21:46:57] << see me now?
[21:46:57] >> can you see storm or vega?
[21:47:01] << i have warning signs
[21:47:04] << no
[21:47:06] << cant see anyone
[21:47:08] >> in the lobby? no
[21:47:22] << il try restarting my system
[21:47:28] >> its ok
[21:47:38] >> we don't need to be on the same loby
[21:47:40] << yea
[21:47:41] << ok
[21:47:43] >> we are just going over units lol
[21:47:45] << /CHAT RECORD
[21:47:48] << i like doing that
[21:47:58] >> baktria
[21:48:01] << now
[21:48:02] << z
[21:48:02] >> have it loaded up?
[21:48:07] << yea
[21:48:15] << lets elave the x amount of axe units :D
[21:48:24] >> yeah, we went over them
[21:48:30] << first of all
[21:48:33] << sreni
[21:48:33] >> and even ASM sees a need to change them lol
[21:48:35] << patt yodha
[21:48:46] << i like these guys
[21:48:47] << thoughts
[21:48:49] >> fine
[21:48:51] << i think they are fine
[21:48:51] << yea
[21:48:54] << indian spearmen
[21:48:56] << cheap
[21:48:57] << numerous
[21:48:58] << crap
[21:49:00] << awsome
[21:49:00] << :D
[21:49:02] << fine?
[21:49:05] >> fine
[21:49:12] << panda were done
[21:49:15] << peltast were done
[21:49:19] >> yes
[21:49:23] >> panda done
[21:49:29] << panda phalanx is fine already
[21:49:30] >> indo hellenic spears?
[21:49:32] << hmm
[21:49:35] << they use swords
[21:49:38] << shortword
[21:49:49] << id say they are a little tougher than thureos
[21:49:51] >> i think they are fine
[21:49:55] >> yeah slightly
[21:49:57] >> but no javs
[21:50:03] >> i don't like them but some do
[21:50:10] << bah these javs are pathetic
[21:50:23] >> not against my poor bataroas :(
[21:50:33] >> thats why i use teskastos now :)
[21:50:46] << lol
[21:50:56] << soo
[21:51:03] << i still think they are not that bad
[21:51:08] << hold really well
[21:51:12] << for such a tiny unit
[21:51:13] >> for their price they work
[21:51:16] << yea
[21:51:17] << as saka
[21:51:20] << they were awsome
[21:51:38] << now
[21:51:43] << baktrian royal guard
[21:51:57] << i do not know what these are
[21:52:02] << kmt used them once
[21:52:11] << they lost badly to my libyan elites
[21:52:20] << but are seemingly unbreakable
[21:52:22] >> they are similar to hypaspists
[21:52:24] << on the flank
[21:52:28] >> one higher attack
[21:52:31] >> one lower defense
[21:52:33] << idk
[21:52:39] << i think they are a nice ish unit
[21:52:44] << but they should be changed
[21:52:48] << like the hypasists
[21:52:51] >> slight lower of cost
[21:52:55] << if the hypasists do get changed
[21:52:57] << yea i agree
[21:53:01] << hmmm
[21:53:04] << skimming through
[21:53:08] << Indian longbows
[21:53:08] << wait
[21:53:09] << brb
[21:53:15] << you type your thought
[21:53:30] >> do indian longbows secondary still have ap?
[21:54:19] << let me check
[21:54:28] << and compare differences to june
[21:54:29] >> it looks like no
[21:54:35] << wait
[21:55:17] >> yeah not ap anymore
[21:55:18] << nope
[21:55:19] << no ap
[21:55:22] << +2 attack
[21:55:33] >> thats fine
[21:55:36] << lol
[21:55:40] << 2.6 lethality
[21:55:41] << :D
[21:55:45] >> yeah
[21:55:51] << id say they are fine
[21:55:52] >> they are expensive as shit for crap archers tho
[21:55:58] << though id do with more range though
[21:55:58] >> so thats fine
[21:56:00] << and more arrow
[21:56:12] >> nah, your not bring them to shoot stuff
[21:56:22] << we indians were known for our shootyness ;)
[21:56:24] >> they are more hybrid unit than archer
[21:56:33] << yea id agree
[21:56:48] << defence also got buffed
[21:57:03] << hmm
[21:57:04] << now
[21:57:07] << baktrian light infantry
[21:57:12] << i dont like these guys
[21:57:13] << first off
[21:57:17] << 1.4 is too expensive
[21:57:21] >> what about indo hellenci peltasts?
[21:57:23] << and most axe units have 8 attack
[21:57:26] << they have 8
[21:57:27] << oops
[21:57:30] << after these guys?
[21:57:38] >> ok
[21:57:54] << either give them 1 or 2 more attack or make them cheaper
[21:57:58] << thoughts?
[21:58:08] >> cheaper in line with other eastern axe unit changes
[21:58:14] >> they just happen to be skirms
[21:58:17] << yea
[21:58:19] << no
[21:58:24] << they dont have skirmish mode iirc
[21:58:26] << or do they?
[21:58:27] >> yes they do
[21:58:32] << ok then they are fine
[21:58:36] << but still too expensive
[21:58:39] << 1.2 or 1.3?
[21:58:43] >> yes
[21:58:54] >> we will see what the axe units get changed to
[21:59:02] >> 1.3 sounds goo
[21:59:03] >> d
[21:59:05] << yea
[21:59:09] << indo hellenic peltast
[21:59:22] >> good unit
[21:59:23] << buffed up hellenic peltast?
[21:59:24] >> i like them
[21:59:24] << yea
[21:59:25] << i like
[21:59:41] >> maybe slightly higher jav attack
[21:59:45] >> they lost a point idk why
[22:00:18] << lemme check
[22:00:39] << no
[22:00:40] >> if any changes are made to regular peltasts, these guys should also benefit
[22:00:50] >> no?
[22:00:51] << no changes
[22:00:52] << to june
[22:00:55] >> oh ok
[22:01:01] >> im getting confused then
[22:01:06] << ok next
[22:01:13] << katas?
[22:01:15] << ive tested
[22:01:16] >> we can skip bg
[22:01:17] << kataphracts
[22:01:24] << lose to iberians lanceari 1v1 :D
[22:01:29] >> ?
[22:01:32] << yea
[22:01:35] << im not shitting here
[22:01:43] << when both use secondary
[22:01:46] << iberians win
[22:02:03] >> hmm
[22:02:11] << i dont know what to do about that
[22:02:13] >> probably because their defense skill is low
[22:02:16] << it seems appropriate though
[22:02:19] >> i think its fine actually
[22:02:19] << armor piercer
[22:02:21] << beats a tank
[22:02:22] << :D
[22:02:25] >> yeah
[22:02:38] >> they still kill infantry better
[22:02:40] << now the next units are fine
[22:02:43] << yes
[22:02:46] >> i was wondering
[22:03:00] >> could indian elephants be made a tad cheaper?
[22:03:08] << they were bigger
[22:03:13] >> people usually only bring the small african ones
[22:03:14] << id say more men and remove the archers
[22:03:22] >> because you get more elephants per unit and they are cheaper
[22:03:39] << or we could make the archers 1 attack so they dont matter and are just cosmetic
[22:03:43] << now
[22:03:50] << Baktrian Hippotoxotai
[22:03:54] >> they already don't matter lol
[22:03:56] << these are so crap
[22:04:01] << i cant find a word for it
[22:04:18] >> for the price yes
[22:04:21] << yea
[22:04:34] >> can they get cantabrian circle at least?
[22:04:43] >> that would make them immensely more useful
[22:04:47] << lemme check if they have it
[22:04:52] >> they don't
[22:04:57] << no
[22:04:59] << they dont
[22:04:59] << yea
[22:05:04] << id say give it and make em cheaper
[22:05:10] >> yes
[22:05:25] << almost done
[22:05:37] << indo hellenic hoplite
[22:05:46] << elite
[22:05:52] >> i recommended to gg2 changing them to non-elites
[22:06:05] >> so there was a difference between them and baktrian and saka elites
[22:06:06] << i agree
[22:06:07] << yea
[22:06:15] << 2k heavy hoplite?
[22:06:25] >> yeah something like that
[22:06:35] >> with a longsword :)
[22:06:37] << lol
[22:06:44] << INDIAN LONGSWORD BABEH
[22:06:46] << now
[22:06:51] << Taxilan Agema
[22:06:54] << crap?
[22:07:00] >> i wish they were good
[22:07:08] >> have you seen their armor ratings?
[22:07:14] << let me
[22:07:15] << check
[22:07:15] >> through the roof
[22:07:36] << w
[22:07:37] << o
[22:07:37] << w
[22:07:37] >> they have defense skill of 27 which is same as remi iirc
[22:07:41] << no
[22:07:42] << w
[22:07:45] << i wish they wer e cheaper
[22:07:47] << id say
[22:07:49] << cheaper
[22:07:50] >> they should be
[22:07:50] << much cheaper
[22:07:53] << about 3k
[22:08:00] << and 1 more secondary attack
[22:08:02] >> yeah
[22:08:07] << that should teach those lanceari ;)
[22:08:13] >> they are actually decent anti cata
[22:08:16] << yup
[22:08:24] << unexpected anti cata
[22:08:37] << baktria hippies
[22:08:40] << i like them
[22:08:42] << mini cata
[22:08:44] >> fine as is
[22:08:47] << ok
[22:08:53] << /chat loggging offs
[22:08:55] << mehehehe
Change the Baktrian Elite Infantry on the same model as the Hypaspists
Reduce cost of Baktrian Light Infantry to around 1.25 or 1.3k , give 1 extra attack.
