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Napoleonic Interactive!
I am going to start a new interactive here, very soon. It starts in November 1799. Napoleon has just risen to the post of Chief Consul of the Directory of the French Republic, however he is not yet an Emperor.
The powers of the world are still fighting this upstart "republic", a threat to everything they hold dear. The current members of the so-called "Second Coalition" are the Austrian Empire, Great Britain, the Ottoman Empire and the Kingdoms of Naples and Sicily. Russia left the war in the previous month, after being defeated in the Helvetic Republic (Modern-Day Switzerland) and the British insisting that they could search any ship on the seas.
Currently the French are in command of Egypt, however their grip is tenuous at best, fighting against British naval attacks and Ottoman land attacks.
Here is the map as it stands:
https://i141.photobucket.com/albums/...h/euro1803.gif
(As said, France also has Egypt, which shall be considered a seperate battleground altogether).
I need players for all the major powers, as well as some of the smaller nations. Note that as the game develops, certain triggers may occur (known only to me), that may result in new nations being developed. In additoin new nations can come into existance from peace treaties.
The game is divided into two basic sections:
The First section is the strategic game play. For this part you will be PMed a number of options that you can choose from. In some cases you will be allowed to choose more than one option.
Your actions in this part will have ramifications, some of which are obvious, some of which will not be obvious for several months, or perhaps even years. Many of these are the result of international politics or real historical events.
If you do not PM me by the deadline (Usually one week), then I will assume you are not doing anything.
The other section of the game is the battles. This is where your armies fight. Every Corps that you have will have an assigned number of troops when created (Build along roughly historical lines). You must choose how many Divisions to subdivide each Corps into. The more divisions, the lower the combat abilities of each division (Due to there being less men), however more division give greater tactical flexibility.
If you enter an area in which an enemy army is located, then you will go into “battle mode”. With this you are given a hexagonal grid, with your Corps on one side and the enemy Corp on the other side. The grid is fairly large, and represents most of a region. You will PM me 3 turns worth of moves. A Corps can move one grid in a turn at normal pace, or two grids at double pace (Resulting in lower morale for the next two moves). Each grid can only have one Corps in it at a time.
If you move into a grid with an enemy Corps, you will enter a battle. How well you fight will depend upon the skill of your General in charge of the Corps (Each Corps has a different General or Marshal). Here many things come into play, including how veteran your men are, how good their morale is, and how well the campaign is going.
Every turn in Strategic mode represents a month. Each turn in battle mode represents a day.
I know these are complicated, but they will make sense when they are used. I am here to answer any questions you have.
You may place anything you wish into this thread. You can request assistance against an enemy. You can write up propaganda for your people (Which may result in extra options with your PMs), you can question the motives of other rulers or you can just question something with another nation.
The only diplomatic things that must be made public are Ceasefires, Peace Treaties and Declarations of War. There will always be a Fog of War when it comes to Diplomacy. Ceasefires will last a certain number of months (As negotiated by the players), before hostilities recommence.
When negotiating peace treaties, you may do anything you wish, including things like demanding reparations for the war, demanding complete annexation, releasing new nations or simply demanding a small amount of territory. The choice of what occurs must be PMed to me by BOTH players.
EDIT:
Here is the example of how the battle system works:
https://forums.totalwar.org/vb/showp...3&postcount=36
Alright, I know there will be questions, so fire away!
Currently signed up:
France - Derfasciti
Batavian Republic (Vassal of France) - Warluster
United Kingdom - shlin28
Austria - Ichigo
Prussia - AggonyDuck
Russia - Kagemusha
Spain - LegioXXXUlpiaVictrix
Ottoman Empire - GrandLordofPoop
Denmark - GiantMonkeyMan
Naples - King Kurt
Sweden - IrishArmenian
Portugal - Destoryer of Hope
Saxony - Caius Flaminius
This is not the whole list. If there is anyone you particularly want to play as, then just ask. Any nations not played by anyone will be played by me, probably in a vaguely historical manner. I will advise that someone who has some good idea of the period plays as France, because IT WILL BE HARD.
