Hello all,
I believe that this thread would be more useful to everyone and particularly the developers if we all adopt some useful disciplines when posting.
First, everyone should run Fraps when playing the demo, Fraps is software that will show your Frames Per Second when playing.
http://www.fraps.com/
Just saying the game runs fine or smooth really doesn't provide much info. We all need to know what average FPS you're getting on your system to do a good comparative.
Second, everyone needs to post their system specs: Operating System (and version) and of course, CPU, GPU, RAM, etc.
Third, we need to know your game Option settings. Without this everything is meaningless. If you go into the Demo folder and open the file, "medieval2.preference.cfg" with your text editor---Notepad will do---scroll down to the heading: [video]. These are your game option settings. Please copy and post this info.
One thing in particular that is important to know is your "battle resolution". Your resolution will have a significant effect on your FPS. This is one reason why some people are running the game fine and others are not---not everyone is using the same resolution.
It's also quite important whether your monitor is an LCD or CRT. Most LCDs will inhibit the resolution you can play at and your FPS as well. Some of the newer *quality* monitors do a much better job for games that require a high FPS.
Here are my settings:
[video]
anisotropic_level = 0
anti_alias_mode = off
antialiasing = 0
assassination_movies = 1
autodetect = 0
battle_resolution = 1024 768
bloom = 0
building_detail = low
campaign_resolution = 1024 768
depth_shadows = 0
depth_shadows_resolution = 0
effect_quality = normal
event_movies = 1
gamma = 99
infiltration_movies = 1
no_background_fmv = 0
reflection = 0
sabotage_movies = 1
shader = 2
show_banners = 1
show_package_litter = 0
skip_mip_levels = 0
splashes = 1
subtitles = 0
terrain_quality = custom
texture_filtering = 1
unit_detail = higher
vegetation = 1
vegetation_quality = low
vsync = 0
widescreen = 0
Here is my system:
Abit IC7-G
Pentium 2.4c (12x250 1:1)
Thermalright XP-94 (Vantec Tornardo 92mm ~3000rpm)
ATI Radeon 9700 pro (357/343.5)
2x512 MB Corsair XMS 3200XL (2.5-3-3-5)
Addtronics 7890A (modified by www.coolcases.com)
Cornerstone p1700 (21")
Win2000pro SP4
For playing games, I usually overclock (though I didn't have to for RTW). With my first go round with the demo I did not overclock. Above are my normal overlcock settings (for Far Cry, I may pump up the settings for the GPU and RAM a wee tad). For those of you not familiar with overclocking, running my CPU at 12x250 1:1 equates to 3.0 Ghz. I can push it to about 3.3; with better cooling (and a bit of RAM tweaking) it can go to about 3.8.
As I said for the Demo, I did not overclock, running my CPU and GPU at their normal speeds. Normal speed for my RAM is 2-2-2-5. Also, I believe, Windoze is controlling my Swap File.
To get the Demo to run fairly smooth, I had to drop the resolution from 1600x1200 to 1280x1024 and finally to 1024x728 and put most things to low.
texture_filtering = 1
unit_detail = higher
I did not run Fraps, so I can't give a FPS average. The game was very playable and fairly smooth. Though, I had a bit of an issue scrolling the screen with the mouse. Using the keypad wasn't a problem. Might be a code issue, not sure.
Later tonight I'll run overclocked as above, and I'll use Fraps and report back.
My goal will be to get an average FPS between 30 and 60 (and hopefully with FEW drops below 30). I want to do this with the game options, generally at Medium settings, except Unit Detail which *must* be at highest; and Textures at high, along with Trilinear filtering. I'm fairly confident I can do it. I used to run Far Cry at virtually the highest settings with similar frame rates.
I'll also run with a 1 gig Swap File, defragged and on a separate drive from the game drive. Earlier nothing was defragged and my drives are horribly fragmented. If I have time I'll defrag my game drive and Windows drive (both separate), but that might have to wait. Oh, yeah, I also ran the demo with a ridiculous number of Processes in the background. Tonight I'll run with a minimum number.
With quality parts and a ***cool*** running system, along with the right tweaks, you'll be surprised how far performance can be stretched.
It's also a good idea to check your CPU and GPU temperatures while actually playing the game (post these as well). If these temps are too high you will suffer slows downs (and even crashes). You can have the faster CPU and GPU, but if your system is running hot, its all for naught!
Many of you with newer systems than mine will have temperature monitoring software from your motherboard maker and GPU maker. If you can, set it to monitor and record your temps over at least a 20 minute period, recording the High, Low and Average temperatures for a 20 minute period.
If you're software can't do this and/or if you have an older system w/o such software, then you can try Motherboard Monitor. It is excellent and what I use:
http://mbm.livewiredev.com/
Luck!
~TS
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