"Mexican standoff is a phrase referring to a strategic deadlock or impasse, in which no party can act in a way that ensures victory."
"In popular culture, the Mexican standoff is often portrayed as multiple opponents with weapons aimed at each other, where each opponent is equally threatened and thus does not believe they can strike first without assuring their own destruction."
Summer in the west, bandit in the cells. A Deputy dismounts outside the Sheriff's office in a small desolate town. The door creaks loudly as he enters to the stench of whiskey. The Sheriff is drunk, the Sheriff is always drunk.
The deputy is young, and new to the job. "Howdy sir, I'm here to collect Graciano Medrano, to escort him to the Courthouse in Elbayo"
"Wadyuwant?" Apparently the alcohol has stuffed up the Sheriff's ears too.
"Could I speak to your deputy?"
"He's out, whadyouwant?!"
Some time later, the deputy leaves the Sheriff dosing in his chair, and takes the bandit outside. After binding his hands behind his back, and his arms to his side, he helpes him onto a second horse, and rides out into the wild, leading the second horse by a cord.
Graciano Medrano is no novice however, and he soon pulls a small knife out of his trousers and begins to work on his ropes. Soon, his hands are free and, spurring his his horse forward, he punches the young deputy in the small of his neck. The deputy doesn't stand a chance, his unconscious limp body slides from his horse and lands in the dust. Soon, Graciano has a gun and two horses, and is riding back to say his farewells to the Sheriff.
When the deputy comes to, his vision is swimming and there's a thunderstorm in his head. The Bandit is gone, the horses are gone, and his revolver is gone. Staggering to his feet, he begins to hurry back towards town.
The Bandit, meanwhile, stops for a midday siesta. Lazy, and tired, he uses the excuse that he'll need all the energy he can muster later.
At the same time, two Bounty hunters arrive in town. They've heard that the Sheriff has somehow captured a valuable Bandito, though they don't yet know who the Bandito is. They hope to con him into some kind of 'financial arrangement' in which they claim the bounty and he gets a cut.
As they dismount outside the Sheriff's office, the Bandito arrives in town, a trail of dust following him, and rides up to join them.
"How can I help you gentlemen" It's the Sheriff's Deputy, returned from his patrol, emerging from the office. Suddenly, through the still clearing dust, a figure half runs, half stumbles.
"STOP!" It's the dismounted, anarmed deputy. Dazed, tired and unstable, he related his story to the gathered crowd.
"Enufff" slurs the drunken Sheriff. "Enough iss Enough! Let's hang that sumbi**h"
But in his state of drunkeness, the Sheriff, peering through the assembled faces, can't remember who the Bandito is, in fact, to his growing embarrasment, he can't even recognise his own deputy!
The unarmed deputy's vision is swimming. That knock on the head took it right out of him, and when he tries, even he isn't sure who the bandito is.
Hands hover by holsters, and the noose hangs ominously from a nearby tree...
Roles:
For those who followed part I, the roles and rules are the same, with one important difference.
Nobody, including the two bounty hunters is allowed to communicate by PM. Please stick to this rule, the game depends on there being no communication by PM.
1 Drunk Sheriff (The King Role, Armed)
If the Sheriff dies, both he and the Deputies loose the game. He doesn't know who anyone is. 1 Sheriff's Deputy (Armed)
He knows the Sheriff, but not the Bandito. He must protect the Sheriff. 1 Disorientated (Unarmed) Deputy
He knows the Sheriff, but not the Bandito. He must protect the Sheriff. He is, however, unarmed.
2 Bounty Hunters (Armed)
They don't know the Sheriff, but don't care if he dies. They just want to kill the bandit. They know each other.
1 Bandito (Armed)
He knows nobody. He must kill the Sheriff.
Phase 1: Lynching
As with all mini mafia games, it starts with a Lynching phase. Justice is hard in the west, real trials are hard to come by, and punishment is delivered by your peers, through a noose.
Every player has one vote. The aim is to lynch the Bandit, and (in the case of the deputies) prevent the Sheriff being lynched.
Of course the secondary aim is for everyone to work out who the bandit is, and for the bandit to try to work out the identity of the Sheriff.
In theory, Lynching continues till the bandit is lynched.
Phase 2: The Mexican Standoff
At any point in the game, any armed living player (everyone except the unarmed deputy), can break the standoff. Note that there is no "last chance kill" for a man who has just been lynched, you can only break the shootout if you are alive and well.
To do this, an armed player must PM me with the name of the player they want to shoot.
I will then announce the fact the Standoff is broken, and all players must PM me with instructions as to who to shoot. The identity of the first shooter, and everyone's targets will not be revealed till all orders are in.
The resulting shootout is resolved by the order in which people submit their orders. The fastest (on the draw) shoots first, and if you've already been shot, your orders to shoot are cancelled.
I will then post the results in the thread. If both the Bandit and the Sheriff are still alive, we have a second round of shooting, till one or both are dead.
The timing of breaking the Standoff should be critical to the game, think about it carefully, whoever you are.
Signups closed, sorry to those who couldn't make it
Drisos
Andres
FactionHeir
The Wandering Scholar
Shlin
Elite Ferret
Last edited by TruePraetorian; 03-07-2008 at 18:38.
The Gods envy us.
They envy us because we are mortal, because any moment might be our last.
Everything is more beautiful because we are doomed.
You will never be lovlier than you are now.
So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
chicken's dominion maintained. ~Machiavelli
Hmm, so this is game is sort of 3v1, but with 2 people against the 1, but not with the 3. Very different then ordinary mafia... I'll have to pay extra attention
Bookmarks