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Re: Napoleonic Interactive!
I could join this one. Please post the rules,but im definately intrested of the period.:yes:
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Re: Napoleonic Interactive!
I'm interested in Prussia, so sign me up.
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Re: Napoleonic Interactive!
I think i could take Russia.:yes:
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Re: Napoleonic Interactive!
Hmm, yeah, give us more details.
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Re: Napoleonic Interactive!
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Re: Napoleonic Interactive!
I would like to play as the UK
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Re: Napoleonic Interactive!
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Re: Napoleonic Interactive!
NOOOOOOOOOOOOOOOOOOOOo Prussia :bigcry: Well I'll Austria.
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Re: Napoleonic Interactive!
Alright, I have some of the rules written up, but still need to refine them. I'll add them this afternoon.
Pick again DoH, Kagemusha already picked Russia.
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Re: Napoleonic Interactive!
Sorry didn't see that,
Then could I chose Pourtagal
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Re: Napoleonic Interactive!
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Re: Napoleonic Interactive!
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Re: Napoleonic Interactive!
Isn't the ruler of Austria also the Emoeror of the HRE?
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Re: Napoleonic Interactive!
Technically yes, but I want a way to represent the smaller nations. Alright, the HRE will be a vassal of Austria.
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Re: Napoleonic Interactive!
Quote:
Originally Posted by Destroyer of Hope
Sorry didn't see that,
Then could I chose Pourtagal
Damn, now you ruined my glorious masterplan for uniting the Iberian peninsula :grin:
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Re: Napoleonic Interactive!
Quote:
Originally Posted by CountArach
...The HRE will be a vassal of Austria.
:inquisitive:
Can I have Denmark?
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Re: Napoleonic Interactive!
gah... i wanted to be portugal or uk but was waiting for the rules to get put up :wall: oh well, i guess i'll be denmark please
sounds good btw
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Re: Napoleonic Interactive!
The battle system seems quite complicated. Will we get a map with the grid described above?
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Re: Napoleonic Interactive!
As Naples had a reputation for having the preetiest uniforms on the worse troops and a flambouyant leader - it sound just right for me!!
So put me down for Naples.
https://upload.wikimedia.org/wikiped.../21/Murat2.jpg
Cuts a dash, doesn't he!!
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Re: Napoleonic Interactive!
Quote:
Originally Posted by GiantMonkeyMan
gah... i wanted to be portugal or uk but was waiting for the rules to get put up :wall: oh well, i guess i'll be denmark please
sounds good btw
lol, Franconius beat you by 2 minutes.
And sure, places updated.
EDIT: And yes, both players will be supplied with the map.
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Re: Napoleonic Interactive!
i swear he just edited his post because i would have remembered him having written that.... gah! :dizzy2:
ottomons :juggle2: sweden
neither of them really appeal to me... i'll go for sweden... even though i don't really want to (maybe i'll conquer all of denmark to make up for it :2thumbsup: )
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Re: Napoleonic Interactive!
There are 2 Sweden in the list, IrishArmenian is one of them ~:)
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Re: Napoleonic Interactive!
Quote:
Originally Posted by GiantMonkeyMan
i swear he just edited his post because i would have remembered him having written that.... gah! :dizzy2:
ottomons :juggle2: sweden
neither of them really appeal to me... i'll go for sweden... even though i don't really want to (maybe i'll conquer all of denmark to make up for it :2thumbsup: )
In this case I step back and appologize! :shame:
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Re: Napoleonic Interactive!
Can i play as a vassal?
if not then ottoman Empire please.
If so then Batavian Republic please.
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Re: Napoleonic Interactive!
Due to me not reading the small print, the Kingdom of Naples is ruled by King Ferdinand, not Marshall Murat whose image was in my last post!!!
