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Thread: Megas Logothetes' and Senators' Reports

  1. #301
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Here is the new save: http://mizus.org/files/pbm/LOTR-1111-3.rar
    Large Hungarian Army has besieged Iasi and it should fall in two turns. I guess so much for that then also.
    Ja Mata Tosainu Sama.

  2. #302
    Tiberius/Fred/Mark/Isaak Member flyd's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Taking the you-know-what.
    Βασιλεοπατωρ Ισαακιος Κομνηνος
    Basileopator Isaakios Komnenos

    (Save Elberhard)

  3. #303
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Gah!
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  4. #304
    Tiberius/Fred/Mark/Isaak Member flyd's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    http://mizus.org/files/pbm/LOTR-1111-4.zip

    Sorry, Andres, there was a battle this time. Quick skirmish against a moderate Turkish force blocking the way. Seljuk family member killed. Caesarea not reached this turn.

    MotH for Ampelas with Mavrozomis as benefactor. Zim was online and accepted.
    Βασιλεοπατωρ Ισαακιος Κομνηνος
    Basileopator Isaakios Komnenos

    (Save Elberhard)

  5. #305
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    no problem FlyDude

    Taking the save.
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  6. #306
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    New safe:

    http://mizus.org/files/pbm/LOTR-1111-5.zip

    Savvas is marching back to Arta.
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  7. #307
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Taking the save.

  8. #308
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Moved Armatos to Antiokheia

    http://mizus.org/files/pbm/LOTR-1111-6.zip

  9. #309
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    taking the save.


    Knight of the Order of St. John
    Duke of Nicosia

  10. #310
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    LOTR-1111-7

    Moved Mak one spot past the Templar general. (can't we just call down asteroids on him or somthing?)

    Moved Nathanail towards Antioch at his request to get him resupplied.


    Knight of the Order of St. John
    Duke of Nicosia

  11. #311
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Taking save to do Crusade stuff.
    Chretien Saisset, Chevalier in the King of the Franks PBM

  12. #312
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    http://mizus.org/files/pbm/LOTR-1111-8.zip

    The Crusaders now have their fleets.

    Efstathios Laskaris's (Ibn-Khaldun) flotilla has been sabotaged. An unknown agent appeared to foul the drinking water of his ships. Laskaris and his men wait in port while his fleet is replenished.

    Stavros ek Amarinthou's (Knight_of_Palma) sentries spotted a shadowy figure on the docks by his ships, but the sabotuer was scared off before he could be identified.

    All Crusaders but Efstathios are now aboard their ships.
    Chretien Saisset, Chevalier in the King of the Franks PBM

  13. #313

    Default Re: Megas Logothetes' and Senators' Reports

    Taking the save:

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    "Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg

  14. #314

    Default Re: Megas Logothetes' and Senators' Reports

    Report for 1111

    The German crusaders have crossed into Anatolia. They are currently encamped in Mysia, and should be in Syria before my term expires.

    The treasury has sunk further into debt. We now are facing a serious monetary crisis. I have cut back on spending, but due to our charter, there is little I can do to cut costs.

    Another noble has put himself forward to be adopted by myself. I rejected the arrogant man.

    Strator Tagaris now has a daughter, Hypatia.

    http://rapidshare.com/files/132285766/LOTR-1113.zip
    Last edited by Ignoramus; 07-26-2008 at 03:45.

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  15. #315
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Please replay the end turn phase so that Savvas ek Militou does not rebel. He had standing orders to remove the Unwatched by the King trait line and I seem to have dropped the ball on that (I had removed it initially, but it had come back and I had not removed it again). His rebellion is unintentional, unwanted, and exclusively due to my error. Please reload the last save game and enter the following console command:

    remove_trait "Savvas ek_Militou" "Far_Loyalty"

    Check to make sure that removed the Unwatched line of traits. If it did, redo the end of the turn phase.

    Many thanks and apologies for the inconvenience. I think I will give permission and specific instructions to allow every player to do this themselves to their own avatars. That way they can always monitor their own situation and do not have to rely on me.
    Last edited by TinCow; 07-25-2008 at 11:48.


