Welcome to the Senate Library. This is a place for reference materials for use by the Senate to aid them in their tasks. Please refrain from speaking in the Library. It is merely a place for the collection of materials necessary for proper Senatorial governance.
Historical Records: (Links to LotR Threads)Spoiler Alert, click show to read:
Permanent IC Threads for Roleplaying and storytelling:
The Magnaura - IC Senate Discussion thread, where all official Senate business is conducted.
The Hippodrome - Informal IC Discussion thread, for general roleplaying and interaction outside the Senate. Chariot Races will be held in the Hippodrome on a regular basis.
Stories Thread - IC stories about LotR.
Battle Reports - Summaries and accounts of battles fought in-game. IC is optional.
Temporary IC Threads for Roleplaying and storytelling:
Royal Wedding - IC thread for the wedding of Ioannis Kalameteros and Anna Komnenos.
Active Senatorial Alliances and Houses:
Order of St. John Thread I | Thread II
House of Asteri
House of Komnenodoukai
House of Ilios Korakas: Thread I | Thread II
Defunct Senatorial Alliances and Houses:
House of the Tepaki
Patriarchial Proclamations
House of the Tagamata
Game Management Threads:
Megas Logothetes' and Senators' Reports - Annual summaries of in-game events by the Megas Logothetes, and reports by the Senators on actions they have taken with the saved game. This is the place to find and post the lastest saved games.
Status and Orders Thread - The place to submit orders for control of your avatar and his possessions.
Senate Voting Records: (Poll results from current and past votes)
1081 AD - Legislation
1095 AD - Legislation | Election
1098 AD - Emergency Session Discussion | Legislation
1110 AD - Legislation | Election
1113 AD - Emergency Session
1125 AD - Legislation | First Election Vote | Second Election Vote
1129 AD - Emergency Session
1140 AD - Legislation | Election
1147 AD - Emergency Session Legislation
1155 AD - Legislation | Election
1170 AD - Legislation | Election
Information Threads:
Rules, FAQ, Installation, and Megas Guide Thread
Senate Mausoleum - Biographies of Senators who have died or left the game.
A History of the Basileia Rhōmaiōn, 1081 through the Present - Chronology of events in LotR with corresponding links
The War of the Princess - Information thread for the first Civil War
OOC and Miscellaneous Threads:
OOC Thread and Chatroom (locked)
OOC Thread and Chatroom 2
Signup Thread
Heraldry Thread - For the creation of Coats of Arms for avatars, by deguerra.
Byzantine Names Guide - Help figuring out what your name means.
A Quick Guide to Byzantine Dress (8th to 12th century) - Information on historical clothing, arms, and armor to aid in roleplaying.
A Quick Guide to Life in Byzantium - Information on the daily life and customs of the Byzantines to aid in roleplaying.
Event 2 Poll
Current IC Laws: (Edicts from the 1185 AD Senate Session and all Codex Amendments)Spoiler Alert, click show to read:
Edict 8.2: The settlements of Theopolis and Damascus are freed from their current sieges, The settlements of Zagreb, Kosomopolis and Edessa are brought back into Byzantine control.
CA 2.1: Players may not move avatars or armies into the territory of a neutral or allied faction without the permission of the Basileus. Nor may they attack the settlements or armies of neutral or allied factions without a declaration of war from the Basileus, a Megas Dux/Exarch or an Edict.
CA E3.2: Upon their elevation to the position of leader of a house, the senator must swear an oath of fealty to the Basileus.
CA 7.1: A Senator, that is not accompanied by an army of four units, is not allowed to seize more than two ships without the permission of the Megas Logothetes.
CA 7.2: In the case of the 1170 peace negotiations the absence of any participants will be counted as an agreement to end the hostilities between all parties in the proposed white peace.
Recent Rule Changes: (From the 1185 AD Senate Session)Spoiler Alert, click show to read:
Rule Change 8.1
The following ranks will be added to Rule 2.7:
- Rebel:
Requirements:
(1) Must own at least 2 contiguous provinces and then declare oneself a Rebel in a public thread OR
(2) Be a vassal of a Rebel.
Influence: None
Powers:
(1) This rank is always held at the same time as other feudal ranks. The Powers and Penalties of the Rebel are added on top of the Powers and Penalties of the Senator’s other feudal rank(s). In the event of contradictory Powers and Penalties, the Rebel Powers and Penalties take precedence.
(2) If the Rebel rank is obtained by declaration, rather than swearing, the Rebel must designate one of his provinces as his Capital. The Capital must be contiguous to at least one other province owned by the Rebel or any of his vassals. At the moment that the Capital is declared, provinces owned by the Rebel or his vassals which are not connected to the Capital by contiguous land borders are instantly lost and become the property of the Basileus. TinCow will determine whether an island province is contiguous to continental provinces. This territory will be known as the Rebel's 'Realm.'
(3) If the Rebel rank is obtained by declaration, the Senator automatically breaks any Oath to his Lord.
(4) If the Rebel rank is obtained by swearing an Oath, all of the Senator's provinces which are not contiguous to the Realm of the new Lord become the property of the Basileus.
(5) Is not bound by any Senate Edicts or Amendments.