In the interest of historical accuracy, meet the King of Naples - not as striking as Murat, but still a fine figure of a man.
https://upload.wikimedia.org/wikiped...lies.jpeg.jpeg
For completeness, I include the power behind his throne, the Queen Marie Caroline, sister of Marie Antoinette.
https://upload.wikimedia.org/wikiped...of_Austria.jpg
I have just been returned to my throne after a peasant's revolt, lead by Cardinal Ruffo, ably assisted by Nelson and the English fleet.
Looking forward to some fun and death to all Jackobins!!!
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Re: Napoleonic Interactive!
Spain is currently led by king Charles IV
https://upload.wikimedia.org/wikiped...V_of_Spain.jpg
...of the Bourbon dynasty, the same dynasty that was overthrown in the French revolution. Spain's protest against the execution of the French king led to a French declaration of war. After a short campaign in the Pyrenees, the Spanish army was forced to retreat, and Spain was invaded by France. Charles IV left much of the administration to his wife's lover Manuel de Godoy, who became Prime minister and negotiated peace with France, on conditions which could be described as de facto vassalhood of Spain in relation to France. Recently in one such treaty, in order to get back land lost from France during the French invasion, Manuel de Godoy accepted a treaty in which Spain was forced to declare war on Britain and Portugal.
Historically, Spanish official foreign policy, led by Godoy's policies, ended up making Spain support France without getting much in return during most of the Napoleonic wars period, and despire his title "prince of peace" he was responsible for causing Spain to be drawn into wars that proved disastrous for them, including the battle of Trafalgar, as well as eventually making way for tempting Napoleon to put the Frenchman Joseph I Napoleon on the throne. This caused massive revolt from the people, who took full advantage of the terrain to wage guerilla war on the French occupying forces, tying down so large reserves of French troops that it made way for their defeat on other fronts, and inflicted heavy losses on them. During the peninsular war, Wellington took advantage of this isolated French garrison and the superiority of the British fleet to land a British led army in the area, and managed to inflict several defeats on the French forces in the area.
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Re: Napoleonic Interactive!
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Re: Napoleonic Interactive!
Quote:
Originally Posted by Franconicus
In this case I step back and appologize! :shame:
if it means you are without a country to lead then i will let you have denmark since i am in a good mood :D
and since IA has sweden i'll and take control of the ottomans... unless warluster isn't allowed to be the batavian rep
i do believe that makes all the countries (except vassals) with leaders then
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Re: Napoleonic Interactive!
Announcement:
:spain: The King of Spain announces that Great Britain and Spain have agreed to make peace.
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Re: Napoleonic Interactive!
King Gustav IV Adolph requests a demonstration of this battle system, please.
http://cache.eb.com/eb/image?id=11327
Me mug!
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Re: Napoleonic Interactive!
I can't be 100% certain at this moment but i think I'd be able to play Sweden... Or Denmark if that's an option.
edit again:
Heck... IS there a faction I could play as? I'd love to play if it's at all possible.
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Re: Napoleonic Interactive!
Curently there is the Holy Roman Empire, though if you want to play as someone more specific, or as someone else altogether, just ask. If someone wants to be Tuscany for example, then they can feel free to.
I didn't think as many people would be interested as this :wink:
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Re: Napoleonic Interactive!
What the heck, why not. If there is room I'll play. Give me someone easy, as this is my first interactive.
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How the Battle System Works
How the Battle System Works
Alright, here is a basic guide to the most complex, confusing, and (I like to think) best part of the interactive. The Battle system.
Alright, below is a battlescape. Two enemy armies have walked into the same region. For the sake of this example, we shall say it is Southern Saxony.
https://i141.photobucket.com/albums/...apExample1.jpg
The map is a 28x14 Hex map, with each Hex coloured to match the terrain in that area. In this case:
White = Open plains/Farmland,etc, etc
Green = Hilly area
Light Blue = River
Brown = Bridge
Red = Town
The River is impassible, except at a Bridge. Bridges may be destroyed, by sending me a PM to do so, however not all the bridges on a map may bedestroyed during a battle.
Hills are not singular hills, rather they are an area of land of varying steepness, however all of it is suitable for defense.
