RTW was fun at the start, but once I got deep into my first campaign it just fell apart. Much of this was due to initial bugs, the 2 key ones being the missile/melee attack value mixup and the load game issue. The combat AI was weak, and this was compounded by the strategic AI incompetence. It felt like I was playing computerized whack-a-mole beating up on small stacks roaming around. It also was too much like a job micromanaging your territory, agents, and stacks once your empire got large. I know some of these problems got fixed later, but it turned me off the game before those patches came out. I never felt the urge to reward CA's effort by buying BI, and just went back to MTW.
I was disappointed with RTW, but not as much as I was with MoO3.
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