Give Indian Elephants more elephants, no price change.
Give Baktrian Hippotoxotai cantabrian circle and make them cheaper.
Change the Indo Baktrian Elites into a non elite heavy Hoplite with a longsword (Massalian Hoplite/Hypaspist Hybrid)
Reduce the cost of Taxilan Agema to around 3k Region, buff up sowrd attack1 or 2 points.
Well thats pretty much it, Baktria has a smallish roster so not much thought needed , just some sprucing up.
Hayasdan
Spoiler Alert, click show to read:
Half Chat log (The first half was lost) :
Spoiler Alert, click show to read:
[22:14:45] [Brave Sir Robin - 5.213.159.137] is online
[22:14:48] << /CHATBEGIN
[22:15:11] << we were at?
[22:15:22] >> umm the elite infantry
[22:15:24] << yae
[22:15:28] >> we decided to leave them as is
[22:15:31] << yes
[22:15:33] << next
[22:15:35] << caucasians
[22:15:39] >> fine
[22:15:42] << fine
[22:15:45] << 7 attack
[22:15:48] << when upgraded
[22:15:53] << but not enough armor
[22:16:09] >> scythians are fine as well
[22:16:12] << yes
[22:16:12] >> great range
[22:16:20] << Median Cav
[22:16:23] << are done?
[22:16:30] >> these are armenian mediums
[22:16:34] >> different
[22:16:37] >> better unit
[22:16:40] << they look better
[22:16:44] << but more expensive
[22:16:46] << no i dont like
[22:16:48] >> better morale, attack, defense
[22:16:49] << medians are better
[22:16:54] << because they are cheaper
[22:16:59] << and 2 of them still murder a cata
[22:17:14] >> well knock down the price by 100 then
[22:17:18] << yep
[22:17:21] << no stat change
[22:17:38] >> armored ha
[22:17:49] >> more expensive than pahlava ones but i think that is fine
[22:17:55] << are they better>
[22:17:56] << ?
[22:17:58] >> since hai should rely more on infantry
[22:17:59] >> no
[22:18:03] >> same i believe
[22:18:12] << parthia and steppes have discounts
[22:18:17] << fine unit
[22:18:19] >> thats why then
[22:18:29] >> yes its a good unit for its price
[22:18:37] << but takes an archer slot
[22:18:38] << ...............
[22:18:47] << we need atleast 4 persians
[22:18:51] << so 1 of these?
[22:19:02] >> ?
[22:19:08] >> hai can go steppe too you know
[22:19:13] << no it cant
[22:19:14] << iirc
[22:19:18] >> yes it can
[22:19:24] >> hai, baktria and getai iirc
[22:19:59] >> yes just confirmed it
[22:20:02] << yes
[22:20:05] << you are right
[22:20:08] << hmm
[22:20:12] << that opens a new chapter
[22:20:22] << Hai are no longer shit in my mind now :D
[22:21:16] << ok so armenians armoured HA are fine
[22:21:18] << next
[22:21:20] >> yeah
[22:21:24] >> their light HA are ok
[22:21:28] << georgians
[22:21:37] >> basically same as pahlava ones but a little more expensive
[22:21:47] >> pontic spears?
[22:21:54] >> scythian axes?
[22:21:56] << i think we do them for pontus
[22:22:00] >> ok
[22:22:03] << scythian axes....
[22:22:06] << pontus?
[22:22:10] >> sure
[22:22:20] >> gerogians swords are another eh unit
[22:22:30] << they sadden me
[22:22:35] << they could be awsome
[22:22:40] << if they costed as much as thureos
[22:22:47] << would not need to change price
[22:22:51] >> higher attack is needed tho
[22:22:56] >> 11 with shortsword
[22:22:59] >> is low
[22:23:00] << yep
[22:23:09] << +2 or +1?
[22:23:13] << i say +2
[22:23:17] >> yes i agree
[22:23:20] << but no price hike
[22:23:26] << make em 1.4k
[22:23:26] >> no
[22:23:46] >> with +2 attack no price reduction is needed
[22:23:53] << ok
[22:24:05] << mardian archers
[22:24:05] >> mardian archers
[22:24:06] >> fine
[22:24:10] << never used these
[22:24:22] >> they are sorta in between steppe and persian archers
[22:24:36] >> more towards the steppe ones
[22:24:40] << ok
[22:24:43] << no change?
[22:24:49] >> nah
[22:24:54] << persians were done
[22:25:03] >> yes
[22:25:03] << medium easter cavalry?
[22:25:06] >> fine
[22:25:11] >> crappier version of medians
[22:25:15] << cheaper
[22:25:17] >> yes
[22:25:19] << do they have axe?
[22:25:21] >> yes
[22:25:25] << fine then
[22:25:29] << khuveshavagan
[22:25:35] << i LOVE these guys
[22:25:35] >> good unit actually
[22:25:37] << 3.2k cata
[22:25:39] >> like them for the price
[22:26:05] << i think these got changed
[22:26:07] << gotta check
[22:26:51] << formation got changed somewhat
[22:27:01] << and price was increased
[22:27:06] << i think they are awsome
[22:27:19] << but seem to die to arrows
[22:27:27] >> they are not arrow proof
[22:27:31] << meh
[22:27:32] >> but thats fine
[22:27:34] << dont have to be
[22:27:42] << archer war will be either a draw or a win
[22:27:44] >> armenian catas
[22:27:49] << Hai cannot possibly lose the archer war
[22:27:55] << will have to see changes on these
[22:27:56] >> ...i liked them better before
[22:28:12] >> they used to be good stamina cataphracts with slightly less armor
[22:28:13] << hmm ok
[22:28:17] << armor got buffed
[22:28:21] << given full armored horse
[22:28:32] >> yes, bascially changed to the pahlav catas
[22:28:41] >> but more expensive since they don't recieve discount
[22:28:44] << defense skill got buffed
[22:28:45] << to
[22:28:45] >> i guess its fine
[22:28:55] << but price hike of 200 (!!!!)
[22:29:03] << morale got increased 2 points
[22:29:46] >> they are fine i suppose
[22:29:57] >> you have to pay more for cav as hai than pahlav
[22:30:09] >> but your infantry is better
[22:30:14] << somewhat
[22:30:22] << ok fine then
[22:30:24] << next
[22:30:24] >> it should be more than somewhat
[22:30:30] >> thats what these changes are for :)
[22:30:32] << yep
[22:30:34] << next
[22:30:43] >> scythian HA
[22:30:51] >> the reason you would never buy armenian HA
[22:31:02] << lol
[22:31:02] << ya
[22:31:05] << same as daha rider
[22:31:06] << s
[22:31:12] << steppe riders
[22:31:18] >> nah i talking scythian HA
[22:31:23] >> not scythian riders lol
[22:31:25] << crappier more expensive version of scythian riders
[22:31:31] << eh?
[22:31:33] << o ya :D
[22:31:44] << wao these are only 1k !! :D
[22:31:51] >> yeah lol
[22:31:52] << mercs?
[22:32:07] << pretty much done now
[22:32:16] << eastern lights are fine
[22:32:26] >> haha the scythians aren't mercs for hai
[22:32:51] << wao
[22:32:52] << ok
[22:32:54] << done?
[22:32:55] << lets play
[22:32:56] << now
[22:32:56] << :D
[22:33:03] >> ok
[22:33:08] << /CHATLOGGING OFF
[22:33:10] << mehehehehe
[22:34:27] << i deleted the previous one -.-
[22:34:34] << your have to correct some of my mistakes now :D
[23:08:23] << cannot see ur chat
-- load failed --
[LIST][*]Give armenian medium infantry +2 attack[*]Armenian Spearmen to be cheaper.
Knock down the price of Armenian Medium cavalry by 100 or so.
+2 attack to the Georgian Infantry.
Well thats about it, hopefull more attack will solve Hai infantry being incredibly useless compared to everything else in this game.
For the Saba, the only thing robin says is Red Sea axemen should be cheaper.
Makedon
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Chat Log
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[00:05:23] [Brave Sir Robin - 5.213.159.137] is online
[00:05:29] >> ok start makedon
[00:05:31] >> ?
[00:05:37] << /START TEH MAKEDON
[00:05:39] << WROOM WROOOM
[00:05:40] << lol
[00:06:12] >> galathraikes
[00:06:21] << good unit
[00:06:24] << longswords
[00:06:27] << though morale
[00:06:29] << is finicky
[00:06:34] << and not enough armor
[00:06:37] << to warrant that price
[00:06:37] >> they have excellent morale
[00:06:40] << 12
[00:06:43] << no 13
[00:06:47] >> that is good for a barb unit
[00:06:48] << 13 is finicky :D
[00:06:50] << i say
[00:06:57] << what are they meant to be anyways?