Towns are just that. Small areas that are inhabitted by civilians (Who have probably run like hell as soon as they saw the armies). Note on the hills in the north, how two of them have both a green and a red part. This means that it is a hill with a town on it. This is a very, very valuable defensive position, as it gets the best of being high up and defensible.
I PM this map to both players, and they PM back where they want to deploy (I assign at top/bottom side to each player, depending on the route of approach).
https://i141.photobucket.com/albums/...apExample3.jpg
As you can see, the Blue player (French) has 6 Corps, whereas the Austrian player has 4 Corps. The French player has deployed around two hill clusters, each with a town on it. In addition their V and VI Corps are deployed on the Eastern Flank, perhaps to try to effect a breakthrough, or to outflank the Austrian lines.
The Austrian player, on the other hand, has decided to take up defensive positions around the town on their Centre-left. In addition they have the IV Corps on their Eastern flank to try to defend their flanks, or destory the bridge if things get desperate.
Now the players PM to me where their Corps want to move. They have to send me three turns worth of orders for each Corps. This should be in the following format:
I Corps: Turn 1 - Force March Two South
Turn 2 - Force March One South and One South-West
Turn 3 - Hold
Remember, forced marching means you move two, however for the two next turns you are at a slightly lower morale.
https://i141.photobucket.com/albums/...apExample2.jpg
After I have recieved both sets of orders (Hopefully withing 24 hours :wink:), I update the map. As you can see, the French have advanced towards the centre-left, yet have left the V Corps as a reserve. The Austrian player has taken up positions defending two bridges, and have deployed around another one, waiting for the French, hoping they can hold on.
Once two Corps have reached the same place, a battle is fought. I am still working the kinks out of this, but suffice to say that you will not know exactly how things work. Just be advised that the more veteran your men, and the better your General in command of that Corps, the better your chances of winning.
I have decided that two Corps of the same side may join the same tile ONLY WHEN A BATTLE IS ALREADY BEING FOUGHT. So, if a battle lasts more than one day (nt uncommon at these times), you can move reinforcements in. However, the catch comes in you having to anticipate where the battles will be fought.
Alright, I am sure there will be MANY questions, so fire away.
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Re: Napoleonic Interactive!
Alright, all the nations are filled. If you still want to join, then feel free to suggest a nation I missed (On the map).
I placed Caius as Holy Roman Empire, and I placed BlackAxe as Tuscany.
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Re: Napoleonic Interactive!
Franconius has said that GMM can play Denmark. This leaves Ottomans available.
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Re: Napoleonic Interactive!
If everyone could research a bit about what their army is like in 1799, it would be a huge help to me. I know most of where the French and Austrian armies were in November 1799, though if they could provide still research it as well, it would really help me.
If you could post it in here as well, it would be a great help.
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Re: Napoleonic Interactive!
Announcement:
:spain: Declaration of Madrid: The Spanish King declares that for the coming years, Spain will maintain a policy of armed neutrality in the conflict between the 2nd Coalition and the French Republic.
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Re: Napoleonic Interactive!
Spanish army:
Edit: thx Kage for the post below this one!
* The size of the Spanish army in 1799: probably larger than in 1808. The years 1799 to 1808 saw a decline in economy and army for Spain, due to involvement in war with both Portugal and Britain up till 1808. The exact numbers for 1799 are difficult to guess.
* The size of the Spanish army in 1808: 191,500 of which 51,000 were reserves
* The size of the Spanish army in 1812: 160,000 troops, however of lower quality than in 1808, but useful for sieges and blockades
The Spanish army commanders weren't of top quality but on average not too bad either. Some lower-level commanders were apparently lacking in experience at times, especially from 1812 onwards, where the Spanish conventional army had to be formed out of previous militia and guerillas. The 1799 Spanish army should be decent in quality of commanders, but not quite as good as the French.
Over the course of 1799 to 1815, the Spanish did win some larger battles with inferior numbers, but lost most of their battles, however in many of them they had inferior numbers or worse equipment.