  16. #316
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    To save time, I have made the changes myself. This save has the Unwatched trait removed from Savvas and it also has the Title Stripped! trait removed from Methodios.

    http://mizus.org/files/pbm/LOTR-1111-9.zip


  17. #317
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    excellent. to wait for the next turns one
    Last edited by pevergreen; 07-26-2008 at 01:03.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  18. #318

    Default Re: Megas Logothetes' and Senators' Reports

    New save for 1113:

    http://rapidshare.com/files/132500977/LOTR-1113.zip

    Savvas did not rebel.

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    "Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg

  19. #319
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    taking the save.


    Knight of the Order of St. John
    Duke of Nicosia

  20. #320
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Disregard that.

    In this save, Savvas did rebel.


    Knight of the Order of St. John
    Duke of Nicosia

  21. #321

    Default Re: Megas Logothetes' and Senators' Reports

    Grrr! I'm sure I resaved it. Apologies, I'll go and fix it.

    Ekklesia Mafia: - An exciting new mafia game set in ancient Athens - Sign up NOW!
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    "Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg

  22. #322
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    The game is temporarily frozen until the Civil War thing is resolved, however Ignoramus is free to post the proper 1113 save game whenever he wants. It's just as easy for me to edit from that save as from the current one.
    Last edited by TinCow; 07-26-2008 at 20:59.


  23. #323
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Taking the save. This may be a while, so please be patient.

    Here is the new LotRMod version 1.2.
    Please extract it into your base M2TW folder and have it overwrite all existing files.

    The changes are as follows:

    (1) Fixed description of Overconfident and Blatantly Overconfident traits.
    (2) Removed the triggers for the entire Civil War system of traits (note that removing the triggers but leaving the traits themselves is the easiest way to prevent conflict problems for people who forget to install the mod):
    Spoiler Alert, click show to read: 

    ;------------------------------------------
    Trigger Loyalstarta
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Trait Disobedient = 0 ;as this is the initial step- no returning back...
    and Trait Obedient = 0
    and Attribute Loyalty >= 6
    and not IsFactionLeader

    Affects Obedient 1 Chance 25 ;tended this way

    ;------------------------------------------
    Trigger Rebelstarta
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Attribute Loyalty <= 5
    and Trait Disobedient = 0
    and Trait Obedient = 0
    and not IsFactionLeader

    Affects Disobedient 1 Chance 25 ;tended this way

    ;------------------------------------------
    Trigger Rebelstart
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Trait Disobedient = 0
    and Trait Obedient = 0
    and not IsFactionLeader

    Affects Disobedient 1 Chance 33 ;about a third of the rest of the nobility goes down this path

    ;------------------------------------------
    Trigger Rebelend
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 2
    and IsGeneral
    and Trait Disobedient = 1
    and not Trait Obedient >= 1

    Affects Disobedient 1 Chance 33 ;eventually you WILL gain it it's just a matter of time...

    ;------------------------------------------
    Trigger Loyalstart
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Trait Disobedient = 0 ;as this is the initial step- no returning back...
    and Trait Obedient = 0
    and not IsFactionLeader

    Affects Obedient 1 Chance 66 ;about two-thirds of the rest of the nobility goes down this path

    ;------------------------------------------
    Trigger Loyalend
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 2
    and IsGeneral
    and Trait Obedient = 1
    and not Trait Disobedient >= 1

    Affects Obedient 1 Chance 33 ;eventually you WILL gain it it's just a matter of time...

    ;------------------------------------------
    Trigger civil_war_or_not1
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 5


    Affects Offensive_To_Nobles 1 Chance 1

    ;------------------------------------------
    Trigger civil_war_or_not2
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 10


    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------
    Trigger civil_war_or_not3
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 20
    and FactionIsLocal ;If the ai gets this big it deserves to STAY this big.


    Affects Offensive_To_Nobles 1 Chance 3

    ;------------------------------------------
    Trigger Usurper1 ;usurper or asserting newly blue hued blood.
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 5
    and Trait SonofKingPrince <= 0
    and FactionIsLocal

    Affects Offensive_To_Nobles 1 Chance 3

    ;------------------------------------------
    Trigger Usurper1ai ;usurper or asserting newly blue hued blood.
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 8
    and Trait SonofKingPrince <= 0
    and not FactionIsLocal

    Affects Offensive_To_Nobles 1 Chance 1

    ;------------------------------------------
    Trigger civil_war_or_not_progress
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------