[00:07:08] >> medium hacking infantry
[00:07:15] >> sorta like the belgae swords
[00:07:19] >> but not quite as good
[00:07:25] >> and priced accordingly
[00:07:27] << than they should be something like 1.6 or 1.55
[00:07:35] >> no they are fine
[00:07:41] << they do not have the "push" of the milnaht
[00:07:51] >> their formation isn't as tight thats true
[00:07:59] >> but milnaht also cost more
[00:08:05] << hmm yeah
[00:08:08] << still they are good unit
[00:08:14] << a great use of a merc slot
[00:08:17] >> and these are in rosters of civilized factions
[00:08:31] >> so they fulfill a different role
[00:08:49] << i stand corrected
[00:08:52] << they are an awsome unit
[00:09:00] << in 2,1
[00:09:02] << 2.1
[00:09:11] << jav range got decreased a few.11
[00:09:14] << BUT
[00:09:17] << morale
[00:09:19] << got bugged
[00:09:22] << buffed*
[00:09:24] << 2 points
[00:09:26] << to 15
[00:09:32] << impetuous was removed
[00:09:33] << and
[00:09:35] >> who are we talking?
[00:09:37] << diciplined
[00:09:38] >> agrianians
[00:09:39] >> ?
[00:09:40] << galathraikes
[00:09:44] >> oh
[00:09:46] << id say
[00:09:50] >> lets move on
[00:09:51] << these are line infantry mate
[00:09:54] >> they are fine as is
[00:10:00] << ok
[00:10:02] << agrianians
[00:10:06] >> also fine
[00:10:10] >> i love me some agrianians
[00:10:15] << they are unchanged
[00:10:17] << yes
[00:10:23] << Makedons answer to thorkies
[00:10:28] << love these guys
[00:10:40] >> skip lugoae
[00:10:43] << yes
[00:10:47] << triballi
[00:10:48] >> triballi
[00:10:53] >> these are tricky
[00:10:59] >> do they have higher armor than galas?
[00:11:02] << wait
[00:11:07] << armor or defence as a whole?
[00:11:13] >> armor soley
[00:11:15] >> defense is the same
[00:11:28] << yes they have more armor
[00:11:44] >> morale?
[00:11:53] << same
[00:11:55] << impetuous
[00:12:03] << more expensive
[00:12:05] << hmmm
[00:12:05] << idk
[00:12:11] >> lower jav attack
[00:12:19] << does not matter that much
[00:12:34] >> yeah but for a more expensive unit it does
[00:12:48] << yea theyd need a bump
[00:13:00] << unchanged they are
[00:13:26] >> maybe change their defense skill to be equal to galas?
[00:13:30] << yes
[00:13:33] >> or maybe +1 attack
[00:13:41] << make the more expensive unit worth it
[00:13:47] >> yes
[00:13:48] << on
[00:13:49] << no
[00:13:51] << longswords
[00:13:54] << id say
[00:14:00] << should have more or less uniform attacks
[00:14:04] >> lol
[00:14:09] >> gaesatae have 14 attack
[00:14:12] << yea that sounds wierd
[00:14:18] << most others mid tier have 10
[00:14:23] << above them
[00:14:29] >> yeah
[00:14:32] << thigns like galathraikes and triballi 11
[00:14:37] >> ok
[00:14:43] >> then higher defense skill
[00:14:48] << yeah
[00:14:57] >> makes sense
[00:15:02] >> and i like triballi
[00:15:08] >> i'd like to see them succees
[00:15:12] >> succeed
[00:15:20] << price should still be the same
[00:15:24] >> yeah
[00:15:26] >> moving on
[00:15:29] >> elite thracians
[00:15:32] >> fine
[00:15:33] << fine
[00:15:37] >> orca
[00:15:38] >> fine
[00:15:39] << orca
[00:15:40] << i lieks
[00:15:43] >> love these guys btw
[00:15:48] >> one of my fav units now
[00:16:01] << hyps and peltast done
[00:16:09] << classical hoplite and thureos done
[00:16:11] << pez done
[00:16:17] << deuteroi phalanx...
[00:16:19] >> celto hellenics are fine too
[00:16:20] << what are these
[00:16:34] >> can we do a test of deuteroi against panda real fast
[00:16:36] >> ?
[00:16:40] << ik
[00:16:42] << k
[00:17:08] >> i hope i picked flat map
[00:20:45] << ok
[00:20:56] << so Deuteroi need a bigger pike attack i thinks
[00:21:15] >> lets compare their stats
[00:21:23] >> including morale, discipline etc
[00:21:30] << k
[00:21:45] << you tell the panda stat
[00:21:47] << i look it up
[00:21:50] << and compare it to june
[00:21:53] >> i got deuteroi
[00:21:57] >> first
[00:21:58] << k
[00:22:04] >> 14 attack
[00:22:10] >> 8,7,2 defense
[00:22:18] << yes
[00:22:21] >> 10 morale, normal discipline, highly trained
[00:22:26] << mine is 772
[00:22:27] >> hardy
[00:22:38] << 9 morale low highly trained
[00:22:50] >> they got extra armor point i guess
[00:22:55] << hardy
[00:22:56] >> and morale
[00:23:00] << they need that extra attack
[00:23:10] >> they need to be cheaper i think
[00:23:16] >> they are still levies
[00:23:18] << yes
[00:23:19] << 1.3
[00:23:32] >> after all these are greeks fighting for greeks
[00:23:37] >> not foreigners fighting for greeks
[00:23:42] << i think they would win on guard mode against panda
[00:23:44] << that way
[00:23:50] << it wont go into seondary mode
[00:23:53] >> yeah
[00:24:01] >> so drop the cost
[00:24:10] >> that helps makedon and epeiros a lot too
[00:24:17] >> since they can afford other shit
[00:24:36] << yes
[00:24:38] << moving on
[00:24:44] >> ok pez we did
[00:24:49] >> argyraspides we did
[00:24:55] << we did?
[00:25:00] << i dont think we did
[00:25:02] << did we?
[00:25:03] >> for AS yes
[00:25:07] >> no change
[00:25:07] << ye i remebmers
[00:25:14] >> tho gg2 may change them himself
[00:25:20] << i think everything here is fine
[00:25:21] << just
[00:25:25] << those hysteroi phalanx
[00:25:34] << they need a massive price cut
[00:25:44] >> yes massive
[00:25:49] << like
[00:25:50] >> to 2.4 or 2.3
[00:25:52] << same as pontice
[00:25:54] << eya
[00:25:56] << well
[00:26:00] << id say thats a given
[00:26:04] << and the rest is fine with maks
[00:26:11] >> agreed
[00:26:32] << ok
[00:26:43] >> what about galatian shortswords?
[00:26:43] << man its raining so heavily i cant hear myself
[00:26:50] << didnt we do them?
[00:26:52] << as AS?
[00:26:53] >> idk
[00:27:08] >> i think we agreed that all shortsword units should be cheaper
[00:27:15] >> if we weren't going to raise lethality
[00:27:20] >> or we could raise attack
[00:27:24] << yes
[00:27:27] >> from 12 to 13-14
[00:27:27] << ok
[00:27:29] << moving on
[00:27:32] << next faction?
Buff Triballi defence skill, 12 or 13 . Or add an extra attack.
Reduce cost of Deuteroi phalanx, make a difference in quality mor noticeable to the Panda phalanx.
MASSIVE cost reduction needed for the Hysteroi phalanx, make those reformed pikes worth it, cut price down to 2,3 or 2,4k , same as the Chalkispededes.
Well thats pretty much all there is, just reducing the cost of pikes allows Makedon to afford some of their better non pike units.
07-22-2011, 19:12
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
If I may refine what Lazy O is saying about some of these things since our chat log was deleted and I think he confused a few things and I would like to make others more clear.
The Jewish spears just need to be cheaper, not more men. That is what we agreed. Somewhere in the range of 100 less would be desirable. All eastern axe types are too expensive, especially the ones with javs. They are basically glorified skirmishers with their armor and they rout very easily.
As far as Theurophoroi they should be in between Thorakitai and Peltasts but right now they are basically just bad Thorakitai. The extra stamina helps here and 1 more morale bridges the gap as well.
Klerouchoi Phalangites were useless imitations of pez. Don't think morale is needed but price should just be reduced. Elite phalanx should keep the 120 men since their price is already considerably higher than other elites yet they don't fare well outside phalanx mode.
Persian archer spam is the new heavy archer spam. Needs to be nipped in the bud so -1 attack would help. They are basically levies anyway. Meanwhile we felt that heavy persian archers should be better and therefore they get the extra men but also a big price increase. Choosing between the two should now be a matter of quality over price where before it was quality and price with the regular persians. Personally I feel that 1.5k is appropriate.
Hykanian hillmen were grossly overpriced and need a reduction similar to other eastern axe units. Similarly Parthian spears were pricy for a light spear unit with fidgety morale. Galatian heavy cav shouldn't be comparably expensive to cataphracts and somewhere between lonchophoroi and catas.
Of course this is just what we think but all the players feedback would be appreciated. We will try to get to all factions in due time.
07-22-2011, 19:18
Lazy O
Re: [EB] EDU Balance Proposals
Whatever he said :2thumbsup:
07-22-2011, 22:05
gamegeek2
Re: [EB] EDU Balance Proposals
Right, here´s some things.