The Spanish fleet was a bit outdated compared to the British but not compared to the French. The Spanish was still oriented towards line battles, and not to the same manouverability demonstrated by Nelson.
The Spanish guerillas were highly effective, and the Peninsular war is said to have caused 300,000 French casualties in total. Of these, perhaps half were due to the guerillas, the rest due to conventional battle with Spanish, Portuguese and British troops and due to disease and supply problems in all these campaigns.
Here's a more detailed list of the Spanish army troops in 1808:
INFANTRY:
2 Foot Guards regiments, each three battalions of 1,000 men
35 line infantry regiments, each three battalions of 700 men
10 foreign line infantry regiments (1 Neapolitan, 3 Irish, 6 Swiss)
12 light infantry battalions, each six companies of 200 men
43 militia battalions, each of 600 men
4 provincial grenadier regiments, each two battalions of 800 men
CAVALRY:
2 Horse Guards regiments, each five squadrons of 120 men
12 heavy cavalry regiments, each five squadrons
6 light dragoon regiments, each five squadrons
6 hussar regiments, each five squadrons
[Note: there was a chronic lack of horses, for 15,000 cavalrymen were only 9,000 mounts.]
ARTILLERY:
6 horse batteries
13 foot batteries
21 fortress batteries
1,000 sappers and engineers
These troops were organized into seven armies and one reserve. In autumn 1808 the situation was as follow:
Army of the Centre - General Castanos [45,000 men in 69 battalions and 60 squadrons, ? guns]
Army of Galicia - General Blake [37,000 men in 79 battalions and 4 squadrons, 38 guns]
Army of Aragon - General Palafox [23,500 men in 32 battalions and 5 squadrons, 5 guns]
Army of Estremadura - General Belvedere [12,500 men in 14 battalions and 7 squadrons, 24 guns]
Army of Granada - General Reding [11,500 men in 12 battalions and 4 squadrons, 6 guns]
Army at Somosierra - General San Juan [11,500 men in 20 battalions and 6 squadrons, 22 guns]
Reserves - 51,000 men They were stationed in various points of the country, including the Balearic Islands.
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Re: Napoleonic Interactive!
Here is an exellent site of the armies of the era with some very detailed information.I will post bit later some info about the Army of Russian Empire.
http://napoleonistyka.atspace.com/NAPOLEON_FOREVER.html
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Re: Napoleonic Interactive!
darn it. seems like ive missed the party...I love the napoleonic era!!!!!!! ive been studying it for all my life...
btw: kagemusha, im a regular contributor to that website and been there for years...
:embarassed:
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Re: Napoleonic Interactive!
Ditto, Napoleon was my very first real book on history. I owe my passion for history because of him.
So, if there's ever an opening or a new faction (I'm assuming there's no more left?) then please PM me, I'd probably be able to play.
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Re: Napoleonic Interactive!
Derfasciti has taken BlackAxe's place.
If you are interested Grand Lord of Poop, you can have Ottoman Empire.
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Re: Napoleonic Interactive!
What do you guys think,are the battles with corps sized units bit too big to handle.That would mainly negate the use of artillery and cavalry.Maybe a basic size for controllable unit on battlemap should be Division/brigade?
PS. Grand Lord Of Poop,Thanks for your contributions on that site.The information there is truly great and detailed.:bow:
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Re: Napoleonic Interactive!
Hey Ca, just a bit of research (not from wiki) but it seems that the Batavian Republic is not a vassal of France, merely a defensive ally. oficial in 1795 by the Treaty of Den Haag.
So could I please just be a seperate nation, not a vassal?
http://en.wikipedia.org/wiki/Image:W...jk_Holland.jpg
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Re: Napoleonic Interactive!
Greetings, what's up with the Napoleon's army link? I can't seem to open it at all...always gave me the usual site not found error.
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Re: Napoleonic Interactive!
