Yeah. Here's the current internal version:
Code:
;first 12 years
monitor_event SettlementTurnStart FactionType macedon
and not FactionIsLocal
and I_TurnNumber < 49
and Treasury < 100000
console_command add_money macedon, 1200
if I_NumberOfSettlements macedon < 25
console_command add_money macedon, 300
end_if
if I_NumberOfSettlements macedon < 16
console_command add_money macedon, 300
end_if
end_monitor
;after 12 years
monitor_event SettlementTurnStart FactionType macedon
and not FactionIsLocal
and I_TurnNumber > 48
and Treasury < 100000
if I_NumberOfSettlements macedon < 3
console_command add_money macedon, 900
end_if
if I_NumberOfSettlements macedon < 6
console_command add_money macedon, 300
end_if
if I_NumberOfSettlements macedon < 9
console_command add_money macedon, 300
end_if
if I_NumberOfSettlements macedon < 16
and I_CompareCounter numPlayerSettlements > 10
console_command add_money macedon, 300
end_if
if I_NumberOfSettlements macedon < 25
and I_CompareCounter numPlayerSettlements > 18
console_command add_money macedon, 300
end_if
if I_NumberOfSettlements macedon < 35
and I_CompareCounter numPlayerSettlements > 30
console_command add_money macedon, 300
end_if
console_command add_money macedon, 600
end_monitor
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