1. If we want all these implemented for August we must delay the start until August 2nd as I can only resume work August 1st, is this acceptable?
2. Hypaspistai fight in very tight formation. They´re elite hoplites with swords. As for the Makedonikoi, yes I will look at that. Do they have very hardy right now?
3. Jewish Spears change sounds reasonable. Would have to follow stat guidelines but I think its doable.
4. I´m thinking of boosting Thureophoroi to 100 men. Not sure if that´s unreasonable or not.
5. Klerouchoi change is a good idea. I´ll definitely implement that.
6. Persian archer spam is historically accurate. Now, they have 4 atk atm you say? I could give them 3 attack and a cost reduction of 100 or so I guess. Wouldnt they still get chewed up by Bosporans though?
7. Heavy Persians 100 men sounds good. I will have to look at it more.
8. Eastern axes will either get cheaper or receive the ¨barbarian bonus´ - which do you want?
9. Elite phalanx with 120 men would mean they cost about 4000 again. I could stat them as veterans though, not elites, and reduce the cost significantly, while still having them as better than regular phalanx. What say you?
10. Galatian Heavy Cav cost the same as Remi Mairepos, IIRC. They are very hardy and have 25 defense IIRC.
07-22-2011, 22:14
vartan
Re: [EB] EDU Balance Proposals
I would like to hear multiple voices in this thread. I'm also not going to be giving my thoughts on these matters (I do have opinions, we all do, but impartiality is needed here on my part). Also, this should not be implemented until after August unless you would like another 2.1, in other words, another poor production full of mistakes that went unnoticed (it's true). Good luck.
07-22-2011, 22:17
gamegeek2
Re: [EB] EDU Balance Proposals
Poor production? Hey, I fixed most of those mistakes before the tourney began in earnest. :(
07-22-2011, 23:36
vartan
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by gamegeek2
Poor production? Hey, I fixed most of those mistakes before the tourney began in earnest. :(
Look at the latest tournament score report.
07-22-2011, 23:46
The Celtic Viking
Re: [EB] EDU Balance Proposals
How about reducing the cost of artillery? And making the three-span arrow projectors either as good as the Roman Scorpions or just make them slightly cheaper? (Both costing the same when Scorpions are simply better can't be right.) At least those two should be a reasonable option to bring.
07-23-2011, 02:48
gamegeek2
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by vartan
Look at the latest tournament score report.
Player skill not a factor
07-23-2011, 06:54
Lazy O
Re: [EB] EDU Balance Proposals
I do not know about the phalanx, I do not use them, The only time I used an elite phalanx, was against vega when i wanted a flank completely protected, the African 120 man 2.7k phalanx did that comfortably.
On the Remi Issue, the cost as iti s now is very unreasonable, nobody will use them for that price, something in the range of 3.3 3.4k will make them be considered as buffed up Brihentin.
07-23-2011, 07:24
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
As far as Persian Archers go, we havn't tested per se which archer defeats which. But from in game experience i can honestly say that the new Persian Archers and Archer-Spearmen seem to beat or match every archer unit in the game except for Bosphorans who are heavily armored and have a 2 shield value iirc. I think they are an even match for Imperials and possibly Syrians. They beat Cretans. This makes no sense for a unit that costs so little and gives a HUGE advantage to any eastern faction which can recruit them. Not to mention they simply rain death down upon the lightly armored troops that many barbarian factions bring.
I'm unsure, so what again is the barbarian bonus? I'm not sure whether cheaper or bonus would be better.
We didn't go over gallic factions yet but the concern with Galatians is the same as the concern with Remi. They are better than Brihentin, but not 700 so. The fact that they cost not even 200 less than Hell Cats is absurd considering their comparable vulnerability and lack of mass and charge. Yes they move like light cav, but that is still not worth it when you can recruit Hell Cats instead who tear apart opposing cavalry and rout infantry with one momentous charge all the while being arrow proof. About 3.4-3.5k sounds reasonable.
As for phalanxes, you are right. They do tend never to break so I guess 3.1k is an acceptable price.
I'd also like to point out to Vartan, if you were referring to my score in terms of an unbalanced edu, if anything, Gamegeek slightly debuffed the gauls going into this month. He made chariots pricier and took away command eagles from the druid unit.
07-23-2011, 08:13
Lazy O
Re: [EB] EDU Balance Proposals
How about doing it today? Would take about half an hour to test which archer beats what. I cannot do it with the AI.
07-23-2011, 11:56
-Stormrage-
Re: [EB] EDU Balance Proposals
I dont think elite phalanx's need +20 men they are fine just as they are.
Persian archers cant possibly compete with imperials or cretans or bosphorans or syrians what are you talking about. Persian archers dont even have armour and they have what only 4 attack?
@lazyo , im always up for testing.
07-23-2011, 13:30
Lazy O
Re: [EB] EDU Balance Proposals
Archer results are up now. Thanks to stormrage for the tests. And gg2, do not do to the thureophoroi what you did to the Libyans, if you increase to 100 men and make them 1500, they become useless for that price since they cannot kill anything, low lethality, and -4 penalty for light_spear attack.
07-23-2011, 15:49
antisocialmunky
Re: [EB] EDU Balance Proposals
-Thureophoroi are just a heavy skirmisher basically. They should not be too good - pretty much average. I think they are pretty good where they are as KH. Very hardy would make them extremely potent against barbs so I would down vote this change. They are what they are, put one XP on them for a 1400 unit that is mostly immune to scaries.
-Peltastai are actually great units. The main failing being morale. I would infact, bump their morale up just a tad.
-I do think that Klerouchoi Phalangitai are somewhat redundant but their purpose is to be a widely recruitable phalanx unit. Do you think it would be feasible to reduce Pez be 200 and elites be 160 instead of 240? I know its somewhat heretical to not make something as near to 256 as possible but I think it would better depict Diadochi man-power shortages for high quality Alexandrian phalanx. Have Klerouchoi and cheaper phalanx fill the 240 man roll.
-Persian archers... Agreed to a certain extent.
-I think you should re-stat the Hyps and Mak Peltastai to be a little cheaper. TABs at the elites, these are shock troops that hsould be in the 2.4K range if silver shields are in the 3K range.
-Shortsword is fine depending on the unit.
-Iranian light cavalry is the heaviest light cavalry in the game. They should not be made cheaper.
-The axe units are only ineffective due to upping of the sword sword attack on everything and giving everything 'hardy.' They should be cost down or have their attacks statted up. The western axes were similarly hit but there are more axes in the east than the west.
-Can we take fear off everything not naked or chariot? Its really making a wide range of 'average' units useless. :\
-Hetaroi Aspidophoroi is a missile resistant cav unit so I'm not sure if you want to cost down them. I think there's been insufficient tests on cav since people have been taking mass infantry armies and you should hold off on any rebalancing of that.
I would also oppose taking 'good against' cav off the hillman. I don't think it was a mistake that its on there and it adds some flavor and uniqueness. We want to make every unit useful, not ever unit hot swappable and interchangeable.
My main observation for Baktria is they lack good ranged archers for dualing so giving them access to Persian heavies would solve most of that and we can deal with balancing later. Baktria is fairly powerful but it lacks the missile protection other factions have. I would also say that Persian heavies should be kept mostly where they are. They are somewhat underpowered in vanilla but I think just a tiny change would help them out quite abit.
07-23-2011, 16:39
Lazy O
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
-Thureophoroi are just a heavy skirmisher basically. They should not be too good - pretty much average. I think they are pretty good where they are as KH. Very hardy would make them extremely potent against barbs so I would down vote this change. They are what they are, put one XP on them for a 1400 unit that is mostly immune to scaries.
They are meant to be an in-betweenish sort of unit to the Peltast and Thorakitai, with 11 morale, crappy attack and defence, they just do no justify their
Quote:
Originally Posted by antisocialmunky
-Peltastai are actually great units. The main failing being morale. I would infact, bump their morale up just a tad.
Thats what we said, 1 point of morale imo, and moar javelins :D I feel javelin units as a whole do need a buff to make people actually use them effectively.
Quote:
Originally Posted by antisocialmunky
-I do think that Klerouchoi Phalangitai are somewhat redundant but their purpose is to be a widely recruitable phalanx unit. Do you think it would be feasible to reduce Pez be 200 and elites be 160 instead of 240? I know its somewhat heretical to not make something as near to 256 as possible but I think it would better depict Diadochi man-power shortages for high quality Alexandrian phalanx. Have Klerouchoi and cheaper phalanx fill the 240 man roll.
Talk in large scale, and recruitment options and "availability" does not apply here. As of now, they are a worthless unit compared to the Pez, and not as cost effective as the Levies.
Quote:
Originally Posted by antisocialmunky
-I think you should re-stat the Hyps and Mak Peltastai to be a little cheaper. TABs at the elites, these are shock troops that hsould be in the 2.4K range if silver shields are in the 3K range.
Thats what we said.
Quote:
Originally Posted by antisocialmunky
-Shortsword is fine depending on the unit.
The low tier units are useless, more lethality and attack will fix that.
Quote:
Originally Posted by antisocialmunky
-Iranian light cavalry is the heaviest light cavalry in the game. They should not be made cheaper.