Quote:
What do you guys think,are the battles with corps sized units bit too big to handle.That would mainly negate the use of artillery and cavalry.Maybe a basic size for controllable unit on battlemap should be Division/brigade?
This does sounds better. If everyone else wants this, then just say so.
Quote:
Hey Ca, just a bit of research (not from wiki) but it seems that the Batavian Republic is not a vassal of France, merely a defensive ally. oficial in 1795 by the Treaty of Den Haag.
It is a vassal in all but name. Don't worry, there is a chance that you will split off later, and you will have some control over your own foreign policy.
And teh site works for me Tran.
Also :bow: @ Grand Lord of Poop - I have enjoyed reading many things on that site in the past.
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Re: Napoleonic Interactive!
Yup, the division size does make more sense, so go with it.
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Re: Napoleonic Interactive!
Thanks for letting me join. Unfortunately I'm not very experienced in all of this so I ask for patience. That being said, I've only been able to find a little information on Tuscany during this time and so if there are any research suggestions please show me.
And when exactly do we start?
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Re: Napoleonic Interactive!
Probably on my Sunday, so late American Saturday. Though don't hold me to that.
For the smaller nations (like Tuscany) I am just going to Approximate.
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Re: Napoleonic Interactive!
Just in case you start early or something Ca, I am going away for a few nights.
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Re: Napoleonic Interactive!
Its alright, you will have a week to respond.
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Re: Napoleonic Interactive!
I'll just warn you in advance that I'll have difficuilty keeping regular checks on this topic during the week since I have school, work, band rehersals and homework so I'll probably only really be able to post and stuff on the weekends.
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Re: Napoleonic Interactive!
Hmmm...maybe you shouldn't take France, and play smaller faction like Tuscany instead?
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Re: Napoleonic Interactive!
Well, I'm Tuscany.
But I guess I wouldn't mind taking France. That is of course if Hepcat is willing to switch.
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Re: Napoleonic Interactive!
haha.
but ok Count I'm willing to take Ottoman Empire if that's the only one left. although you do understand that I'm not that well-informed regarding the ottoman empire compared to other European nations. nevertheless, its alright.
and btw: like some people have said above, I am also really busy so you can only expect me in the weekends, and even not all the time...sorry...oh and the division, like what kagemusha has stated, would be an ideal tactical unit for the battle system. :2thumbsup:
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Re: Napoleonic Interactive!
His Most Imperial Majesty the Sultan (HMIMTS), Selim the III of the Ottoman Empire:
We condemn the French attacks on our Egyptian lands. We also ask for the support of all our allied nations (especially the British navy patrolling the Mediterranean) to stem the influx of these barbarians.
to France: What will you gain? You may want to try and achieve the glories of Alexander and Caesar (who both attacked Egypt). But you will not, cannot, and shall not succeed. Our armies may be in decline, but we have vast numbers and numerical superiority (almost 10 to 1! that's a sure win, no matter the technologies). Stop this fruitless war, or you will fail, like in history. (the french attacks on Egypt proved to be unsuccessful in the end and they withdrew)
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Re: Napoleonic Interactive!
@ Count:
contrary to popular belief, the Sultan, Selim III in this case, was actually a generally wise ruler who did some reforms to the declining army. So I hope people don't view us as a bunch of middle-eastern hodgepots...
and also: if my current ruler dies, i will still be able to continue the game with the new ruler, right?
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Re: Napoleonic Interactive!
Yes, you will get a new ruler. However, if there is a succession crisis, you will only get half your Kingdom, and will have to fight back to get the rest!
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Re: Napoleonic Interactive!
Quote:
Originally Posted by Grand Lord of Poop~
His Most Imperial Majesty the Sultan (HMIMTS), Selim the III of the Ottoman Empire:
We condemn the French attacks on our Egyptian lands. We also ask for the support of all our allied nations (especially the British navy patrolling the Mediterranean) to stem the influx of these barbarians.
to France: What will you gain? You may want to try and achieve the glories of Alexander and Caesar (who both attacked Egypt). But you will not, cannot, and shall not succeed. Our armies may be in decline, but we have vast numbers and numerical superiority (almost 10 to 1! that's a sure win, no matter the technologies). Stop this fruitless war, or you will fail, like in history. (the french attacks on Egypt proved to be unsuccessful in the end and they withdrew)
As an allied nation, the United Kingdom would be glad to aid our allies, with our combined forces of land and sea, we will surely prevail!
