Overall it depends upon your tactics. Bigger stone walls are better if you don't defend on the walls and don't go near them as part of your battle plan. Smaller stone walls are better if you don't defend on the walls, but go near them as part of your strategy.
By walking through towers and gate houses, the enemy capture the constructions. This makes them work for your foes rather than you, making going near them as dangerous as it was for them going near your walls in the first place. Smaller stone walls will henceforth limit damage to your own troops should you wish to go within their proximity, while larger stone walls will cause a lot of damage if you do take that chance.
I've always found that defending on the walls is the best tactic though (in this case you'll be wanting small stone walls). The enemy always seems to get defeated easily, even if their attacking forces are slightly better than yours/have higher numbers - siege weapons limit the number of men who can charge onto the wall at once. In the case of ladders it's three scattered men at a time, while with towers it's one massive charge followed by men turning up slowly one at a time.
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