Even prodromoi have a better charge, they need a stat buff.
Quote:
Originally Posted by antisocialmunky
-The axe units are only ineffective due to upping of the sword sword attack on everything and giving everything 'hardy.' They should be cost down or have their attacks statted up. The western axes were similarly hit but there are more axes in the east than the west.
Your point is? We leave crap as is and do not worry about useless stuff cluttering up the roster?
Quote:
Originally Posted by antisocialmunky
-Can we take fear off everything not naked or chariot? Its really making a wide range of 'average' units useless. :\
Id be pretty frightened facing up to a TAB.
Quote:
Originally Posted by antisocialmunky
-Hetaroi Aspidophoroi is a missile resistant cav unit so I'm not sure if you want to cost down them. I think there's been insufficient tests on cav since people have been taking mass infantry armies and you should hold off on any rebalancing of that.
Incorrect. No cavalry is immune to missiles. Just being immune to missiles does not mean you are useful. To be useful, you have to do damage, you could get Prodromoi for the same price who do much more damage. The Hetairoi belong to factions who almost all the time have missile superiority so being immune to missiles does not matter much.
Quote:
Originally Posted by antisocialmunky
I would also oppose taking 'good against' cav off the hillman. I don't think it was a mistake that its on there and it adds some flavor and uniqueness. We want to make every unit useful, not ever unit hot swappable and interchangeable.
What sense does it make for a lowly axe armed peasant to have a non sensical bonus against cavalry? Please elaborate.
Quote:
Originally Posted by antisocialmunky
My main observation for Baktria is they lack good ranged archers for dualing so giving them access to Persian heavies would solve most of that and we can deal with balancing later. Baktria is fairly powerful but it lacks the missile protection other factions have. I would also say that Persian heavies should be kept mostly where they are. They are somewhat underpowered in vanilla but I think just a tiny change would help them out quite abit.
The Persian archers are protection enough , they make enemies waste so much ammo they make high end archers useless, and are too dangerous to infantry to be left alone.
07-23-2011, 17:03
Kival
Re: [EB] EDU Balance Proposals
Hui, so many things... most important for me is:
1. No additional lethality for shortswords! There should be a noticable difference to bigger swords. I'd agree to increase the attack value of shortswordunits and this would make a lot of sense, becuase it's easier to wield a handy weapon as a big monstrum.
2. Axemen should be buffed in some way. I'd give them their old lethality back, because axes are very lethal and deadly it's just more difficult to fight with them properly (so low attack + ap + medium lethality makes sense). I can not agree with axes having the exactly same lethality as _short_swords!
3. It makes sense for me to give thurophoroi very hardy because they should have very high stamina, they are meant to fight light cav, skirms etc. They are actually not so bad and the light_spear attribute only reduces their defense.
4. Persian archers are devastating. Perhaps they lose the missile duel - though I did not think so - but they are really devastating for light infantry with their 100 men=arrows. They are too cheap for that. Archer-spearmen are cheaper and have spears too! They cannot be killed by cavalry, other archers need a lot of time and they can also kill many many light infantry units with their arrows.
5. Additional fear effect for some units (like TAB) makes sense but perhaps it should cost more.
07-23-2011, 18:14
Lazy O
Re: [EB] EDU Balance Proposals
Check Aradans EDU guide on TWC, light spear is -4 attack.
07-23-2011, 18:36
vartan
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by Lazy O
What sense does it make for a lowly axe armed peasant to have a non sensical bonus against cavalry? Please elaborate.
I've probably played as the Hai more than all of you combined. That unit is less useful than fecal matter on the battlefield. Maybe you'll get your javs out. Maybe you'll charge in. But unless you have two supporting units, you're going to be sent to hell for it. Even the Baktrian Light Infantry stands a 1-on-1 chance in the stead of the hillmen, even if it comes down to their slightly higher morale.
EDIT: Robin, gg2, 2.0 was tested to some extent, 2.1 less so. When is this roller coaster going to stop going downhill and actually take a swing upward?
07-23-2011, 18:50
Lazy O
Re: [EB] EDU Balance Proposals
When you show it a direction and come on hamachi more often :P
------------
Heres to anybody who thinks the Persian archers are balanced
Also posting Getai Skirmisher tests soon. Thanks much to vega for that.
07-23-2011, 19:24
Vega
Re: [EB] EDU Balance Proposals
Its a pleasure to help you guys :yes: :bow:
07-23-2011, 19:35
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by vartan
EDIT: Robin, gg2, 2.0 was tested to some extent, 2.1 less so. When is this roller coaster going to stop going downhill and actually take a swing upward?
The changes were not so bad. There are not many if any real mistakes. One can complain about some decisions, but they were not game breaking.
07-23-2011, 20:08
Lazy O
Re: [EB] EDU Balance Proposals
Im actually surprised nobody exploited persian archers against Robin yet....
07-23-2011, 20:33
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by Lazy O
Check Aradans EDU guide on TWC, light spear is -4 attack.
light_spear: Gives default bonus of +8 to defence vs cavalry, and penalty of -4 to defence vs. infantry. Offers less pushing power than spear.
07-24-2011, 00:33
antisocialmunky
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by Lazy O
They are meant to be an in-betweenish sort of unit to the Peltast and Thorakitai, with 11 morale, crappy attack and defence, they just do no justify their
They are fine, they feel fine for a 1300 cost unit.
Quote:
Talk in large scale, and recruitment options and "availability" does not apply here. As of now, they are a worthless unit compared to the Pez, and not as cost effective as the Levies.
Nah, rather see historic stuff represented in some way. Its still EB and would be a feasible way of differentiating phalangites. You didn't even talk about it it, instead you ranted something about them being a crap unit.
Quote:
The low tier units are useless, more lethality and attack will fix that.
Or you can make them cheaper spam unit by costing them down. Its useful to have decent filler units.
Quote:
Even prodromoi have a better charge, they need a stat buff.
Unless something has seriously changed, they were the criteria we used for heavy\light cav distinctions.
Quote:
Your point is? We leave crap as is and do not worry about useless stuff cluttering up the roster?
... I'm saying how to fix them.
Quote:
Id be pretty frightened facing up to a TAB.
I think its taking away from the game that scary is so prevalent.
Quote:
Incorrect. No cavalry is immune to missiles. Just being immune to missiles does not mean you are useful. To be useful, you have to do damage, you could get Prodromoi for the same price who do much more damage. The Hetairoi belong to factions who almost all the time have missile superiority so being immune to missiles does not matter much.
Again, missile resistant. Big shield. READ.
Quote:
What sense does it make for a lowly axe armed peasant to have a non sensical bonus against cavalry? Please elaborate.
No reason but I don't think it was left in unintentionally.
Quote:
The Persian archers are protection enough , they make enemies waste so much ammo they make high end archers useless, and are too dangerous to infantry to be left alone.
I really wish you would actually read stuff seriously, maybe I could take you seriously because you're just going 'LOL, LISTEN TO ME BECAUSE I PLAYED THIS GAME.' No, Baktria gets shot apart because you cannot deal with heavy and steppe archers. I've played them for 2/3 months last year and they still have this hole and all their very good units are low armor.
Quote:
Im actually surprised nobody exploited persian archers against Robin yet....
Archers aren't very useful when melee happens that quick :p
@GG2 - I think you guys shouldn't tweak this EDU too much, we still don't know the full effects of the big big EDU changes like the cav and stuff. All you're going to do with big changes is going to make it harder to balance because you're see sawing balance too much. The game feels much better balanced so I don't think anything really drastic is needed. The main thing is some of the light AP units feel a little underpowered. The sized 200 Celtic axes barely breakeven on Thorakites which doesn't feel right.
07-24-2011, 05:57
vartan
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
@GG2 - I think you guys shouldn't tweak this EDU too much, we still don't know the full effects of the big big EDU changes like the cav and stuff. All you're going to do with big changes is going to make it harder to balance because you're see sawing balance too much. The game feels much better balanced so I don't think anything really drastic is needed. The main thing is some of the light AP units feel a little underpowered. The sized 200 Celtic axes barely breakeven on Thorakites which doesn't feel right.
P.S. EDU 2.0 was of course a clear shift from the original. Nevertheless it still utilizes EB's costing schema, and you can still count on many stats in the original unit lists (i.e., the deviations are not as drastic as the version number would imply). As long as changes in stats do not deviate more than a couple of integers or a few percentage points, and the costing is done the same, the changes won't be drastic and will aim to improve specific problems in the game, which is precisely what we're hoping for here (unless I'm mistaken and the majority of people are hoping for a new costing and stat schema).
07-24-2011, 06:33
Lazy O
Re: [EB] EDU Balance Proposals
That would be a false hope, GG2 cannot possibly have enough time to come up with a whole new system.
07-24-2011, 14:21
-Stormrage-
Re: [EB] EDU Balance Proposals
I think, the missile system needs to be reworked. First of all the difference between the low tier and high tier archers is huge, i mean whats the point of having these weak light archers in the first place they are not even used becuase almost all of the factions have the high tier archeers and these just devastate low tiers archers. i think the gap between high tier and low tier archers MUST be reduced. antoher way you can improve this horrible unbalance is by removeing the archer limit. What this archer limit does is it removes the million dollar question in strategy games, Quality or Quantity. This is NOT in EB sadly please please please give us the ability to decide between quality or quantity . right now this doesnt exist, right now , the question is , Do you have best quality archer'? if yes then you win no strategy no nothing the factions with weak archers cant do anyhting to touch you because they cant use their strategy which is bringing quantity. This is the essense of balance Quantity and quality.