(6) Is immune to Basileus' Powers 6, 7, and 16.
(7) Can pass an unlimited number of provinces on to the player's next avatar through a valid will. The player's next avatar will instantly gain the rank of Rebel.
Penalties:
(1) When this rank is obtained, the Rebel is considered to have made an automatic declaration of war against all Senators who are still part of the Empire. Rebels cannot make Peace Treaties.
(2) Cannot propose or vote on Edicts or Amendments in any Senate session. Cannot run for or vote in the election for Megas Logothetes.
(3) Cannot prioritize any Units or Buildings.
(4) Taxes are set to Very High in all settlements within the Realm.
(5) If the Capital is captured by a hostile Senator, the rank of Rebel is lost. In order to continue the Rebellion, the Senator must proclaim himself a Rebel again, assuming he still meets the requirements for it.
(6) Cannot hold the ranks of Dean or Scholar.
- Secessionist:
Requirements:
(1) Must have been a Rebel for 5 turns OR
(2) Be a vassal of a Secessionist.
Influence: None
Powers:
(1) This rank is always held at the same time as other feudal ranks. The Powers and Penalties of the Secessionist are added on top of the Powers and Penalties of the Senator’s other feudal rank(s). In the event of contradictory Powers and Penalties, the Secessionist Powers and Penalties take precedence.
(2) If the Rebel rank is obtained by swearing an Oath, all of the Senator's provinces which are not contiguous to the Realm of the new Lord become the property of the Basileus.
(3) Is not bound by any Senate Edicts or Amendments.
(4) Is immune to Basileus' Powers 6, 7, and 16.
(5) Taxes are set to High in all adjacent non-Realm settlements.
(6) Can pass an unlimited number of provinces on to the player's next avatar through a valid will. The player's next avatar will instantly gain the rank of Secessionist.
Penalties:
(1) When this rank is obtained, the Secessionist is considered to have made an automatic declaration of war against all Senators who are still part of the Empire. Secessionists cannot make Peace Treaties.
(2) Cannot propose or vote on Edicts or Amendments in any Senate session. Cannot run for or vote in the election for Megas Logothetes.
(3) If the Capital is captured by a hostile Senator, the rank of Secessionist is lost. In order to continue the Rebellion, the Senator must proclaim himself a Rebel again, assuming he still meets the requirements for it.
(4) Cannot hold the ranks of Dean or Scholar.
- Independent Ruler:
Requirements:
(1) Must have been a Secessionist for 5 turns OR
(2) Be a vassal of an Independent Ruler.
Influence: None
Powers:
(1) This rank is always held at the same time as other feudal ranks. The Powers and Penalties of the Independent Ruler are added on top of the Powers and Penalties of the Senator’s other feudal rank(s). In the event of contradictory Powers and Penalties, the Independent Ruler's Powers and Penalties take precedence.
(2) May create his own title instead of "Independent Ruler" and may determine the correlating titles of all his vassals, unless the Independent Ruler is loyal to another Senator.
(3) If this rank is held during a Normal Senate Session, can Prioritize a total of 1 unit per province within the Realm and 1 building per 3 provinces within the Realm per full 10 turn Megas Logothetes term. This Power is cumulative with the ability to Prioritize units under any other rank held by the Independent Ruler. This power is void if the Independent Ruler is loyal to another Senator.
(5) Can declare war on any faction at any time, for any reason, unless the Independent Ruler is loyal to another Senator.
(6) Is not bound by any Senate Edicts or Amendments.
(7) Is immune to Basileus' Powers 6, 7, and 16.
(8) Unless they have the permission of the Independent Ruler, any neutral Senator entering a province of the Realm owned by the Independent Ruler is considered to have automatically declared war on the Independent Ruler.
(9) During any Senate session, can give a temporary bonus of 1 influence to any loyal Senator of the Empire for every 2 provinces in the Realm. The loyal Senator must agree to accept this temporary bonus before it can be added. The offer and acceptance of the bonus may be kept secret until all votes are tallied, but TinCow must be informed of the deal via PM. This power is void if the Independent Ruler is loyal to another Senator.
(10) Taxes are set to Very High in all adjacent non-Realm settlements.
(11) Can move the Capital to any other province within the Realm, but this results in the Independent Ruler becoming a Secessionist once again. This power is void if the Independent Ruler is loyal to another Senator.
(12) Can pass an unlimited number of provinces on to the player's next avatar through a valid will. The player's next avatar will instantly gain the rank of Secessionist.
Penalties:
(1) Cannot propose or vote on Edicts or Amendments in any Senate session. Cannot run for or vote in the election for Megas Logothetes.
(2) If the Capital is captured by a hostile Senator, the rank of Independent Ruler is lost. In order to continue the Rebellion, the Senator must proclaim himself a Rebel again, assuming he still meets the requirements for it.
(3) Cannot be a Dean or a Scholar.
Megas Logothetes Powers will be altered to read as follows:
(3) Except as stated in Rule 4.1, the Megas Logothetes can move all armies that start a turn led by a Captain, unless that stack started the turn inside a Realm.
(4) Except as stated in Rule 4.3, the Megas Logothetes can move all fleets, unless they started the turn inside a port in a Realm.
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