That may not be entirely true.Originally Posted by Poor Bloody Infantry
I suggest the following simple experiment :
Custom battle, grassy plain, 1vs.1 peasant archers, one unit 9 exp, the other 0 exp.
Order your archers to attack, hit "C" when in range (AI will do the same), then hit "CTRL-T" to speed it up.
Run it ten times, it will only take you 5 min.
My results : the gold unit won each time, average losses 35%. So, there must be some advantage for ranged units in those chevrons. (M2TW 1.02)
Bookmarks