To some things up, if you want to take one step closer to making EB balance, then this is what MUST happen "
1) reduce the massive armour difference between light and heavy archers ( heavy archers have as much armour as infantry.
2) Take away that archer limit to encourage factions to choose between having many light archers OR few Heavy archers.
3) Off topic- The heavy cavalry limit is NOT necessary , Heavy cavalry is expensive and if someone brings too much heavy cavalry then he will not have money for infantry and archers. In other words heavy cavalry spamming is not possible, so why the restrictions ? if someone WANTS to sacrifice infantry superiority for heavy cavalry superiority he should have that option.
07-24-2011, 14:48
antisocialmunky
Re: [EB] EDU Balance Proposals
We could run an anything goes tourney. Its more feasible now that infantry is stronger. If we eliminate the limits, I think it'll be easier to balance. After all, the limits are another balancing system and using two systems at once is a pain. Also steppe is overpowered in the current setting. We could remove everything but merc/phalanx limits.
07-24-2011, 16:04
Lazy O
Re: [EB] EDU Balance Proposals
Use CWB Rules.
/This post is a joke, people here are getting carried away.
07-24-2011, 16:25
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
I would like to point out to ASM that Baktria no longer has the problem of inferior archers. I played as them last month (June) like you once did and they were inferior in the archer department and I suffered a few losses out of that. However with the 100 man Persians new to July's edu, as Lazy has shown, they no longer have to worry about heavy or steppe archers since those Persians will soak up all the arrows just fine, thank you. This is no longer the weakness of Baktria with the new edu.
07-24-2011, 16:42
Lazy O
Re: [EB] EDU Balance Proposals
Id also say that things are not nearly as bad as people are making it out to be, Presently, id count only Sweboz and Makedonia as underpowered factions.
Btw Robin, please do come on today, alot of things to talk about.
07-24-2011, 17:09
vartan
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
We could run an anything goes tourney. Its more feasible now that infantry is stronger. If we eliminate the limits, I think it'll be easier to balance. After all, the limits are another balancing system and using two systems at once is a pain. Also steppe is overpowered in the current setting. We could remove everything but merc/phalanx limits.
Would the mercenary and phalanx limitations be applied across the board or would we still need to make a distinction between what a 'civ' and 'steppe' army are, so that distinct phalanx limits would be implemented?
07-24-2011, 18:22
antisocialmunky
Re: [EB] EDU Balance Proposals
I was not aware that they were sized 100 now. That changes quite abit. I can still imagine that fighting scaries is horrible since your units generally aren't that scary resistant and the weakness of light axe infantry in the current EDU probably underpower the majority of your infantry. When I played them, I took mass levy phalanx + eastern axe AP spam armies as indo-hellenic hoplites were fairly mediocre line infantry only suitable for combating certain factions.
Quote:
Would the mercenary and phalanx limitations be applied across the board or would we still need to make a distinction between what a 'civ' and 'steppe' army are, so that distinct phalanx limits would be implemented?
No steppe/civilized distinction but limit of 5 mercs (faction flavor) and 8 phalanx (no retarded .3 lethality boxes).
07-24-2011, 18:41
vartan
Re: [EB] EDU Balance Proposals
Boxes are retarded indeed. But the high lethality is there so that the phalanx kills from the front at a more pleasing rate. How do you compensate the two?
07-24-2011, 18:55
antisocialmunky
Re: [EB] EDU Balance Proposals
I don't understand why you are asking that. I'm saying keep hte 8 phalanx limit so people can't phalanx spam/box.
07-24-2011, 23:25
vartan
Re: [EB] EDU Balance Proposals
They can't do that anyway. Or rather they still do, even if it's not 360 degrees...people do a lot of things.
07-25-2011, 02:09
antisocialmunky
Re: [EB] EDU Balance Proposals
I'm the only one here who knows how to control infantry well enough to chew my way through one (legally).
Besides, we can only play so many games a month. How much time do you want to waste on listening to Phalanx spam complaints when people whine about Cohort spam?
07-25-2011, 09:20
vartan
Re: [EB] EDU Balance Proposals
I don't know anymore...
07-25-2011, 15:10
Vega
Re: [EB] EDU Balance Proposals
Currently watched lazyo's archer balance and i totally agree persians can match with imperials and cretans and they are much cheaper then them..
07-25-2011, 18:14
Lazy O
Re: [EB] EDU Balance Proposals
^Because he experienced it first hand :)
07-25-2011, 20:42
-Stormrage-
Re: [EB] EDU Balance Proposals
Here are some more balancing suggestions :
Archers need to get a decrease in moral (so they dont stand in the face of a cav charge and fight like heavy infantry)
i dont know anything about this but is are helmets supposed to have a value of 4 armour ?
how about a new way of going about making heavy archers. instead of making archers heavy by giving them tons of armour, why dont we give them medium armour and a little more sheild, so that they dont act like heavy infantry when their arrows run out. heavy archers right now have 10 armour (imperials) the same value as pontic heavy infantry, and 7 armour (bosphorans) i beleive the same as some of the medium infantry. I would say 5 armour with 3,4 or 5 shield is better.
07-25-2011, 21:14
Vega
Re: [EB] EDU Balance Proposals
storm i know you are talking about imperial but every roman soldier have big morale that is their biggest wapeon and about routing why should they route from 1 cavarly charge if they are four unit of them and if they have around them a lot of roman legionaries and general :DD
07-25-2011, 22:55
antisocialmunky
Re: [EB] EDU Balance Proposals
Its less of an issue of high morale and more of an issue of loose formations jacking up cavalry charges.
07-25-2011, 23:37
Kival
Re: [EB] EDU Balance Proposals
And we will not give a unit which historically HAD the same armour as a legionair a armour value which is worse. Bospharan Archers are MEANT to hold in melee... etc.
@storm
I fear, you do not understand the basic concept of EB: to represent the historical troops as accurate as possible with the engine of Rome. There is no "heavy archer" concept. A unit does not (only) get stats because it belongs to some artifical category.
07-26-2011, 02:14
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
The solution to heavy archers is to make them more expensive. Archers equipped like heavy infantry that are also a professional force should be priced like heavy infantry.
07-26-2011, 02:53
Vega
Re: [EB] EDU Balance Proposals
Ok guys i know that my thinking is not so much important but lets be clear is this balancing game that all factions must be almost same or game based on historical facts where every faction have their benefits and weakness... :DD
07-26-2011, 02:58
antisocialmunky
Re: [EB] EDU Balance Proposals
They cost equivalent to better melee infantry. :\
They feel stronger because they are shooting and not losing much stamina and end up fighting tired units.
07-26-2011, 06:53
Lazy O
Re: [EB] EDU Balance Proposals
Nevertheless, Archers rout too slowly to cavalry, you would need a cata charge at the very least to insta rout them. Melee cavalry, with their intended use being to kill all these archers and skirmishers, actually are crap against them since they die too fast to arrows and the archers take too long to rout.
07-26-2011, 13:19
-Stormrage-
Re: [EB] EDU Balance Proposals
save us gamegeek kenobi you are our only hope
07-26-2011, 15:05
antisocialmunky
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by Lazy O
Nevertheless, Archers rout too slowly to cavalry, you would need a cata charge at the very least to insta rout them. Melee cavalry, with their intended use being to kill all these archers and skirmishers, actually are crap against them since they die too fast to arrows and the archers take too long to rout.
Yeah, the main issue with fighting archers is if you guard mode them they will shoot arrow instead of melee like Legolas or something. You need sufficient mass to rout them instantly or its never worth it to charge them. Cost up may be a good solution but high end skirms do the EXACT SAME THING and have MOUNT EFFECT so if you're going to nerf archer screwing up cav, you should nerf skirms screwing up cav.
Its not pure RPS logic in EB and you really need to take advantage of cavalry mass to make cav cost effective (as in 3 cav charge 1 unit that's vulnerable). I suppose a suitable counter would be to make it so medium cav comes in like slightly bigger units. One of the biggest morale penalties in this game is being attacked by something larger.
Also, would it be possible, since slingers are quite underpowered to make them bigger?
07-26-2011, 15:54
-Stormrage-
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
Also, would it be possible, since slingers are quite underpowered to make them bigger?
Where were you when i was ranting about this the other day.
and i totally agree about decreasing archer and skirmisher morale that will solve the problem of skrewing up rear cav charges AND will effectively stop archers fighting like heavy infantry.
07-26-2011, 15:59
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
Slingers underpowered? 4 slinger units following up an army are sufficient to destroy any heavy cav or at least keep them away while your infantry wins the battle before they are killed off by enemy archers.