    Trigger civil_war_or_not_progress_expedite ;since the king isn't around... let's check again...
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and DistanceCapital >= 50
    and Trait Offensive_To_Nobles = 1
    and FactionIsLocal ;not for the AI

    Affects Offensive_To_Nobles 1 Chance 3

    ;------------------------------------------
    Trigger civil_war_or_not_progress_expedite_1 ;The King is a Bad Fink!
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Attribute Chivalry < -5
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------
    Trigger civil_war_or_not_progress_expedite_2 ;The King is a Fink, sorta...
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Attribute Chivalry < 0
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles 1 Chance 1

    ;------------------------------------------
    Trigger civil_war_or_not_progress_stop ;The King is a Truly, truly nice guy; reverse the possibility of war if it's not too late...
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Attribute Chivalry > 4
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles -1 Chance 4

    ;------------------------------------------
    Trigger Authority_Loss_Over_Time
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Offensive_To_Nobles > 1
    and Attribute Authority > 0

    Affects Loseauthority 1 Chance 33

    ;------------------------------------------
    Trigger Disgust_with_King's_Unreasonable_Finances ;Despite his burdensome taxes to support war and other strange notions and we are still in debt!
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Treasury < 0
    and Attribute Authority <= 5


    Affects Offensive_To_Nobles 1 Chance 5

    ;------------------------------------------
    Trigger Disgust_with_King's_Religiona ;The King is not looking out for the salvation of our souls
    WhenToTest CharacterTurnEnd

    Condition FactionExcommunicated
    and IsFactionLeader
    and Trait Offensive_To_Nobles = 0
    and CharacterReligion catholic
    and Attribute Piety <= 4 ;so it isn't just a political thing the Pope is perpetrating but truly, disgustingly, a deserved Excommunication!
    and FactionIsLocal ;AI has a lesser chance

    Affects Offensive_To_Nobles 1 Chance 5

    ;------------------------------------------
    Trigger Disgust_with_King's_Religionb_ai ;The King is not looking out for the salvation of our souls
    WhenToTest CharacterTurnEnd

    Condition FactionExcommunicated
    and IsFactionLeader
    and Trait Offensive_To_Nobles = 0
    and CharacterReligion catholic
    and Attribute Piety <= 4 ;so it isn't just a political thing the Pope is perpetrating but truly, disgustingly, a deserved Excommunication!
    and not FactionIsLocal ;strictly AI

    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------
    Trigger cleanup_the_king1
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Obedient >= 1

    Affects Disobedient 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_king2
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Disobedient >= 1

    Affects Obedient 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_king3
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Loves_Father > 0

    Affects Hates_Father 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_king4
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Hates_Father > 0

    Affects Loves_Father 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_nobility1
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and Trait Disobedient >= 1
    and FactionLeaderTrait Offensive_To_Nobles < 1

    Affects Obedient 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_nobility2
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and Trait Obedient >= 1
    and FactionLeaderTrait Offensive_To_Nobles < 1

    Affects Disobedient 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_nobility_that_went_gray
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and Trait Disobedient >= 1
    and FactionType Slave

    Affects Obedient 1 Chance 100

    ;------------------------------------------
    Trigger cleanup_the_nobility3
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and Trait Locked >= 1
    and FactionLeaderTrait Offensive_To_Nobles < 1

    Affects Locked -1 Chance 100

    ;------------------------------------------
    Trigger lock_up_self_in_town
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and EndedInSettlement
    and Trait Disobedient >= 2 ;must be full blown traitor... not just disobedient. Disob. is the warning level.
    and not Trait Locked > 0

    Affects Locked 1 Chance 100

    (3) Removed the triggers for the Near Loyalty and Far Loyalty trait lines:
    Spoiler Alert, click show to read: 

    ;------------------------------------------
    Trigger Near_Loyalty_trigger ;AI OK for this one
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and not IsFactionHeir
    and not IsFactionLeader
    and DistanceCapital < 10
    and not Trait Near_Loyalty >= 4
    and not FactionType mongols
    and not FactionType timurids

    Affects Near_Loyalty 1 Chance 20

    ;------------------------------------------
    Trigger Far_Loyalty_trigger
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and not IsOnCrusade
    and not IsOnJihad
    and not IsFactionHeir ;so send your King or his son on Crusade- not some nameless noble! Once the crusade ends if you want to hold the region... need someone loyal.
    and not IsFactionLeader
    and DistanceCapital > 40
    and not Trait Far_Loyalty >= 10
    and not FactionType mongols
    and not FactionType timurids