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Re: Napoleonic Interactive!
Quote:
Originally Posted by Tran
Hmmm...maybe you shouldn't take France, and play smaller faction like Tuscany instead?
Yeah, exactly what I was thinking, I'm sorry but I just don't have time for this at the moment. Maybe next time. So France is now up for grabs.
Sorry people. :shame:
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Re: Napoleonic Interactive!
Hepcat, are you saying you're gonna just take Tuscany or not play at all?
Once again, I'd be willing to take up France (that was my hope from the beginning though I knew it to be impossible at that moment.) But I'd still have to ask for some guidance for research and all if that is not yet done.
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Re: Napoleonic Interactive!
Alright, you have the job. I have researched France, so don't worry about that.
Damn these PMs are taking ages to write up.
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Re: Napoleonic Interactive!
I'm not playing at all. I just don't have the time or energy required for it at the moment.
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Re: Napoleonic Interactive!
Allright, maybe next time Hepcat. :smiley2:
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Re: Napoleonic Interactive!
So Derfasciti,you are now the source of all evil in Europe?:clown:
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Re: Napoleonic Interactive!
Evil? Pah, I'll have those English dogs worshipping me in no time:charge:
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Re: Napoleonic Interactive!
Quote:
Evil? Pah, I'll have those English dogs worshipping me in no time:charge:
O rly? We British with our fine tea and experienced navy will crush your snail-eating army! :smg::surrender2:
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Re: Napoleonic Interactive!
the ottoman army, starting from the 17th century onwards, was divided into three broad categories:
- the irregulars, of very poor quality and called up only in emergenicies
- the provincial troops
- the regulars (almost solely comprising the janissaries)
(both infantry and cavalry were divided into these three categories)
during peacetime, the only elements on active service are the regulars (janissaries) posted around permanent garrisons. with occansional provincial levies raised in times of need or unrest. the janissaries were called "ojak" and divided into "ortas (regiment)" and again into "odas." after the reforms of suleiman I the magnificent the regiments were divided into three classes; the "jemaat (101 regiments)" the "beuluk (61 regiments)" and the "sekban (34 regiments)." the sekban were in charge of guarding the sultan while the jemaat were in charge of guarding the borders. the strength of each regiment varies greatly, sometimes as low as 100 men, or, when war was imminent, up to 500 men. by 1805 the total strength of the regular troops had reached more than 112,000. promotion was strictly within the regiment. the regulars recieved no payment in peacetime but were assigned rations, supplemented by whatever crafts they practiced. the are no regulated uniforms except for the universal tall red cap. officers are distingiushed by the color of their boots (the sultan's guards wearing red, others yellow, and subordinate officers black.) discipline was enforced severely, and the men could not marry nor grow beards.
the irregulars of the ottoman army provide a huge pool of manpower for the empire. potentially every able-bodied man could be pressed into the army. although completely lacking in weapons, discipline, or strategy. they have huge numbers and could be dangerous.
the tactics used by the regular troops comprised both medieval and modern strategies; they used firearms but were equally adept with a sword. contrary to popular belief, the regular troops of this period were skilled in weapons-handling and brave, their main drawback being their lack of cohesion and total inability to act as a group. every man was for himself and rushed upon the enemy as fast as he could. their attacks are ferocious but, if beaten off, are equally useless.
the ottomans possessed a navy of considerable power: with 60 ships-of-the-line, 100 frigates, and 200 galleys in 1800. the principle source of seamen coming from the Aegean Islands of Greece. the ship construction were similar to their European counterparts, as with their sailing ability. but they lost heavily when it comes to tactics. the naval officers were also distinguished by their boot colors, while the regular personnel have no uniform. one regiment of janissaries were employed as marines.