07-26-2011, 16:14
Kival
Re: [EB] EDU Balance Proposals
What's wrong with strong spear skirmishers beeing able to stop cavalry? Or is it only about skirmishers in skirmish-mode? I really can't see that cavalry is so disadvantaged, good players with cav (not me!) win with their cav and players who are not so good lose because they've not yet learned to use them properly. One cav-charge of one unit does not root much but with some more charges (depending on the actual cavalry) you still can kill a lot.
07-26-2011, 17:57
gamegeek2
Re: [EB] EDU Balance Proposals
Im thinking right now a couple of tweaks:
-Another 1 attack point for javelin skirmishers
-Persianarchers get 6 or lower morale (they should be instarouted by cavalry)
-Archer spearmen get 8 morale but 3 arrow attack
07-26-2011, 18:18
-Stormrage-
Re: [EB] EDU Balance Proposals
persians and spear archers arent even used . Our problem is imperial ,bosphoran, and cretan archers, those are the archers that need de-moralizing.
skirmishers should get low morale too.
The reason behind lowering morale for ALL archers and skirmishers is so that people stop using them too ruin cav charges. But maybe skirmishers and archers WERE historically used to stop cav charges.
Edit: i dont think +1 attack for javelins will do anything especially since almost allEB units have ALOT of armour. Either decrease armour value of grieves, helmets, body armour etc. or give a mega boost to javs i was thinking 16 jav damage ,some of u might think its OP but you must remember javs are NOT AP and all EB units have alot of armour ( even naked people have 4 armour) .
07-26-2011, 18:36
Lazy O
Re: [EB] EDU Balance Proposals
Correction. If they are not fixed, you people will curse the day Persians were made into 100 men because of what ive planned for august.
And all skirmishers and archers should have 6 morale. I dont care, a simple village dud with a spear and small shield cannot stop a cavalry man. Elite Archers like Bosporan I suppose are fine as is, but beside them, even cretans and Imperials, every armoured archer should be 6 morale.
The biggest thing that would do is to stop people sitting around with 5 archers infront of 15 infantry with no cavalry and think they can win.
07-26-2011, 18:53
Vega
Re: [EB] EDU Balance Proposals
Lazy you are rightbut i think that rome is exeption about this they had won battles with infratry no with cavarly :D
07-26-2011, 19:07
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by Lazy O
Correction. If they are not fixed, you people will curse the day Persians were made into 100 men because of what ive planned for august.
Persians are a problem but that is no reason to lower the morale of every skirmisher and archer unit.
Quote:
I dont care, a simple village dud with a spear and small shield cannot stop a cavalry man.
What are you speaking about? Luso skirms are described as part of the warror class, thrakian peltasts and dacian elite skirmishers are not just village duds...
And I still do not see a problem people using armies without cavalry.
07-26-2011, 19:15
Lazy O
Re: [EB] EDU Balance Proposals
Thracian Skirmishers... Yeah, It does not go down with me that Archers and Slingers stand up to cavalry charges. This is why your Overhand cavalry are so crap.
And so what if they are a warrior class? Cavalry would still mow them down.
07-26-2011, 19:34
-Stormrage-
Re: [EB] EDU Balance Proposals
we can make exceptions about ELITE skirmishers becuase they are expected to stand and fight in melee thats why they have .26 secondaries and high armour. but archers and lighter skirmishers cannot be expected to stand in the face of a cav charge.
here's the deal:
- 6 morale for light skirmishers and light archers, 7 morale for the heavier trained archers such as bosphorans, imperials, cretans, and syrians.
- +1 attack for all archers (since most EB units got lots of armour and to make up for the lower morale)
- jav damage raised to 16,17,18 ( due to the incredibly high armour of most eb units, even naked units have 4 armour)
P.S another thing i find very weird is that maces and axes have the same lethality as those knives(short swords) skirmishers use as secondary. come on even I know an axe is more lethal then a butter knife.
07-26-2011, 19:41
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
How did we get to lowering skirmisher morale? They are bad enough already without routing from behind your lines because there are some nakeds in front of them. The only units that may need morale to be lowered would be archer units but I think the solution lies in making heavy archers more expensive rather than lowering morale. Light archers already pretty much insta rout from cavalry charges when properly executed, especially if they have lost 20% or more of their men.
The problem is thus for example. Player 1 is playing as Pontus, Player 2 as Getai. Player 1 takes 5 bosphoran archers and handily wins the missile duel over player 2's 5 dacian archers with about 2/3 of his archers left. Now, the difference in price between a dacian archer unit and a bosphoran unit is about 500 mnai. That means that player 2 has about 2500 extra mnai for other things. We will say that he uses that for an extra unit of cav. What can 2500 mnai get you (for any faction's cavalry)? Light charge cav which dies in droves to missiles or skirmish cav which does the same and won't have any effect charging heavy archers. Meanwhile, 2/3 of those bosphorans are around to finish off their arrows and then act as worthwhile medium infantry. There is no way you can tell me that having an extra about 250 medium infantry is not worth 2500 mnai. Yes you have paid a little extra to kill off his missile units but you have also scored extra infantry in the process. Now you tell me which player you would rather be?
As this is a historically based game, cost is really the one factor we can play with which does not affect that aspect. Playing with armor or morale does, but cost does not.
07-26-2011, 19:57
-Stormrage-
Re: [EB] EDU Balance Proposals
I did not understand a word of that, but i understand your concept.
Basically your saying increase heavy archer's price to match heavy infantry. I think that wont solve our problem of people using 2 heavy archers in loose formation to ruin cav charges .
I move :
-lower archer morale to prevent use as medium-heavy infantry and charge disrupters.
-to increase all archer damage by 1.
-to increase jav damage by 10.
(again the reasoning behind this is the amount of armour most eb units have , even nakeds have 4 armour because of a helmet.)
-increase Axe and Mace lethality
07-26-2011, 20:58
antisocialmunky
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by Brave Brave Sir Robin
How did we get to lowering skirmisher morale? They are bad enough already without routing from behind your lines because there are some nakeds in front of them. The only units that may need morale to be lowered would be archer units but I think the solution lies in making heavy archers more expensive rather than lowering morale. Light archers already pretty much insta rout from cavalry charges when properly executed, especially if they have lost 20% or more of their men.
The problem is thus for example. Player 1 is playing as Pontus, Player 2 as Getai. Player 1 takes 5 bosphoran archers and handily wins the missile duel over player 2's 5 dacian archers with about 2/3 of his archers left. Now, the difference in price between a dacian archer unit and a bosphoran unit is about 500 mnai. That means that player 2 has about 2500 extra mnai for other things. We will say that he uses that for an extra unit of cav. What can 2500 mnai get you (for any faction's cavalry)? Light charge cav which dies in droves to missiles or skirmish cav which does the same and won't have any effect charging heavy archers. Meanwhile, 2/3 of those bosphorans are around to finish off their arrows and then act as worthwhile medium infantry. There is no way you can tell me that having an extra about 250 medium infantry is not worth 2500 mnai. Yes you have paid a little extra to kill off his missile units but you have also scored extra infantry in the process. Now you tell me which player you would rather be?
As this is a historically based game, cost is really the one factor we can play with which does not affect that aspect. Playing with armor or morale does, but cost does not.
StormRage storms and rages against everything. Under that system, Bosphorans/Imperials should be ~1600 mnai because they melee fairly well. That brings them in line with the high-end line infantry cost (1600).
Syrians/Cretans are alright for their current ~1400 mnai.
Of course, in response, you'll probably need to adjust the cost of the persian archers because those were balanced for the current pricing.
I also like my idea of increasing cavalry sizes for things like cheap javelin cav as well as non-elite cav. I think that'll solve some problems with under powered non-lancers and non-routing archers since outnumbering is a big deal. You may also feel it useful to take the 'disciplined' and other tags off the ones that do to increase morale decay.
07-26-2011, 21:16
-Stormrage-
Re: [EB] EDU Balance Proposals
Cav is not cheap, worthless javelin cav costs atleast 2300. increasng jav cav is an interesting suggestion.
07-26-2011, 22:10
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
I also like my idea of increasing cavalry sizes for things like cheap javelin cav as well as non-elite cav. I think that'll solve some problems with under powered non-lancers and non-routing archers since outnumbering is a big deal. You may also feel it useful to take the 'disciplined' and other tags off the ones that do to increase morale decay.
That sounds like a really interesting idea. It would not overpower the (higher tier) lancer-cavalry but give more value to the other cav units... this could also increase the use of elite non-lancer cav which lack any use for their costs at the moment.
Quote:
Originally Posted by -Stormrage-
Cav is not cheap, worthless javelin cav costs atleast 2300. increasng jav cav is an interesting suggestion.
What are you speaking about? 2,3k is the cost for the heavier javelin cav but not for the usual light cav.
07-26-2011, 22:45
-Stormrage-
Re: [EB] EDU Balance Proposals
usual light cav costs 1.9k while the light cav with javs cost 2.3k and javs are worthless.
07-26-2011, 22:49
antisocialmunky
Re: [EB] EDU Balance Proposals
I think the Akonistai on horses is like 1.4k. That unit is actually fairly decent as harass cav.
@Stormrage - are you sure some of the problems you are running into aren't due to your internet connection? Its hard to micro units when its lagging so bad.
07-26-2011, 23:09
-Stormrage-
Re: [EB] EDU Balance Proposals
what problems asm?
i am merely giving suggestions to get EB as fair and balanced as possible.