    Affects Far_Loyalty 1 Chance 15

    (4)Removed the trigger for the Stripped trait line:
    Spoiler Alert, click show to read: 

    ;------------------------------------------
    Trigger Stripped_of_title
    WhenToTest CharacterTurnEnd

    Condition not HasAncType dearmad_her
    and Trait Titled >= 1 ;so assume at one point he had it.
    and not IsFactionLeader

    Affects Stripped 1 Chance 100
    Last edited by TinCow; 07-27-2008 at 20:39.


  24. #324
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    This turned out to be less work than I thought. The Civil War system didn't actually trigger until the 1113 turn, so the last 1111 save didn't require me to clean up all the Civil War traits that popped up later. The game is now unfrozen and can proceed as normal. PLEASE MAKE SURE YOU INSTALL LotRMod 1.2!

    http://mizus.org/files/pbm/LOTR-1111-10.zip

    Changes Made:
    (1) All Near_Loyalty and Far_Loyalty traits have been removed from ALL avatars. This generally resulted in a small increase in loyalty for most people, though it dropped 1 or 2 points for a couple people. In every instance of a loyalty drop, the avatar already had high loyalty, so no one is risking a 'natural' revolt as a result of this change.
    (2) Iconium retinue title moved from Hypatios Machonios to Ioannis Kalameteros. Machonios was still in Asteri when he took the city, and thus it was instantly the possession of Kalameteros, who is the highest rank in their feudal chain.
    (3) 19,260 florins added to the treasury. This is to compensate for the cost of the Crusade. This is the PRECISE amount of money that the armies cost last turn, the armies and fleets cost this turn, and the armies and fleets will cost next turn. Further monies will be added into the treasury to nullify the costs of the Crusade until the Event ends. At that point, all remaining units will either have to be paid for through normal means or disbanded to save money. Keep in mind that the 19,260 just added includes the cost of the Crusade for the 1113 turn. As such, if it is all spent before the end turn button is hit, the treasury will drop into debt once again. At the very end of 1113 (and all following turns) I will deposit the proper amount of money into the treasury to prevent it from going red as the result of the Crusade alone. The Megas should keep this in mind when deciding on how to deal with the treasury. Please PM me if there are any questions about this.

    *Please note that there will be NO game editing for avatars that revolt in the future. Any future revolts will occur as the result of normal M2TW gameplay, not the SS 4.1 Civil War system. Those events will have to be dealt with just like any other in-game event.*
    Last edited by TinCow; 07-27-2008 at 21:15.


  25. #325
    Alphonse la Hire Member Rowan's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Executable installer version of LotRMod 1.2 is also available

    Alphonse la Hire - Veteran of many battles seeking new employment
    Spoiler Alert, click show to read: 



    Vartholomaios Ksiros
    Grand Master of the Order of St. John
    Prince of Antioch and Protector of Levant

  26. #326

    Default Re: Megas Logothetes' and Senators' Reports


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  27. #327
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Taking the save.
    Ja Mata Tosainu Sama.

  28. #328
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Destroyed a large rebel army and got MOH. Benefactor is Caesar Ioannis. Please accept my liege.

    Here is the new save:

    http://mizus.org/files/pbm/LOTR-1113-2.rar
    Ja Mata Tosainu Sama.

  29. #329
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    The game is frozen until Ignoramus decides whether or not to accept the adoption... unless whatever changes you are making to the save game do not remove the MoH offer. I'm not sure what erases it and what does not. If nothing erases it, everyone can do what they wish. Just make sure that the option is still there for Ignoramus to accept or reject whenever he gets back online. He does not have to personally load the game and click the button. Once he posts his wishes, anyone else can do it for him.
    Last edited by TinCow; 07-29-2008 at 13:29.


  30. #330
    Tiberius/Fred/Mark/Isaak Member flyd's Avatar
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    Default Re: Megas Logothetes' and Senators' Reports

    Taking the save
    Βασιλεοπατωρ Ισαακιος Κομνηνος
    Basileopator Isaakios Komnenos

    (Save Elberhard)

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