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Re: Napoleonic Interactive!
Interesting interactive. Any plans for an earlish Greek revolution? If so, I am up for it.
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Re: Napoleonic Interactive!
Is it starting soon? (We English have almost no paitence)
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Re: Napoleonic Interactive!
Neither have we Spanish! We have already made peace with Britain and Portugal, and planned reforms for very long ahead! If this continues we might as well have conquered the entire world before the next chapter :tongue:
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Re: Napoleonic Interactive!
me too ,me too! if this fantastic interactive doesn't start, I'm going to start hijacking this thread!! i want my decisions!! his majesty the sultan has grand plans for his burgeoning empire ahead!! (Sultan Selim III reformed his army into something more of european style...)
ps. CA, i assume you will give us some freedom in ruling our states? such as establishing new departments, reforming the army, etc? (it would make the game much more fun, but of course you are still in charge)
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Re: Napoleonic Interactive!
arrrrrgggghhh, i want me decisions. the turkish sultan shall unleash an army of 10,000 janizzaries to CA's residence...
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Re: Napoleonic Interactive!
The Roman Emperor is at the wait.
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Re: Napoleonic Interactive!
Give Count the time he needs. Enough of this rushing, please. I mean, I'm as eager as the next guy to get this started but we should try to avoid putting too much pressure on someone who was so nice in the first place to create and run this IH.
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Re: Napoleonic Interactive!
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In 1806 the Prussian army consisted of 200,000 men: 133,000 infantrymen, 39,600 cavalrymen and 10,000 artillerymen and few thousands of engineers, garrisons, reserves etc.
Infantry
2 Guard infantry regiments (2 battalions each)
58 infantry regiments (2 battalions each)
1 jager regiment (3 battalions)
27 grenadier battalions
24 fusilier battalions
Cavalry
13 cuirassier regiments (5 squadrons each)
14 dragoon regiments (10 x 5 squadrons and 2 x 10 squadrons)
9 hussar regiments (10 squadrons each)
1 'Towarzysze' regiment (10 + 5 squadrons)
Artillery
4 foot artillery regiments (36 12pdr batteries of 8 guns)
1 horse artillery regiment (20 6pdr batteries of 8 guns)
reserve (2 10pdr mortar batteries, 1 light mortar battery, 4 7pdr howitzer batteries, 8 6pdr batteries)
Infantry information:
Cavalry regiments:
Artillery:
Well this was pretty much the best I could find. Additionally Prussia had a population of ~9,7 million at the start of the Napoleonic Wars.
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Re: Napoleonic Interactive!
lol, eagre aren't we.
Well I have done the longest PMs (The French one alone is about 4 pages in Word), so perhaps tomorrow afternoon for me.
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Interesting interactive. Any plans for an earlish Greek revolution? If so, I am up for it.
Maybe, we'll see how things run.
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Is it starting soon? (We English have almost no paitence)
*Shakes fist at Brits*
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Neither have we Spanish! We have already made peace with Britain and Portugal, and planned reforms for very long ahead! If this continues we might as well have conquered the entire world before the next chapter
lol, awesome.
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me too ,me too! if this fantastic interactive doesn't start, I'm going to start hijacking this thread!! i want my decisions!! his majesty the sultan has grand plans for his burgeoning empire ahead!! (Sultan Selim III reformed his army into something more of european style...)
ps. CA, i assume you will give us some freedom in ruling our states? such as establishing new departments, reforming the army, etc? (it would make the game much more fun, but of course you are still in charge)
Absoltuely, however Military reforms are something that really needs a reason. There is no need to change something that has been working. So, if you lose a major war, you are allowed to change your military.
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Give Count the time he needs. Enough of this rushing, please. I mean, I'm as eager as the next guy to get this started but we should try to avoid putting too much pressure on someone who was so nice in the first place to create and run this IH.
Hehe, the voice of reason.
Thanks AggonyDuck