You should re-read my previous posts.
07-26-2011, 23:42
antisocialmunky
Re: [EB] EDU Balance Proposals
Joke.
Also, it seems that Mak may very well be unplayable against nakeds due to phalanx kill rates.
07-27-2011, 00:02
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
Also, it seems that Mak may very well be unplayable against nakeds due to phalanx kill rates.
Would you care to elaborate?
@stormrage
I'm not sure about which faction you're speaking here but most have javelin-cavalry which costs less.
07-27-2011, 00:13
antisocialmunky
Re: [EB] EDU Balance Proposals
Pez have 12 morale, the bare minimum to deal with scary (anything less is a bad/bad/bad idea). You need about 14 morale to really really be reasonably safe against routing until its all gone to hell. Phalanx vs phalanx features massive kill rates that drive morale into the toilet. That + nakeds makes it so pez is weak.
I also noticed that Pez, merc Pez, and the KH equivalent aren't disciplined. That seems very odd when they are the professional line and file Successor Infantry. It also may be useful to make silvershields carry an eagle of some sort. They did have a tendency to fight to the last.
Observations form testing:
-Mak elites are definitely a little too expensive. :[
-On the plus side, melee cav is definitely really good. The big aspis 3 shield cav are fairly missile resistant if you park them still to get the double shield bonus for a total of 16 armor from the front.
-I'm wondering if it is a good idea to tweak cav so they are 2 HP. Right now they just die like flies in melee (for cost against archers lol?). It may actually be worth giving them more attack bonus due to them being above the enemy. Alternatively, increase the - vs cav value for short weapon armed infantry dudes. I think increasing the penalty against cav is the best bet of making cav more useful. -Lonchophoroi die to Cretans if you use the secondary. That's retarded. I mean that's just kinda sad. Either the secondary is just terrible or something else is seriously wrong...
-Increasing the size of the lowest tier of unarmored javelin cav may be useful. Not the medium sized ones. I think you need to increase javelin damage from cavalry since in real life they would ride up and throw to increase the speed of the projectile by like 30 MPH. Its crap right now. Maybe something like 30-50% bonus for cavalry javelins.
07-27-2011, 00:20
Kival
Re: [EB] EDU Balance Proposals
I see; you were speaking about phalanx vs phalanx in combination with scary infantry. I like your other ideas, too, though I'm not sure if too high morale/disciplined etc. would not make a phalanx too invulnerable to flanking.
07-27-2011, 00:28
The Celtic Viking
Re: [EB] EDU Balance Proposals
I think the skirm cav idea is one definitely worth trying out.
Quote:
Originally Posted by Kival
What are you speaking about? 2,3k is the cost for the heavier javelin cav but not for the usual light cav.
IIRC Thraikian Hippeis cost 2.3k, and they're not especially heavy.
07-27-2011, 00:38
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by The Celtic Viking
IIIRC Thraikian Hippeis cost 2.3k, and they're not especially heavy.
Yeah, I was not precise: Medium armored javelin cav was meant by "heavier" like "heavier than light". Light skirmisher cav cost (mostly?) less than 2k: Leuce Epos, hippakontistai, arabian light cavalry, iberian and cantabrian light cav, etc.
07-27-2011, 04:14
gamegeek2
Re: [EB] EDU Balance Proposals
I was thinking 60 men for all light cavalry, including light horse archers (especially the ones with shitty charge).
Other things
-There will definitely NOT be an axe or mace lethality increase. Statistically, it´s fine as is. I do intend to buff axemen in other ways. For example I fully intend to lower the cost of Eastern axemen or give them the ¨barbarian bonus. I also think raising the unit size of Teceitos to 100 is a good idea.
-Considering reducing Marian and Imperial heavy cost reduction to only -15%, still quite high.
-Almost certainly making all elite phalanxes veteran level. Also considering lowering Pezhetairoi to 100 men, for reasons already discussed, so they dont completely maul Pantodapoi as much but are more affordable as a well disciplined phalanx. Would allow players to recreate alexandrian armies more effecitvely.
-Considering 2 additional jav attack for skirmishers instead of 1, and giving this bonus to Peltastai Makedonikoi as well (they have no skirmisher bonus ATM but they are Peltastai, this seems a mistake. They would end up being about the same as Ambakaro in skirmishing quality).
-Considering giving slingers 80 men.
-Definitely going to depower Dosidataskeli a bit, not too much though.
-Hypaspist cost will likely be lowered
Also, there seems to be a failure to notice that Remi Mairepos have better morale, 2 more defense, 1 more attack (2 for sword) and 3 more charge than Brihentin, but also have very hardy. They can be run around like Prodromoi and still hit hard. They also have shields, small ones but still a useful attribute.
Since we will use 2.1 for next month´s tourney, I have a syggested ruleset for civilized and steppe armies:
CIVILIZED ARMY COMPOSITION:
-7 cavalry max, of which 3 can be heavy cavalry. Assuming 20 unit armies, this is guaranteed to not produce an army with any greater than 25% cavalry, which is the maximum I´ve heard of for the ancient world. Heavy cavalry was rarely even half of an army´s cavalry in this period: an army heavy on cavalry would almost certainly not have more than half heavy cavalry.
-8 phalanx max
-7 skirmisher max - does NOT include skirmisher cavalry
-7 archer max, of which 3 may be heavy archers - DOES include horse archers, DOES influde slingers
-5 non-factional max
STEPPE ARMY COMPOSITION
-No maximum of cavalry
-5 skirmishers max
-Phalanx use prohibited
-Maximum of 10 infantry units
-2 nonfactional cavalry max
-4 nonfactional infantry max
FACTION EXCEPTIONS
--- SABA ---
Is permitted to use 40,000 mnai if it does not field elephants (not sure about this one)
--- ROMANS ---
Not permitted to use phalanx mercenaries
--- SAUROMATAE ---
May use up to 8 nonfactional infantry while using a steppe army composition
ALL FAIRPLAY RULES AND CHEVRON RESTRICTIONS APPLY, CURRENT FACTIONAL UNIT LISTS APPLY
07-27-2011, 04:41
antisocialmunky
Re: [EB] EDU Balance Proposals
I like it.
-I'm kinda curious, why are Persians are sized 100 and the other Iranian and Steppe foot archers are standard sized. Is this because of population densities for that part of the world? I mean, under your new ruleset, they would be the only ones with 100 sized archers that are spammable. - Hypaspists - They are royal guard probably on par with KH elite hoplites. Since KH Thorakitai Hoplites use a heavy AP sword, why don't you give them the same AP sword and make them an high-end, take all comers in defense, cut through almost anything super flexible unit. After all, all the other greek 1500+ (Samnites + Pedites) sword armed units have AP. Would make them worth their cost. nvm, diff sword model
- What do you think about some more cav melee increase? Lonchrophoroi dying to a unit of Cretans in melee is kinda pathetic.
- I disagree with making the elite phalanxes 'veteran' level. They should be where they are and they cost accordingly. The main issue with the old uber expensive units was that they can in too small of numbers. :\ There's not real problem with them at size 100 and ~3K.
- Pez at 100 was an idea I supported. However, its not really and issue right now. I think phalanx are remarkably not imbalance. The main issue is discipline currently because it causes them to lose morale and chain rout like crazy. I mean, I wouldn't be against that. I don't know about Hysteroi though. I really like them as a 120 unit especially since its recruited from a wider pop base, basically its
-Oh yes, can we get AP back on falxs, Getai is throughly uninteresting. Like Sweboz without AP.
Don't forget Lusto and Carthage rules.
07-27-2011, 04:48
Brave Brave Sir Robin
Re: [EB] EDU Balance Proposals
Agree with many of these changes except for the following:
The Saba change is still not going to make people play as them so I don't think it's worthwhile.
Please don't downgrade the elite phalangites. They historically were and should be an elite and are priced accordingly. One unit of these does not bankrupt an army.
I don't think that slingers should get 80 men. They already murder cavalry, I'd hate to see what they would do if there were more men in the unit.
Lastly, not sure why you would raise the archer limit. I have no particular problem with it, I was just wondering your reasoning.
Also what would classify as heavy archers? I would assume Persian Heavies and everything above? i.e. Bophorans, Cretans, Imperials, and Syrians
Last also: Hypaspists are fine as is, their sword is .225 lethality which is great. However, they are a bit pricy compared to other elites that AS, Epirus or Maks can get like Thracians, Orca, etc and that is the main problem. Also the Peltasti Makedonikai have a shortsword and cost even more. They need help from the pricing department too.
07-27-2011, 06:47
Kival
Re: [EB] EDU Balance Proposals
Quote:
Originally Posted by antisocialmunky
-Oh yes, can we get AP back on falxs, Getai is throughly uninteresting. Like Sweboz without AP.
Yeah. Perhaps the lethality could be decreased to compensate it though I would not say they are uninteresting ;-).
07-27-2011, 06:51
Lazy O
Re: [EB] EDU Balance Proposals
Well at least we are making progress, that is a very plausible ruleset, though unlesss you are saka i do not see what difference the cavalry rules would male, and I strongly disagree with increasing cavalry sizes, already we play on large, they are too cumbersome moving about.