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Thread: AI Missile target choices, AI under missile attack [DEALT WITH]

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  1. #3
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: AI Missile target choices, AI under missile attack

    Yes sallies are one of the biggest let downs in the game. Barbarian Invasion attempted to patch it with units moving out of missile range so you couldnt just line the walls with archer units and destoy them, I think in MTWII the start line is much further away than it used to be.
    With AI seiges, they use up their available siege equipment and then turn tail.
    On one occasion I destroyed 4 rams , every time one was burnt up and they lost most of that unit, they still dispatched another unit to get one of the spare rams and came back for more of the same, it was quite funny.
    However in sallies I think the AI misses the point. They don't even attempt to change formation most of the time. Usually infantry arty in the centre and cav on the flank. If i move units out of the base the cav attack that unit which is great if I have some peasant missiles as they skirmish back inside and value per value on unit losses the enemy looses most of thier punch. With the further away start line I do have to move those units quite a way out, so i usually double click inside the base as soon as i see the enemy cav move.
    Sallies can often win a war for me if I'm against a large stack(s) as i just sally and eventually wear them down.
    Last edited by rebelscum; 03-25-2008 at 15:18.
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