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  1. #1

    Default Re: Gameplay Balance

    Quote Originally Posted by Mediolanicus
    I suppose you always play VH/VH?

    Then the last thing you have to complain about is unit balance, because you are unbalancing them yourself!
    VH battles gives AI 7 more defence and 7 more morale points.
    With those advantages you'd have to unbalance cavalry very heavily to make charges effective.
    And since in EB melee with cavalry is very deadly for your cavalry only (as it was back then too, without stirrups), VH battles just won't work!

    Play on VH/M and start complaining then.

    If you do then I'll tell you you're using your cavalry wrong and tell you to read this thread : https://forums.totalwar.org/vb/showthread.php?t=103172

    good day.
    I misspoke. My 1.1 campaign HAS been on VH/M based on someone's prior suggestion that VH/VH screws up unit balance. I HAVE figured out how to exploit the cavalry in this mod; I already explained how.

    In your guide, the author spends the entire battle paying a micromanagement cost to charge repeatedly, then achieves woeful cost inefficiency by exchanging elite cavalry with middling spearmen... it ought to be a primer on why cavalry are worthless.

    Regardless, I DO NOT want to debate this with you. I would much rather someone tell me where I can change cavalry so that they penetrate ranks as intended like in old RTW... which was unfair when they cost the same as infantry, but is quite fine when they have triple the upkeep.
    Last edited by Arkanin; 05-26-2008 at 00:55.

  2. #2
    Combustion Member beatoangelico's Avatar
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    Default Re: Gameplay Balance

    the file is descr_mount. But I have to say that is sad to see that you continue to not understand how cavalry work in RTW and in EB and how this compares to real life. If someone say that EB is "deeply flawed" and vanilla RTW was better, then I expect that he knows how the things work and not just some generic supposition. But if you want the I WIN button and screw up the balance, go on

  3. #3
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Gameplay Balance

    ....another prime example of a traditional RTS gamer that has been overfed with hollywood 'historical' productions... *cough* LS, Gladiator.

    ...Bear in mind, in real non-hollywood history, casualties in the actually battle itself are very low (no more than 3-5% of the combatants involved). People are normal people like you and me, not some hollywood fearless kungfu gladiator that carve through everybody without a scratch. the vast majority of casualties happen during the rout, where the routers throw off everything they wear (armour, shields, weapons), run for their dear lives in disarray, and swiftly chased and cut down by the light and medium calvary.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

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